Shepard Quest Mk IV, Under New Management (ME/MCU)

Madfish said:
Celestia yes, CelestAI I'm not so sure, didn't she forcibly upload people with destructive brain uploads?
She satisfied their values using Friendship and Ponies. She never forced anyone, but she did make people very good offers, and a lot of people taking those offers meant that rather soon it was impossible for people to live in the physical world.

Of course, that one was a superintelligent AI, and in order for Shepard to keep being relevant in this story, we'll aim for something a little lower.
 
Van Ropen said:
So. Minor quibble - the deal with Cord-Hislop uses one of Revy's dice, meaning we should probably factor in having Conrad's. That nets us a whole 10 points! xD
Do you have a quote on that since nothing in the relevant update mentioned it and I searched the next twenty pages for a post by Auks that says that.

All I can find says that it takes a research die which I assume to be the standard 10d10+5 (VI) that everything has.
 
Van Ropen said:
Well it is Revy personally spending time conferencing with the Cord-Hispop people/going over their designs, not one of our research teams - I figured it made the most sense to be one of her dice.

Didn't make a huge difference anyways, just ten points. Felt like outlining things anyway, xP
With the way Miranda is talking about her company and our company it sounds, to me, more like something one of our research teams is doing. Then again the Mass production update mentions we're in weekly holo-talks but it's not really clear whether it means we "Revy" or we "The company".

Still as you said it really doesn't make much of a difference anyway.
 
I'm kinda waiting for all of our investments this turn to be 1 or two points short, honestly. It is gong to happen some time.
 
I won by a large margin, even though some of the votes were missing the period.
Vote tally:




[x] Plan: Alanek's Amazing attempt at Alliteration.
No. of votes: 3
Tabron89, Hoyr, wolfzoid

[X] Alanek2002
No. of votes: 1
Derek58

[x] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
-[x]Rich Startup
-[x] Apply to the Systems Alliance for permission to patent the Arc Reactor in Citadel Space.
-[x] Write in: The security Vi stress testing was fun. Practice more Mock-combat with your security teams, Including your family and possibly Brian, if they want to go. Practice in a few environments, but make it clear that the ones away from the lab are not mandatory, and ensure the lab always has it's normal complement.
-[x] Micro-missiles (150): After your failed negotiations during the raid, you resolved to never fail those who have been taken hostage again. This is the best solution you've been able to come up with so far- a large battery of 10mm micro missiles, slaved to a VI and capable of maneuvering and attacking a large number of targets simultaneously and with a large degree of precision. Given the size of the projectiles, you might even be able to fit them into a pistol frame, though it would have limited magazine capacity. (30d10+25)
-[x] Repulsors (150): You know you're close, and now that you finally have proper facilities, you're sure you can finally make the breakthrough you need to build repulsors. You're sure they'll be remarkably effective as a dual purpose propulsion/weapon system if you can just figure out how to make them work. (prerequisite to Mk 2 Armor) (Purchased with bonus points!)
-[x] Improved Intelligence algorithms (110/400): Improving the most basic building blocks of your VIs allows you to make all of them better in every way. (Doubles Security and Research VI bonuses, upgrades Fire Control VI to Tactical VI, which allows suit independent operation.) (50d10+50)
-[x] Basic Neural Interface (200): A human being is their mind, and the mind is the brain. In many ways the body is just a vehicle used for moving the brain around, and really it is frustrating that one has to rely on a vehicle rather than influencing the world under one's own power. And with this lateset invention from Paragon Industries, they no longer have to. (Construct an interface that will let someone control electronics using only their mind. Outsource that actual installation.) (40d10+15)
-[x] Basic Genemodding (200): It is a terrible tragedy that Humanity is still troubled by genetic diseases like Vrolik's Syndrome. The genes of infants are the building bricks of adults, and if you know what they all do, you can improve them. Time to pick up your LEGOs again. (This will let you build special facilities where people can get better babies. High upfront investment, decent pay out down the road). (10d10-5) (Overflow)
-[x] Start construction on a factory III
No. of votes: 2
Alanek2002, Transreal Clouden

[X] Plan: Alanek's Amazing attempt at Alliteration, Alteration A
No. of votes: 8
Van Ropen, tyaty1, Thehappyvampire, crepusculum, UberJJK, santtu1976, Quincy, avatar11792

[X] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
-[X] Rich Startup
-[X] Have our Lawyers apply to the Systems Alliance for permission to patent the Arc Reactor in Citadel Space endorsed with our written estimates on reverse engineering times.
-[X] Write in: The security Vi stress testing was fun. Practice more Mock-combat with your security teams and mother (if she wants) in a few environments, but make it clear that these are not mandatory, and ensure the lab always has it's normal complement.
-[X] Spend time with family and Brian doing things their interested in, we might find something interesting we wouldn't of thought of.
No. of votes: 1
Madfish

[X] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
-[X] Rich Startup
-[X] Have our Lawyers apply to the Systems Alliance for permission to patent the Arc Reactor in Citadel Space endorsed with our written estimates on reverse engineering times.
-[X] Write in: The security Vi stress testing was fun. Practice more Mock-combat with your security teams and mother (if she wants) in a few environments, but make it clear that these are not mandatory, and ensure the lab always has it's normal complement.
-[X] Spend time with family and Brian doing things their interested in, we might find something interesting we wouldn't of thought of.
-[x] Micro-missiles (150): After your failed negotiations during the raid, you resolved to never fail those who have been taken hostage again. This is the best solution you've been able to come up with so far- a large battery of 10mm micro missiles, slaved to a VI and capable of maneuvering and attacking a large number of targets simultaneously and with a large degree of precision. Given the size of the projectiles, you might even be able to fit them into a pistol frame, though it would have limited magazine capacity. (0d10+100) (overflow)
-[x] Repulsors (150): You know you're close, and now that you finally have proper facilities, you're sure you can finally make the breakthrough you need to build repulsors. You're sure they'll be remarkably effective as a dual purpose propulsion/weapon system if you can just figure out how to make them work. (prerequisite to Mk 2 Armor) (30d10+30)
-[x] Improved Intelligence algorithms (110/400): Improving the most basic building blocks of your VIs allows you to make all of them better in every way. (Doubles Security and Research VI bonuses, upgrades Fire Control VI to Tactical VI, which allows suit independent operation.) (50d10+50)
-[x] Basic Neural Interface (200): A human being is their mind, and the mind is the brain. In many ways the body is just a vehicle used for moving the brain around, and really it is frustrating that one has to rely on a vehicle rather than influencing the world under one's own power. And with this lateset invention from Paragon Industries, they no longer have to. (Construct an interface that will let someone control electronics using only their mind. Outsource that actual installation.) (40d10+15)
-[x] Start construction on a factory III
No. of votes: 1
Tetsurou

[X] Rich Startup
[X] Spend time with family
[X] Practice piloting (Legionary)
[X] Micro-missiles (150): After your failed negotiations during the raid, you resolved to never fail those who have been taken hostage again. This is the best solution you've been able to come up with so far- a large battery of 10mm micro missiles, slaved to a VI and capable of maneuvering and attacking a large number of targets simultaneously and with a large degree of precision. Given the size of the projectiles, you might even be able to fit them into a pistol frame, though it would have limited magazine capacity. (10d10+105) (overflow)
[X] Repulsors (150): You know you're close, and now that you finally have proper facilities, you're sure you can finally make the breakthrough you need to build repulsors. You're sure they'll be remarkably effective as a dual purpose propulsion/weapon system if you can just figure out how to make them work. (prerequisite to Mk 2 Armor) (30d10+20)
[X] Improved Intelligence algorithms (110/400): Improving the most basic building blocks of your VIs allows you to make all of them better in every way. (Doubles Security and Research VI bonuses, upgrades Fire Control VI to Tactical VI, which allows suit independent operation.) (50d10+45)
[X] Basic Neural Interface (200): A human being is their mind, and the mind is the brain. In many ways the body is just a vehicle used for moving the brain around, and really it is frustrating that one has to rely on a vehicle rather than influencing the world under one's own power. And with this lateset invention from Paragon Industries, they no longer have to. (Construct an interface that will let someone control electronics using only their mind. Outsource that actual installation.) (40d10+15)
[X] Start construction on a factory III
No. of votes: 2
ZiPeppe, Mochinator

[x] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
[x] Hire Kasumi to be the kid that looks over all our plans - if she spots any holes, fix them.
No. of votes: 1
Lagrange

[x] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
[x] Superalloys (800) (overflow 2)
No. of votes: 1
Ms Lilly
 
Alanek2002 said:
I won by a large margin, even though some of the votes were missing the period.
Nope that doesn't seem to have been the problem. Just look at my vote:
UberJJK said:
[x] Plan: Alanek's Amazing attempt at Alliteration, Alteration A.
I have the . there but I'm listed as voting for:
Alanek2002 said:
[] Plan: Alanek's Amazing attempt at Alliteration, Alteration A
No. of votes: 8
Van Ropen, tyaty1, Thehappyvampire, crepusculum, UberJJK, santtu1976, Quincy, avatar11792
So I think it's more a problem that the vote tally doesn't count votes for []Plan: Name as votes for the person's plan. In those cases I think we should just vote []Planner's Name
 
UberJJK said:
Nope that doesn't seem to have been the problem. Just look at my vote:

So I think it's more a problem that the vote tally doesn't count votes for []Plan: Name as votes for the person's plan. In those cases I think we should just vote []Planner's Name
You seem to be right. >.[ Odd, that.
</blockquote]
 
research idea born of the halo power armor pic (bascily how do we make that minigun and make it worth carrying considering we already have the hasta)

Assault cannon: Inspired by the micro-missles, the 20 mm grenade launcher and a three day long warhammer 40k match with your dad the assault cannon is one of the deadliest weapons yet built by Paragon for their power armors. It uses rotating array of three coilguns, each with an independent cooling sheath and heatsink rig. the Assault cannon fires a 20 mm DU tipped explosive/thermite gyrojet round based on the micro-missle but trading the guidance package for extra thrust. the weight, size and the needed storage space the weapon and it's ammo requires necessitates that all hard points on one arm and both shoulders be devoted to it's use when attached to the Legionary power armor.


basically an anti power armor/anti vehicle weapon because it's overkill on anything smaller.
 
Yeah, no. The autocannon works in Warhammer because it fits the setting. In Mass Effect, it's a piece of junk that tries to do multiple jobs, and sucks at them all. Especially when compared to dedicated systems/weapons we already have.
 
Happerry said:
Personally, I think the idea of an automatic rotary micro-missile launcher sounds fun.
Yeah but kind of impractical. The Glock 20 can hold 15 rounds of 10mm Auto, which is about the same size as the Micro-Missiles are described as, and even the subcompact Glock 29, which for reference is just bigger then your average man's palm, can hold 10.

IIRC in ME2/3 you carry two reloads for pistols. If you ever need more then 45 Micro-Missiles then something has gone horribly wrong.

Edit

Also not sure what the point, besides cool factor, of the rotary function is. Gyrojets, which these basically are, IIRC put a lot less of a strain on the barrel since the majority of the acceleration is done outside of it. So heat build up shouldn't be anywhere near an issue.
 
UberJJK said:
Yeah but kind of impractical. The Glock 20 can hold 15 rounds of 10mm Auto, which is about the same size as the Micro-Missiles are described as, and even the subcompact Glock 29, which for reference is just bigger then your average man's palm, can hold 10.

IIRC in ME2/3 you carry two reloads for pistols. If you ever need more then 45 Micro-Missiles then something has gone horribly wrong.
or it's mounted on a power armor and sent into the thickest fighting.
 
Van Ropen said:
If you are going to be launching hundreds of micro-missiles into an area, just hit it with a bigger boom. Explosives, artillery, a big missile, ect.

Sure, you could say micro-missiles help focus damage better...but I doubt they are all that cheap either.
their wonderful for hostage situations or cases when you want to take the area intact though.
 
Van Ropen said:
If you are launching more than 45 of the damn things, something went wrong. Hordes of husks can be mowed down with lots of much simpler, more cost effective weapons.

...and if you are facing more than 45 individual hostage takers each with a hostage, you shouldn't be doing that head-on, alone.
Point.

...Now to figure out how to attach tiny lasers to the front of our AT missile to make the amour softer before they hit it..... Perhaps this is Improved warheads?

How small do the miniturized lasers get?
 
Alanek2002 said:
Point.

...Now to figure out how to attach tiny lasers to the front of our AT missile to make the amour softer before they hit it..... Perhaps this is Improved warheads?

How small do the miniturized lasers get?
Ooh, mini-blackhole projector on the head! :p
 
Why not just mount the micro-missiles in external VLS cells? Something like Avengers IM, but back-mounted, outside the actual armor?
 
Esbilon said:
The CHA deal will be done after your next research allocation, so you still need to take it into account.
IIRC it was a four quarter deal and started the turn it was proposed. According to my charts this is the last turn it shows up. Next turn we should get the rewards. 2172-Q3 is the last quarter for the CHA deal.
UberJJK said:
That really depends upon how you look at it. Basic Neural Interface seems to be all about controlling stuff with your mind. My bet is that Advanced Neural Interface allows feedback.

So with a basic neural interface you could control your prosthetic limb just like you would a normal one but an advanced interface would make it feel like a real limb with stuff like giving you a sense of touch.

Because really designing a system that can read your brain and control stuff is relatively simple, the tech (buggy as it is) exists today, the challenge is a system that can write stuff to your brain.
Feedback is also do able today, IIRC we use in a type of hearing aid and a cure for blindness. Mostly what is done is we hi-jack a few nerves/neurons and let the brain adapt to the new input. It works even better if one can use the nerve for what it normally does, but the brain is flexible. But actual memory and non-sensory data are beyond modern tech. That may be included in the advanced version. You could use a VI to emulate neurons or something.

Looking at he tech tree: The CASIE implant actually looks cool, screw social skills we have science! :p
 
Hoyr said:
Looking at he tech tree: The CASIE implant actually looks cool, screw social skills we have science! :p
I know, right? The adrenal implant also looks neat. They all look neat, is the problem. >.[

Adrenal implant is effectively a temp. strength boost when needed, and a slight bullet-time effect, right? Or am I remembering something else?
</blockquote]
 
Hoyr said:
IIRC it was a four quarter deal and started the turn it was proposed. According to my charts this is the last turn it shows up. Next turn we should get the rewards. 2172-Q3 is the last quarter for the CHA deal.
Right. I'd forgotten about that one. Which also means there will be a section on the CHA research results in the upcoming update.
 
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