You Are: A sector admiral of a strained imperium.

Free Share, hell yeah!
I'd argue it wasn't free so much as paid for when we weren't present. If they hadn't shilled out for it, they would have to deal with us holding an even larger looming mass of soft-power debt over everyone's heads. A share is comparatively safe.

And they knew we were in a position to become a peer ANYWAY so they may as well try to look generous and make themselves look good. This even reduces the chances of anyone else bribing us.
 
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The things I want to emphasize is that A, she was trying to otherthrow the Imperial House, and B, we didn't actually intend to kill her, she just decided to jump Ranca and failed horribly.
 
[X] Point out we'd have no reason to lie about this considering our station and the situation we put ourselves in. Point out that even Reinhard knew about the ambitions of House Arslan. We didn't intend for Ranca to kill her but it works out for getting rid of a competent heiress of a traitorous ducal house. Someone in his position is more conscious and knowledgeable about this, but Reinhard knows war with NASP is inevitable and so is a civil war. War with NASP does need to happen before a civil war so there is an Imperium left after it all, but it couldn't have been allowed to happen that way. War needs to happen by them declaring war without having the moral high ground or we must take similar actions that will lead to the dissolution of NASP. We put our neck on the line by not betraying the Imperium. Does it make sense to reward us by throwing us to a traitorous House? Does it make sense when in terms of strategy and tactics we're the best commanding officer in the Imperial Navy? The best in the Imperium? If we refused she would have gone behind our back and commit the genocide she wanted, putting the Imperium in a worse state relative to the Ducal Houses than the end of the war.
 
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[X] It Was Resisting Arrest. You were going to arrest the Viscountess for treachery. She had the right to duel as a noble, but make no mistake, she was resisting arrest. Of course you do not really have proof other than your words.
 
[X] She Was Dangerous. You Killed Her. The Viscountess was dangerous, a traitor, she would have pulled the Empire into a war to further her own position in a hope to become Empress. It is much neater that she is gone in a duel, a natural form of death for young nobles, leaving her unable to defend herself. The governor general is sensible enough to realize the truth of this.
 
Lord Commodore Reinhardt Strauss

Diplomacy: 10 (Average, your skill when it comes to dealing with high society is limited, but your elevation to the nobility as a hero of the Empire compensates for a great deal.)
Strategy: 22 (You are the greatest military strategist in the empire)
Tactics: 21 (You are a superb commander, probably without peer)
Prowess: 12 (Despite lacking the genetic engineering and resulting stature of a noble, you have officer grade cybernetic enhancement and are a notably dangerous combatant or duelist)
Subterfuge: 11 (You have long experience with duplicity but more enduring it than carrying it out.)

>Diplomacy: 10 (Average, your skill when it comes to dealing with high society is limited, but your elevation to the nobility as a hero of the Empire compensates for a great deal.)

>Diplomacy: 10
>DIPLOMACY: 10


:jackiechan:

Are we actually, like, socially functional now? We can actually pass a diplomacy check based off our stats? What alien world have we landed in???
 
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Lord Commodore Reinhardt Strauss

Diplomacy: 10 (Average, your skill when it comes to dealing with high society is limited, but your elevation to the nobility as a hero of the Empire compensates for a great deal.)
Strategy: 22 (You are the greatest military strategist in the empire)
Tactics: 21 (You are a superb commander, probably without peer)
Prowess: 12 (Despite lacking the genetic engineering and resulting stature of a noble, you have officer grade cybernetic enhancement and are a notably dangerous combatant or duelist)
Subterfuge: 11 (You have long experience with duplicity but more enduring it than carrying it out.)

>Diplomacy: 10 (Average, your skill when it comes to dealing with high society is limited, but your elevation to the nobility as a hero of the Empire compensates for a great deal.)

>Diplomacy: 10
>DIPLOMACY: 10


:jackiechan:

Are we actually, like, socially functional now? We can actually pass a diplomacy check based off our stats? What alien world have we landed in???

We finally know the difference between a salad fork and a dinner fork!
 
I'm worried about us not having been given anything remotely like authority to kill Peers for being dangerous to the Empire. Framing our actions like that makes us look like a loose cannon who can't be trusted.

I think the Ranca option successfully passes the buck, but I'm not at all convinced that that is wise. It doesn't seem to fit our plans to throw Ranca under the bus and Ranca's family likely can't handle the heat from a Ducal House being pissed at them.

I'm warmer to the resisting arrest option, but it's in some ways just giving an excuse which isn't a great look.

Maybe someone will come up with a clever write-in but if not I'll likely pick arrest as my poison.
 
If we pick the option claiming that the death was intentional, we could play off our reputation as a hyper-genius to make it work. Something along the lines of 'She needed to go, but I obviously couldn't execute her. Thus, I arranged the duel confident that she couldn't bear the thought of being arrested by some upjunped serf and would refuse to accept the results, and off herself in a politically expedient manner.
 
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Oh please, widespread debt slavery is evil and an empire built on one evil will turn to others as is convenient.
Sociopaths are common in real world corporate and political leadership positions, it's absurd to think they'd be any less successful in an authoritarian space-feudal society like this. Our own character just killed millions for a payday - being able to do so without guilt is a competitive advantage that this society is not set up to disincentivize.
(the following quoted post describes what we ended up choosing to do to Chuang Mu)

Two things:

1. This is space age warfare, a few million dead is nothing. Even a few billion dead wouldn't be horrible in the scale we're on.

2. We are playing as a military genius born to the commoner class in a space age Empire that most closely resembles Corporate Feudalism a government ideology.
We aren't going to be playing a paragon of virtue in this quest. We are going to kill billions through our orders (as grand admiral) and in person with our ships.
If our being morally abigus (at best) offends you, I honestly recommend leaving the quest because I cant see the Qm and the questers changeling anything.
 
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Actually @Packrat do aliens exist in this setting? Any green-fingered, three-eyed ETs hanging about?

2. We are playing as a military genius born to the commoner class in a space age Empire that most closely resembles Fascism as a government ideology.

It's a neo-corporate feudal space kingdom. Fascist isn't an all-purpose sticker for every non-democratic government.
 
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@Satar No confirmed aliens, occasional unsubstantiated and unconvincing rumours of aliens along with evidence of extinct, pre industrial, non human societies on a handful of planets.
 
[X] She Was Dangerous. You Killed Her. The Viscountess was dangerous, a traitor, she would have pulled the Empire into a war to further her own position in a hope to become Empress. It is much neater that she is gone in a duel, a natural form of death for young nobles, leaving her unable to defend herself. The governor general is sensible enough to realize the truth of this.

This is a private conversation. No one else around. Yeah, say it here.
 
Are we actually, like, socially functional now? We can actually pass a diplomacy check based off our stats? What alien world have we landed in???

We can pass it 62.5% of the time. With Diplomacy 8 it was 37.5% of the time. It still isn't very good.

I'm worried about us not having been given anything remotely like authority to kill Peers for being dangerous to the Empire. Framing our actions like that makes us look like a loose cannon who can't be trusted.

Treason doesn't make exceptions. The Governor General is a loyalist and member of the Imperial dynasty that House Arslan wants to overthrow so they can become the new Emperor. It is so well known commoners know about it. Our goal is to persuade the Governor General to protect us and spin it in our favor. Not to persuade every noble.
 
[X] It Was Resisting Arrest. You were going to arrest the Viscountess for treachery. She had the right to duel as a noble, but make no mistake, she was resisting arrest. Of course you do not really have proof other than your words.

How about we don't admit to an assassination.

If the governor asks us "why were you so brash about her arrest", THEN (having asserted the lawfulness of our action) we can say "because she was dangerous".

fasquardon
 
[X] It Was Resisting Arrest. You were going to arrest the Viscountess for treachery. She had the right to duel as a noble, but make no mistake, she was resisting arrest. Of course you do not really have proof other than your words.

Actually I've changed out mind. Outright admitting to the assassination of a Ducal heir (when we weren't even planning it in the first place!) seems...unwise.
 
Actually I've changed out mind. Outright admitting to the assassination of a Ducal heir (when we weren't even planning it in the first place!) seems...unwise.

I mean, we've already killed her. May as well be enthusiastic about it. We were just so LOYAL that we couldn't help but demonstrate our LOYALTY. Vigorously.

That isn't the what the vote says. It is privately acknowledging we technically killed her and then saying it was a good outcome. It isn't having Reinhard say he conspired to assassinate the heiress.

This.
 
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To be honest I kind of like the smaller voting time windows when things are supposed to move fast.

We have been asked to be there in an hour but in game terms we probably have 48 hours to come to a decision. That is a big difference.
 
Shouldn't we emphasize why we did it and why it isn't in his interest for us to be thrown to the wolves or to kill our career as a sacrificial offering to appease a traitorous Ducal House?

Almost doubling the chance of success is still a great boost.

I'd like to get us to 12 Diplomacy. 83.8% success rate, 100% with 100 PC for average difficulty Diplomacy rolls.
 
[X] She Was Dangerous. You Killed Her. Plus it was also legally/technically resisting arrest as well.
 
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