Starting Minerals: 167
Minerals Mined: 239
Automated Drone Production: 70
Total Positive this turn: 476
Drone Production Cost: 100
Queen Production Cost: 150
Zergling Production Cost:25|
R&D Cost: 100(M)/100(G)
Total Negative this turn: 375(M) 100(G)
Current Minerals before events: 101
Current Minerals after events: 101
Current Bank: 101 Minerals/9 Vespene Gas/85 Biomass/0 Heroic Bonuses
Tunnel:
The worms are building something, a huge structure of metal and flesh. It seems to be a centeral body and a great number of tentacles and mouths covered in metal plating and spikes. A type of super weapon, or structure? Your unsure but it seems that it still has quite some time before it is finished. It is deep into their tunnels and you won't be able to sneak in more than a zergling or two at a time.
Jungle:
The Giant Swarm is producing greater numbers. It seems to be ramping up a small army of zerglings but what is concerning is that more than half of them are in pods growing into giant banelings. However them pulling back to gather numbers has provided you a chance to steal some extra biomass without them chasing you off. (+30 Biomass)
Volcano:
The toads are going into some type of mating frenzy and great lakes of fire are filled with huge numbers of them as they get incredibly aggressive to fuel energy for their breeding and such. You will need to avoid the volcano for a few days in order to avoid their more aggressive behavior.
The new queen is born and provides a series of new options from custom evolutions to massively increasing the output of the resources. Though the birds have been seen getting closer and in greater number. Your growing in number but your threats are getting aggressive and spreading you will be fighting soon you have to ensure yo are ready for it.
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Zerg Swarm (Check here for votes)
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Actions anyone can take
[] Produce a "Mindless" Drone (Cost 50 Minerals Automatically gather 10 minerals per update, this will happen once for each person who votes for it)
[] Produce a "Mindless" Queen (Cost 150 Minerals, Each mindless queen is one slot for R&D to take place in)
[] Produce a pair of "Mindless" Zerglings (Cost 50 minerals, will protect the swarm, and with a player queen can be used to attack)
[] Become a Queen (Cost 150 minerals see below)
[] Become a Zergling (Cost 25 Minerals see below)
[] Become a Drone (Cost 50 minerals) Requires you are not a Drone.
[] Become a heroic Variant (Cost 1 Heroic Bonus and upgrades to the heroic version)
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Drones
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Drone
NPC Drones: 7(Gather 10 minerals per turn)
Player Drones: Anyone not dead, or a different unit
[] Mine Minerals (1d10)
[] Collect Vespene Gas (1d10)
[]Collect Biomass (1d10)
[] Scout Volcano (1d10)
[] Scout Jungle (1d10)
[] Scout Tunnel Network (1d10)
All drone actions that turn you into a building will also kill you requiring you become a new unit when you wish to undertake non-general actions)
[] Become an Evolution Chamber (Cost 75 Minerals Unlocks the first combat upgrades)
[] Become a Spine Crawler (Cost 100 Minerals will automatically protect the base from ground threats)
[] Become a Spore Crawler (Cost 75 Minerals will automatically protect the base from flying threats)
[] Become a roach Warren (Cost 150 minerals, unlocks the roach unit)
[] Become a baneling nest (Cost 100 minerals and 50 gas, unlocks banelings)
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Zerglings
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Zergling
NPC Zerglings: 2 (Provide 1d10 to defense or attack rolls)
Player Zerglings:6
Sinsystems Derpmind RaptorusMaximus Jarow Chopak@JustSomeGuy
[] Scout Volcano (2d10)
[] Scout Jungle (2d10)
[] Scout Tunnel Network (2d10)
[]Collect Biomass (2d10)
[] Join a Queen led attack (1d10)
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Queens
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Queen
Player Queens
kingreaper
NPC Queens:1 (Each gives 1 R&D Slot)
[] Improve mineral collection (Provide a +1 bonus to each die rolled for mineral collection in one area)
[] Improve vespene gas production (Provide a +1 bonus to each die rolled for vespene gas collection in one area)
[] Improve Biomass production (Provide a +1 bonus to each die rolled for biomass collection in one area)
[] Attack a location: Write in (WARNING This can result in death of you and those who join you, ensure the swarm is ready first) (2d10)
[] Start a research project (may have other requirements before work can begin on it. Such as biometal requiring the worms DNA in large amounts.)
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Structures
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1 Hatchery
1 Spawning Pool
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Locations
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These are currently known locations.
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Main Base
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Your main Zerg hive exist on a large stone field a thin layer of creep growing over the stone outwards from your hatchery.
Contains
-Large mineral patches (Approximately 5k Remains)
-1 Automated Queen
-5 Automated Drones
-1 Spawning Pool
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Tunnel Network
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North of your main base further into the mountains you have found a deep tunnel network.
Contains
-Aggressive biometal shelled worm creatures.
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Volcano
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A large volcano to the east of your main base.
Contains
-Underground golden Minerals
-Lava Swimming toads that splash lava on things to hunt
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Jungle
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A vibrant jungle to the south filled with many huge and dangerous creatures.
Contains
- Raw biomass from hunting