I'd rather someone nitpick at my idea before we bandwagon. It's possible I'm not taking something into account.
Standing around watching us fight. I suspect they're playing peanut gallery.
Standing around watching us fight. I suspect they're playing peanut gallery.
Thinking hard. Copy-paste easy.I'd rather someone nitpick at my idea before we bandwagon. It's possible I'm not taking something into account.
^
We'll never be taking everything into account. As long as significant thought is given to the situation before the bandwagon starts, then at least it's an informed jump into the unknown.I'd rather someone nitpick at my idea before we bandwagon. It's possible I'm not taking something into account.
What about the occasional issue with the quest giver trying to give the quest to observers while the bossfight is ongoing?Rate of Skyscraper Barrage has been increased during all phases of the Heroic-tier "Night of Walpurgis" raid.
Duration of Skyscraper Barrage has been increased from 20 seconds to 40 seconds.
Damage and stun chance of Skyscraper Barrage has been increased.
Walpurgisnacht should now have appropriate sound effects during all stages of the raid.
False Magi should now spawn as intended at the start of the second phase of the raid.
False Magi will no longer get stage fright and fail to respawn at the start of the phase.
False Magi health and damage have been increased.
False Magi may now use regeneration and ranged magic more frequently!
False Magi classes now correspond to the composition of the raid group.
Rending blade damage and duration have been decreased to +30% and 20s (down from 50% and 30s).
Armor of Justice magic cost has been increased by 10 and mundane resistance decreased by 5.
NPC Puella Magi allies summoned during the Nux of Walpurgis raid have had their pathing errors fixed and will now correctly follow instructions.
...I got bored.![]()
You forgot:Rate of Skyscraper Barrage has been increased during all phases of the Heroic-tier "Night of Walpurgis" raid.
Duration of Skyscraper Barrage has been increased from 20 seconds to 40 seconds.
Damage and stun chance of Skyscraper Barrage has been increased.
Walpurgisnacht should now have appropriate sound effects during all stages of the raid.
False Magi should now spawn as intended at the start of the second phase of the raid.
False Magi will no longer get stage fright and fail to respawn at the start of the phase.
False Magi health and damage have been increased.
False Magi may now use regeneration and ranged magic more frequently!
False Magi classes now correspond to the composition of the raid group.
Rending blade damage and duration have been decreased to +30% and 20s (down from 50% and 30s).
Armor of Justice magic cost has been increased by 10 and mundane resistance decreased by 5.
NPC Puella Magi allies summoned during the Nux of Walpurgis raid have had their pathing errors fixed and will now correctly follow instructions.
...I got bored.![]()
And this plays.You forgot:
Easy Difficulty has been removed from the game.
Normal Difficulty has been removed from the game.
Hard Difficulty has been replaced entirely with a crudely-drawn image of Sayaka and Kyouko kissing while the developers of the game flip you off.
You forgot:
Easy Difficulty has been removed from the game.
Normal Difficulty has been removed from the game.
Hard Difficulty has been replaced entirely with a crudely-drawn image of Sayaka and Kyouko kissing while the developers of the game flip you off.
Story mode.
Is story mode good, though?
Written by David Cage.
PLOT TWIST: Sayaka's father was actually alive this whole time, and was possessing Kyubey. He contracted Sayaka because Sayaka is the only one who can defeat the evil underground worms.
FOX Animated would like to buy the serial right to make story mode a TV show.PLOT TWIST: Sayaka's father was actually alive this whole time, and was possessing Kyubey. He contracted Sayaka because Sayaka is the only one who can defeat the evil underground worms.