notmi
Super Koala God Super Koala
Oh.
I don't understand the movement phase, then. We're in melee range. There is no need to move closer; you're already there.
Just for reference, I think it goes like this:
Initiative roll: Pure agility vs. Pure agility.
Success Result: Who takes action first.
Movement Roll: Either pure agility vs. pure agility to move elsewhere, or AGI+((WEAPON/2)-1) vs. pure agility to get off an attack.
Success Result: For the first, move into a new position, +1 to next movement roll, turn ends. For the second, initiate attack phase.
Attack Roll: Either STR+(WEAPON/2) vs. STR+(WEAPON/2) for blocking, or AGI+((WEAPON/2)-2) vs. AGI+(NOTICE/2) for dodge.
Success Result: Attack hits, roll for damage.
Damage Roll: If failed at Block, (STR+(WEAPON/2))-BLOCK/2 vs Endurance. If failed at Dodge, STR+(WEAPON/2) vs. Endurance.
Success Result: Results in +x wound, where x is the Damage total - Endurance total.
*Attacking rolls are always listed first in vs.
**If the attacker fails to win a roll, the turn immediately ends.
Last edited: