Granting noble titles and positions to worthy people is something Athene can do and has done in the past as rewards, but there are advantages to being an "independent" party, and it is possible that granting a noble title to you might not fit into her plans. More intrigue actions needed to investigate this.nice too see you back!
look like we might want to put some effort too rebuild some of those forces.
good to know the middle ground is being pushed back while we are holding of the horns.
might be a trap but likely not.
also am i hearing a noble titel in the air??
have we even met one noble like person in this quest yet?
It will certainly help in replenishing your army and then some. Maybe you will attract something more exotic or unique...Glad to be back. Promotions, excellent. Takes the sting out of the losses.
I think the 285 wealth should help us with replacing those losses, no?
We may haed freed a livel but not the wole dungeon! But otherwise good idea! We can use that space as our lab, and others things!So, what are the odds we can ask for the underground "dungeon" as a reward for what we did in the war. They cleaned it out so besides being a cool building they can't use it. We can sell it as having a private place to do experiments secure from spies
Also, there were several more underground levels that were hidden, that was set up as a doomsday bunkerWe may haed freed a livel but not the wole dungeon! But otherwise good idea! We can use that space as our lab, and others things!
"Speaking of enemy commanders," Georgia said. "Princess Athene did send out a follow up letter recently to us and a several others. Within the letter addressed to us specifically, she neglected to mention, in that previous letter, that Catyla Fe Myla, the former Xelmian commander for the Invasion's Middle Front, was not among the dead when Athene struck the Middle Front and shattered them like glass. Considering Asalya the Xelmian Whore's distaste for extreme failure and the Xelmian's hostile attitude against cowardice, Athene speculated that Catyla is somewhere in Leofarinia, hiding. As a result, there is a significant bounty for her death and a much larger one for her capture.If we get the chance to choose the battlefield, setting up a flanking maneuver to block them in and slaughter them with arrows seems to be a good bet.
Otherwise focus on rooting them out of the North. We've got the resources, we've got the capability, we should do it. If we can take our enemy commander that would be ideal.
well, time for the Red Knives to earn their bonuses. They earned their pay a looooong time ago."Speaking of enemy commanders," Georgia said. "Princess Athene did send out a follow up letter recently to us and a several others. Within the letter addressed to us specifically, she neglected to mention, in that previous letter, that Catyla Fe Myla, the former Xelmian commander for the Invasion's Middle Front, was not among the dead when Athene struck the Middle Front and shattered them like glass. Considering Asalya the Xelmian Whore's distaste for extreme failure and the Xelmian's hostile attitude against cowardice, Athene speculated that Catyla is somewhere in Leofarinia, hiding. As a result, there is a significant bounty for her death and a much larger one for her capture.
Maybe we should partake in the hunt sometime..."
Thinking in a little more detail about out our immediate needs though, considering the way the archers responded to being equipped with assault rifles I think we should reconsider our re-arming plans. It's apparent that assault rifle groups are probably better to be recruited from basic spear men and swordsmen, as they have the athleticism needed for basic infantry. Additionally, do we have bayonets developed? If we are recruiting from spearmen anyway we might as well include the bayonet as last resort - especially since we are likely to run into resupply issues on the battleflield, so allowing them to switch back to melee combat is probably important.
Meanwhile we should probably be re-equipping the archers with sniper rifles, since apparently the archers are more suited to firing from fixed locations at a distance. Massed sniper rifles will also be very effective from fortifications, so it will flow into the future development of combat.
From that it seems to me that what we want to do next turn is to primarily re-equip spearmen with assault rifles, add bayonets, and probably equip at least one archer unit with sniper rifles to see how well they perform as a combat unit (instead of the intelligence unit we have currently armed with sniper rifles).
Also, I think people need to rethink a bit on what kind of gas we have. As I recall we basically developed mustard gas, not any of the more complicated nerve agents, etc. So really this is like WWI gas, which means it's really still merely a tactical weapon, not a strategic one. It's not a WMD yet. Of course, it is a terror weapon, and frankly that's what it is primarily good for, to cause the enemy to panic. It's actually not the most effective killer. And there is the concern of what could develop from it, but we basically made that choice when we developed it.
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Concerning our future battles, basically it seems we will have two main options:
1: Lift the siege in the Northern Front
2: Try to cut off and destroy the Southern army.
Lifting the siege is probably the simpler of the two, and could potential be turned into a slaughter where we attempt to annihilate the Xelmians army, which would be a useful goal in and of itself to making them no longer a threat. This would probably mean the deployment of our machine guns, most of our heavy hitters, and we should consider the use of gas (as attacking a fixed target like the siege camps is the easiest use of gas).
The Southern Army is both more tempting, but also more dangerous. Since they are the "swift" moving part of the army, I'm guessing that they are primarily cavalry, maybe supported by some light infantry and light siege weapons. That means that using our machine gun down there is pretty risky. We can't depend on mobility. Plus, they might not be willing to give us direct battle.
Though that does open other possibilities. If they really are cavalry heavy, then they must need a lot of fodder. The Southern areas are primarily grasslands right? That's why their speed based campaign even works down there, the number of defensible positions are low. So... what if we just burn the grasslands?
Basically, the mission there would be an expanded version of the harassment campaign we have done so far. Cut off the supply trains, destroy their supply camps, burn the grasslands between their army and the Xelmian border (so basically the areas they have already devastated and have been abandoned by the Lotharians). Then if there are any important choke points between the Xelmian border and the army, construct redoubts, fortifications, and basically try to cut them off from any resupply. Forcing the Xelmians to either continue their invasion in the south (getting further away from reinforcements), or endure starvation, or attempt to fight their way back through the burnt out grasslands to re-establish their supply lines.
So, what are the odds we can ask for the underground "dungeon" as a reward for what we did in the war. They cleaned it out so besides being a cool building they can't use it. We can sell it as having a private place to do experiments secure from spies
We may haed freed a livel but not the wole dungeon! But otherwise good idea! We can use that space as our lab, and others things!
Also, there were several more underground levels that were hidden, that was set up as a doomsday bunker
So if we seal most of the exits but one, set up a basic guard there, ostensibly as a means of "protecting people" from the thing but also to charge admission-- "If you can't spare X wealth / don't have at least 2X wealth in gear / etc. you really shouldn't be going down there."More likely, you would be flooded with adventure and treasure seekers, after all things that dangerous must have some value