You know, that's a good question. Let's check.
Name of the Harvest, the Last Ship Floating
Greater Dead
Union of Her Crew
"I'm fine," she said, brushing off a bruise and returning to her station. It hurt, but she could still fight.
"I'm fine," he said, hiding the wound that was killing him. He'd last long enough to do his job. Better not to distract anyone.
"I'm fine," they said, as their bodies mouldered and their ship returned to battle.
In a war for existence itself, there is no surrender. When the wounded will not be spared, the wounded get up and fight. When the dead will not be spared, the dead get up and fight.
As long as you can still fight, you're fine. You have to be. Even if you aren't, you still can't let others worry for you.
And so, in the Balorian Crusade, it was not unusual for soldiers and sailors to abandon their broken bodies and find a place they can hide from the sun while they return to the battle. It was not unusual, but sometimes it went to unusual lengths, as it did aboard the fast battleship Name of the Harvest.
First one sailor died, and returned to his duty. His comrades found it somewhat odd, but celebrated the return of both a friend and another hand manning the cannons. He was needed, so the captain never reported the situation to high command.
Then more died, as the battles intensified, and the armies of the Wyld crashed on the waves of Creation. But they kept fighting, so it was fine. The Name of the Harvest was fine. If it wasn't fine, it'd be taken off the battle line, away from the war that absolutely must be won, so it was fine.
And then one day, no one living remained aboard the ship. It kept fighting. It was fine. Their fleet grew suspicious, but the ship was fine. The fleet found out, but it was fine. They kept their distance, but it was on their side, so it was fine.
Steel and jade hull broke under the onslaught of the fae. The crew provided bone. Motors and armatures gave way. Arms and sinew took their place. Cannons warped under the stress of firing. Long-dead sailors offered their skulls to fire from. Where legs were unnecessary, the crew fused into their stations. Fused into each other. They had been different people, but that did not matter. Only one thing mattered. The world would not be lost. The ship could still fight.
In the end, the war was won. But there was no port to return to. No one needed an abomination. There were new wars to fight, but none so vital a ship of the dead was needed.
And so Name of the Harvest set sail. The ship is still sailing. There's no port to return to, after all. None that lasts. Just more wars, more enemies, a decaying world they gave everything to save, and more people desperate enough to turn to a monster until they don't need it anymore.
But it's okay. It's fine.
They're fine.
Notes and Abilities: Greater Dead formed by the fusion of a ship's crew are one of the more common Unions, to the degree the word 'common' can ever apply to the Greater Dead. The people aboard a ship live together, fight together, and, when they die, usually do it together - a fertile seed for them to stay together even beyond that, whether by fusing together or being devoured by a stronger soul among them. The Last Ship Floating is one of the more manageable of this type - a fairly friendly ghost ship that mostly wants to be helpful to someone or other, and whose
personal interests in Creation are mostly long-dead. However, anyone who wishes to work with them should avoid friendly interactions with the forces of the Wyld or Oblivion - Name of the Harvest has a great deal of forgiveness for everything
except them, and will expend considerable effort to eradicate any percieved threat to the continued existence of Creation.
While affable, Name of the Harvest should not be depended on for loyalty. They do not, at any point, expect any association to be lasting, and have learned a long time ago not to open their heart. Beyond that, Name of the Harvest is a ship of the Shogunate, and is openly scornful of those who claim to be its successors or rulers of this fallen Age, such as the Realm. They will work with the Realm or its competitors if necessary or if properly incentivized, but will not remain until ejected from the premises as they would other masters. While born with many of the Shogunate's attitudes towards demons and Anathema, their own nature as an undead abomination has cooled those views, and they will be willing to hear such beings out and cooperate when needed.
A necromancer would primarily summon Name of the Harvest for combat. They are not a particularly
precise tool, but remains one of the mightiest battleships on the face of Creation, with nearly unmatched firepower, armour, and speed, capable of devastating most artifice of the Second Age within moments. If they were bound down into a host, a great degree of convenience would be gained - a host is a great deal easier to fit into most areas of Creation than a massive battleship is - though they would lose the ability to ferry the necromancer across the sea. They may also take advantage of the ghost ship's expertise - the crew were not the brightest minds of the Shogunate, but were very experienced in operating and maintaining Shogunate-era artifice, and have expanded their knowledge since their death.
Just a ship! Probably genderfluid if anything, given the amount of genders that went into their birth. I mean granted you could use a girl as the host for them, but that's not
my fault.