- Pronouns
- She / Her
*reads whole OP now that awake*
*see's there are no character restrictions beyond power level*
Plotting intensifies...!
*see's there are no character restrictions beyond power level*
Plotting intensifies...!
*Stare*
Is it Ryu~?*Stare*
...Given who I just started to write a sheet for, this is a rather horrible timing for me. Nevertheless, I shall write on.
No, no. But if I say 'Fire Emblem', does it give you an idea?
Hello Tiki.
Nah, going for Nah. I sense I have a better grasp on her.
Knowledge of Breath of the Wild isn't necessary, seeing as the PCs would normally have none either. Blind runs are fine.
Specific, non-Zelda examples fail me at the moment, but I do have some descriptions I wrote up. These help?
Decayed Guardians are basically Beamos statues on steroids. They're the crippled remnants of ancient weapons used to fight Ganon and his armies in the long-distant past, but even immobile and weakened they're still deadly. They are incredibly resistant to the common weapons found across Hyrule, and have a laser attack that will absolutely kill a man and everyone around him if it connects. That said, they're merely concerning because they can't move.
A stone talus is a large, very vaguely humanoid monster made entirely out of rock. It's effectively immune to conventional weapons because of this, especially because it can just replace lost rock, save for a weak point somewhere on its top. It's very, very slow and cumbersome, but without a lot of explosives or a heavy weapon and a way to abuse its weak point, it's best left alone.
Lynels are centaur-esque monsters that tower over normal people. They're very intelligent, possess acute hearing and sight, and are both very fast and very strong. They also possess large, heavy weapons, elemental arrows, and what can only be described as a shotgun bow- and they are very accurate with it. Between the speed of a horse and its monstrous strength, a Lynel can and will kill most anything with impunity that enters its territory.
Fully functional Guardians are basically impossible to kill -even more so than their decayed variants- without extremely potent, rare or legendary weapons, like the Master Sword or ancient weapons in turn. Mobile ones come in two variants: Stalkers and Skywatchers. Stalkers crawl along the ground and are relentless when it comes to chasing down a target, while Skywatchers fly on three helicopter rotors.
For everyone familiar with BotW, I'm ignoring perfect parries as a gameplay mechanic.
Psychic Laser and Telekinesis concerns me, especially with the comparison to a Guardian beam. It makes me think you're looking to make scrap out of Guardians.
I've already nerfed Deus to acceptable levels. Does Asura have a hard cap to his might, or will he just keep on scaling upwards?
Looks neat. You seem to know what I expect from power level, so you're good to go.
I am completely unfamiliar with the source material. What should I expect from elemental magics and Meditation? And, much like Naruto and the Nine-Tailed Fox, I am concerned about letting in someone with what is effectively a nuke, especially considering Hex-Scarred and going mad with grief by taking a (inadvertent or not) bath in malice.
Looks fine. Nothing particularly egregious stands out, so threadmark for you.
Whatever your expectation is, its already completely too high. No normal incanted spell in game goes beyond large icicles, and Fou-Lu loses to a fire demon weaker then the Fireblight within a hour of waking up.I am completely unfamiliar with the source material. What should I expect from elemental magics and Meditation? And, much like Naruto and the Nine-Tailed Fox, I am concerned about letting in someone with what is effectively a nuke, especially considering Hex-Scarred and going mad with grief by taking a (inadvertent or not) bath in malice.
Well if you want the Psychic Laser can be nerfed. Also if your concerned about the telekinesis keep in mind that I used the word Topple rather than Lift when referring to her feats with the Telephone poles and radio tower. Plus all things considered Sumireko is still a Japanese Highschool student when it comes to actual physical abilities.@Hannz
I would like him to fit roughly within the parameters I set in the OP. Are you familiar with BotW at all? If not, I have some enemy descriptions here.
Psychic Laser and Telekinesis concerns me, especially with the comparison to a Guardian beam. It makes me think you're looking to make scrap out of Guardians.
And... are you sure a character from bullet hell is something you want to try and translate into an RP? Bullet hells seem very dependent on the video game format, which obviously cannot be replicated in PbP.
Once I'm done with class, I shall get to work on your boss.Name: Soren
Well first, that's literally what he is. He's always by Ike's side, able to help with advice, with management, with fighting, with convincing him to just go to sleep. His advice is based on what would benefit the group as a whole rather than what is right, but Ike's an idealist, so his voice listing off why something's a bad idea is sometimes needed. He's a mercenary, not a knight; he holds that the group should not run to assist those they have no loyalty to, not unless they're paid. The Greil Mercenaries come first.
Here, of course, his role changes. His place is by Ike's side, nowhere else. His aim is to complete his objective so he can get back.Put bluntly, he's terribly blunt. He does not hold back his insults if he feels they're warranted. He's mellowed out a bit from how he was in the past, but a response of "Not on your life." is rarely appropriate to a general hiring you requesting something harmless like standing next to them in a tactics meeting.
Aspects:
Branded are the children of Beorc and Laguz, stronger and slower aging than the former, unable to transform like the latter. They are known as abominations before the goddess, two sets of blood never meant to meet. They are ostracized by both, so long as both know what they are. The brand that forms on their body serves as a nice tell, to those who know about this.
Luckily for Soren, Spirit Charmers bear a similar mark. He never would have received the opportunities he had if so many hadn't mistaken him for a Spirit Charmer. Even with this mistake, however, his earliest life was filled with hate from those who knew what he was. It's helped him establish a rather pessimistic view of the world.
He's discovered he ages slower in the last few years. Dragons are the longest-lived of the Laguz, after all. His magical potential is strong enough to convincingly fake being someone who made a deal and let a being made of magic into his body to grow stronger, but he doesn't have any other special skills like those some Branded get, other than the ability to tell when someone's Branded without needing to see their brand.
Normally, this'd definitely be called a Trouble, but I somehow doubt the same stigma exists in this world.Despite working primarily for monetary gain, he doesn't really have much of an attachment to the material, besides what he needs to live. The clothes on his back, his equipment for battle, and that's all he really needs on him. He's used to travelling like this, and was wandering around a country even before becoming a member of the Greil Mercenaries.
Skills:
Genius Tactician:
Put briefly, Soren is really flipping good at planning and evaluating battles between armies. When allowed to direct an alliance's forces, he pushed into the heart of the largest nation on the continent before his general accepting and losing a duel forced a retreat. He's also able to manage a group's supplies, be they as small as half a dozen people or large as an army.
I doubt it will actually come up here, but it'd be remiss of me not to type it out.
He was able to push into Begnion with just Gallia's forces, up to the branching river. Then, Phoenicis joined their forces, allowing the alliance to push the Begnion central army out and take the battle south. When forced to retreat, Daein's forces blocked their way back across the river, an event no one really expected, but he was able to come up with a plan that pushed through their position quickly, before Begnion's forces could come up from behind them. After that, they were able to get back to Gallia before Begnion's forces could catch up and force a disadvantageous confrontation. He can't be entirely credited with that, of course, being a tactician rather than some kind of army-killing god of war, but his battle plans were a large part of their victories.
Just wanted to elaborate a bit, but it really isn't that important for the situation, so put it in a spoiler rather than just having it out in the open.
Sage:
I'm gonna be taking liberties with FE's spellcasting here, mostly to get rid of tome durability (Not like he's ever gonna get another one here), but also to explain the difference between cutscene Soren, able to wipe out a line of soldiers with a mini tornado who's in danger from one soldier with a lance and gameplay Soren, who has much less powerful spells but dodges anything thrown at him more often than not.
Basically, the book is required to cast things in it. Just holding it's all short spells need, but longer incantations require him to actually read the ancient language incantation from the book. Magic can also do other things, but most of what Soren's capable of was meant for battle. Commanding spirits is vaguely possible, but the only use I've seen out of him is giving him better footing in the desert so he can run across sand like it's flat plains. Additionally, he's capable of using magical staves to heal others. Flesh wounds would close up in a literal second, and most other wounds within a staff's capability don't take much longer.
At any rate, he's capable of fighting in a battle despite the less-than protective robes due to magical prowess, staying behind the main lines of battle, and when all else fails, being really good at dodging, when he's not focused on an incantation. He could definitely dodge an arrow if he could see the archer, and has gotten rather practiced at hopping out of a warrior's reach just as they swing.
Inventory:
The clothes on his back.
One healing staff, with low range. He has to be close enough to someone to touch them with the orb on the top to heal them. It's also technically strong enough to block a sword, but Soren isn't. Better to dodge.
Weaponry
Elwind tome:
Elwind's a decently powerful wind tome, able to conjure blades of wind heavy enough to damage and cut through metal armor with just a line and a large gesture, which he has memorized. It can also allow Soren to cast larger wind spells such as this tornado (Upper limit). However, larger effects than what he typically use require concentration and a more drawn-out casting time that makes heavier-end spells highly impractical for use in combat as anything other than an opening strike from ambush.
Both better and worse tomes exist, but this is the one he has right now.
Tomes are more durable than most books, and casting in the rain isn't a risk to his one weapon, but it's nowhere close to indestructible.
Also, I'm not sure how common magical power is in Breath of the Wild, not having played it. I'm just getting rid of the "Magical resistance is separate from physical durability" thing FE has.
What should I expect out of Nah's dragon form? What sort of breath attack, how big does she get, "can punch out a moblin"...?
Ah. I see. Still, "take on Ganon if mad with grief" plus Hex-Scarred.Whatever your expectation is, its already completely too high. No normal incanted spell in game goes beyond large icicles, and Fou-Lu loses to a fire demon weaker then the Fireblight within a hour of waking up.
Mmk. Nerf the laser and I'll be content.Well if you want the Psychic Laser can be nerfed. Also if your concerned about the telekinesis keep in mind that I used the word Topple rather than Lift when referring to her feats with the Telephone poles and radio tower. Plus all things considered Sumireko is still a Japanese Highschool student when it comes to actual physical abilities.
Also worry not about how she translates, Sumireko was introduced in one of the Touhou Fighting games (in fact she was the primary antagonist of her fighting game) and there is supplementary material which she has also made an appearance in.
Okay, roughly how powerful do you want me to nerf it to?
I've already nerfed Deus to acceptable levels. Does Asura have a hard cap to his might, or will he just keep on scaling upwards?
Yes. The full god Fou-Lu is was A) crazy and B) quite capable of taking out the planet. Your referring to a bad end that's literally impossible unless someone is literally playing Ryu in this rp.Ah. I see. Still, "take on Ganon if mad with grief" plus Hex-Scarred.
I want it below Guardian shots. If it's supposed to be your big attack you can have it be strong, but I simply don't want to deal with someone who has Guardian-levels of ranged firepower.
Okay then. I'll leave you relative to Deus as he is right now. Threadmark for you.
Well I didn't know that. What I saw was a potentially dangerous occurrence that I would rather not have dealt with to begin with. Anyways, threadmark then.Yes. The full god Fou-Lu is was A) crazy and B) quite capable of taking out the planet. Your referring to a bad end that's literally impossible unless someone is literally playing Ryu in this rp.
I knew I forgot something.What should I expect out of Nah's dragon form? What sort of breath attack, how big does she get, "can punch out a moblin"...?
Go with curiosity. It makes for better roleplay fodder in a crossover game. Amnesia works best when you're a native to the setting, and thus can piece together your memories.Would being an Amnesiac or being really damn Curious be more of a problem? Well, I suppose your other split personality being a douchebag who hates magic might be a pretty big obstacle as well..
Cool. Threadmark for you.Fire breath, she's not that big and is unliek to punch anything with how short her arms are transformed. Heck, Moblins are probably still bigger if not of comparable size.
Nah if I wanted a big attack I'd have put in her Last Word, but can't pull that off without the Urban Legend Orbs. Still I think I will nerf it to having the equivalent force of 5 Bomb Arrows.I want it below Guardian shots. If it's supposed to be your big attack you can have it be strong, but I simply don't want to deal with someone who has Guardian-levels of ranged firepower.