This seems to be an entirely consistent speed for the actual relay traverse. So yeah, can go stupidly fast from one relay to another, but since you can only enter that mode at a relay and also can only exit at a connected relay...I have got to ask, where are you getting your data from? My calculations are based on the information on the Mass Effect wiki, specifically the pages on FTL Travel and Mass Relays. Your estimation would have them crossing the Milky Way 80.4 TIMES in a single hour, as it is merely 105,700 light years across. The LOCAL GROUP is only about 10M lightyears across, so you would be nearly traveling the entire local group of galaxies in an hour.
... that. So, "entire local group in an hour" would be AFTER someone goes and build relays at both ends the slow way. (And any linking parts if you can't get enough range with a direct connection.)You seem to have missed this bit: "a mass relay can transport starships instantaneously to another relay within the network".
The handful of days or even hours includes transit between mass relays.
You seem to have missed this bit: "a mass relay can transport starships instantaneously to another relay within the network".
It's okay but I prefer a less commercial soundtrack as well as one that's not sending everyone's mind back to a well-known movie.
All you really need is an insulated container to protect the squishy biological beings and provide motive force.
A slight misconception that I think needs to be addressed. Mass Effect doesn't have FTL drives. What happens is the ship's Mass Effect core drastically lowers the effective mass of the vessel, which somehow shifts the effective speed of light of the vessel upwards. But it's still using whatever regular drive system it has for propulsion, and within its own frame of reference, never actually exceeds the speed of light.EDIT: Also, based on the data logs in-game and how long they say it takes for a ship to travel from a given relay to anywhere in the local group (hours to days), then the FTL drives are more fuel efficent then the sublight drives.
The Codex would disagree. It explicitly has an entry entitled "FTL Drive". Several of them, as it turns out.A slight misconception that I think needs to be addressed. Mass Effect doesn't have FTL drives. What happens is the ship's Mass Effect core drastically lowers the effective mass of the vessel, which somehow shifts the effective speed of light of the vessel upwards. But it's still using whatever regular drive system it has for propulsion, and within its own frame of reference, never actually exceeds the speed of light.
The Codex would disagree. It explicitly has an entry entitled "FTL Drive". Several of them, as it turns out.
ME Codex said:Starships still require conventional thrusters (chemical rockets, commercial fusion torch, economy ion engine, or military antiproton drive) in addition to the FTL drive core. With only a core, a ship has no motive power.
This statement made me realize a plot hole. If those ME Relays are throwing around even mass reduced hunks of matter (most call ships) then what is actually anchoring said Relays in place preventing them from being pushed backwards with a force equal to the force imparted to said hunks of matter?Where the MEverse has a really good use for eezo, it's in the Relays, which are to be fair very good indeed for moving a ship from specific points to other specific points very quickly
You know, light, ie photons, which are already massless for all practical purposes...
Probably some bullshit use of Element Zero that reverses the effect and makes them have infinite mass or something like that.This statement made me realize a plot hole. If those ME Relays are throwing around even mass reduced hunks of matter (most call ships) then what is actually anchoring said Relays in place preventing them from being pushed backwards with a force equal to the force imparted to said hunks of matter?
"Pay no attention to the man behind the curtains!" *hands waving*
If I'm not mistaken, they aren't. the Mass Relays create a mass less corridor/tunnel between two relays and then punt the ship down it; they're not firing anything.This statement made me realize a plot hole. If those ME Relays are throwing around even mass reduced hunks of matter (most call ships) then what is actually anchoring said Relays in place preventing them from being pushed backwards with a force equal to the force imparted to said hunks of matter?
"Pay no attention to the man behind the curtains!" *hands waving*
Hmmmmmm...If I'm not mistaken, they aren't. the Mass Relays create a mass less corridor/tunnel between two relays and then punt the ship down it; they're not firing anything.
I thought it was negative mass? "Somehow" and "magic" parts definitely stands.Essentially, as it's explained and as I understood it, the Eezo Magic Space Rocktm system makes your ship basically massless, and the Magic of Eezotm means that this somehow makes light go faster. You know, light, ie photons, which are already massless for all practical purposes...
SQUID as an acronym is already taken, as Superconducting QUantum Interference Device, which is a very sensitive magnetometer used to measure extremely subtle magnetic fields, based on superconducting loops containing Josephson junctions.
Funny that there is Lamborghini sports car, and there is Lamborghini tractor...
I think Taylor would appreciate the poetry of the Technomage understandings. Simplistic, but beautifully poetic. She figures she could catch Elric up in a few hours of discussion.
Except with the Teleport Beacons, one can go from any beacon to any other beacon, or even go to any beacon from anywhere. With Mass Effect Relays, it's literally between two fixed points most of the time. This makes the teleportation/portal tech FAR superior.If we assume the sending relay adds beacons/acts as beacons when necessary and the receiving relay removes them/acts as them, the it's essentially entirely equivalent to Taylor's teleportation/portal tech.
Their own mass, their stationkeeping thrusters and the fact that they don't reduce their own mass when generating the massless corridor.This statement made me realize a plot hole. If those ME Relays are throwing around even mass reduced hunks of matter (most call ships) then what is actually anchoring said Relays in place preventing them from being pushed backwards with a force equal to the force imparted to said hunks of matter?
"Pay no attention to the man behind the curtains!" *hands waving*
Even if it's possible for them to increase their own mass when "firing" a ship off to the next Relay, Physics says there is an equal and opposite reaction to motion in space.Their own mass, their stationkeeping thrusters and the fact that they don't reduce their own mass when generating the massless corridor.
WTF are you talking about? Their own mass is already at least two orders of magnitude larger than the ships they fire off, before mass-reducing the ships. Even ion thrusters will be enough to keep them in place.Even if it's possible for them to increase their own mass when "firing" a ship off to the next Relay, Physics says there is an equal and opposite reaction to motion in space.
I guess they can futts stuff to make what little movement there is something they can compensate for by thrust of some kind to move back into perfect alignment. But, it just seems like a hand waved detail that made me go *huh*.
Given how long they stay in place without any kind of supply drop offs, I doubt they use thrusters. They would likely run out of whatever material they use. Unless they collect it I guess.
Really not important, but still a head scratcher.
Actually, if the relay makes the ship massless when it sends it, there's no action to generate a reaction. F=ma - if m is zero, F is zero, no matter what a is. No force, no action, so no reaction.Even if it's possible for them to increase their own mass when "firing" a ship off to the next Relay, Physics says there is an equal and opposite reaction to motion in space.