SayakaQuest Thread 10: Glory To The Death

PMMM Xcom crossover?
"Private Miki, you've been selected for this program due to your exceptionally bad aim, and horrible record for self-preservation. My only concern is that you still perform to some degree under pressure. Is there any way you could panic and start shooting your teammates, or cowering in terror instead?"
Sayaka: I want my koko "sniffs"
 
[x]Everyone shoot it, stab it, or rend it at once.




The False Mitsuko makes her move. She dodges a polearm, shoots away a sword, and prepares to grab her shadowy hand.

And then you hear a loud bang, followed by an explosion of dust and dirt. The False Mitsuko is powderized by thousands of simultaneous bullets, and the cloud of dust and smoke dissipates before you see Homura standing with a smoking, red-hot minigun on hand. She turns to you. "Four cleanses left on me."

[OPTION SELECT]

[] Go to...
-[] Write-in.

[] Go with...
-[] Write-in.
 
I guess that's what we get for trying to kill-steal. So, who do you guys think we should assist first? I don't think we have enough info to just run off now, so I think we should do a quick timestop-survey, hand Homu a few seeds, and timestop-gank another familiar.
[] Have Homura stop time.
[] Hand her 3 more seeds (take note of cleanses left for ourselves).
[] Survey the fights the other familiars are in.

How's this look? I'm not too sure about putting in a line about attacking and ending the timestop immediately, since I'm sure we'd like to wait to make our choice until we know what the situation is.
 
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[x] Go with Homura...
-[x] In timestop
-[x] Pick up arm and shield and reattach
-[x] Hand Homura ~4-5 cleanses worth of seeds (check how many seeds we actually have)
-[x] Scout the other fights. Look for anyone heavily injured, and bring them into timestop for healing.
-[x] Set healed people up for a timestop-gank if it seems feasible, while we finish making the rounds.
-[x] Check grief levels after healing.
-[x] Check time remaining.

Then decide which fight to join in on once we have battlefield info.
 
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The rule in this quest is a hard 2 cleanses per seed, IIRC.
Assuming this is right, then two or three seeds sound right. How many do we have on us?

[x] Go with Homura...
-[x] In timestop
-[x] Pick up arm and shield and reattach
-[x] Hand Homura ~4-5 cleanses worth of seeds (no idea on current seed:cleanse distribution)
-[x] Scout the other fights. Look for anyone heavily injured, and bring them into timestop for healing if necessary.
-[x] Set healed people up for a timestop-gank if it seems feasible, while we finish making the rounds.
-[x] Check grief levels after healing.
--[x] Cleanse only if absolutely necessary.
-[x] Check number of Grief Seeds left on our person after Seed transfer and potential cleansing.
-[x] Check time remaining.


Edited to include Seed check note
 
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I think we should clense/heal everyone, toss Homu some seeds tell her to support the other still fighting and turn Saka/Koko's attention to stopping Walpy from blowing up the city again. Maybe toss Homu some seeds for the others if they need it.

The remaining 3 familiars are outnumbered quite heavily and with Homu able to support them the other 6 meguca should be able to handle it. Last I heard we had 8 minutes before Walpy flips and blows up a huge chunk of the city. And that was before the Mitsuko fight so it's less than that by now.
 
On the cleansing, I figured we'd get a corruption total, then make the decision on the next update before entering the fight. This just gives us the info before we jump in.

Also hoping to timestop-gank the last three familiars, then Homu-port everyone back to Wally for round 3.
 
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