[] [Tribe]Preservation

This is the one I care about the most tbh don't want to turn them into a labor force or some shit like that I want to fuck them over the least amount we can and this is the best way keeping large amounts, let them rule over large amounts of the island protect there land, there special sites ect

[] [View]On Rails
[] [Guests]It Takes a Village
[] [Techs] Henry Ford had it right.
 
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Wait quick question: could we combine the villages with the stations? Each major area gets a primary hotel with hidden fortification linked by a monorail to the other major areas and is surrounded by a village set up with all the stores, cafes and bungalows for rich guests in the distinct buildings.
 
Wait quick question: could we combine the villages with the stations? Each major area gets a primary hotel with hidden fortification linked by a monorail to the other major areas and is surrounded by a village set up with all the stores, cafes and bungalows for rich guests in the distinct buildings.
It's a distinct possibility.
 
[X][Tribe]Preservation.

or

[X][Tribe]Integration.

[X][View]If it ain't broke.

and

[X][View]Bird's Eye View:

[X][Guests]General.
 
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[X][Tribe]Integration. Offer to employ the tribe in the park, with older people working desk jobs while younger people worked the attractions and as guides. It means you'd have a large workforce ready and waiting that didn't need to be ferried to the mainland every few weeks. But they'd all need training basically from the ground up.

[X][View]Bird's Eye View: Construct a series of viewing towers along the routes that overlook watering holes and opens areas in the various exhibits. This isn't quite as up-close and personal a view as many people would probably like; but it also meant that they would have better odds of seeing the dinosaurs even at a distance.

[X][View]If it ain't broke. Just use the plans that your father already had developed. There had already been several cartographers going over the island in order to determine the best track route in between the proposed exhibit plans. And even if the power to the rail stopped for whatever reason, there was nothing keeping them from having internal battery systems in order to uncouple from the rails and go off-track if needed.

[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?

[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.
 
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Would be vote for on or the other then work the combo in as an upgrade or would it be it's own vote?
Most likely either an upgrade during construction, or it could happen naturally as a consequence of choices playing off of one another.
Also in the future could we add armored off road tour busses/trucks as both a way to take guests on 'safaris" and to double as evac trucks if shit goes down?
To the former? Not only no but hell no. Every zookeeper I've ever talked to has had nothing but disparaging remarks for "drive-thru zoos". They're an accident waiting to happen and frankly with the amount of armor they'd need to make the vehicles proof against the larger dinosaurs; you'd end up with tanks.
 
Most likely either an upgrade during construction, or it could happen naturally as a consequence of choices playing off of one another.

To the former? Not only no but hell no. Every zookeeper I've ever talked to has had nothing but disparaging remarks for "drive-thru zoos". They're an accident waiting to happen and frankly with the amount of armor they'd need to make the vehicles proof against the larger dinosaurs; you'd end up with tanks.
But each area with people having a Motor pool filled with somewhat protected off road transports for evac it still on the table?

I'm thinking a robust roll cage and enough protection to keep a Utah raptor out. For T Rex's and the like you want a powerful engine to run away.
 
[X] [Tribe]Preservation

This is the one I care about the most tbh don't want to turn them into a labor force or some shit like that I want to fuck them over the least amount we can and this is the best way keeping large amounts, let them rule over large amounts of the island protect there land, there special sites ect.

[X] [View]On Rails
[X] [Guests]It Takes a Village
[X] [Techs] Henry Ford had it right.
 
[X][Tribe]Integration.
[X] [Tribe]Preservation
[X][View]Bird's Eye View
[X][View]If it ain't broke.

I don't know and don't really care for the other options.
 
[X] [Tribe]Preservation
[X] [View]On Rails
[X][View]Bird's Eye View
[X] [Guests]It Takes a Village
[X] [Techs] Henry Ford had it right.
 
[X][Tribe]Integration. Offer to employ the tribe in the park, with older people working desk jobs while younger people worked the attractions and as guides. It means you'd have a large workforce ready and waiting that didn't need to be ferried to the mainland every few weeks. But they'd all need training basically from the ground up.
[X][View]Bird's Eye View: Construct a series of viewing towers along the routes that overlook watering holes and opens areas in the various exhibits. This isn't quite as up-close and personal a view as many people would probably like; but it also meant that they would have better odds of seeing the dinosaurs even at a distance.
[X][View]On Rails. Take a page out of Disney's playbook. Set up a monorail system to not only facilitate mass movement of people around the park to their preferred exhibits, but give them a moving view of the park. Along with air-conditioning and being a smooth ride also meant that it would be great for letting guests rest a bit between exhibits.
[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?
[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.
 
[X][Tribe]Integration. Offer to employ the tribe in the park, with older people working desk jobs while younger people worked the attractions and as guides. It means you'd have a large workforce ready and waiting that didn't need to be ferried to the mainland every few weeks. But they'd all need training basically from the ground up.
[X][View]Bird's Eye View: Construct a series of viewing towers along the routes that overlook watering holes and opens areas in the various exhibits. This isn't quite as up-close and personal a view as many people would probably like; but it also meant that they would have better odds of seeing the dinosaurs even at a distance.
[X][View]On Rails. Take a page out of Disney's playbook. Set up a monorail system to not only facilitate mass movement of people around the park to their preferred exhibits, but give them a moving view of the park. Along with air-conditioning and being a smooth ride also meant that it would be great for letting guests rest a bit between exhibits.
[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?
[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.
 
If integration wins we should do the deals so ensure the native tribe owns their homes and villages and the park can't block their ability to get goods from the mainland.

In addtion I think we should as a contract bonus upgrade their standard of living. That upgrade will be peanuts compared to the rest of the park. I'm thinking we could build duplexes or quadplexs that give each family 1000 sq feet or so.
 
[X][Tribe]Integration. Offer to employ the tribe in the park, with older people working desk jobs while younger people worked the attractions and as guides. It means you'd have a large workforce ready and waiting that didn't need to be ferried to the mainland every few weeks. But they'd all need training basically from the ground up.
[X][View]Bird's Eye View: Construct a series of viewing towers along the routes that overlook watering holes and opens areas in the various exhibits. This isn't quite as up-close and personal a view as many people would probably like; but it also meant that they would have better odds of seeing the dinosaurs even at a distance.
[X][View]On Rails. Take a page out of Disney's playbook. Set up a monorail system to not only facilitate mass movement of people around the park to their preferred exhibits, but give them a moving view of the park. Along with air-conditioning and being a smooth ride also meant that it would be great for letting guests rest a bit between exhibits.
[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?
[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.

Monorail is also good because it's enclosed as well to protect its passengers.
With integration and village we might be able to ask the islanders for designs they used to have some l of that as the aesthetic.
As for the program I guess a good base would be better but big brother also sounds really nice.
 
[X][Tribe]Integration. Offer to employ the tribe in the park, with older people working desk jobs while younger people worked the attractions and as guides. It means you'd have a large workforce ready and waiting that didn't need to be ferried to the mainland every few weeks. But they'd all need training basically from the ground up.
[X][View]Bird's Eye View: Construct a series of viewing towers along the routes that overlook watering holes and opens areas in the various exhibits. This isn't quite as up-close and personal a view as many people would probably like; but it also meant that they would have better odds of seeing the dinosaurs even at a distance.
[X][View]On Rails. Take a page out of Disney's playbook. Set up a monorail system to not only facilitate mass movement of people around the park to their preferred exhibits, but give them a moving view of the park. Along with air-conditioning and being a smooth ride also meant that it would be great for letting guests rest a bit between exhibits.
[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?
[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.

This aligns well with what I want and makes sure if something goes wrong the guests will be safer.
 
So a pair of ideas for doctor Wu: could he work dog domestication genes into the Terror Bird's DNA so we can make them safer and can he make some fast dinosaurs for riding? Not for guests but for the rangers working the free range segments of the park. Just imagine the image of a few rangers on dino back escorting a newly released herd into their new home.
 
[X][Tribe]Preservation. Include Preservation and caretaker rights for all the major holy sites and significant ruins. As well as setting aside land for getting critically endangered native species back on their feet. It means a smaller area of the main park, but it lets them keep their way of life, and may serve as a secondary form of attraction. They would also continue to enforce their tribal laws in the areas allotted to them.
[X][View]Up Close and Personal. Integrating viewing stations into the exhibits would be time consuming, but you'd be able to ensure they were optimally placed to view the creatures they'd come to see doing their thing. Whether it was chasing prey, eating; drinking or simply sunning themselves. Of course this also relied on building good behavior profiles for the dinosaurs as they matured. It would also require a large majority of the park be traversed by foot; at least around those observation areas.
[X][View]On Rails. Take a page out of Disney's playbook. Set up a monorail system to not only facilitate mass movement of people around the park to their preferred exhibits, but give them a moving view of the park. Along with air-conditioning and being a smooth ride also meant that it would be great for letting guests rest a bit between exhibits.
[X][Guests]It Takes a Village. Okay, so while the initial setup wasn't really that great, maybe there was a way to salvage the bungalow thing? Rather than making them station stops, make them small "visitor villages" in each major area of the park. Maybe theme them after the various creatures in those areas?
[X][Techs]Henry Ford had it right. Have them create a base system that you can hook other systems into with a universal handshake... thingy. That way it's easier to upgrade as you go without needing to bring them back constantly.
 
[x] [Tribe] Preservation.

[x] [View] Up Close and Personal.
[x] [View] On Rails.

[x] [Guests] It Takes a Village.

[x] [Techs] Henry Ford had it right.
 
So the big question. Are we going feather or no feather when we get to Dinos?
The whole point of middle ground with Wu and Sorkin was to phase out Wu's replacement technique to get more realism as we attempt to play God.

The Dilophosaurus from the movie are still my all time favorite though, so Wu can make those the exact same! ^-^
 
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