Aranfan
Team Plasma Grunt
I'm not sure contingencies are viable fluffwise considering what happens to Ganondorf. No way in hell Link should be winning against the brokenness of contingencies.Alratan said:
I'm not sure contingencies are viable fluffwise considering what happens to Ganondorf. No way in hell Link should be winning against the brokenness of contingencies.Alratan said:
Mm. I think it's more a combination of Link having diving artifacts that cut through most of Ganondorf's defenses and Ganondorf having a really high rating of Warrior Born.Aranfan said:I'm not sure contingencies are viable fluffwise considering what happens to Ganondorf. No way in hell Link should be winning against the brokenness of contingencies.
Contingency. They're an absolutely basic part of being a caster if you want to avoid being sniped or scry-and-die-ed.Nightblade said:Not everyone whats to play a character who is amazingly paranoid.
Didn't know that. I thought you were talking about planing for everything bad thing that could happen to us.Alratan said:Contingency. They're an absolutely basic part of being a caster and avoiding being sniped.
...drake_azathoth said:[X] Heart Container. Be HEALED!
Unless Briar's healing is better than I think, we're not going to be looking good for Dad unless we take this option.
The heart container should be able to do that as well.UberJJK said:...
Briar's healing dust is a complete and perfect return to 100% heal. You can't get better.
Wasn't there a limitation on how many times a day she can use that on a person or something?UberJJK said:...
Briar's healing dust is a complete and perfect return to 100% heal. You can't get better.
Technically that would be 133% however that's not really healing so much as it's a heal to 100% plus an increase in health.earth-destroyer said:
Yes. She has 2 uses. She hasn't any yet.drake_azathoth said:Wasn't there a limitation on how many times a day she can use that on a person or something?
We're not going to look that hot either way unless you have a handy dandy spell to fix our clothes?drake_azathoth said:[X] Heart Container. Be HEALED!
Unless Briar's healing is better than I think, we're not going to be looking good for Dad unless we take this option.
8 heart containers usually. I do believe there is a potion that heals completely.UberJJK said:...
Briar's healing dust is a complete and perfect return to 100% heal. You can't get better.
I'm pretty sure that's the WORST option. Not only is it likely a one shot use but you want to summon a beast that was the summon of a mage who was our enemy and which we sent back to wherever it's from with a good trouncing.Blackmane said:
Master Sword in Twilight Princess and Windwaker.XenonPrime said:Incidentally I do believe that the Silver Arrows are the only things to have actually killed Ganon, everything else has only been able to seal him away.
Being a glass cannon should be looked at as a massive victory. At least then we'd be a cannon. That's what comes of being human in a world where potential enemies can be made out of solid stone or metal rather than weak flesh, as we are. Fire Heart isn the opposite of a shiny. It's a solid addition to our portfolio of abilities and builds on our main strength, which is our versatility. The Heart Container is the shiny. Being, relatively, made of pottery rather than glass doesn't matter when you're facing people with sledgehammers. You get broken either way.tenchifew said:-Discussion-
I get it, I really do. Fire Heart is a shiny, and a _very_ useful one at that. Problem is, we really have to up our vitality. We are a glass canon at the moment. And I also would like to be able to throw fire around easier. But it is the same problem Sorceresses without health had in Diablo 2: they died at nightmare like flies. Huge damage, not able to take a hit. And everyone who says "well then do not get hit": it does not work like that. At some point in time we will be sucker punched or outmaneuvered, or will have to take a hit for someone. And I for one would like us to be able to survive the experience. Saying we will take the shiny just this once does not work all too well too, because each time will become "just this once". But maybe we should really try to strike a balance, like saying every second Heart container is _always_ used for health, and every odd container for whatever - shiny, abilities, sacrifice...
Then we should still get new and interesting abilities but be sufficiently tough at the same time.
I wish people would stop saying that when it's obviously wrong. Yes we almost died to a single strike form a Sorcerer 5 times our age. I dare you to find a healthy adult who can't put an 8 year old on the ground with a single punch.tenchifew said:
That was Ganondorf, not Ganon - at least for Wind Waker.Aranfan said:
On top of that, even if we had vastly more 'health', we'd still have been dead if he'd succeeded in giving us a lava bath.UberJJK said:I wish people would stop saying that when it's obviously wrong. Yes we almost died to a single strike form a Sorcerer 5 times our age. I dare you to find a healthy adult who can't put an 8 year old on the ground with a single punch.
I'm saying the medium term options are, essentially, being a glass cannon or being a marginally tougher glass anti-material rifle. We're facing enemies that can be made of solid stone or metal. I'd say our active attacks and defences are always going to massively outweigh our passive defences.tenchifew said:Ok, if your goal _is_ to become a glass cannon as you stated than yes, taking fire heart is the right way to go. I and probably quite a lot of others do not think being a glass cannon is desirable.
What are these hit points of which you speak? They're simply an abstraction. Remember that Tara, a quote decent 'level' witch, died from a low calibre bullet to the chest, and Buffy died from a fall that even normal humans could have survived. Fire abilities make great defences against many kinds of attacks - that's why dedicated elemantalists (which I'm not suggesting we be) are viable.tenchifew said:Yes. Defenses against fire will be better with the fire heart. Not against lightning, cold, sonic, bladed weapons, water, earth, punches, ki... Hitpoints are there for a reason.
Link with only his three starting hearts, but with 300% damage buff going into the final battle against Ganondorf...
Who would win?
I know on whom I would bet in this scenario.
Unless you plan to be having a lot of fights on active volcanoes, this seems like it's fighting the last war rather than the threats we are actually likely to face in the future.Alratan said:On top of that, even if we had vastly more 'health', we'd still have been dead if he'd succeeded in giving us a lava bath.
The abilities we'd gain from the heart, depending on what they are, might make us relatively much more resistant to the attacks he used, so actually have been relevant in this battle.
One of the nice things about fire is that it's the element that it's by very, very, far the easiest to make more of. We're a wizard. Shaping our environment to our advantage is what we should do, as we did with the Illusory Wall. Fire powers make that much simpler.Aranfan said:Unless you plan to be having a lot of fights on active volcanoes, this seems like it's fighting the last war rather than the threats we are actually likely to face in the future.
That's true for just about any upgrade we get. The less likely we are to get hurt the more relative benefit we get from each 'unit' of healing we receive from Briar. In particular, given the all or nothing nature of Briar's full heal, abilities that allow us to avoid damage entirely are more useful than ones that give us a higher total, as in the first case we don't need healing at all and she can help other people, and in the second, unlike the suggestion above, we still need her healing - as we do now, when we'd still need her assistance whether or not we had a third more hit points.earth-destroyer said:A use of the heart that people are over looking is using it to increase health, not only benefits Alex, but Briar as well. More health means he can go longer without call on Briar's dust, helping save it for other people. As well as the fact that more heath means that when he does call on Briar's healing he recovers more. Doubling the heath he's getting, form the heart in a fight.
I would suggest re-reading pretty much every fight Alex has ever had.earth-destroyer said:Alex will always be slower then most other combatants, the chance to be a speedster was gone before the first story arc.
I think this is where we diverge. Judge has been very explicit that he's not using Pathfinder rules for this quest, even loosely. He's specifically using the spell list as a general guideline for the kinds of things we're capable of at each level of spells, expressed in descriptive rather than mechanical terms.tenchifew said:These hitpoints I speak of are a thing in DnD and Pathfinder settings, rules of which the GM is loosely using for this quest, there are good links explaining that, google is your friend.
By the way as you are looking for the "hit points" definition look up Power word Kill. Is very relevant for this discussion.
That's not quite what Judge described the Heart as doing, when he described it.tenchifew said:And if there were no "hitpoints" than we would not have had a possibilty to increase our "hitpoints" by absorbing a heart container.
That's... well, if it's true it's a disaster that has to be rectified. Fortunately, I don't think it is. Between the mobility opportunities granted by Body Flicker + Mental Haste + Flight, we should be able to run rings around most enemies.earth-destroyer said:Alex will always be slower then most other combatants, the chance to be a speedster was gone before the first story arc.