Distance Learning for fun and profit...

Now, now. Not ALL T-800s look like Arnold. Take Cameron for an example. True, she was a T-900 instead, but even in the first movie there was a scene with a T-800 with a different living tissue overlay...
 
Now, now. Not ALL T-800s look like Arnold. Take Cameron for an example. True, she was a T-900 instead, but even in the first movie there was a scene with a T-800 with a different living tissue overlay...
Yeah, the Ahnold is the Model 101 sheath. The complete unit then being a T-800i101 ("i" for "infiltration"), or something like that. Also worth noting that the base T-800 was the "line infantry" model (operating without any kind of external sheath) at the time the Resistance raided the temporal translocation facility, as seen in the opening reel of the film historical records, so it's likely there are many, many subtypes with individual specialisations. Most of which are likely to be more software than hardware changes but still.
 
I think you meant canon. A cannon is a weapon
I believe CANNON Taylor should have knowledge of and be able to spontaneously manifest various cannons... loaded and/or in the process of firing.
Those little antique cannons off old sailing vessels were heavy.
The French had one that weighed 10,000 lbs... I think Hookwolf would notice if it were dropped on his head. Modern naval cannons are also would be available... the DWU would be ARMED.
Then there would be Fantasy cannons, wouldn't the Death Star technically be a cannon?
 
Then there would be Fantasy cannons, wouldn't the Death Star technically be a cannon?
No, I think it's formally listed as a 'scaled-up composite beam weapon' (no mention of the bulk lots of tortured semi-sentient force-sensitive integral to its function in Disney-canon would be on most of the technical documents, since most in the Empire would scoff at them). Turbolasers are sometimes called 'Turbolaser cannons', though, and I believe the Galaxy Gun was at least once referred to as a 'cannon' despite essentially firing very large, very expensive missiles through hyperspace, not to mention Disney-canon's cannon-armed Starkiller Base.

Not to mention all the other planet-cracking or better weapons that are named the '[Something] Cannon' or referred to as 'a [Technobabble] Cannon'. Hell, I'm sure Doctor Who's decades of content has numerous 'cannons' that the designers of would look at the Death Star, chuckle a little, and refer to as 'cute'. To say nothing of some of the older text-only speculative fiction with utterly bullshit yields, like Lensman or Percy Rhodan or something, that would have 'cannons' that are perhaps more likely to work under more restrictive physics models than Doctor Who (especially since a lot of DW stuff uses time fuckery as an integral component, and mppi has made their opinions on that clear in their work), but just as capable of ripping the multiverse a new one.
 
Last edited:
I believe CANNON Taylor should have knowledge of and be able to spontaneously manifest various cannons... loaded and/or in the process of firing.
Those little antique cannons off old sailing vessels were heavy.
The French had one that weighed 10,000 lbs... I think Hookwolf would notice if it were dropped on his head. Modern naval cannons are also would be available... the DWU would be ARMED.
Then there would be Fantasy cannons, wouldn't the Death Star technically be a cannon?
Oh ... Thank you for the post. I was in desperate need of a good laugh until I read it.
I think the five-ton French cannon would be the last thing Knife Puppy would ever notice.
The DWU would armed if they had a fully manned U.S.S. Arizona.
I think the Starkiller Base is closer to being a cannon than the Death Star.
 
Nobody beemembered Bumblebee, she'll bee sad! No honey for you meanies, now buzz off.

Heh, all this reminds me of a couple of old drabbles on a discussion thread where Louises from across the multiverse got together in a AA-like meeting while the Saitos had their own, thankfully in a different room. It was either here or on SB, quite funny, but unfortunately IIRC it was pre-threadmarks so good luck finding them now...
 
As mentioned, Minerva was in the first post I quoted. Hive is the Taylor from Insect Outside, from Mppi's plot bunny thread.
Hive could also have been the Taylor that hooked up with the WH40K Tyranids and ran with their DNA database for her hiveminded run of forms that ended up putting Cauldron and Scion out of business.
 
Yeah, the Ahnold is the Model 101 sheath. The complete unit then being a T-800i101 ("i" for "infiltration"), or something like that. Also worth noting that the base T-800 was the "line infantry" model (operating without any kind of external sheath) at the time the Resistance raided the temporal translocation facility, as seen in the opening reel of the film historical records, so it's likely there are many, many subtypes with individual specialisations. Most of which are likely to be more software than hardware changes but still.
Just a few, I saw this recently and noped out.
 
All the "your choices affect the story" stuff mostly impacts events (to an extent) in future games.
Actually see, THIS right here is the problem most people had with the ending of ME3. We were told this all the way through 3 whole games, then you got to the end and suddenly it went, "Syke! That was all a lie! Nothing you did mattered at all! Now pick one of these three doors and watch the credits roll!"

That was what pissed so many people off.
 
Last edited:
Actually see, THIS right here is the problem most people had with the ending of ME3. We were told this all the way through 3 whole games, then you got to the end and suddenly it went, "Syke! That wass all a lie! Nothing you did mattered at all! Now pick one of these three doors and watch the credits roll!"

That was what pissed so many people off.
Nothing really matters.
Anyone can see.
Nothing really matters
Nothing
Really matters
To ME3
 
Actually see, THIS right here is the problem most people had with the ending of ME3. We were told this all the way through 3 whole games, then you got to the end and suddenly it went, "Syke! That wass all a lie! Nothing you did mattered at all! Now pick one of these three doors and watch the credits roll!"

That was what pissed so many people off.

Except it did? Yes, what you didn't couldn't affect the major story beats. But those details of how the events occur do matter. In ME1 no matter what you do there are exactly two endings. Either the Council die (because you told the Normandy not to rescue them) or they survive. Either way humanity is now on the council. In one version humanity is leading, in the other humanity is a member. Regardless of who you install as the Council member, it's the same person in ME2 due to events that happened between the games. But those little details did matter. Regardless of how many people survive the suicide mission at the end of ME2, the base events in ME3 remain the same. You'll still have rachni being unleashed by the Reapers, the only difference is if they are clones or if the last surviving rachni was captured and used to make the army. But those differences again do matter. If Ashley survived everything in ME1 and 2, she has a role to play in ME3. If not, someone else has to fill that role.

Yes, the final choice in ME3 is the same regardless of what you did in the games up till then. But how you got there is what matters. There are even legitimate in-story reasons for what happens at the end. Reasons which are signposted throughout all of ME3, starting in the tutorial it's self. People completely overlooking and ignoring those story beats isn't the developers fault, nor does it make the ending "bad".
 
Except it did? Yes, what you didn't couldn't affect the major story beats. But those details of how the events occur do matter. In ME1 no matter what you do there are exactly two endings. Either the Council die (because you told the Normandy not to rescue them) or they survive. Either way humanity is now on the council. In one version humanity is leading, in the other humanity is a member. Regardless of who you install as the Council member, it's the same person in ME2 due to events that happened between the games. But those little details did matter. Regardless of how many people survive the suicide mission at the end of ME2, the base events in ME3 remain the same. You'll still have rachni being unleashed by the Reapers, the only difference is if they are clones or if the last surviving rachni was captured and used to make the army. But those differences again do matter. If Ashley survived everything in ME1 and 2, she has a role to play in ME3. If not, someone else has to fill that role.

Yes, the final choice in ME3 is the same regardless of what you did in the games up till then. But how you got there is what matters. There are even legitimate in-story reasons for what happens at the end. Reasons which are signposted throughout all of ME3, starting in the tutorial it's self. People completely overlooking and ignoring those story beats isn't the developers fault, nor does it make the ending "bad".
It makes it false advertising at best. But this really isn't the thread for a debate on it so lets just agree to disagree. Regardless I hope you enjoy the 3rd game when you get to it, I know I had a lot of fun playing it myself.
 
Actually see, THIS right here is the problem most people had with the ending of ME3. We were told this all the way through 3 whole games, then you got to the end and suddenly it went, "Syke! That wass all a lie! Nothing you did mattered at all! Now pick one of these three doors and watch the credits roll!"

That was what pissed so many people off.
That and it originally had a light show that had people thinking "WTF was that supposed to be?"
 
Except it did? Yes, what you didn't couldn't affect the major story beats. But those details of how the events occur do matter. In ME1 no matter what you do there are exactly two endings. Either the Council die (because you told the Normandy not to rescue them) or they survive. Either way humanity is now on the council. In one version humanity is leading, in the other humanity is a member. Regardless of who you install as the Council member, it's the same person in ME2 due to events that happened between the games. But those little details did matter. Regardless of how many people survive the suicide mission at the end of ME2, the base events in ME3 remain the same. You'll still have rachni being unleashed by the Reapers, the only difference is if they are clones or if the last surviving rachni was captured and used to make the army. But those differences again do matter. If Ashley survived everything in ME1 and 2, she has a role to play in ME3. If not, someone else has to fill that role.

Yes, the final choice in ME3 is the same regardless of what you did in the games up till then. But how you got there is what matters. There are even legitimate in-story reasons for what happens at the end. Reasons which are signposted throughout all of ME3, starting in the tutorial it's self. People completely overlooking and ignoring those story beats isn't the developers fault, nor does it make the ending "bad".
I spent 3 games persuading Urdnot Wrex to lead the Krogan into a better future, and it paid off.
I spent 3 games persuading Garrus Vakarian to understand the reasons behind the red tape; why some rules should be followed, and when others should be bent. And it paid off.
I spent 2 games persuading Mordin Solus that the Genophage was a mistake and an overreaction, and it paid off. It hurt, but it paid off.
I spent 2 games persuading Thane Krios and Miranda Lawson to reconnect with their families, and it paid off.
I spent a game persuading Gavin Archer that his experiments were barbaric, and rescuing his brother. And it paid off.
I spent a game persuading Jack that there were people out there who cared, who would work as a team, who wanted to help. And it paid off.
I spent ¾ a game persuading Ashley Williams to be less bitchy, and it blew up in her face.

I spent 2 games persuading the Quarians and the Geth to seek peace, overcome their differences, see past misunderstanding. And, right after it looks like it might pay off? I get the options of "become the Evil Overlord", "kill EDI and all the Geth", or "exterminate all organic life and transmogrify the Quarians into their worst nightmare". (Or the secret ending of "Reapers Fall, Everybody Dies!")

It's not that the ending plays out while ignoring or overlooking many of your previous choices (which, as you say, happens to an extent in ME1 and ME2). No, the problem is that it actively undoes and undermines a number of choices you may have made earlier in the trilogy.

(Also, the Destroy ending supposedly ends all synthetic life. Does this include VIs? Did all of the Skycars suddenly plunge from the skies, all of the hospital equipment stop monitoring patients?)
 
Last edited:
It's not that the ending plays out while irgnoring or overlooking many of your previous choices (which, as you say, happens to an extent in ME1 and ME2). No, the problem is that it actively undoes and undermines a number of choices you may have made earlier in the trilogy.

It also undermines all the efforts you make under the supposed premise that perhaps this Cycle a united galaxy, organic and synthetic alike, can defeat the Reapers.

Instead?

Kill the Synth, undermining the theme of collaboration and basically repeating all the errors of the past between organic and inorganic.

(try to) Assume Direct Control on the Reapers.

Rape the Galaxy whole existence by 'fusing the two sides so that the conflict does not exist any more'... when, if you have managed to remove the whole Geth/Quarian conflict, is basically the same thing.
 
I believe CANNON Taylor should have knowledge of and be able to spontaneously manifest various cannons... loaded and/or in the process of firing.
Those little antique cannons off old sailing vessels were heavy.
The French had one that weighed 10,000 lbs... I think Hookwolf would notice if it were dropped on his head. Modern naval cannons are also would be available... the DWU would be ARMED.
Then there would be Fantasy cannons, wouldn't the Death Star technically be a cannon?
Well, there was Gun Bunny, who shot Hookwolf with a pack howitzer. I believe she qualifies as Cannon Taylor.
Hive could also have been the Taylor that hooked up with the WH40K Tyranids and ran with their DNA database for her hiveminded run of forms that ended up putting Cauldron and Scion out of business.
In this case, I was definitely referring to the one from Insect Outside.
 
Back
Top