Interlude: The Frank Foundation’s First Fight, part 3
The Frank Foundation's First Fight: Northern Front Results
--[X] Ambush Convoys (65% Chance, Cost: 1 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Veteran Storm-Riders Fast Cavalry
---[X] Veteran Foundation Archers x2
---[X] Veteran Foundation Swordsmen x2
---[X] Basic Foundation Spearmen x2
(Increased chances to 77%)
1D100 => 93 + 5 (Organized Forces) + 5 (Planning Sessions) + 3 (Movies) = 106
The poor Xelmians probably don't know what happened, but you do know, since it was your forces that have organized this entire ambush from the start. For about twelve days, your forces have ambushed and attacked various supply and loot convoys traveling to and from the Xelmian Northern Front with near complete impunity. They have stolen supplies, burned supplies, and liberated both loot and prisoners with relatively little resistance until the twelfth day, which is the day that your ambushing forces decide to call it a victory and left without incurring further wrath from the Xelmians. The Storm-Riders are particularly important for the operation since their relatively higher speeds and strength means that they can strike at relatively smaller or less guarded convoys and retreat before the responding Xelmian forces could counter attacked.
You are a bit astonished how would the largest army within the region could have left their supply lines relatively unguarded. You have two theories why is this so. Theory number one is that they are more pressured for actual troops to fight on the front-line than they have anticipated, which means fewer guards to guard the supply lines and camps. The other theory is that the Xelmians are too arrogant that think of the possibility that anyone would attack the supply lines that deeply within their newly conquered territory, nor that an attack from your Foundation will be coming at them from the southern end. Either theory could be quite true and it is possible that both are true at the same time. Regardless, your forces actions have slowed down the Xelmian invasion by a noticeable degree, enough to bring succor to the besieged Leofarinians...
Critical Success: Your ambush forces have inflicted serious damage on the Xelmian supply lines, causing a more significant slowdown in the Xelmian invasion than previously anticipated and granting the besieged Leofarinians relief…
(Strength Change: +6 Leofarinia, -10 Xelma)
Casualties: 1D100 => 36
Casualties were light and were well within acceptable levels, thanks to the expertise of everyone involved within the ambush forces and careful planning. Your ambush forces targeted relatively undefended convoys and avoided anything too well-guarded. The only casualties occurred within this operation is when the ambush group targeted a treasure convoy carrying a sizable load of valuable treasure to be used to find the ongoing Xelmian Invasion. The convoy was better-guarded than all of the other convoys, but the lure of plunder and the significant threat that the treasure posed when used to hire stronger mercenaries was too much to ignore.
The convoy was successfully plundered, but a group of your spearmen were cut down by a group of Xelmian knights that were guarding the convoy…
(Units lost: 1 Basic Foundation Spearmen group)
Loot: 1D100 => 37
The amount of treasure and wealth gained from this operation, while was significant, was not to the projected level you are expecting, even though the objective was not exactly plunder. Most of the plundered loot from the convoys was food and other less valuable, but still essential, supplies. All of those items was given to the besieged Leofarinians in exchange for a modest bounty. Most of the valuable plunder gained from this operation was from that treasure convoy raid. The plunder was not limited to the chests of gemstones and jewelry. The fine weapons and armor that was still intact and in good shape were taking from the dead Xelmian knights after the raid and was added to the loot pile. The amount of wealth added to your treasury was still quite large after you have gave your fighters a bonus for a job well done…
(Wealth: +28)
--[X] Raid Camps (55% Chance, Cost: 1 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Veteran Stone-Breaker Berserkers
---[X] Veteran Golden Wolves Berserkers
---[X] Copper Archer Statues
---[X] Veteran Foundation Spearmen x3
---[X] Basic Foundation Spearmen x2
(Increased chances to 71%)
1D100 => 26 + 5 (Organized Forces) + 5 (Planning Sessions) + 3 (Movies) = 39
The raids of the Xelmian camps, while successful in damaging the Xelmian war effort, did not go as smoothly as the raids on the convoys. It started out smoothly enough as your raiders targeted poorly defended camps and supply depots while avoiding fortified or relatively well-guarded ones. This had an obvious detrimental effect on the Xelmian war-effort.
However, during their last raid of the operation, your raiders stumbled upon a secret Xelmian Blood Summoning ritual in progress. These rituals differ from the standard summoning rituals you have been doing all this time by the fact that a fresh sacrifice is added to the ritual process. This time, the Xelmians sacrificed a large group of Leofarinian prisoners and slaves to fuel their efforts to summon a very powerful divine creature to crush a particularly stubborn Leofarinian citadel of their choosing.
You raiders successfully interrupted the ritual before the process is complete, but the ritual has progressed far enough that something was summoned anyway. What came out was a Divine Skeletal Dragon that proved to be quite dangerous. It took your raiding forces more than fifteen minutes to destroy the rampaging construct of dragon bone and divine energy by inflicting enough damage to the bone structure that a sharp blow to the skull have caused the whole construct to fall apart, never to move again. Credit for the kill goes to your two berserk groups, whose weapons proved very useful in combating the beast.
Fortunately, the fight has killed off all remaining Xelmians within that particular camp, so there was absolutely no resistance as your raiders looted the camp clean and slipped back into the darkness back home…
Success: Your raiding forces has conducted a series of raids on several camps and supply depots within an area, damaging the Xelmian war efforts and stopping the Xelmians from summoning a powerful divine creature.
(Strength Change: +5 Leofarinia, -5 Xelma)
Casualties: 1D100 => 42
That Divine Skeletal Dragon seemed to be quite powerful and deadly, if the report on the dead were any indication. A whole four groups of fighters killed, and all during the fight with the divine creature and all caused by the same divine creature. Some were killed by stomping, others by being torn apart by those fangs, and some by methods you can't comprehend. The survivors remarked that there wasn't enough remains to bury the bodies, so the bits and pieces were thrown into a campfire that was their pyre…
(Units lost: 2 Basic Foundation Spearmen groups, 2 Veteran Foundation Spearmen groups)
Loot: 1D100 => 61
If there was a silver lining to the almost-blotched raid on the summoning camp, is that the plunder gained from the camp itself outshone the plunder gathered from the previous raids. In addition to the respectable quantities of treasure and intact equipment that'll be thrown into the treasury, a large quantity of summoning supplies was gathered, including a Major Summoning Enhancer Scroll that was probably intended for the ritual. Hopefully you can put it to better use than the Xelmians.
In addition to all of that, the bones from that Divine Skeletal Dragon was also taken as well. The remains of divine creatures were said to have very useful quantities to them, as told to you by the Sisters Initiates that had appraised the bones. As a consequence, they have significant applications to them. Some of those applications are summoning related, other applications are purely commercial in nature. A full report of those applications will be compiled in time…
(Wealth: +20)
(Major Summoning Enhancer Scroll obtained.)
(Divine Skeletal Dragon Bones obtained.)
(New Actions Unlocked.)
--[X] Steal Logistics Animals (55% Chance, Cost: 3 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Basic Agents x2
---[X] Company Van
(Increased chances to 60%)
1D100 => 81 + 3 (Movies) = 84
Operating on the lessons learned from the failure that has occurred last month and under the cover of all of the chaos going about the region, some of which caused by you and your forces, your agents easily succeeded in their mission to steal away as many horses, cattle, and other useful beasts of burden away from the Xelmian army. In fact, your agents have stolen away almost three times the amount of animals that was taken during last month's operations combined. Like what happened last month, the success has a measurable impact on the morale and effectiveness of the Xelmian war efforts on the northern front.
Adding insult to injury, your agents also have managed to steal away Princess Asalya's prized milk cow that she keeps for a fresh source of milk and cheese, which is rumored to be among the best cheese in Xelma. Now, the milk cow will be providing milk and fine cheese to the Leofarinian army…
Success: A significant amount of logistics animals were stolen from the Xelmian army and transferred over to the Leofarinian army by your agents, weakening the Xelmians while strengthening the Leofarinians.
(Strength Change: +6 Leofarinia, -6 Xelma)
Casualties: 1D100 => 21
After what happened last month, your agents made sure they are not caught and killed. And it seems that fortune is on their side this time, as no one died on this mission.
(No units lost.)
Loot: 1D100 => 50
Like before, most of the animals were turned over to the Leofarinian Army for their war effort. However, they did cough up a reward bounty for the animals you have liberated from Xelmian hands. They also allowed you to keep a few horses for whatever need you have…
(Wealth: +12)
(General-Purpose Horses gained!)
(New Actions Unlocked)
------
The middle front results are coming up soon.
--[X] Ambush Convoys (65% Chance, Cost: 1 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Veteran Storm-Riders Fast Cavalry
---[X] Veteran Foundation Archers x2
---[X] Veteran Foundation Swordsmen x2
---[X] Basic Foundation Spearmen x2
(Increased chances to 77%)
1D100 => 93 + 5 (Organized Forces) + 5 (Planning Sessions) + 3 (Movies) = 106
The poor Xelmians probably don't know what happened, but you do know, since it was your forces that have organized this entire ambush from the start. For about twelve days, your forces have ambushed and attacked various supply and loot convoys traveling to and from the Xelmian Northern Front with near complete impunity. They have stolen supplies, burned supplies, and liberated both loot and prisoners with relatively little resistance until the twelfth day, which is the day that your ambushing forces decide to call it a victory and left without incurring further wrath from the Xelmians. The Storm-Riders are particularly important for the operation since their relatively higher speeds and strength means that they can strike at relatively smaller or less guarded convoys and retreat before the responding Xelmian forces could counter attacked.
You are a bit astonished how would the largest army within the region could have left their supply lines relatively unguarded. You have two theories why is this so. Theory number one is that they are more pressured for actual troops to fight on the front-line than they have anticipated, which means fewer guards to guard the supply lines and camps. The other theory is that the Xelmians are too arrogant that think of the possibility that anyone would attack the supply lines that deeply within their newly conquered territory, nor that an attack from your Foundation will be coming at them from the southern end. Either theory could be quite true and it is possible that both are true at the same time. Regardless, your forces actions have slowed down the Xelmian invasion by a noticeable degree, enough to bring succor to the besieged Leofarinians...
Critical Success: Your ambush forces have inflicted serious damage on the Xelmian supply lines, causing a more significant slowdown in the Xelmian invasion than previously anticipated and granting the besieged Leofarinians relief…
(Strength Change: +6 Leofarinia, -10 Xelma)
Casualties: 1D100 => 36
Casualties were light and were well within acceptable levels, thanks to the expertise of everyone involved within the ambush forces and careful planning. Your ambush forces targeted relatively undefended convoys and avoided anything too well-guarded. The only casualties occurred within this operation is when the ambush group targeted a treasure convoy carrying a sizable load of valuable treasure to be used to find the ongoing Xelmian Invasion. The convoy was better-guarded than all of the other convoys, but the lure of plunder and the significant threat that the treasure posed when used to hire stronger mercenaries was too much to ignore.
The convoy was successfully plundered, but a group of your spearmen were cut down by a group of Xelmian knights that were guarding the convoy…
(Units lost: 1 Basic Foundation Spearmen group)
Loot: 1D100 => 37
The amount of treasure and wealth gained from this operation, while was significant, was not to the projected level you are expecting, even though the objective was not exactly plunder. Most of the plundered loot from the convoys was food and other less valuable, but still essential, supplies. All of those items was given to the besieged Leofarinians in exchange for a modest bounty. Most of the valuable plunder gained from this operation was from that treasure convoy raid. The plunder was not limited to the chests of gemstones and jewelry. The fine weapons and armor that was still intact and in good shape were taking from the dead Xelmian knights after the raid and was added to the loot pile. The amount of wealth added to your treasury was still quite large after you have gave your fighters a bonus for a job well done…
(Wealth: +28)
--[X] Raid Camps (55% Chance, Cost: 1 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Veteran Stone-Breaker Berserkers
---[X] Veteran Golden Wolves Berserkers
---[X] Copper Archer Statues
---[X] Veteran Foundation Spearmen x3
---[X] Basic Foundation Spearmen x2
(Increased chances to 71%)
1D100 => 26 + 5 (Organized Forces) + 5 (Planning Sessions) + 3 (Movies) = 39
The raids of the Xelmian camps, while successful in damaging the Xelmian war effort, did not go as smoothly as the raids on the convoys. It started out smoothly enough as your raiders targeted poorly defended camps and supply depots while avoiding fortified or relatively well-guarded ones. This had an obvious detrimental effect on the Xelmian war-effort.
However, during their last raid of the operation, your raiders stumbled upon a secret Xelmian Blood Summoning ritual in progress. These rituals differ from the standard summoning rituals you have been doing all this time by the fact that a fresh sacrifice is added to the ritual process. This time, the Xelmians sacrificed a large group of Leofarinian prisoners and slaves to fuel their efforts to summon a very powerful divine creature to crush a particularly stubborn Leofarinian citadel of their choosing.
You raiders successfully interrupted the ritual before the process is complete, but the ritual has progressed far enough that something was summoned anyway. What came out was a Divine Skeletal Dragon that proved to be quite dangerous. It took your raiding forces more than fifteen minutes to destroy the rampaging construct of dragon bone and divine energy by inflicting enough damage to the bone structure that a sharp blow to the skull have caused the whole construct to fall apart, never to move again. Credit for the kill goes to your two berserk groups, whose weapons proved very useful in combating the beast.
Fortunately, the fight has killed off all remaining Xelmians within that particular camp, so there was absolutely no resistance as your raiders looted the camp clean and slipped back into the darkness back home…
Success: Your raiding forces has conducted a series of raids on several camps and supply depots within an area, damaging the Xelmian war efforts and stopping the Xelmians from summoning a powerful divine creature.
(Strength Change: +5 Leofarinia, -5 Xelma)
Casualties: 1D100 => 42
That Divine Skeletal Dragon seemed to be quite powerful and deadly, if the report on the dead were any indication. A whole four groups of fighters killed, and all during the fight with the divine creature and all caused by the same divine creature. Some were killed by stomping, others by being torn apart by those fangs, and some by methods you can't comprehend. The survivors remarked that there wasn't enough remains to bury the bodies, so the bits and pieces were thrown into a campfire that was their pyre…
(Units lost: 2 Basic Foundation Spearmen groups, 2 Veteran Foundation Spearmen groups)
Loot: 1D100 => 61
If there was a silver lining to the almost-blotched raid on the summoning camp, is that the plunder gained from the camp itself outshone the plunder gathered from the previous raids. In addition to the respectable quantities of treasure and intact equipment that'll be thrown into the treasury, a large quantity of summoning supplies was gathered, including a Major Summoning Enhancer Scroll that was probably intended for the ritual. Hopefully you can put it to better use than the Xelmians.
In addition to all of that, the bones from that Divine Skeletal Dragon was also taken as well. The remains of divine creatures were said to have very useful quantities to them, as told to you by the Sisters Initiates that had appraised the bones. As a consequence, they have significant applications to them. Some of those applications are summoning related, other applications are purely commercial in nature. A full report of those applications will be compiled in time…
(Wealth: +20)
(Major Summoning Enhancer Scroll obtained.)
(Divine Skeletal Dragon Bones obtained.)
(New Actions Unlocked.)
--[X] Steal Logistics Animals (55% Chance, Cost: 3 Wealth, +5 Leofarinia, -5 Xelma, Moderate Loot)
---[X] Basic Agents x2
---[X] Company Van
(Increased chances to 60%)
1D100 => 81 + 3 (Movies) = 84
Operating on the lessons learned from the failure that has occurred last month and under the cover of all of the chaos going about the region, some of which caused by you and your forces, your agents easily succeeded in their mission to steal away as many horses, cattle, and other useful beasts of burden away from the Xelmian army. In fact, your agents have stolen away almost three times the amount of animals that was taken during last month's operations combined. Like what happened last month, the success has a measurable impact on the morale and effectiveness of the Xelmian war efforts on the northern front.
Adding insult to injury, your agents also have managed to steal away Princess Asalya's prized milk cow that she keeps for a fresh source of milk and cheese, which is rumored to be among the best cheese in Xelma. Now, the milk cow will be providing milk and fine cheese to the Leofarinian army…
Success: A significant amount of logistics animals were stolen from the Xelmian army and transferred over to the Leofarinian army by your agents, weakening the Xelmians while strengthening the Leofarinians.
(Strength Change: +6 Leofarinia, -6 Xelma)
Casualties: 1D100 => 21
After what happened last month, your agents made sure they are not caught and killed. And it seems that fortune is on their side this time, as no one died on this mission.
(No units lost.)
Loot: 1D100 => 50
Like before, most of the animals were turned over to the Leofarinian Army for their war effort. However, they did cough up a reward bounty for the animals you have liberated from Xelmian hands. They also allowed you to keep a few horses for whatever need you have…
(Wealth: +12)
(General-Purpose Horses gained!)
(New Actions Unlocked)
------
The middle front results are coming up soon.