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The ironic thing is that in legacy which 2nd least restrictive is or was at least a lot more balanced then the more restrictive formats for a long time however.FYI I am pretty sure this is why official Magic the Gathering set restrictions only allow a certain preselected bunch of sets at official games, so they don't have to go "will this thing interact super weirdly with this card we published literally 20 years ago?" By 'aging out' exceptions to the basic rules you greatly reduce the number of degenerate combos that are created-and even so, Magic has repeatedly had to ban/restrict cards.
I am fairly certai I did a big ol post talking about this way back whenFYI I am pretty sure this is why official Magic the Gathering set restrictions only allow a certain preselected bunch of sets at official games, so they don't have to go "will this thing interact super weirdly with this card we published literally 20 years ago?" By 'aging out' exceptions to the basic rules you greatly reduce the number of degenerate combos that are created-and even so, Magic has repeatedly had to ban/restrict cards.
That makes sense, but I can't help but feel that the Dhin'e themselves lack any kind of warrior tradition and they really feel like they should have one. Maybe they've tamed a breed of clawstrider that are fed at ruinous expense and are capable of clawing their way up the walls of the canyons and leaping from perch to perch, letting the Dhin'e strike from unexpected places. Something like that would help explain why they haven't just been conquered by the closest warlord who has a couple of free months.Not quite, I haven't written it up yet, but there is a Shogunate Dragon fighting a losing battle against a double legion of Raksha. The reason they are still here? First Age weapon, of the kind that caused the Time of Cascading Years. That Dragon has been fighting the Raksha since before the Realm existed, and the effects are wearing off.
Also, there's a yozi cult with Second Circle beckoning for Asarin, and the Dhin'e live in the ass end of nowhere.
Lastly, if say an Abyssal or were to get together and slaughter the whole town a shadowland big enough for the First And Forsaken Lion's army to form a beachhead would form.
If jt can be tainted, it can be purified.I was thinking of a smaller scale version of the Adamant Circle spell that purifies Shadowlands, but aspected towards Hell and modified to remove an Artifact's taint. However, I am not sure if that will be allowed for a Celestial Circle Sorcerer. The spell is much more small scale, so ideally it will get accepted as an celestial spell, but just in case, are there other ways to remove/hold back infernal taint?
Well the main reason I've thought of why they haven't been conquered is that any approach aside from hiking up the canyons exposes you to flaying glassstorms that sweep up firedust into them. You can't march an army through that terrain, and it explains why Sihkya gets so much worship despite not answering prayers.That makes sense, but I can't help but feel that the Dhin'e themselves lack any kind of warrior tradition and they really feel like they should have one. Maybe they've tamed a breed of clawstrider that are fed at ruinous expense and are capable of clawing their way up the walls of the canyons and leaping from perch to perch, letting the Dhin'e strike from unexpected places. Something like that would help explain why they haven't just been conquered by the closest warlord who has a couple of free months.
That'll work. Maybe they bred the goats from a Wyld breed from higher up in the mountains that is casually carnivorous? Or... hm.Well the main reason I've thought of why they haven't been conquered is that any approach aside from hiking up the canyons exposes you to flaying glassstorms that sweep up firedust into them. You can't march an army through that terrain, and it explains why Sihkya gets so much worship despite not answering prayers.
I like your asymmetrical warfare idea, and I'm going to steal it. However, I'm going to say that instead of Clawstriders, they managed to breed Giant goats and the pygmy goats I already mentioned from their original stock. Even normal goats don't mind taking a chunk out of humans, so these wargoats are worse yet. Third, their proximity to the Summer mountain ruins means they have way more Jade-steel than a normal Magnitude 1 dominion. Lastly, there is a potent Terrestrial goddess who's domain you would have to hike though specced for combat who considers herself one of them.
Now that I have a computer....Does anyone know any canonical way of purifying the infernal-taint/vitriol taint from an Artifact? The Artifact in question is a first age and it has most of its original parts intact, though there may be additions by the infernals.
I was thinking of a smaller scale version of the Adamant Circle spell that purifies Shadowlands, but aspected towards Hell and modified to remove an Artifact's taint. However, I am not sure if that will be allowed for a Celestial Circle Sorcerer. The spell is much more small scale, so ideally it will get accepted as an celestial spell, but just in case, are there other ways to remove/hold back infernal taint?
That should be a xiphos
I have an idea for a Royal class one whose tactic involve floating above the battlefield and murdering the enemy (especially Creature of Darkness) with choir music.
But I can't think of any good effects for it aside from the vanilla "CoD taked aggravated damage from your attacks"
Attacks which do extra damage to battlegroups, and the larger the battlegroup, the more damage they take.
Stunning and slowing enemies with the force of the music.
Inspiring one's own troops with hymns.
It clearly has an organ on its back on the image.Another question: where does the Choir music come from? Probably the machine, but imagine if there was an Evocation where you swooped down, troops climbed on, and served as backup singers.![]()
Another question: where does the Choir music come from? Probably the machine, but imagine if there was an Evocation where you swooped down, troops climbed on, and served as backup singers.![]()
You might want to check out Bayonetta. That looks absolutely like a Bayonetta boss, so maybe you can find some inspiration from them.
I only skimmed some videos, but most of their attack patterns seems very physical i.e Slashing, stabing, using elemental attacks,..etc
That's just surface appearances;Ah, yeah, there's a lot of elemental attacks and beams of solar fuck you. The enemies in Bayonetta are very Solar-y, being basically evil sun angels,
Ah, yeah, there's a lot of elemental attacks and beams of solar fuck you. The enemies in Bayonetta are very Solar-y, being basically evil sun angels, so setting the battlefield on fire with beams of solar fuck you is a thing that happens rather a lot. The drawing just looked to me like something that should absolutely call down sun laser orbital strikes to decimate a battlefield to the sound of ominous latin choirs.
Look at the Emerald Circle Spell "Food from the Aerial Table", consider that thaum should be less powerful, balance against that.Question.
So I've got an idea for something from thauamturgy. Some kind of chocolate square, that serves as, like, an entire day's rations. Should this be allowed under thaumaturgy? And should I let it be mass produced for armies?
Hmm... Off the top of my head,I have an idea for a Royal class Warstrider whose tactic involve floating above the battlefield and murdering the enemy (especially Creature of Darkness) with choir music.
But I can't think of any good effects for it aside from the vanilla "CoD taked aggravated damage from your attacks"
It looks something like this:
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For those that are curious;Just as a side note, that picture doesn't just look like a Bayonetta boss.
It is one.
Iustitia, specifically.