Creation's Re:Creation (Riot God Quest)

Voting is open
[X] Creation of Glory Magic
-[X] Authored Act
Glory Magic is a form of Magic which draws on the power present in a beings Soul. By channelling the power inherent in their Soul, the body is passively enhanced, becoming stronger, tougher, having a hardier constitution and greater vitality, allowing them to weather disease and endure age more gracefully, and their reflexes, perception, and dexterity improve, allowing for a single warrior to keep track of and match an entire group of foes in combat, or pin a distant foe to a wall with a thrown spear, and enhances the mind to be able to process all this information and make swift tactical decisions on the battlefield. When actively channelled, Glory Magic allows its users to create golden Constructs, based upon the image the user has in their mind at its creation, be it additional arms, a pair of functional wings, or a spear as sharp as any they have wielded, but they fade a mere handful of seconds after leaving contact with their creator. Training in the use of Constructs can allow for the development of a wide variety of techniques.

The Soul is strengthened through the collection of information, whether it be learning from a book, the memory of a hard days work, or a first kiss, these details (henceforth called Deeds) empowering the soul with their weight, and allowing for greater strength to be drawn from Glory Magic, whether it be greater passive enhancements or larger and stronger Constructs. Greater Deeds, such as single-handedly besting an army, or slaying a great beast, hold more weight, and therefore, give more power to the Soul of the user.

In the event a Necromancer uses their magic to siphon Deeds from the Soul of one being into that of another, the process inherently twists and corrupts the beings Glory Magic, turning it into Vile Magic, the Golden Light of Glory replaced with a dark, sickly purple, and the passive enhancements and Constructs become unstable, the imbalance in attributes causing those so empowered to become clumsy, prone to breaking objects due to lacking the dexterity to control their strength, or themselves, due to lacking the reflexes to avoid slamming into walls when running at full speed. Their Constructs, too, do not form correctly, rather than the finely shaped tools of a Glory Magic practitioner, a Vile Magic user can only form blunt clumps of power, bludgeons and oversized claymores the most delicate their stolen power can manage.

[X] Divine Act: Skii descends upon the mortal world as a cloaked figure, his body underneath made of pure starlight, and trains Prentis and his followers in the ways of battle, adventuring, wilderness survival, the definitions of Glory, and how to use Glory Magic. Just before he leaves, he warns his followers of the dark depredations of Necromancy, and blesses Prentis's followers with a streak of Gold in their fur, to symbolise their connection to him.

Supported Acts:
[X] The High Priest
Trade?
 
Authored
[X] Just A Simple River
The peninsula would come to be filled with green as grass and shrooms grew, small and great. Iam Yor Tul had dwelt in the northern mountains and as the mortals grew he watched them grow and adapt. They had become more thens simple beasts and through their own way grew to create their own from their rocky hides they made golems and the foxes made their own cloth from the grass which grew. He looked for a way to bring succour and so through it grant the northern and the southern folk a means to traverse and know of each other in greater ways.

So to the Forge of the Everflames he travelled and asked for a mighty tool that would full-fill his desire, a hammer forged great and strong. With it he returned to the north and found the tallest of the mountains. With a mighty strike the mountain cracked in half and from it sprung water like crystal. A waterfall that poured and from it came a vibrant lake the filled the valley and began to spill, trickling in streams. Until a triumphant river would emerge, pouring down the mountains. With his hammer he struck the earth as the water flowed creating the lakes and the bends in the river which winded across the land.

A grand river that would connect all of the land, so that each could traverse the peninsula with ease.

[X] Divine Act: Appear before the Fox Spirits and entice them to learn, for they already have began to learn the art of weaving. From the tall grass they have begun to make clothes and so Iam Yor Tul would teach them, what delicate hands could make. To gather twigs and to gather grass, for with it they may learn to build spiralling homes. To cut the grass which grew at the rivers edge and to let the sun dry it before they could make boats to traverse the rivers and the coast.

Supported
[X] Earth Magic (Greater Act)
@BrainyPicker

[x] Cotten Clouds Reef
@WallFlower

[X] The High Priest
@alexthealright
 
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I said earlier that I would post this plan. And I don't have much time today.
So I will be very quiet for a while.

Authored
[x] Cotten Clouds Reef
The Lady in the Foamdress dismayed as the people on land rejoiced at rivers streaming into the ocean. For dead and trash landed into the ocean dirtying her into her gorgeous foam dress.

And thus the Tiania came up to the coast and planted seeds of clouds in the mouths of the rivers, the bays and the deltas.
And then She commanded them "Grow up, clean the water and spread your seeds" and the clouds took form and began to eat the residue that came from the coasts and the shores. And she rejoiced for the oceans were clean again.

But then she looked upon the sea of white and declared them unfashionable. And she made many types of shells and filled each with a boneless creature with a different shade and color of blood in their veins.
And some she told to hunt and fight do that the clouds will be dyed, while she told others to use instinctual wild magic to shape the clouds to build homes, hide or eat the clouds themselves.

And each of the Mollusks was given the choice to stick to their home of birth or to grab a piece of cloud and ride the ocean streams in search for a new home with less competition, because the foam lady hoped to spread the clouds to any other places where dirty waters flowed into the oceans where she swam.

And thus snails, squids, oysters and many other types of mollusks began to shape the clouds into a myriad of shapes they competed for territory and food.
Which made the reefs change from season to season and year to year and always be trendy and fashionable. And any who came from outside would soon find themselves competing with the natives for whatever they wanted to plunder.

And Tiania looked upon her work and declared it fashionable.

As for my Divine act
-[X] Gifting Cloud
As she finished The Foam Lady realized that one thing left to do. for the land dwellers didn't know of the riches below the sea.
Thus Tiania swam through the waters around the coastlines and sang to the people about the clouds below and the challenge it required to acquire it's treasures.
Those who could display those treasures would surely have proven their abilities and those who were gifted these clouds could surely feel safe in the commitment the other was showing them. Surely the shadows will be a little less scary if you huddle together covered by fashionable clouds if you have that knowledge someone was able to obtain the clouds for you. Especially if that someone understood your tastes and willing to oblige you.

The Lady sang as she showed off her FoamDress.

Support
[X] Just A Simple River
@gracnieumierac

[X] Everybody Wants a Box of Chocolate
@Andre Chaos
[X] Earth Magic (Greater Act)
@BrainyPicker

[X] Zavar (Emotion-Eaters)
-(omake reward?)
@EclipsedStar
 
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[X] The Umbral Hosts
-[X]authored act
The umbral hosts are spirits of leadership and feilty empowered by Damn you svto gather great warhosts of spirits in order to fight eachother. But as spirits cannot wage war in the immateria they must fight their wars via proxy.
As such these umbral hosts will gather their spirits and seek out any magi, wizard or necromancer. They will then test these magicians. The umbral hosts will swear feilty to any who pass their tests and help them with whatever their ruler wishes to do. If these rulers stop acting in accordance to Damn you svs wishes the umbral host will break their bonds by the power granted to them by Damn you sv and leave to find a new lord to join.

Though there is variance in what the umbral host will consider a good ruler they will often value things like: Leadership, trust, magical skill and piety towards

[X] Divine act: Damn you sv Supports The Umbral Hosts

[X] Bond 'Magic'
[X] "The cloth of the soul"
[X] Magicite Crystals
@Slykk1 Done
I'm up for trading votes with anybody for anything.
 
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Nemod slowly lifts the soul of his first creation, the first fox spirit who had been the prototype for the rest. Life-From-Dust had a good life, despite his various problems. Now though, he would have a chance to fix his error from the beginning.

A foxy grin split his face. Time to tweak some noses as well. War concerning the power of souls and followers wasn't his prerogative but the deaths upsetting the tended gardens were annoying. Too focused on the amounts being passed around and not the quality.

He stepped into the between and gathered the well worn souls the necromancers were using as power sources before calling together the representative forces of the first acts. From the representation of the Lifestar he traces the path of birth into the representation of Wild Magic for the realm of the living. Wild Magic to the representation of Necromancy to show the end of ones current life, the coming of death. Necromancy to the repesentation of Souls, for what comas after. Here he adds in paths for a scrubbing to happen while leaving in a connection to the burgeoning path of Glory. After all, should someone leave a deep enough grove in there soul with experience they should keep the talent right? His grin opens to show his teeth as he most to complete the circular cycle. Souls to the Lifestar. Death to Rebirth.

[X]Authored Act
[X] Reincarnation
Souls exist outside of life for a time as many memories of their previous life fade and only the most pertinent talents remain

Sported acts
[X] Creation of Glory Magic
[X] Temple of All Divine
[X] Fox Fortress Bathouse

EDIT: okay something got munched in there.
Divine act:
[x] Support reincarnation.

@Planetary Tennis small error, Nemod not Nomod
 
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I don't feel really good. Guess, I would go with my previous idea.

Authored:

[X] Everybody Wants a Box of Chocolate

Once upon a time, Annatar arrived at the Great Forge and created his new gift. The Bringer of Gifts went far and wide, where he found an oasis. He took the form of a big, gorgeous Rocacrustas and started to cultivate the land around the oasis, using his artifact to enable many interesting, unusual, and useful plants to grow. Annatar built a house and continued living like a mortal because he knew, through his divine providence, that a little group of Rocacrustas outcasts would stumble upon his domain. Annatar would shelter them from the rain outside, care for them, and allow them to stay in his house. They would inquire about his name and origins, but the gorgeous Rocacrustas would remain silent and only say: "You can stay in my house and help me cultivate the land. If you do so, I will reveal my name to you."

Thus, they became guests in the grand house of this peculiar Rocacrustas. Annatar taught them how to cultivate and utilize the numerous unusual plants of his lands. They worked and were rewarded based on their merit. As the year neared its end, on the final evening, the hospitable Rocacrustas gathered everyone in the grand hall of the house. There, he finally revealed his name and true nature, spoke about the gift, and departed the next day to disappeared without a trace. Now they had lands, house and artifact on their hands. The gift was delivered.

This artifact is a hollow light cube made of pinkish metallic substance. It has numerous carvings on the outside and nigh indestructible, capable also of mending itself while it is not fully destroyed. Only one side of the box doesn't have any carvings; it is smooth and can be opened to reveal an inner volume of one cubic meter. When something is placed inside this box and the lid is closed, the artifact becomes gilded, inert, and for some time cannot be opened. However, on each of the five carved sides, there is a little speck of pink color remains for some time. Person should push one of them or let the cube choose to push randomly by itself if nothing is chosen for a few hours.

There is one symbol on each of five sides with carvings, which stays pink: Grass; Bush; Tree; Mushroom; Vine. The cube becomes fully gilded after one of the symbols is pushed and inert for a time proportional to the complexity of the thing put inside, and based on its value. But at some point, probably after at least a few days, the lid will open, and the cube becomes pinkish again. Inside will lie a pile of identical 'seeds'. If one plants these in a suitable environment, they shall grow into whatever type of growing thing was chosen to be pressed, based on the thing put inside the cube. One can put random rocks inside this cube, close its lid and push Moss symbol on its side. And after a week of waiting they will get handful of spores for 'rocky' moss, at least in some sense.​

[X] Divine act: Thousand Blessings

Annatar will visit the dreams of desperate and lost people. In these dreams, he will introduce himself and offer to give the dreaming mortal a gift of passion. They can choose any occupation, skill, or area of knowledge to start finding excitement and joy in their pursuits. This gift does not make things easier or grant unnatural talent; it simply provides the ability to derive joy from their endeavors - it gives passion for something. The mortal can either accept the gift and apply it to some aspect of their life, refuse to never encounter Annatar again in their dreams, or request time to think. In the latter case, Annatar will return to them the following night, but only that night and bring his gift again. The only thing the Bringer of Gifts asks of mortals who accept his gift is to truthfully answer where their passion originated, about Annatar, the first time they are asked this question. He will not punish those who do not comply, but it is merely a request, as the Bringer of Gifts cannot revoke his offerings; it goes against his nature.

(Can I do this one? It isn't too big?)​

Support:

[X] Fox Fortress Bathouse
By @Ghost in the sun

[x] Cotten Clouds Reef
By @WallFlower

[X] The Heart to Lead Man
By @Redikai
 
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Authored:
[X] Bond 'Magic'
Bond magic is the ability to draw upon the bonds sapient beings have with each other for power. This is generally limited to increasing each other's stamina, strength, or agility. so long as one person is increasing their abilities, another person must decrease their abilities proportionally. A being cannot donate or receive from another being if they are not at least passingly familiar with them as a person. Donated capabilities will always seek to return over time to the natural levels for the individual, and it will become exponentially more mentally straining to maintain long term as time goes on.

A person must decide of their own free will independently of coercion to donate their abilities to do so. Capabilities will return to their natural owners if the person they were donated to loses ownership of them. The donator can withdraw their capabilities at any time but can do nothing to affect the capabilities that another person has donated if a person is receiving from multiple people. If the person who is receiving capabilities dies, then the abilities will return to their owners.

Divine Act:
[X] Descend to the mortal world and teach the mortals about the value of their relationships with one another, and how they are stronger together. Try to tailor the message to the culture and individual.

Supporting:
[X] The Umbral Hosts
[X] Eternal Monsters
[X] Earth Magic
 
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Authored Act:
[X] Eternal Monsters
Let there be monsters that possess ephemeral bodies but eternal souls. When they die, their bodies disintegrate into motes of light and enter the cycle of reincarnation. They are reborn in dark hidden places, their rebirth heralded by an explosion of light that quickly contracts as the motes that composed the small nova is used to create their physical body. The memories of their past lives are lost to them, but their past lives determines much of their present form.

These monsters do not have bodies of actual flesh or substance. Their bodies are simply a collection of interconnected motes of light simulating flesh and substance. Should any part of their bodies be separated from their soul, it would quickly begin decomposing back into light. Because of their composition, they can take bizarre forms that are sometimes divorced from logic. They can have floating organs separate from their body, limbs too thin for any vein or muscle, and be made of metal or bone with nary a sign of living flesh. Their bodies, however, need sustenance and rest.

These monsters can also be reborn with equipment such as weapons, armor, and clothes. These items are in fact actually part of their bodies and tend to regenerate and repair when spells or abilities that heal hits them.

Much of the power of these monsters lie in their soul. The soul is what powers their more supernatural abilities. It gives their body the strength that it shouldn't have, their bows the arrows they don't have, and them the near-divine authority to manipulate the world and cast spells. Their soul grows with Experience, whenever their current life undergoes an epiphany unique from all the other epiphanies of its past lives. The current body of these monsters are determined by the achievements and experiences of its past lives, however, much of their soul is out of their reach. They can access more of their soul's power by experiencing epiphanies, especially epiphanies their past lives had experienced.

Monsters with bigger souls tend to have longer intervals between reincarnations. This is because the soul has to read more achievements, experiences, and past lives to determine the next reincarnation's body. Some ancient souls can have intervals so long that when they die, their soul can be treated as out of the cycle of reincarnation.

These monsters can undergo fission, partial fusion, and fusion. Fission is when a monster soul splits into two or more smaller souls. Partial fusion is their main method of reproduction and is when two or more monster cut off a portion of their and mush them together to form a new soul; the parents' souls become smaller and the child's soul benefits from a part of the past lives of its parents. Fusion is when two or more monsters fuse both in body and soul to form a whole new soul; their current form and their past lives become one, and they become indistinguishable from one another.

Divine Act:
[X] Take a Name: Phil, Lord of the Underworld and Judge of the Soul

Sponsored Acts:
[X] Bond 'Magic'
[X] Creation of Glory Magic
[X] The Heart to Lead Man
 
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Omake: The Shrine of Feathered Fox Tailed Weaver.

If you want to learn more about the gods of this world, there's no question that the most appropriate place is the Temple of All Divine, the stronghold that contains a shrine to all gods known and unkown.

In that place we encounter diverse altars, however the one we shall discuss today Is the Feathered Fox Tailed Weaver.

The Shrine of Feathered Fox Tailed Weaver reveals an unique interest to its Divinity. Richly decorated with long complex tapestry, ribbons, and other clothing accessories they all have a thing in common is that their artisty is about other gods or the devoted to the Weaver and not the Deity himself. Many examples include hymns to other gods woven in the fabric, tales of trickery of the foxes embroidored in ribbons and even a funeral shroud to Psol. Why does Weaver does this? A particulary school of thought has taken place about this 'personality quirky' when It was suggested that perhaps Weaver likes to see in the others the best models for his creations, no matter who or what they are.

In his first recorded Act upon this world, the god created a simole Kimono and bestowed the Foxes to guard it, three step up for the task. The first sells her soul to a necromancer and through cunning manages to keep her life, the other two take vows and stand up as guards. To this day in all artworks that depict the Feathered Fox Tailed Weaver, he appears with three tails even when the author didnt intend to do it, forever symbolizing the three foxes priests.

Some Old Foxes say that the Feathered Fox Tailed Weaver wasnt always Fox Tailed, they say that before helping Nemod with their creation his Divine Name was different and with the act he decided to wove a part of the foxes into himself, becoming the Feathered Fox Tailed Weaver.

Regarless what is truth about the god, one can be sure of one thing: he sure favours the Tricksters Spirits above all others.
 
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[X][Divinity] Take the name Mineralis, the Earth's Bounty

[X] Magicite Crystals
-[X] Authored
Crystalline magic grown from a mote of Divinity, Magicite is, above all else, an excellent capacitor for magic of all kinds. It passively absorbs supernatural power and holds it within itself. However, a single crystal cannot hold multiple kinds of magic. Should two forms of magic be absorbed, both are burned into light at equal rate based on crystal clarity until only one kind remains. The color of this light is based on the kind of magic burned. Souls burn violet, wild magic green, glory gold, and so on. The method of storage and retrieval depend on the magic kind as well. Wild Magic is stored by siphoning off excess power from a spell, making it safer until the crystal fills, and is drained by allowing it to be absorbed through the roots of a living thing. Necromantic power is stored easily, but is most efficient when in contact with a dying individual. It is released either by ritual or by shattering the crystal. As seen, Magicite is useful in all forms of magic, but rarely in the same way. Magicite grows by being mildly oversaturated with power, the excess crystalizing on the surface. Extreme overload instead causes the crystal to destabilize, exploding with incredible light and concussive force, peppering the area with tiny crystal shards.

Supported:
[X] Creation of Glory Magic
[X] Soul-keeper Flora Playset
[X] Bond 'Magic'
 
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