Distance Learning for fun and profit...

Fast, Reliable, Cheep, pick two
Can I have the one in the bird cage please?

More seriously, part of the gravtec thing is inertia dampening. This will revolutionise trains, planes and lorries even if you just build it into cargo containers. Full speed acceleration a and braking with a Ford fiesta engine. Not to mention what uses they could put the magnets in the hand held mri scanner to.
 
Makes me wonder... The cargo still has mass and weight, just from a different relative point. So if the object is put in motion, how is it affected when trying to stop or turn? Stopping several tons of floating mass when there is an accident could be fun.

Inertia is fun.

But you can also use it too. Imagine if you will;

A train, which weighs 100 tons unloaded (obviously not, but numbers out my ass for easy comparison).

Put 10,000 tons of cargo on it, then float the cargo with anti-grav.

F=MA rearranges into A=F/M Which means our 100 ton train is going X fast based on Y Force input. But if I dial down the Anti-grav, M increases. I just hit the brakes. If I turn up the Anti-grav M decreases, and I start accelerating.

Fun with physics!
 
More seriously, part of the gravtec thing is inertia dampening. This will revolutionise trains, planes and lorries even if you just build it into cargo containers. Full speed acceleration a and braking with a Ford fiesta engine.

Taylor's very first public invention would let them trivially build a flying car that can run for days off AA batteries, who needs an engine at all. A solar panel and small rechargable battery pack gives it unlimited range. Attach one to a standard container and sending it anywhere on the planet inside a day becomes a problem of Politics and Coordination more than anything else.
 
The obvious answer to accidents is that every Grav-vehicle is 100% controlled by the Gravtec navigation grid, 100% of the time. Punch in your destination, the multiuniversal travel grid takes it from there. Taylors supersensors handle detecting other non-Gravtec objects in the way.

She can do it - she's got every tech required, there's no commercial competition, no existing bureacracy in this area, no existing hovercar expectations.

Want manual control? Get a licence and buy a legacy car or plane.

Want Gravtec flight? No manual control. Immediate supersonic nationwide travel, plus international travel to any other nation that accepts Gravtec control of their civilian hovervehicle transportation grid*.

*Which obviously leads to every nation that trades a little bureatic empire-plot/sovereignity to Gravtec an absolutely enormous trade boost, particularly since Taylor can use internal sensors to detect cargo and automate Customs regulations (if anything not on this list, destination in country X set to customs inspection stopover).

*and to Gravtec becoming a Cyberpunk style megacorporation/government of its own.
 
The obvious answer to accidents is that every Grav-vehicle is 100% controlled by the Gravtec navigation grid, 100% of the time. Punch in your destination, the multiuniversal travel grid takes it from there. Taylors supersensors handle detecting other non-Gravtec objects in the way.

She can do it - she's got every tech required, there's no commercial competition, no existing bureacracy in this area, no existing hovercar expectations.

Want manual control? Get a licence and buy a legacy car or plane.

Want Gravtec flight? No manual control. Immediate supersonic nationwide travel, plus international travel to any other nation that accepts Gravtec control of their civilian hovervehicle transportation grid*.

*Which obviously leads to every nation that trades a little bureatic empire-plot/sovereignity to Gravtec an absolutely enormous trade boost, particularly since Taylor can use internal sensors to detect cargo and automate Customs regulations (if anything not on this list, destination in country X set to customs inspection stopover).

*and to Gravtec becoming a Cyberpunk style megacorporation/government of its own.

Taylor, Amy, Vicky, Ziz, and QA all look up at you with big, bad soulful eyes. "Noooo, don't do that to us! The paperwork alone would be enough to drive even QA insane!"

[Affirmative. Unit 03 confirms.]
 
F=MA rearranges into A=F/M Which means our 100 ton train is going X fast based on Y Force input. But if I dial down the Anti-grav, M increases. I just hit the brakes. If I turn up the Anti-grav M decreases, and I start accelerating.
Careful there. Anti gravity does not affect Mass, so M is unchanged. The only way in which it would affect the mass being accelerated is if it was detached from the train... in whcih case it would slam into the rear of the train as the train accelerated into it.

(Even in space with leverage trying to move large objects is... difficult, even with nothing to pull against you. Because M is independent of gravity.)
 
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Careful there. Anti gravity does not affect Mass, so M is unchanged. The only way in which it would affect the mass being accelerated is if it was detached from the train... in whcih case it would slam into the rear of the train as the train accelerated into it.

(Even in space with leverage trying to move large objects is... difficult, even with nothing to pull against you. Because M is independent of gravity.)

Doh, you're right, rookie mistake. Mass is not weight.

Just finished binging a Mass Effect fic recently so my brain was still thinking 'mass manipulation'. I blame @mp3.1415player
 
Taylor examines your list. Thinks for a minute and scribbles a new list.

"Faster, cheaper, reliable. Pick three."

"Why yes, I am just that good."

The issue is, of course, that while Taylor is that good... businesses are greedy enough to only offer "pick two". Sometimes it'll actually be "pick one" due to them skimping out on quality to get faster production while jacking up the price.
 
To FaerieKnight79, and alertArchitect, sorry, went to bed shortly after my last post; sorry for the wait.

I've always seen a story as being grimderp when there is only one person, or just a small group, fighting against the obvious obstacles (I.e. when the community gets in the way as much as the antagonist of the protagonist) and barely managing the win. Grimdark, to me, is when no one is really fighting for a better tomorrow, but still fighting all the same. In order for there to be hope in a story, to me, it'd either need the protagonist to not even notice the speed bumps of idiots being idiots, or need a group of like minded individuals fighting for a better tomorrow winning far, far more often than losing as such, for there to be hope in setting for a brighter future. But that's mostly because I can recognize that drama that occurs due to the setting, or events within the story is what is meant when the Creative Writing teacher says every story needs drama. When it's forced, such as say idiot politicians deliberately trying to hinder the hero for personal gain, or that the villain is handed a victory because the hero is steamrolling their forces... okay, so I guess I equate bad writing with grimderp. Because I perceive it to be grim a f*^& and derp as h#$$.

Suppose that means my using Martin's divided compounds grim, dark, and derp, as a new compound for stories that caricature grimdark settings as "Grimdarkderp" are in reality Grimderp?
 
If they can get the cost of manufacture down to where it's on par with aluminum wire
Already done. When Taylor showed it off it was mentioned to cost as much as stainless steel to make.

She's probably got something that could resolve all power generation and grid issues.
You mean the subspace power taps the size of a pinhead that power her gadgets? (The batteries just run the power control circuitry.)
 
Clearly the GRF should be rotated 90 degrees so you have a perfect ruler that can go up and down hills but will never leave its lane or derail (after you paint perfectly straight lines or lay straight rails with a matching device)

Or same thing but have a button to change the rotation left/right in fixed increments.
Now you have a Tron bike with effectively zero turning radius while at ludicrous speed.
 
Makes me wonder... The cargo still has mass and weight, just from a different relative point. So if the object is put in motion, how is it affected when trying to stop or turn? Stopping several tons of floating mass when there is an accident could be fun.
That is why in my examples I'm not actually changing the total mass of the transport vehicles in question. Trucks are still only carrying the total mass originally designed for. What is being saved is fuel cost and friction. One of the trucks will weigh it's unloaded weight, and so only it's unloaded weight of friction is slowing it down, acceleration and deceleration are both normal for a fully loaded truck's mass. Any accident is only as bad as a currently loaded truck. Same for trains and boats. It's also this feature that makes this initial step so easy to both integrate and use.

The next step going full on air lorries, boats, and trains will require tech to control motion as well as elevation. Much more complex and requiring solutions to the hovercraft issues of control, likely done with the high tech as well.
 
while at ludicrous speed.

But, nobody sane uses Ludicrous speed!

Note: Spaceballs are not considered sane, and even they balk at using it.

That is why in my examples I'm not actually changing the total mass of the transport vehicles in question. Trucks are still only carrying the total mass originally designed for. What is being saved is fuel cost and friction. One of the trucks will weigh it's unloaded weight, and so only it's unloaded weight of friction is slowing it down, acceleration and deceleration are both normal for a fully loaded truck's mass. Any accident is only as bad as a currently loaded truck. Same for trains and boats. It's also this feature that makes this initial step so easy to both integrate and use.

The next step going full on air lorries, boats, and trains will require tech to control motion as well as elevation. Much more complex and requiring solutions to the hovercraft issues of control, likely done with the high tech as well.

One issue I can see with your idea is that the cargo still has mass, and thus still has momentum. The truck might only have the weight and friction of it's unloaded state, but it has the mass of it's fully loaded state. And as NASA can explain to you, it's just as hard hard to stop something with a lot of mass but no weight as it is to get it moving. With the tanker move, they had a lot of ships out helping to guide and control the super tanker they were moving. Nor did they make rapid changes in direction or speed.
 
But, nobody sane uses Ludicrous speed!

Note: Spaceballs are not considered sane, and even they balk at using it.



One issue I can see with your idea is that the cargo still has mass, and thus still has momentum. The truck might only have the weight and friction of it's unloaded state, but it has the mass of it's fully loaded state. And as NASA can explain to you, it's just as hard hard to stop something with a lot of mass but no weight as it is to get it moving. With the tanker move, they had a lot of ships out helping to guide and control the super tanker they were moving. Nor did they make rapid changes in direction or speed.
My point is a truck currently can handle the mass of a fully loaded truck, in both braking and acceleration. It already is designed fully capable of handling that level of mass. If it turns out that it cannot brake sufficiently quickly without the added frictional weight of its cargo, you simply modify it so that stepping on the brake pedal deactivates the anti-grav/spacialreferencegenerator so that it has that mass to add to the weight to increase frictional forces.

IE
Currently a 10 ton truck carrying 20 tons of cargo weighs 30 tons. Has a mass of 30 tons. Stops and starts just fine.
A 10 ton truck carrying 20 tons of cargo that weighs 10 tons and has a mass of 30 tons should still start and stop just fine because although it's mass is still 30 tons it still has 10 tons of weight and thus friction and thus control surfaces interacting with the road.

It's the reason I'm not suggesting full on "the Jetsons" flying trucks. If the stopping distance is too great due to higher mass and equal friction then you simply turn off the anti-grav suddenly you have full friction once more and stopping distances become IDENTICAL between an anti-grav equipped truck and a non-anti-grav equipped truck. It is all about reducing fuel costs, equipment deterioration and road bed loads while maintaining current equipment use.
 
Yeah... "disable the gravity negating effect while traveling at speed"... That can't possibly go wrong.
To this I will use the analogy of slamming on your brakes. Nothing ever went wrong... wait, that's why it isn't just a switch on/off, but a gradient, and further things like anti-lock brakes were invented to prevent people from locking up their tires anyway. Do the same thing with the anti-grav, and also only if necessary. People are acting as if a regular truck can't stop itself.
 
I think it's more people understand the consequences of how a truck stops itself. But then I don't always read every post in a thread so I could very well be mistaken.
 
It's more that we understand momentum, and how it can royally screw you over. Have you ever seen a simi as it loses control in winter, ending up in the ditch while trying to manage a bend in the highway? Cause I have. Now imagine the same situation, only the truck has even less control over it's cargo's momentum because there isn't the drag normally caused by the cargo's weight pushing down on the trailer.

Then again, roads are not level. WHere I live you are going both up hill and down hill no matter where you go. one of Taylor's GRF machines activated and set to float six inches off the ground in one part of the city might be dozens of feet above or below ground elsewhere in the city. It's quite possible that a GRF is useless for ground based vehicles. To move the tanker, they had to float it above the water, then carefully maneuver it using a fleet of tugs.
 
From an energy consumed standpoint, the most efficient means of travel are by water and by airship, but for both the best efficiency is at the lowest speeds.

If the antigrav tech uses a low enough amount of energy, then shipping at a designated altitude should be a very cost effective option, and have the advantage of liberating the transport of goods from the road network.

Forget turning trucks into death traps by striping them of breaking capability. Air Transport is how antigrav would improve the transport of goods and services.
 
You know @mp3.1415player, while Taylor is focused on Subspace, and works primarily with the esoteric math and science that is needed to implement her ideas with functioning test equipment and examples of things she's learned from her educational shows, she is also working with the scientists and engineers working for Gravtech at the DWA. There is a good chance that even though she's not a tinker like Vectura is in "Taylor Varga", she likely sees all the equipment and usages of such, that the dock workers need to get their jobs done.

I wouldn't be surprised if Taylor sees something that is being done by the dock workers with a piece of equipment that might spark her imagination into creating a new piece of industrial equipment that would revolutionize the industry. Not by creating a whole new machine like Vectura did, but by changing a part of a machine to either make it smaller, more effective, need less maintenance, be less expensive, or some other variation of making a breakthrough. Even using her current devices and ideas will eventually do this, but that will take time, and engineers who are interested in that. Likely people who are still on short supply.

One thing that could make a big difference is some equipment that would provide a structural integrity field of some kind. Or, maybe a safety device that would ensure an operator was pulled to safety in the event of a catastrophic failure. Or prevent a cockpit from being impacted by harsh outside forces.

I hope you are keeping in mind little things like this you can throw into your story that will keep the jaws dropped on the people who are watching Taylor. That's always fun to read about. Since this is a kind of slice-of-life story, I don't see you in a hurry to reach a plot point or have to control the pace of the story to an extent you have to worry about little bits throwing these things off.

If I was a more imaginative person, I could maybe bring up some little components of systems that would be impacted even by the ideas you've already put into the story so far that would cause huge changes to quality of life, safety, and profitability of equipment that it might impact.

Though, I suppose it would move away from the pure science.

Might even be happening in the background already, but not explicitly stated in the story. I could see Taylor writing up ideas for other engineers to explore based on things she is working on and passing them out to the people at Gravtech.

Just a thought I had while looking over the thread, keeping up with what's going on here.
 
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