Saving a Nation, By Any Means Necessary (Modern/Sci-Fi meets Fantasy CK2)

Of course. Metals makes the modern tech work.
And coal.
And oil.
And minerals.
And other things...
It did occur to me that maybe we should focus on low hanging fruit to start with. 'Make the tools to make the tools'.

And a fair amount of that low-hanging fruit isn't so much technology as social engineering. But, in all honesty, most societies are pretty well-adapted to their circumstances. The assembly line might be more efficient in an ideal situation for manufacture, but in early practice it can mean the loss of institutional knowledge and low quality or even faulty products.

Actually, in light of that...

[X] Really Crowded and Gloomy City.

I think we need an actual city to make much progress. An isolated village might offer some benefit in terms of defense, but even if it's resource-rich it probably won't have the population or trading contacts to actually create a lot of technology. A village might be able to exploit an iron mine with work, but a copper mine too? A hydroelectric dam? A rock quarry? At some point the number of warm bodies becomes a barrier to getting things done.

I feel we're better off using a few simple tricks like electroplating to acquire wealth and then using that wealth to import materials we need to create more impressive stuff. It will probably require a decent amount of unpleasant politics and diplomacy right out of the gate, and it may require us to look for patronage, but in my opinion the chance to acquire real world-changing power is worth it.
 
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[X] Really Crowded and Gloomy City.

I agree people are the best resource!

(lets just avoid a revolt shall we?)
 
Votes are closing in an hour.

Time to go insane figuring out the bs magic that dimensionally transitioned us. Plus all those people that came with us are probably going to be scared and pissed off. A shitty combo.

I'm sure you will do fine. If you get sage dice, then you will do fine.

Also does our company still have electricity?
You get solar panels and you have limited amounts of water recycling, perks that come with having to research all of those green tech back at home, among other things. So, yes, you have electricity and you have running water, although you have extremely limited quantities of both. You will definitely need a lot more than that to succeed in this quest, plus you are missing many comforts of modern life, like comfy beds, modern clothes washing, showers, and the Internet for example.

Time to SCIENCE!! This world.:D

Why am I not surprised.
 

[X] Village in a hilly area with lots of mines, both active and abandoned.


I'm sure we can figure out how to expend safely into the mining network. Then we will discover lava science.
 
Threadmarks my friend they are a boon to all readers, you may want to employ them.
 
Time to science the shit out of this world
Also random question how will are gender affect us, because there is fantasy like magic dark age then fantasy kingdom where genders don't affect things.
In short is the fact we are a woman/girl going to be a problem with getting people to see us as players in "the Grand Game"! (Really random have seen both ways before)

Also are you going to thread mark the previous posts.
 
Turn 1
[X] Village in a hilly area with lots of mines, both active and abandoned.

You can plainly see that The Frank Foundation's headquarters is located near a village amongst many hills. It is a scene worthy of a painting of its own. The hills range from very flat to the very tall, almost like a miniature mountain. And on most of these hills are entrances to mine shafts. A few of them are busy, with workers all over the place. Most of them are not in use or abandoned, some of them for so long that grass is starting to grow over the dirt path. You do not know if there are anything left in them, but you will not know until you investigate...

And if there are any doubts that you are in another world, they are all evaporated away when you noticed a few things that were off now that you have a chance for a more detailed observation: the village looks like it was ripped out of a typical fantasy work, with stone and wood construction arranged in a rather neat fashion. More disturbing, you noticed in the sky the presence of moons in daylight. That's right, moons, as in more than one. And the moons are of different colors instead of the usual silver. Most disturbing of them all is the presence of hominid beings that are definitely not human. Around the village and within the church there are humans with bunny ears and lush fur in places no humans should have. There are also jet-black beings with silver hair, pointy ears (like an elf) and eyes in many colors, mostly silver. You do not know what are their actual names, but, for now, you will refer them as bunny-people and dark elves…

(Location found: Mining Village of Greenhill)

After taking in all of this information, you started the process of updating the employees about the situation and, hopefully gently, reveal what has happened…



Well, that went just a bit as you expected. Like you figured, your employees are not thrilled nor happy at the situation you are all in. The whole teleported into a different world and being forced into a crisis aside, you all realized the lack of modern luxuries that you all liked. Sure you have electricity from the headquarters' solar panels and running water from the water recycling system in the basement (gifts from a green tech company you worked with in the past), but there are plenty of things you all are missing. Some examples include Fish Taco Tuesdays, nice showers, spare changes of clothes, comfy beds, and, most importantly of all, the Internet.

All in all, it is a rough situation you are in right now. There are no disruptive panic or chaos amongst the employees, for now, but you will not be surprised if they are less-than-effective for the time being until they can get over this whole shock…

(For the first four months (turns) there will be a -20 penalty to all rolls for actions that requires the use of your Science/Engineering Teams due to the shock of their situation. This penalty will reduce by 5 every turn until it disappears after four months. Additional options and actions will be available to hasten this process…)

But it seems that you have some small blessings. The head priestess of the temple that summoned you, The Temple of the Divine Word, have given you a modest war chest for your use. Combined with the modest pile of resources the headquarters have, you should be in decent shape for now.

(Wealth gained: 100)

In addition, she also had a small group of armed priestess sworn into your service. These Sisters of the Mace look a little fresh and green, but at least you have somebody to send into battle instead of your scientists…

(2 Sisters of the Mace groups gained!)

After receiving all of these assets, the head-priestess told you that if there is anything from the temple that you require, she'll personally do her best to fulfill it and that she wishes you good luck. How nice of her. You will have many things that you require...

(Diplomacy ties with The Temple of the Divine Word - Level 1 established.)

With the crises at hand and the extraordinary situation of your company, you sat down to review what you need to do for this entire month...

There are a total of SEVEN categories for you to vote on: Martial, Diplomacy, Stewardship, Intrigue, Learning, Piety, and Personal. Please make your vote in Plan format to ease my workload. Also, you can assign Joan Frank to one action (excluding personal actions) to add her stats to the action...

Martial: Let's face the facts: you are a scientist, not a soldier nor a military commander. Sure, you might have some "experience" if all of those videogames mean anything, but, in reality, you probably need to do some hiring, almost right now in fact. You probably need someone who really knows battle and war, or someone who can teach you such things. Not to mention that you actually need to recruit soldiers; you are not sending your scientists into battle unless absolutely necessary!

Pick 1:
[] Help Wanted, Quantity over Quality: You need fighting men and women (and maybe monsters) and you plenty of them quickly. After all, there is plenty of strength in large numbers. You and your company will focus their hiring efforts to expand their numbers very quickly without too much caring about quality. Cost: 15. Reward: Random amount of fighting hirelings of variable quality, and maybe an advisor (Dice roll to determine what you get).

[] Help Wanted, A Champion's Champion: Maybe instead of hiring an army right away, maybe you should find and hire a person with combat experience and knowledge as your advisor, so you could properly manage an army once you hire one. Chance of Success: 50% Cost: 30. Reward: A Martial Advisor.

[] Clear Out a Mine: Speaking with one of the Sisters of the Mace revealed to you that the abandoned mines might have something nice still inside of it, but they might be occupied by some nasties that needs clearing out. Sending in a group of warriors inside to clear things out would be required before you can safely send in the science teams… Chance of Success: 70%. Cost:10. Required: 1 Sisters of the Mace group. Reward: A cleared out, not busy mine for further use and development, random loot.

Diplomacy: At the very least, you have some experience with reasoning with people with words, as part of your duties in attracting new customers and clients. However, in an unknown land filled with potential friends and lots more potential enemies, that skill will need to be developed higher very quickly, or else you and your company will be in hot water very quickly...

Pick 1:

[] Further meeting with the Temple of the Divine Word: While The Temple of the Divine Word are at least kind enough to provide you with a modest war-chest to jump-start your quest, you probably would want to know them better. Who are they, what are they like? Maybe you could ask them a favor down the road if you need one.
Chance of Success: 80% Reward: Established contact with the Temple of the Divine Word.

[] Your new neighbors!: Your company is in a new location, with many new people to meet and to talk to! After all, you happen to be their new hero; shouldn't you at least have the courtesy of introducing yourself? Maybe they will help you out in various ways...
Chance of Success: 80% Reward: Established contact with the surrounding Village of Greenhill

[] Meet the army!: You have noticed a small group of significantly armed, armored, and uniformed group of soldiers gathered around a number of shacks just outside the village. They must be soldiers for some sort of army, stationed here to guard this important village. Maybe you should talk with them to see who are they?
Chance of Success: 60%. Reward: Established contact with the local garrison of Leofarinia's armed forces.

Stewardship: You were gifted with some money by the temple your war-chest, but it's clear that you will need many times more than that in order to complete the reason why you and the Foundation were brought here. Unfortunately, the Temple of the Divine could not spare any more money for free, so you would need to figure out how to raise the money yourself. At least you do not need to get all of the money right now, just part of it.

Pick 1:

[] Sell what could be sold: There bound to be a few things that you have in the headquarters and on your persons that you really do not need for continued operations. Look around and see what could be sold off, and then sell the off...
Chance of Success: 80%. Cost: 0. Reward: Random one-time Income, other things.

[] Foraging for Food and Cash: While the area is mostly hills and bushes, there might be some edible or otherwise useful plants to dig up and gather for extra money. Hire a guide or herbalist from the Village and see what you can find. Chance of Success: 70%. Upkeep: 10. Reward: Income +15, random stuffs.

[] Rooms available for rent, cheap!: The headquarters does have plenty of spare rooms not in use for now. Why not rent some of them out to people of good character at a cost? It should help shore up finances in a way, but you should also be careful about letting wolves into the flock... Chance of Success: 65%. Upkeep: 10. Reward: Income +20.

Intrigue: Like with military affairs, your only experience with spying and all of the such are from video games and spy movies. While you are certain that you are in no real danger right now, you probably need someone well-learned in espionage sooner or later, probably sooner...

Pick 1:

[] Help Wanted, A Personal Agent of the Shadows +1!: You would definitely need someone more experienced in this matter, since the consequences of failure for anything intrigue would be embarrassing at best, deadly at worst. Why not you go look around for a spy or private agent? Chance of Success: 50% Cost: 30. Reward: An Intrigue Advisor.

[] Into the Inn for Inn-formation: You figured that the local watering hole that is the village inn might be a good place for information, thanks to how many people are gathered there and how well does alcohol loosen up lips. Why not you go down there to see what kind of rumors and tidbits you can find? Chance of Success: 75%. Cost: 5. Reward: Random Pieces of Information.

[] Scout Out the Village: A rather good way to get information about a place is just to walk around the place, gather information just by observing and maybe small talk. Then, once that is done, you will sort through all of the notes and see what kind of picture you can paint of this village… Chance of Success: 65%. Reward: Random Pieces of Information.

Learning: Knowledge is power, as it is always said. And to gain knowledge is to learn and conduct research. The Frank Foundation is a research company that really likes to learn and that is a good thing for you are sure that you will need to do a lot of research to make sure you all get out of this situation alive and well!

Pick 2:

[] Help Wanted, a Personal Assistant (Hunchback Not Required.): While you are sure that your researching capabilities are fine enough at this point, having more capacity will not hurt. And who knows? Maybe you can find someone special. You will endeavor to find a suitable assistant to manage your research projects. Chance of Success: 50% Cost: 30. Reward: A Learning Advisor.

[] Learn about the World: You are in a new world, one that is relatively fresh, unexplored, and, most of all, completely unknown to you and your company! To better survive and thrive in this world, you should assign a team or two to go out into the world, do some studies, and gather knowledge about the world. Chance of Success: 75% Cost: 20. Required: 1 Science/Engineering Team Reward: Knowledge about a subject of choice, random stuffs.
-[] World History Thus Far: What is this world's past and present like, and what could you speculate about it's future?
-[] Geological Studies: Survey the local terrain to see what the environment is like and kind of mineral resources you can potentially exploit…
-[] Ecological Studies: Study the local flora and fauna and see how can you make use of both for future use…
-[] Other-Species Studies, Bunny-people: Study the traits and culture of the human-like species with bunny ears and fur!
-[] Other-Species Studies, Dark Elves: Study the traits and culture of the variant of elves with snow-white hair and coal-black skin!

[] Reinvent the Wheel: Your company has been pulled into another world with a much less than ideal technology and infrastructure base. It may be wise for you and your company to focus their efforts into re-research, re-design, and re-develop the various technologies that you all know and love back at home. With many years of built up knowledge in your computers and in your heads, this should be simple… right? Chance of Success: 75% Cost: 20. Required: 1 Science/Engineering Team Reward: Rediscovered knowledge and designs from your home world, random stuffs.
-[] Production Tech I: Focus your efforts on developing the technology to build up a basic industrial base.
-[] Military Tech I: Focus your efforts to redevelop some common and maybe exotic technology for a modern fighting force.
-[] Electronics I: Focus your efforts on basic electronics, basic computers, and the production of both.
-[] Chemistry and Materials I: Focus your efforts on rediscovering the myriad of common but vial chemicals and materials.
-[] Infrastructure Tech I: Focus your efforts on developing technology required to support an efficient operation.

[] Magical Studies I: Since this new world have fantasy elements in it and your whole company was summoned out of nowhere, you are sure that magic do exist. Problem is that you do not know anything about magic, so maybe a beginner's study on magic is in order? Or maybe there is a book called "Magic For Dummies" somewhere out there… Who knows. Chance of Success: 75% Cost: 20. Required: 1 Science/Engineering Team Reward: Fundamental knowledge about Magic, random stuffs.

[] Mine Explorations, the Safe Option: Instead of waiting for your fighting forces to clear out the mines, why not you send in a team into one of the mines that is actually in use? While you probably will not be able to harvest from such a mine, you can get an idea of what kind of things you can expect from one… Chance of Success: 70% Cost: 10. Required: 1 Science/Engineering Team Reward: Knowledge about the mines, random stuffs.

[] Build Up Computer Network: You have a computer network already, but with the busy days ahead, it may be wise to repurpose and refurbish some of the old computers in storage for additional computing power and storage… and maybe for other purposes down the line… Chance of Success: 75% Cost: 20. Required: 1 Science/Engineering Team Reward: Your computer network will be expanded...

Piety: You were never really religious or anything. However, it seemed that there might be gods (or god-like) beings out there, if The Temple of the Divine Word means something. If that's the case, you probably need to brush up on the religious matters of this world, or else you may be struck by lightning, or burnt up by a pillar of fire. Or maybe burnt up by a pillar of fire and lighting!

Pick 1:

[] Help Wanted, Someone Pious: Let's be honest. You are not a pious person and with the amount of work you have to do in order to kick the Frank Foundation into high gear, you probably will not have time for matters of faith. Why not you find and hire someone who will manage such faithful affairs for you? Chance of Success: 60% Cost: 25. Reward: A Piety Advisor.

[] In-depth Faith Study, The Temple of the Divine Word: Those priests and priestess who brought you here, what do they believe in and what are their dogmas? Maybe it is time for a quick look into their belief system? Chance of Success: 65% Cost: 10 Required: 1 Science/Engineering Team. Reward: Information about the belief system of The Temple of the Divine Word.

[] Invitation for Preaching: Well, The Temple of the Divine Word has brought you all here and your employees are not too happy about that. Why not have them take responsibility for this mess by trying to fix it? Well… the morale problem at the very least. The summoning part might not be possible at this time… Chance of Success: 80% Cost: 5. Reward: Employee shock penalty reduced by 5, random stuffs.

Personal: You have very little free time before and with this situation, your free time will be even more limited! However, you will be able to squeeze out a bit of time for yourself and others, so might as well try to figure out what to do with your free time…

Pick 1:

[] Movie Nights!: You have a large LCD TV in one of the more spacious rooms and you have a nice collection of movies on your network, for SOME reason. Why not organize some movie nights to pass the time and take all of your minds off the situation at hand… Chance of Success: 80% Reward: Employee shock penalty reduced by 5, random stuffs.

[] Organize Your Computer: Your personal computer is disorganized and filled with documents, PDFs, pictures, programs, and a lot more stuff of various kinds. Why not take this time to clean up a bit? Chance of Success: 90% Reward: Your computer is more organized, Random stuffs.

[] Friday Fun Games Fun!: There is a number of associated computer games on your network for SOME reason. And you have a computer network. Why not organize some gaming nights to pass the time and releasing some stress by losing at some games? Chance of Success: 80% Reward: Employee shock penalty reduced by 5, random stuffs.

=====

This took a lot longer than I thought. Please use the plan format. The character sheet and the Company organization sheets will be made soon… And please excuse the formatting: I'm using my phone for posting this post.
 
[X] Plan Ghost
Pick 1:

[X] Clear Out a Mine: Speaking with one of the Sisters of the Mace revealed to you that the abandoned mines might have something nice still inside of it, but they might be occupied by some nasties that needs clearing out. Sending in a group of warriors inside to clear things out would be required before you can safely send in the science teams… Chance of Success: 70%. Cost:10. Required: 1 Sisters of the Mace group. Reward: A cleared out, not busy mine for further use and development, random loot.

Diplomacy: At the very least, you have some experience with reasoning with people with words, as part of your duties in attracting new customers and clients. However, in an unknown land filled with potential friends and lots more potential enemies, that skill will need to be developed higher very quickly, or else you and your company will be in hot water very quickly...


[X] Meet the army!: You have noticed a small group of significantly armed, armored, and uniformed group of soldiers gathered around a number of shacks just outside the village. They must be soldiers for some sort of army, stationed here to guard this important village. Maybe you should talk with them to see who are they?
Chance of Success: 60%. Reward: Established contact with the local garrison of Leofarinia's armed forces.

Stewardship: You were gifted with some money by the temple your war-chest, but it's clear that you will need many times more than that in order to complete the reason why you and the Foundation were brought here. Unfortunately, the Temple of the Divine could not spare any more money for free, so you would need to figure out how to raise the money yourself. At least you do not need to get all of the money right now, just part of it.

Pick 1:


[X] Rooms available for rent, cheap!: The headquarters does have plenty of spare rooms not in use for now. Why not rent some of them out to people of good character at a cost? It should help shore up finances in a way, but you should also be careful about letting wolves into the flock... Chance of Success: 65%. Upkeep: 10. Reward: Income +20.

Intrigue: Like with military affairs, your only experience with spying and all of the such are from video games and spy movies. While you are certain that you are in no real danger right now, you probably need someone well-learned in espionage sooner or later, probably sooner...

Pick 1:

[X] Help Wanted, A Personal Agent of the Shadows +1!: You would definitely need someone more experienced in this matter, since the consequences of failure for anything intrigue would be embarrassing at best, deadly at worst. Why not you go look around for a spy or private agent? Chance of Success: 50% Cost: 30. Reward: An Intrigue Advisor.

Learning: Knowledge is power, as it is always said. And to gain knowledge is to learn and conduct research. The Frank Foundation is a research company that really likes to learn and that is a good thing for you are sure that you will need to do a lot of research to make sure you all get out of this situation alive and well!

Pick 2:

[X] Help Wanted, a Personal Assistant (Hunchback Not Required.): While you are sure that your researching capabilities are fine enough at this point, having more capacity will not hurt. And who knows? Maybe you can find someone special. You will endeavor to find a suitable assistant to manage your research projects. Chance of Success: 50% Cost: 30. Reward: A Learning Advisor.


Piety: You were never really religious or anything. However, it seemed that there might be gods (or god-like) beings out there, if The Temple of the Divine Word means something. If that's the case, you probably need to brush up on the religious matters of this world, or else you may be struck by lightning, or burnt up by a pillar of fire. Or maybe burnt up by a pillar of fire and lighting!

Pick 1:

[X] Help Wanted, Someone Pious: Let's be honest. You are not a pious person and with the amount of work you have to do in order to kick the Frank Foundation into high gear, you probably will not have time for matters of faith. Why not you find and hire someone who will manage such faithful affairs for you? Chance of Success: 60% Cost: 25. Reward: A Piety Advisor.

Personal: You have very little free time before and with this situation, your free time will be even more limited! However, you will be able to squeeze out a bit of time for yourself and others, so might as well try to figure out what to do with your free time…

Pick 1:

[X] Movie Nights!: You have a large LCD TV in one of the more spacious rooms and you have a nice collection of movies on your network, for SOME reason. Why not organize some movie nights to pass the time and take all of your minds off the situation at hand… Chance of Success: 80% Reward: Employee shock penalty reduced by 5, random stuffs.
 
I have also noticed your questions above and will try to answer them asap. If you have anymore questions, ask now.
 
[X]Plan: Basic Beginnings
-[X] Clear Out a Mine
-[X] Your new neighbors!
-[X] Foraging for Food and Cash
-[X] Help Wanted, A Personal Agent of the Shadows +1!
-[X] Magical Studies I
-[X] Mine Explorations, the Safe Option
-[X] Invitation for Preaching
-[X] Movie Nights!
 
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[X] plan New world trauma

[X] Clear Out a Mine: Speaking with one of the Sisters of the Mace revealed to you that the abandoned mines might have something nice still inside of it, but they might be occupied by some nasties that needs clearing out. Sending in a group of warriors inside to clear things out would be required before you can safely send in the science teams… Chance of Success: 70%. Cost:10. Required: 1 Sisters of the Mace group. Reward: A cleared out, not busy mine for further use and development, random loot.
-[x] personal bonus

[X] Your new neighbors!: Your company is in a new location, with many new people to meet and to talk to! After all, you happen to be their new hero; shouldn't you at least have the courtesy of introducing yourself? Maybe they will help you out in various ways...
Chance of Success: 80% Reward: Established contact with the surrounding Village of Greenhill

[X] Foraging for Food and Cash: While the area is mostly hills and bushes, there might be some edible or otherwise useful plants to dig up and gather for extra money. Hire a guide or herbalist from the Village and see what you can find. Chance of Success: 70%. Upkeep: 10. Reward: Income +15, random stuffs

[X] Into the Inn for Inn-formation: You figured that the local watering hole that is the village inn might be a good place for information, thanks to how many people are gathered there and how well does alcohol loosen up lips. Why not you go down there to see what kind of rumors and tidbits you can find? Chance of Success: 75%. Cost: 5. Reward: Random Pieces of Information


[X] Learn about the World: You are in a new world, one that is relatively fresh, unexplored, and, most of all, completely unknown to you and your company! To better survive and thrive in this world, you should assign a team or two to go out into the world, do some studies, and gather knowledge about the world. Chance of Success: 75% Cost: 20. Required: 1 Science/Engineering Team Reward: Knowledge about a subject of choice, random stuffs.
-[x] World History Thus Far: What is this world's past and present like, and what could you speculate about it's future?
-[x] Other-Species Studies, Bunny-people: Study the traits and culture of the human-like species with bunny ears and fur!

[X] Invitation for Preaching: Well, The Temple of the Divine Word has brought you all here and your employees are not too happy about that. Why not have them take responsibility for this mess by trying to fix it? Well… the morale problem at the very least. The summoning part might not be possible at this time… Chance of Success: 80% Cost: 5. Reward: Employee shock penalty reduced by 5, random stuffs

[X] Friday Fun Games Fun!: There is a number of associated computer games on your network for SOME reason. And you have a computer network. Why not organize some gaming nights to pass the time and releasing some stress by losing at some games? Chance of Success: 80% Reward: Employee shock penalty reduced by 5, random stuffs.
 
We also got our personal bonus to add to one action....

And you forgot to roll for our protagonist status!
 
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