Waving your hair back with a damp hand, you went over to Elisabeth. She'd stopped screaming, and as the rudder stayed steady, you went over to check on her.
"Aaah…" she moaned, holding her ribs and slumping on the floor. Shaking your head, you carefully picked up her form, marveling quietly at how light she was. You knew Elisabeth wasn't terribly sturdy, but as you carefully set her down in your Captain's Chair you sighed quietly. There was a line between thin and frail, and Elisabeth was most definetly the later.
Moving to the speaking pipes, you sighed quietly. "Bridge to all stations. Damage report?"
It was a moment later that someone responded. "Bridge, this is Engines. The fuck was that?"
"Bad transition." You replied, droll. "Status?"
"Everything's a little sloshed, no major inuries." The engineer on shift said dully. "Gonna need to unjam the coal scuttles, though, and check the grates."
"Noted. Contact back if problems persist." You said, letting the conversation die moments before Deck Division called.
"Bridge, this is Deck. You want sail yet?"
You nodded, and spoke. "Yeah, get me… three-quarter sail. We loose anything important?"
"Nope. Think one of the spotters saw an unsecured hand or three fly off, but all our guys are safe and sound."
You sighed quietly again. "We'll do roll call back at port. Bridge out."
"Foreword Spotters to Bridge, come in." another person said, and you just sighed, moving to the next pipe.
"Foreword, this is Bridge. What's your status?"
"Couple of injuries, a few major. We're sending them down to Medical now."
"Rodger." You said, sighing. "No fatalities, right?"
"Nothing major, no. Worst we had was a couple of guys in the mess get banged around. Aside from some trouble with stray cutlery, we're fine."
"Good." You said, breathing out. Alright, time to get Czeslawa and-
"Captain!"
Turning, you looked your Polish nurse straight in the boob as she glared at you from where she was standing as you found yourself on the floor. Holding your hand up to your head, you felt it stick lightly, and sighed. Probably clipped a lever at some point, earning you a little crease. Now, when did you end up on the floor?
"Captain! What were you thinking?" Czeslawa asked, sighing as she looked at Elisabeth. "Never mind, never mind. I'll take Elisabeth, then you. Can you walk?"
While you said "yes," Elisabeth just moaned, earning a quick pat-over from Czeslawa and a brisk lift-and-carry out of the bridge. Pulling yourself to your feet, you briefly regretted not sitting down yourself as your head swam and eyes watered. Grabbing a dangling brace strap from the ceiling, you slowly made your way to the exit of the bridge, and from there the infirmary.
You had to admit, when you'd purchased the ship you'd originally thought the medical facilities aboard were a little ridiculous. Thirty beds, plus a gimbaled pharmacy cabinet and counter in a gyroscopic roundel, plus a stabilized operating table, along with a private bath was more than a little overkill in your opinion. Heck, the ship was only required to have ten beds and a locked medicine cabinet for laudanum and morphine.
Now wasn't a good time to complain about an oversized medical bay, though. It was half-full, more than a few of the patients with the odd bandage about, some in splints.
"Men!" Czeslawa muttered, making sure Elisabeth was comfortable. As Elisabeth mumbled something in protest, you made sure to bandage up your head and let Czeslawa look you over. When she finished, she had to sigh.
"I know it was an accident, but please! Try and take care of the ship, okay?"
Nodding, you sighed. "I know, I know. Should have swung around for another pass, made sure we were entering level…"
"Just be careful!" she exclaimed, giving you a warm hug. Nodding, you got up to get a sandwich and back on station.
---
It was about four days later that the Caroline Anaheim slipped out of the Aether, and towards Toulouse. You were a little ragged at this point, as things had not been going too terribly well. The rough entrance had been but one hiccup on your international shakedown, and between cooking disasters, a failure in one loadmaster who wasn't one at all, and piloting, you'd been getting too little sleep and far too much stress. Some of the cooks claimed you'd drank a third of the ship's tea, and others insisted you were married to the wheel.
While not quite true, it wasn't far from it. Aside from going through the engineering sections and learning as much as you could about your maneuvering systems and the turboelectric motors that drove your ship, you also worked on accounting the cash flow of the ship. Food, water, coal, and hydrogen were your base expenses, with crew pay factored in on top of that. Aside from scrubbing the four idiots who weren't rated as actual airmen and hadn't filled out all their paperwork, you had all your ledgers and rosters in order for drop-off with the Airman's Guild and Union. While hazard and injury pay might hurt you pretty bad on the few who were going to be out of work for a while, you had accounted for that in the budget.
Now all you needed to do was sell your cargo. Hoo boy.
---
{Sell Goods: 1d100=37 +20(Bonded Cargo) +15(Trade Route) -10(New Customer) 62/60}
Looking over at the grumpy-looking clerk, you sighed quietly. This was not going to be a good day, was it?
"Papiers s'il vous plait" you heard, and you suddenly remembered through your sleepy fog: France. As in, French-speaking. Fortunatly, you knew French. Some French. Enough to get by on the other side of the border when you were in Quebec City or Montreal with Mother when she wanted to visit her family at least.
"One moment," you said, rusty conversational gears clinking and clacking around. "Here; cargo bonds for fifty-six tons native copper."
"Hmmmm." The clerk muttered, and it took you a long minute to dwelve through his French before the meaning came out. "I'm sorry, but we cannot authorize payment to one J. P. Morgan and Co. for payment on shipment. Do you have an account with a local bank?"
"No, J. P. Morgan and Co. is the bank the ship Caroline Anaheim uses for business."
"Can we arrange something with a local bank? Perhaps Fluret and Miserle?"
You shook your head, aggravated. "No. American banks only."
"A very closeminded view, Captain van Riebeck. There are some Dutch trading houses that could process a cash transaction."
Now you coughed, loudly. "If a payment through bankerage is impossible, we can always have a cash payment arranged."
The clerk frowned, but aquiesed. "We'll send a man over to your berth at the aerodrome once the cargo is unloaded."
You frowned. "No."
"Excuse me?"
"If we cannot come to a suitable arrangement on banks, I will not unload cargo until a cash transfer is arranged."
The clerk now glared at you. "That is distinctly improper."
"No, no it is not." You counterpointed. "There is absolutely nothing in our cargo bond that stipulates unloading or payment conditions."
"I will need to speak to a senior clerk." Your now-opponent said in closing.
---
It was about noon the next day that you finally got things arranged, mostly due to the fact you'd wired the J.P. & Morgan Company's Paris branch and gotten one of their adjusters to come out and put the fear of God into the locals. Nobody, bar none, screwed with them, and every day you counted your blessings your Father had managed to get a toe in with them in regards to handling shipping finances.
Now that you had the money in the bank, though, it was time to start thinking, and prepping for your next trip. Oh, where to look, where to look...
VOTES
Job Hunting: Where?
[] At the Airman's Guildhouse. Talk shop with other Captains, see what routes are solid and which ones are shaky.
[] At the Aerodrome. Not many people go straight to the source for cargo and delivery runs, but if they go here then they're not normal.
[] At the local expatriate bar: Ric's Cafe Americano. You've got some relaxing to do anyway- keeping an ear open is always a good plan.
Liquid Assets Distribution
[] Save any extra money from this run as a buffer
[] Spend on upgrades
-[] Improve Crew
-[] Improve Facilities
-[] Improve Weapons
-[] Improve Machinery
-[] Improve Aether Traits