- Location
- Gladstone, OR
Yeah, the way I look at it the artifact has 3 powers as part of its main function: it shifts the timing, it changes the cost, and it allows access to specific functions of a higher circle of sorcery. I consider the cost change the primary purpose of the artifact, with the access to higher circles being a secondary function and the timing shift a pretty minor bonus. I included the timing shift mostly because @Accelerator inspired the artifact, so I'm fine with cutting that out. I wouldn't be thrilled to cut out the access to higher circles, because my personal favorite thing about the artifact is that it can go off as long as anyone dies on it at the right time and that requires that it not be locked to appropriate sorcerers, but I'm willing to if a strong argument is made that it creates an imbalance in the setting (though I'd probably drop the rating by at least one dot for that variant).
I suppose a critical question, now that i've given it some thought is ' can this be made more than once'?
That's partially the main issue with a lot of 2e artifacts, in that unless you say so directly, (and sometimes that doesn't stick), what was made Once can be made Again. Even if it's prohibitively costly, being able to make another one, then another, and so... Related to that question is 'are there any direct or indirect setting implications'; Like, this metasorcerous effect is Possible in your table-space, does that mean another is viable, etc.
I mean, I'm not raising these points frivolously, that's just the challenge of writing towards an internally consistent setting or appending to one. What setting problems or events are solved by the potential access of this artifact or others like it?
Now, I admit I dislike over-extending logical conclusions. Like, just because you CAN summon Ligier with your artifact doesn't mean he DOES get summoned at any critical, objective point that completely changes the setting timeline. It's like... asking if something is Usurpation-OK or Primordial War-OK is fun... but if you take it too far it gets in the way of actually having fun?