You Are: A sector admiral of a strained imperium.

We now have 115 Wealth. That is enough to buy a Share and cover for our lifestyle over the next 3 turns. When I think more about it, cracking down on smuggling is going to hurt our bottom line. Some of us have mentioned we can afford to spend 4 or more Wealth a quarter, but we can't do that if the well of piracy dries up and NASP becomes too tough. Should play it safe and raid next turn when we have those heavy cruisers supporting us?

The only problem there is that we get less prize money (and less glory). Though I do see the point about easing up on the smugglers. We made a LOT of money this turn...
 
[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Pandora II: Pandora II is not a rich target, it is a poor, bleak world, but it has light planetary defences and you believe it's pathetic 'fleet' to consist of only a few elderly corvettes or even armed merchant vessels. It does however have a huge, veteran military and Pandora's dictator loans these personnel to other NASP signatory worlds to cover their mandatory military contributions, crewing ships and staffing marine battalions.
 
[X] Governor's Ships: No, while the Governor General's aid has been welcome you think the back of the problem is now broken and their help will no longer be needed. Also you need the flexibility and would like the prize money for yourself.

Because as good and useful as they are and have been, with smuggling dying down and the fact that keeping them around pisses off Ducal houses we can't keep them with us.

[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.

I have faith in our uberspy plus the liklihood of more battleships let alone ones belonging to a single world rather than a NASP fleet is HIGHLY unlikely. Plus even if they have one it MUST be a much older model.
 
The only problem there is that we get less prize money (and less glory). Though I do see the point about easing up on the smugglers. We made a LOT of money this turn...

This turn already had a decreased effect. If we crack down on smuggling completely we risk seriously antagonizing both Houses and would have to commit to raiding NASP because that will be our only source of income.
 
To clarify, you could attack the Rana Salient, but you would be hoping to hit some mining stations or something and almost certainly get a fight with a cruiser squadron out of it, a timed one because they would be jumping more ships in, all of whom would have veteran crews and officers.

With the other targets you have the potential to reduce planetary defences then actually loot a planet.

Also @san they could certainly afford a battleship, it is a very rich system and likely contributes multiple capital ships to the centralized NASP navy. If they do have one kept home it is probably their reserve/training vessel though and a monitor is more likely.
 
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To clarify, you could attack the Rana Salient, but you would be hoping to hit some mining stations or something and almost certainly get a fight with a cruiser squadron out of it, a timed one because they would be jumping more ships in, all of whom would have veteran crews and officers.

With the other targets you have the potential to reduce planetary defences then actually loot a planet.

Also @san they could certainly afford a battleship, it is a very rich system and likely contributes multiple capital ships to the centralized NASP navy. If they do have one kept home it is probably their reserve/training vessel though and a monitor is more likely.
So basically your going to roll for it then?
 
*steals enemy battleship*

Okay I think I know where we are heading, next turn we should lay off the smuggling to let them have a chance to recover, all the while hitting pirates in our area would be best. With around 6 patrol cutters doing the leg work we could get things done, but I would feel better if we hit the optimal status and use the anti-piracy thing to level up our cutters untill they can reliably hit a light cruiser and win with 3-1 advantage.

Thing is we're going to need to buy 4 more. Utters to get this up, not to mention have our own shipyard to reduce prices...

Maybe one day we will get our own battle cruiser to really go at it!
 
[X] Governor's Ships: No, while the Governor General's aid has been welcome you think the back of the problem is now broken and their help will no longer be needed. Also you need the flexibility and would like the prize money for yourself.
[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.
 
next turn we should lay off the smuggling to let them have a chance to recover, all the while hitting pirates in our area would be best

What are we going to use them for? Training exercises? I don't know if we can afford to attack NASP next turn. Using our flotilla to crush the rebellion on Imhotep wasn't an option.

Wealth: 94
(20 Wealth Invested)

Why does it say we have 20 wealth invested? We should have 115 Wealth. Last turn it was 73 with 20 invested for a total of 93. We decided against investing the wealth back so Reinhard can finally buy a Share and then got 22 Wealth this update. Or 114 to pay for the lifestyle we previously had.
 
Reinhard doesn't have diplomacy 14? I'd hoped that paying for extravagant living would mean we'd get the diplomacy bonus for it this turn.

And when does the bonus to political capital kick in?

It doesn't come into effect yet. I hope we don't have to pay 4 Wealth this turn if it isn't affecting our entire strategic turn.

Edit: Also I forgot about the increase of living standards and will have to fold that into the next update/s, I guess setting up the right level of utter luxury takes a while.
 
[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.
 
Why does it say we have 20 wealth invested? We should have 115 Wealth. Last turn it was 73 with 20 invested for a total of 93. We decided against investing the wealth back so Reinhard can finally buy a Share and then got 22 Wealth this update. Or 114 to pay for the lifestyle we previously had.

Because you cannot just yank money out of investments, it is not liquid cash. You have it tied up in bonds, stocks, loans, etc. If you do pull money out of investments you will lose some and it will take multiple strategic turns.
 
[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.
 
Because you cannot just yank money out of investments, it is not liquid cash. You have it tied up in bonds, stocks, loans, etc. If you do pull money out of investments you will lose some and it will take multiple strategic turns.

This is not how good investments work. At the very least, some of that Wealth should be tied up in easily accessible, stable share portfolios. If our financial adviser has done such a piss poor job of things that it will take half a year to withdraw our funding, I'm going to quite cheerfully start arranging to have him shot.
 
[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.

its ballsy but i think we can do it. we shouldn't lose any ships and can get some major dosh if we win well.
 
@Snowfire That would be the other 94 wealth you have sitting around right now. Enough money to buy about a tenth of a planet.

The 20 Wealth you have invested is in long term, high yield portfolios that are averaging about 12% return annually. If you fail to get enough prize money to hit the target of buying a share this strategic turn then you can certainly pull some cash out of investment but it is not the default.
 
[X] Governor's Ships: No, while the Governor General's aid has been welcome you think the back of the problem is now broken and their help will no longer be needed. Also you need the flexibility and would like the prize money for yourself.
[X] NASP Raid: Chuang Mu

Ironically, we are incentivized to not kill the cash cow of smuggling by actually fixing the problem, and we have plenty of PC to spare if he gets annoyed by this. Plus, if we appear to lay off, the Dukes might be incentivized to try to bribe us.

As for the raid, we should go for the gold. High risk, but we have the character built for it, and the benefits are immense.
 
[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Chuang Mu: Chuang Mu is enormously rich, a densely inhabited star system with a population of over seven billion and extremely high productivity. You believe that it's defensive fleet contains at least one monitor as well as three modern corvettes but they also have a pair of light cruisers with veteran crews who patrol nearby systems and it would not be impossible that reports are wrong and the monitor is in fact a battleship.

We are the best admiral in the entire empire. We have insane stats and captured a battle-cruiser literally this year. We are SUPPOSED to be doing insane things because we KNOW that we can succeed, even if we get mediocre rolls we do well.

That's why I am voting for this.
 
It doesn't come into effect yet. I hope we don't have to pay 4 Wealth this turn if it isn't affecting our entire strategic turn.

*Grumbles.* We missed out on a whole 12.8 political capital this turn!

We now have 115 Wealth. That is enough to buy a Share and cover for our lifestyle over the next 3 turns. When I think more about it, cracking down on smuggling is going to hurt our bottom line. Some of us have mentioned we can afford to spend 4 or more Wealth a quarter, but we can't do that if the well of piracy dries up and NASP becomes too tough. Should play it safe and raid next turn when we have those heavy cruisers supporting us?

We could keep the governor's cutters on the job while deploying most of the sector cutters to other jobs. Even if we do go and give the smugglers a break for a turn or two, we should probably not take ALL the cutters off the job, so having the governor's cutters still doesn't hurt I think.

Something else to look into is seeing if we can get bribed to allow some smuggling to go on. Maybe we can ask Ranca to drop a hint to the local Arril movers and shakers?

Or possibly invest in a spy network next turn so we have our own secret service who can listen for who wants to bribe Reinhard or pass discrete messages for us on our own secret courier network.

This is not how good investments work. At the very least, some of that Wealth should be tied up in easily accessible, stable share portfolios. If our financial adviser has done such a piss poor job of things that it will take half a year to withdraw our funding, I'm going to quite cheerfully start arranging to have him shot.

Well, this is assuming something about the productivity of the Imperial economy. It may be that productivity is so low that it obliges people to invest differently than modern share traders would if they want to live like interplanetary parasites and entire life earnings of skilled doctors on things like brandy...

Just because the Imperium is an evil capitalist dystopia doesn't mean they are any good at capitalism.

[X] Governor's Ships: Yes, his experienced crews and additional vessels are key to continued success in one of your primary missions as sector Commodore.
[X] NASP Raid: Dispersed Raiding: You are not going to attack one target heavily, you are going to raid border planets, hitting their deep space infrastructure and trade, destroying or capturing isolated patrols.

Voting to raid NASP shipping, because I have hopes that'll yield plenty of prize money and also because I have hopes that will encourage the NASP reinforcements to spread out some on anti-piracy patrols, rather than consolidating all major units in a fleetball.

fasquardon
 
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