Esquestria: The House of the Sun - A pony cultist experience

Voted best in category in the Users' Choice awards.
Dear reader! Whether you are new here, archive-reading and whatnot, or you are already someone who has been with us for quite a while, I would like to say a few words that I believe are best kept close to mind.

-This is an MLP quest. And more importantly, none of us are gratuitously cruel. So good things will happen on this quest, and I hope that enough good things have already happened to prove that.
-This is also a horror quest, so bad things will happen. Bad things might happen to good characters if you are not able to protect them, and you most certainly will not be able to intervene if you lack the tools to do so.
-And finally, this is a quest in which you jostle with powers greater than yourself, with all that it entails.

Please, do keep those things in mind as you go forward. But ultimately, this is also a quest in which it is hoped we all have fun! So if any of the above points is not exactly your cup of tea, or somehow make the experience as a whole "not worth it", then this quest might not be for you. Which is fine! Individual tastes are a thing, so don't think any more about it if you don't want to read anymore. And regardless, I hope you have a lovely day!

PSA for whoever needs to hear it:

Readers should take their own mental health into consideration when voting and not subject themselves to triggering narrative elements like rape or constant mental torture of a friend just for the Greatest Good of a world that doesn't exist.

If those are fine for you or Regrettable is even more triggering, then GREAT! More power to you. But you aren't a bad or selfish person for picking the option that keeps the characters you've emotionally connected with safe. [REDACTED for spoiler warning]

This is a high intensity quest that doesn't hold back when it comes to horror and negative consequences. Take care of yourself.
(Quote slightly edited to avoid spoilers)
 
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I just realized. Only nearby expedition place that would make sense is probably exactly the Old Castle or the Evergreen in general. Given that in mind (and the fact that we now do have someone hating us, which may or may not be a rival that can go on expeditions themselves), we may have to make a hard decision on whether or not we should focus on the name or rush for the artifact mentioned.
 
I just realized. Only nearby expedition place that would make sense is probably exactly the Old Castle or the Evergreen in general. Given that in mind (and the fact that we now do have someone hating us, which may or may not be a rival that can go on expeditions themselves), we may have to make a hard decision on whether or not we should focus on the name or rush for the artifact mentioned.
Nah, there's also the dragon cave that Bird has also explicitly mentioned is a possibility.
 
Just found this thread a few days ago, and now caught up. I note that teaching Selene must not be neglected, as I think for the Moon victory she must return to full power and we (or she) must reach the top of the Mansus.
 
Just found this thread a few days ago, and now caught up. I note that teaching Selene must not be neglected, as I think for the Moon victory she must return to full power and we (or she) must reach the top of the Mansus.
We literally can't neglect it, it's a required action every turn. But no, we know what's required for the Moon victory, and it's not that. Harmony victory, however, almost certainly requires her.
 
ok, I finally have the time to read this before going to dinner... and I spied, with my little eye, The Party-in-Splendour being present

let's see what this is, then...

So, you do just that. You get up, and begin the long process of stretching your body, letting out a loud meow as you do that.

Yes, a meow.

Because you are definitely not a pony (and thank goodness for that).

Quite au contraire.

You are Opalescence, Opal for short, and you are a cat. But more importantly, you are a cat who just woke up.

...and already I have some thoughts. Opal is a WHITE cat. GREY cats are supposed to be able to see the Nameless Name of the Velvet, which is theorized to be akin to a cat itself...

But we're not in canon CS. Maybe Opal might also have some kind of affinity for the quest's version?


Also, I wonder what she can see/perceive of the Leash, and what she can see and perceive about us.

No idea how canon this update is, but this should still be enlightening.

Take your own pet pony for example
ah, right. Cats don't have masters or owners, you see. They have pets, human servants, or if they feel generous roommates.

I remember reading somewhere that it's believed that, while dogs see humans as their superiors, Cats see them as "bigger, clumsy cats", and when they bring you rats or dead animals as gifts it's both out of gratitude and because they don't think you can hunt for yourself.

...and I can easily believe that.

A large multi-colored building, that you know your pet pony visits every now and then. One of your friends also lives there, mind you, although he is a bit of an odd fellow that doesn't speak much. Probably because his race is cold-blooded, or so the gossiping goes.
I'm somewhat surprised she considers Gummy a friend, really.

"Oh! Hi there, Opal, how are you today?" the large pink pony, who is standing behind the counter, speaks up to you before you even finish entering the building.

The Party-in-Splendour cometh. BEHOLD. BEHOLD!

"Heeere you go, Opal," she says, putting down a large saucer, filled with sweet milk, right in front of you. "The usual, to one of my best clients!"
her best clients don't pay? :evil:

Laughing Hoof! I'm so glad to see you here! I've been having this jittering the whole day, so I knew you'd come!

Hi Comb Keeper, how have you been?

Grave Digger! Welcome! I'm so glad you could make it!
...I have no idea who they are.

They could be random ponies, or for all we know they could be Names or Longs. Neither would really surprise me.

And without further ado, let us begin! I declare officially open our session of "Was, Wasn't and Will Be!" So, who wants to go first?
...them being Longs, Names, or just Outsiders suddenly feels more likely.

As I was saying. I only know of stuff that definitely can't happen anymore, so no harm in sharing the less juicy bits. As long as you all know I'm hoarding the even juicier bits and-
...waaaait a second...

I just realized... don't the bird Hours sometimes gather to share secrets?

SUS!

As I was saying. I only know of stuff that definitely can't happen anymore, so no harm in sharing the less juicy bits. As long as you all know I'm hoarding the even juicier bits and-
...could this be the Beachcomber?

Fine… So, the thing is, the Moth Master was picked, right?
oh, so we're actually going to see the "what could have been". interesting.

I'm still wondering if this should be taken as somewhat canon (as in, PINKIE ACTUALLY KNOWS BEINGS THAT KNOWS THE ALTERNATE HISTORIES), or if it's just for fun.

Patience, Grave Digger. Anyhow, the thing that you need to know is that the Master picking was basically choosing "who would take action". I won't say if they picked the most or the least interesting one, even though I know the answer, but by choosing that they made it so that other actors didn't decide to actively interfere in the Wake.

So the other possibilities are still out there?

Not really, not exactly. The other possibilities are still Wasn'ts, but the other candidates are still out there. Some of them have even been met already. They already met the Lantern and Secret Histories Master-candidate, and they just found the Knock Master… they also very technically met the Winter Master, but I'm not sure if that was a Was or a Wasn't. But the interesting thing is: By choosing the Moth one, they made all the other Masters into Wasn'ts. Their circumstances became thus that they won't become Masters themselves, for their own particular reasons.

Wait, they can't become Masters? But they can reach the Wake, no?

Of course, of course. But that's the thing. They can't be Masters, but they can still be actors.

Interesting…
INCREDIBLY interesting, yes.

This is outright admitting that each Master was a name, and that

  1. For SH and Lantern, the Master was likely Baldomare.
  2. For Knock, it was the Daughter of Axe
  3. for Winter, it would have been Neighnia the painting Name of the Elegiast, which we technically didn't meet as it was one of the unchosen Histories from the nat100 SH turn.

Aww, don't be shy. Don't you at least want to give us your opinion on everything that's happened so far?

Fine, I guess… so… hmm… there's still a lot, even if you put it like that...

Maybe start from the beginning?

I'll try… So the thing is, she's doing better than I thought she would, to be honest.
aw, thank you! That's comforting!

Well… there's a lot of factors. But the biggest thing is that I honestly didn't expect her to learn so quickly, for starters. The Lores, that is, I didn't expect her to be soo... all over the place. In fact, she wasn't meant to. You see, there is an expedition site that's both easy and nearby, and it would reward her with a relatively good artifact pretty early in her story. It was a level four or five trinket, I believe.

High level artifact in an accessible place? Sounds like the Forgotten Mithraeum strategy for an early boon with a Winter cult.
quick search: Forgotten Mithraeum

If I had to guess, the Castle of the two pony sisters. the wiki page mentions a "hidden door" obstacles, which fits it. there were plenty of secret passages and traps in the castle.

My first thought would be the Inspiration Manifestation magic book.

"From in the head to out in the world, every thought to action. Hold close this book and through its spell, you'll start a chain reaction. Projecting forth whatever beauty you see. Only when true words are spoken will you finally be set free."

which basically lets you create and change anything you can imagine, but sort of... enthralls you to use it as often as you can.

Probably a Forge artifact, really.

and also yeah, we learned a lot and pretty quickly.

I'm afraid he has a bit of a point, Pinkie… Although he's not entirely right. You see, she didn't lose anything, but another choice that Was was where she chose to live. Being here in Ponyville, she inevitably had the chance to get in touch with... certain notorious characters.

Has she? I wouldn't know.
Of course you wouldn't, you refuse to show up!

Yes! But she was supposed to befriend at least two, and maybe even three or more. But by now, doing that is practically a Wasn't.

As it currently stands, she will be fortunate if she befriends one and a half advisors, in total.
...Jade, only sort of Comet... we probably failed with Windy I fear, though we might still surprise them depending on next turn...

No one can have spoilers!

Which means spoilers belong to me! Me!
...so he's No one? I feel like this is significant, but I can't remember. Is there a Name or an Hour we could reasonably define as "No one?"

Well, now that you say that I'm kinda obligated to give good advise, but I'll try my best. So, uhm… First of all, I think she should try to figure out that it is possible to befriend her... let's call them her "special guests", that she has been inviting to her-

Just say Names.

Oh, fine, and here I was trying to be all mysterious… But anyhow, it is possible for her to befriend the Names. It is also possible to make the Names stay summoned permanently. However, the real kicker is that those two things are one and the same.

Well, duh, real friends want to stay close to each other!
...well, that makes a lot of sense.

After all, we know that Baldomare can simply CHOOSE to stay longer. The book is just a small bribe to convince her.

So, if they were to actually become our friends, they could simply choose to stay. The Master is certainly staying without a problem after all.

And about it being possible... well, they're not ponies, but they're still sapient beings, if with a different set of morals, interests and objectives.

If Fluttershy can become friends with Discord, surely we can become friends with Baldomare and the Daughter of Axe.

There's also the "friendship is magic" part of the setting, and that... well... Both Baldomare and DoA are likely to feel a bit lonely from the ages they spent alone in the Mansus.

So, all in all, I think it makes sense.

...with DOA, it feels obvious that what we want to start with is seriously helping her find the Frangiclave.

With Baldomare... well, giving her some bits to have fun in her personal research action might be a first step. Other than that, I think it's going well. If we're giving her the moth book that probably helps too, at least a bit.

So that's something she should strive to do. Conversely it is also bad if a Name ends up in the clutches of another party. Especially given how she's choosing to cut herself off from her first employer.
Which is 70% or so of the reasons why I don't want to let Baldomare unsummon herself. not now.

I really REALLY hope we get the scraps needed to reach lvl 4 in either Edge, Winter or Moth, so we can give Baldie the fruit...

I suppose. I'll keep it short and sweet then. Taking in account everything she knows, everything she doesn't know, and the direction that the wind is blowing, I really, really think she should aim at the top of the House.

That is always good advice.

Not necessarily, Grave. Not in this world, and not anymore. But given the circumstances, I agree that it is good advice.

well, we're already aiming high, but good to know we should NOT slow down. The higher we get the safer we'll be, hopefully.

We might reach the Peacock door in 2-3 turns I think. Maybe even just 1 if we don't have to first explore the area.

Oh, and there she goes. Penelope's cat was blind, the poor thing, so I much prefer this one.
Book of the White Cat

yeah, as I thought there's definitely an inspiration to the meetings of the Aviform Hours.

The Beachcomber (Knock), the Vagabond (SH), the Elegiast (winter).

It maps pretty well to the ones we're shown here in this meeting. But what is Pinkie's role...

The book mentions that at the meeting there's also "the twin kites". No idea who these are, but maybe it's referring to Pinkie and Maud?

I wonder ...
 
Which is 70% or so of the reasons why I don't want to let Baldomare unsummon herself. not now.

I really REALLY hope we get the scraps needed to reach lvl 4 in either Edge, Winter or Moth, so we can give Baldie the fruit...
They might be able to summon her for themselves, if we leave. The daughter of axes as well.

This would be extremely bad.

well, we're already aiming high, but good to know we should NOT slow down. The higher we get the safer we'll be, hopefully.

We might reach the Peacock door in 2-3 turns I think. Maybe even just 1 if we don't have to first explore the area.
It also means that other viable paths of power exist, have unique benefits, and are worth pursuing.

So we should climb, but keep our eyes open for the elements and the Alicorns. Or our family.

Keep in mind these hours said that climbing wasn't always the right decision. Not anymore.
 
For instance, a good move might have been to hold off on breaching the Tribal Door until we freed the Daughter Of Axes, and asking her to breach it for us through her mastery of Knock.
 
I remember reading somewhere that it's believed that, while dogs see humans as their superiors, Cats see them as "bigger, clumsy cats", and when they bring you rats or dead animals as gifts it's both out of gratitude and because they don't think you can hunt for yourself.
I remember that from a "it came from tumblr" video on youtube.
For instance, a good move might have been to hold off on breaching the Tribal Door until we freed the Daughter Of Axes, and asking her to breach it for us through her mastery of Knock.
Nah, Bird told us, repetitively, that we weren't getting past the Door without either committing a Regrettable Action, or paying the price. Theoretically, yes, there were other methods, but they aren't things Velvet could have achieved in the course of the quest.

For one thing, we don't really get to take the Names with us to help in climbing the Mansus, and even if we did, she would probably only be able to open a Door for herself.
 
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I think befriending the master would have been locked behind befriending the rest of the inner circle. A "by our powers combined" thing.
 
Ha, clever. We're just missing the Twins, here, unless Pinky is them in some way.
...now that I think about it, there's sometimes a joke in the fanon about Pinkie's "straight hairs" appearance basically being a split personality. "Pinkamena". Sort of her repressed doubts and fears.

and of course, the other twin might just be Maud.

...I connected the purple to Beachcomber, and the meeting to the "meeting of hours" from nearly the beginning...

but how did I miss the NAME. Comb Keeper --> Beach Comber. AND SOMEHOW I FAILED TO NOTICE EVEN WHEN I KNEW IT WAS OBVIOUSLY A REFERENCE TO THAT BIRD!

The Beachcomber, also called The Beach-Crow and known to some as Cryppys

INAAM: Has not the Beach-Crow shared his treasures?
GARKIE: Not the rarest. He takes those things most precious, which he claims found, not stolen.

...and of course, now that I finally noticed...

Laughingthrush. This was about as obvious if you remember one of the other names the Vagabond goes by.

The Vagabond, also called The Centipede, The Laughingthrush, The Sight-Thief, The Proverbial Footloose, The Pilgrim, and many other names,

The Vagabond is the one Hour who can never enter the Mansus, but she goes everywhere else... and, if you believe her boasts, she's the only one who knows all the Histories. Sometimes, she lets someone record her travels.


not quite as clear a connection to the Elegiast, also known as the Ivory Dove.

There is a power that commemorates and grieves, from whom nothing is taken, but who cannot be deceived. You might expect to be able to crush him in your hand, into bird-bone fragments.

The unknown adept who wrote this proclaims: the world forgets, but the Ivory Dove does not. The text contains a number of prescriptions for ensuring that certain acts are remembered, including a rite which requires a sacrifice in a particularly monstrous mode...

Pinkie is the Sister-and-Witch/Witch-and-Sister.

Which makes a disturbing amount of sense, now that I think about it. Especially with how she switches so easily between manic and drepressive.
Yeah, I was starting to think the same. Pinkie and Pinkamena. her funny self and the depressed/maniac one.

I forgot that they're also known as "The Twins". though I'm not sure why they'd be the Twin "Kites".


This would make Pinkie Grail, Moth and Heart... which fits, really. Moth and Heart were already things we considered for her, as random and tireless as she is, and Grail also fits her hedonistic self.

The more I think about it, the more sense it makes. Especially with the "sewn at the hip" remark, and the fact that Pinky is bearer of an Element of Harmony, a power of unity. Guess what the Twins are so fond of? Plus the whole Heart Grail Moth thing.
...how did I miss the meaning of the "Sewn at the hip" joke?!



Wait, shit, I know who the Name is. Naenia was in Canterlot. You know, the place where a lot of people just died? And she's a Winter Name. Hoo boy. Maybe we'll get lucky and she'll calm Celestia down some? Winter can be good for calm…
I thought Naenia/Neighnia was obvious. It's both a was and wasn't because it was in the nat100 SH update, but in a history we didn't take.

then again I missed a few other pretty obvious things on first read...

mh... I have to wonder, are there canon moth Names that map well to the Master?

What do you mean how do we start befriending the Baldomare?

Were well on our way for that path. Maybe the hive was a colossal fuck up, but...

Look at her, what she has said, how she acts, what she has done in the wake.

The Baldomare didn't need to be a secret histories name to see all the parrelel lines connecting her and Velvet.
Yeah, we certainly remind her of herself a lot. Just look at how we're split between our family and the climb.

and while we didn't focus on Baldomare friendship, I'd argue that since we summoned her we made decent progress along that route. The updates certainly show her as friendly, and she doesn't seem to disapprove of what we're doing.

If I had to guess, though, the true clincher to become FRIENDS with a Name... is that they have to believe you're going to become immortal.

After all, why would they want to truly become friends and care for someone that will just die in a blink of their eyes?

So, helping them with their objectives, being nice to them, and making them believe we'll still be there in the long run. It's pretty simple and reasonable, isn't it?

I stand by my character analysis that we never had a chance anyway. Hes the most socially resilient, we never followed up on any of his befriending opportunities, and hes got the most invested in the cult.
I stand by my opinion that we DID have a chance, but the Hours here are implying we just... probably failed this turn, and we're very unlikely to have time for a second attempt.

I don't think we would have had the action available if there wasn't a chance.

Hmm… okay real question. The Master options were all Names, and seemingly canon ones besides. So, which one did we get?

Moth kinda restricts the options, but given everything they've done, their general tendencies, and what we know of their lores… I want to say either the Nameless Name or Biedde. Maybe Amethyst Imago, but probably not. Kitling Ripe is also possible, but I think they're basically the only Heart option, so.
I only know of the Nameless Name among these.

about Kitling Ripe... well, we already saw Baldomare being both SH and Lantern option, it's possible the Master might have been both Heart and Moth. Interestingly, he's supposedly closest to Starry Dancer, the HEART advisor.

Oh, Pinky is a straight up Hour. That makes complete sense now that I think about it :V

Good to know we can befriend Names though! That is a nice thing.
It's still possible this is a very noncanon update and we shouldn't take Pinkie's appearance here as being an accurate representation of her quest-self.

But yeah, it would make sense somewhat.

…Ah, fuck me. I just realized something terrible. Who wants to bet that we could have befriended the Master?
why, of course we could have.

We never took actions to just... talk to them. we never had the time, or we were always too scared.

I'd argue it's even possible we might befriend them IN THE FUTURE, if we make real progress towards one of our paths and against the worms.

After all, while we're going to sabotage the cult... it's just a cult of mortals. In the great scheme of things they don't really matter THAT much.

...except maybe Starry Dancer... which we left in jail...

...ops? 😅

Am Very Concerned. I can't tell if this is implying we'll lose Baldomare at EoT, or that we're going to find out how bad it would be for us if we lost her but not actually lose her.
...I TRIED to push for keeping baldomare over fruit. The best I could get was the conditional vote, sadly...

still, it might be referring to a trigger moment we'll see by the end of the turn instead.

Should we have Baldomare throw another SH influence at us if we're doing more Mansus blitzing? Or even an AotH on top? This turn proved how useful that bonus is. If we focus on the higher levels of the Mansus, presumably we'll get more scraps and better goodies, if at the cost of higher DCs.
A Lantern one might also be fine to understand the next door, if we can feasibly reach it in a turn.

Give her 100 bits. Or just talk to her? Seems right to me.
gifts, or time spent together. The time-proven ways to make friends, really.

It has symbolism for days.

The literal interpretation of passing that to her would be a betrayal of our master by offering their gift to another Name.

Its symbolic of letting go of the master, giving up on pursuing their secrets...

It could go on. Regardless.

I am half expecting the master to think the Baldomare poached us for her own plans/desires. It would make sense wouldnt it?
uh, I never considered that.

The Master is also already a permanent summon who isn't under our control at all, and we can most definitely not summon an Hour.

none of these things are actual definite things. You're making assumptions.
mh... random thought, but the health points of DoA might be a decent estimate of how many health points the Master would have...

We know Baldomare made a weak body for herself because she doesn't want to fight, but DoA would likely be different.

Okay, one, there is no need to be that aggressive. Two, that quote is talking about speaking the Wolf-Word to break the door. Again, it has nothing to do with a Sacrament. And three, yes, we only summon a part of them to the Wake. But summoning a part of an Hour would be like summoning a part of the ocean. It's still more than enough to drown you, and would require a lot more power than a mortal could reasonably call besides.

The Hours don't walk the wake directly. They would break it if they tried.
or, if we go by the "Wake and Mansus are the same thing", and the fact that the Hours influence and change the laws of reality...

well, the Hours would already sort of be in the Wake. for example, the Sun in the sky is probably the wake-self of the Sun-in-Rags, the moon is the wake-self of the Meniscate, and so on.

Some more "humanoid" hours might actually have human forms, like the Vagabond "that can visit anywhere but the Mansus". I wouldn't be surprised if every raven and crow in the world was just a small part of the Beachcomber. and so on.

Wait for the QM man. Just because I noticed something missing doesn't mean you can just go around insulting people. Let's just show some decent edicate and wait to see what Bird has chosen to do. Maybe I'm wrong and misunderstood their words or maybe I'm right and they missed some stuff. But its not up to us to choose who's right or wrong.
about the Wolf, is nearly certain we won't be able to summon it, both because summoning Hours wasn't a thing in the quest, because I can't imagine Velvet even considering it, and also because... well, Bird can miss things, but missing the summoning ritual for his favourite Hour, that we met real time months ago?

That sounds very unlikely.

Again, I also doubt we can get sacraments from our wolf children, and getting them from the WOLF DIVIDED would likely require us to visit him for an audience at the very least.

So, change of topic, but real question.

Do we still want to meet Pinkie at some point? Because now that we know she's almost definitely an Hour, I'm kinda absolutely fucking terrified of meeting her. Also wondering how exactly she can be in the Wake when that's usually bad things town.
to be fair, she might not really be an hour, and Bird is just trolling us with a non-canon update
 
@Ericwinter Pretty soon never meeting pinkie pie will become a thread meme.
I thought it already was XD

Bird should add a tag for it "where in the world is Carmen Sandiego Pinkie Pie"

So uh, are we ever going on that expedition? I think we could use that crutch right about now :V
sure, if we ever buy the expedition book or find the site another way...

We passed TWO exploration books. TWO.


If only we didn't buy the lvl 1 and 2 books that we're never going to read... we could have afforded them... :cry:

I just realized. Only nearby expedition place that would make sense is probably exactly the Old Castle or the Evergreen in general. Given that in mind (and the fact that we now do have someone hating us, which may or may not be a rival that can go on expeditions themselves), we may have to make a hard decision on whether or not we should focus on the name or rush for the artifact mentioned.

Nah, there's also the dragon cave that Bird has also explicitly mentioned is a possibility.
or the cave with the Mirror Pool.

Or the place with the Tree of Harmony.

Or Zecora's home, maybe.

if comics count, I think there's also supposed to be a secret Deer Civilization in there too.

Just found this thread a few days ago, and now caught up. I note that teaching Selene must not be neglected, as I think for the Moon victory she must return to full power and we (or she) must reach the top of the Mansus.
welcome, and... we kinda can't do anything about that.

We're limited to one lesson per turn due to her child status, and we're doing the best we can to keep our Lores one level higher to skip lesson rolls and autosucceed.

We also have some hope that a Lantern-check from Jade after Selene reaches lvl 2 and 3 might give us alternative ways to wake her up. Hopefully better ones than Childhood's End, at the very least.

By the way, give a read to the omakes and, most important of all, the informational threadmarks. there's plenty of interesting stuff in there, and in the character sheet the lore blurbs are also pretty cool.

It also means that other viable paths of power exist, have unique benefits, and are worth pursuing.

So we should climb, but keep our eyes open for the elements and the Alicorns. Or our family.

Keep in mind these hours said that climbing wasn't always the right decision. Not anymore.
They also said that right now, in our situation it IS a good option.

And if we want to actually befriend Names, being immortal would help I imagine, because Immortals like to have immortal friends who won't die the moment they blink their eyes and a few decades have passed.

In the end this changes little anyway though. We might want to give a bit more attention to the climb, especially if it looks like there's nothing stopping us from reaching the Peacock Door... but that's kinda it for now.

For instance, a good move might have been to hold off on breaching the Tribal Door until we freed the Daughter Of Axes, and asking her to breach it for us through her mastery of Knock.
nah, we were told Word of God that it was either the Wolf or the murders. no alternative option that Velvet would be able to access in the quest's timeframe.

And in the end, we chose the Wolf out of a mix of "righteous outrage on having to prove us superior to our husband's and daughter's race", "refusal to submit to the door's request", "pragmatism about not having time to spare for murders", "to avoid having to plan and hide these murders from our family", "hope that destroying the door might actually improve the racism situation" and "convenience, to immediately go to the next area".

In the end it worked out decently well, all things considered.

About as well as it could have gone with the Wolf involved, anyway.

If the latest threadmark was 100% canon, then we should have let rarity gather her friends and rush to free Twilight, just to watch Pinkie-Hour flex on the entire cult.
... @BirdBodhisattva if we end up finding out that the solution to all our problems was trusting the Main 6 because Pinkie Pie, I'll be very upset.

Also laughing. But laughing in an upset manner!
 
You know, with possible Masters being called out...

We know what DoA wants, right? She is constrained. She is not quite her full self.

I do not think that some limitation and a want is unique thing among candidates.

With our Master it's probably the memory loss. I have little idea about Naenia, sure, but maybe she would be constrained by her painting form, bound in a public space. Eh, doesn't matter.

What really interests me, however, is Baldomare.

What is her want?

Once upon a time, it was Glory, as Illopoly wrote in his book. But now... It's him, her old, now dead lover, right? There's not a lot of options to pursue, though. Maybe if we are to look into how that business with Luna parents worked?
 
The bit about 'sewn at the hip' was almost certainly a note about a pair of hours but I am also deeply amused that they felt the need to get her off that track.

Makes me wonder if they know about Cupcakes and why Pinkie should never do surgery.
 
What really interests me, however, is Baldomare.

What is her want?

Once upon a time, it was Glory, as Illopoly wrote in his book. But now... It's him, her old, now dead lover, right? There's not a lot of options to pursue, though. Maybe if we are to look into how that business with Luna parents worked?
...I suppose we could use an action to ask her about Illopony. How did he bring him with her, is there a way to make him "better"?
 
As a topic. Is Pinkie Pie the witch or the sister? :V

If I had to guess, though, the true clincher to become FRIENDS with a Name... is that they have to believe you're going to become immortal.
I disagree with this completely. Also it implies a worrying degree of tunnel vision.

We never took actions to just... talk to them. we never had the time, or we were always too scared.
I wanted toooo :V

uh, I never considered that.
Imagine if the Lionsmith had given his sword to the King of Kings instead of shattering it.

They also said that right now, in our situation it IS a good option.

And if we want to actually befriend Names, being immortal would help I imagine, because Immortals like to have immortal friends who won't die the moment they blink their eyes and a few decades have passed.

In the end this changes little anyway though. We might want to give a bit more attention to the climb, especially if it looks like there's nothing stopping us from reaching the Peacock Door... but that's kinda it for now.
AAAAAh.

Yes. It is good to have a goal and work towards it, but don't get tunnel vision.

The problems we are now currently facing would have been helped immensely by talking to cultist allies and gathering mundane pony power. Allies, political influence, bought guards...

Don't focus so much on the destination you don't see the deer about to jump in front of your car.
 
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As a topic. Is Pinkie Pie the witch or the sister? :V
YES.

I disagree with this completely. Also it implies a worrying degree of tunnel vision.
I think it makes sense. If you're immortal, you'd want your friends to also be immortal, because losing a friend feels bad.

And that would create a bias against befriending mortals.

AAAAAh.

Yes. It is good to have a goal and work towards it, but don't get tunnel vision.

The problems we are now currently facing would have been helped immensely by talking to cultist allies and gathering mundane pony power. Allies, political influence, bought guards...

Don't focus so much on the destination you don't see the deer about to jump in front of your car.

On the other hand more mansus power (better rituals, better summons, having had DoA since before) would have also helped.

In the end, power is power. All kinds of power can make things easier for us.

It just so happens that eldritch problems are often easier to solve with eldritch means.

Then again, that hardly makes conventional power useless. We should really spend a few actions leveraging our supernatural abilities into ways to make money, for example, because we can then use that money to fund expeditions, buy lvl 4 books and high level artifacts, and so on.

like, seriously, we have a "finding things" ritual. That alone could allow us to find hidden treasures all over the country! Some treasures are going to have eldritch value, but others will just have monetary value, and we could use both
 
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