Okay PvP rules are as follows
You can take 5 actions per turn in a PvP scenario, for each action roll a 9 sided dice to determine how well it goes. For the sake of argument dodging is considered part of the roll so if a enemy rolls a 9 you didn't dodge in time if they rolled a 1 you escape unscathed etc.
You can take actions like get distance, attack your opponent verbally etc.
A roll of 9 is the highest success and 1 is a complete fail. 4 is the tipping point. 4 and numbers below it carry degrees of failure 5 and numbers above it contain degree's of success.
Please be honest with your roll's.
If your character loses a PvP scenario then yes they can die. If the other party is willingly to go that far.
In the current situation between
@UbeOne and
@Redium due to the conflict taking part in mindscape the characters can use any weapon they are familar with and don't have to worry about running out of anmo.
Injuries sustained stay and can effect rolls. For example if UbeOne Kin cuts off real!kins hand real kin suffers a penalty to throwing or hand based actions.
Due to the mental location both players can exert a degree of control over the environment or themselves. This counts as a action and any changes induced can be countered by the other party though the effect and counter count as actions.
For example real!kin rolls the dice to grow to giant size and stomps on UbeOne Kin, UbeOne kin can in their response action shrink real!Kin back down.
Any Questions?