Character Sheets


Character Sheet
Isabelle Morgenthau
A Fisher

Isa (right) and her boyfriend Arren (left)


Hard Keen Calm Daring Wild
+4 -2 +4 +1 -1
Moves
Creepy: When a comrade sees you perform a ritual, overhears your prayers, or sees signs of your alienness, they lose Trust in you. Once they learn one of your Moves, they are no longer affected, but they gain Creepy as well.
Deep Ones: You can call on your patrons to Help you on a roll. On a 1, you Break after this mission.
Blessing: When you dab fresh blood on a piece of working equipment, roll +Calm. On a 16+, take both. On an 11-15, choose 1.
  • Take +1 Ongoing with this item this Routine. (+1 Handling for a plane)
  • The item cannot break or be lost this Routine. (+1 Armour on 1 Section of the Plane.)
On a miss, you need a bigger sacrifice. Don't disappoint.
Ideomotor Response: Your plane effectively has a programmable autopilot. It does not have to be switched on and off; it "knows" when you are behind the controls.
Soul-Bound: When you paint a rune in blood on an aircraft, you are linked. While in flight, you can take incoming Structure damage as Stress, 1-1. You can take a hit that would strike a Component as Injury, or give incoming Injury to your Engine.
Bond: (Witch move learned from Wulf) When you hold an object of significance and make an emotional connection to it, take 1 Stress. The object becomes a magical Focus, and you learn it's Nature (Earth, Air, Water, Fire, Iron, or Blood).
Contemplation: When you draw a ritual circle and stay within it, roll +Calm. On a 16+, you come out of it about an hour later refreshed; strike 3 Stress or 2 Injury. On an 11-15, it takes the whole night, and you're unreachable in that time.

Mastery
The Bushwack
Ambush Predator: When you strike an enemy who is unaware of your presence, roll with Advantage.
Forced Evade: When you fire to scare an opponent off, spend 1 ammo and roll +Hard. On a hit, instead of dealing damage, choose one: Target dives 1, target climbs 1, target loses speed in a forced turn. On a 16+, roll attack dice on them anyway.
Momentum: When you dive onto a target, add +1 AP.
Scissors Snip: When you disengage, give an ally +3 towards dealing with your target.

Familiar Vices
- Drinking
- Prayer
- Dancing

Vice Progress
- Breaking Stuff: ☑☐☐
- Cannabis: ☑☐☐

Intimacy Move
When you are intimate with another, choose one of you to get a hold. They can spend that hold to give the other a command: if followed, then forward to their next +Stat move, they will always score at least a partial hit, regardless of what the dice say.

If you use this move in the air, there are two holds, and they can be distributed however you agree.

The Company
People
  • Isabelle (Fisher): The PC. She's out to find her way in the world. 1 thaler per Routine.
  • Arren (NPC- Confidant/Observer): Your cute fish boyfriend. Artist and recently trained observer. 1 thaler per Routine.
  • Wulf (Witch): Former bandit leader. Actually half wolf. Hot as hell. Ex-Goth. 1 thaler per Routine.
    • Hard +3, Keen +3, Calm -2, Daring +0, Wild +3 (Avenger)
  • Minna Hammerl (Soldier): Inexperienced but highly trained soldier and passionate duelist. Speaks all formal-like. The most beautiful woman in the world. 1 thaler per Routine.
    • Hard +4, Keen +1, Calm +2, Daring -2 (Professional)
  • Heinrich Engel (Student): Political science student working on his thesis-slash-manifesto.
  • Anny Meldgaard (NPC - Mechanic): A young half-Fischer, half-Himmilvolk woman from Piav, trained by the mechanics there. Looking for adventure and her origins. Blushes red?
Aircraft
  • Isa & Arren's Plane: A Teicher Möwen seaplane. Steel frame, liquid-cooled engine. Deeply possessed. 1 thaler per Routine.
  • Fang Howl: Wulf's helicopter. An experimental pre-war model. Liquid-cooled radial. Three wolf moon. 1 thaler per Routine.
  • Pup: Wulf's Kreuzer Skorpion prototype retrieved from a sealed hanger. Gets a lot out of an underpowered engine.
  • Minna's Kobra: An inline-engine powered, wood framed fighter. All around an excellent machine. 1 thaler per Routine.
  • Heinrich's Reconstruction: A canard plane with a 30mm cannon in the nose. Awkward and unstable but hits like a train. 1 thaller per Routine.
Stress XP
3 7
Cash Expenses
41 10.5
 
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...I'm picturing us trying to sacrifice a bull to the dark gods while flying a plane.

Somehow I struggle to imagine this ending well.

No, see, we tie the bull underneath our aircraft body and in between our floats as if it was an improvised bomb, then when we're up in the air we simply drop it and let it go splat. (Also called 'the sacrifice is well tenderized'.)
 
No, see, we tie the bull underneath our aircraft body and in between our floats as if it was an improvised bomb, then when we're up in the air we simply drop it and let it go splat. (Also called 'the sacrifice is well tenderized'.)

Since we're doing a sacrifice to Cthulhu, we have to to bomb a pond with it - at the very least, and if possible, we have to do so at sea. Chanting all the while, since this is a ritual.
 
Didn't we bless our plane earlier?
I remember pushing for a blessing when we were still carting around the wounded girl, and I thought I remembered that going through.
Or is Blessing temporary/stackable?
 
Blessing only lasts 1 routine (one flight and landing)

Given her fae ancestry I'm guessing the secret stat is something along the lines of "so how human are you anyway?"
Okay, so assuming this bit hasn't changed since I was last aware of this:
Isa's culture is fischervolk, and her "class" is Fisher.
Wulf's culture is why she has fluffy ears (F L U F F Y) and her "class" is Witch. Witch has the secret fifth stat, which they use for their magic.
I've just realized Wulf isn't just a space wolf, she's also an airwolf, complete with helicopter:
Could Wulf's bandits be considered a clan, as it were? Clan Wolf
 
[X] Cthulhu take the wheel!
-[X] Climb into our observer's seat to remind Arren how much we love him, and that he is still the most special person to us in the entire world.
 
4-22: Apology Accepted (Feat. Smut)
This is the update where things stopped being polite and started to be porn. I will always hide it behind spoiler tags, don't you worry. For those who want to skip it but feel they are missing something, Isa finds a creative way to apologize to Arren. That's all you need to know.

As you cruised over the landscape, an idea occurred. You pulled off your headset and whispered to your plane.

"Hey, take over a while, please? You know the way, right?"

Affirmative blinks.

"Danke schön."

You unclipped your belt and turned in your chair, clamoring over the wooden ring separating Arren's seat from yours, careful to keep your weight in the centerline of the plane. You caught sight of his shocked face, still a little blue and tear-stained, then you leaned a bit to plant a kiss on him before climbing down onto his lap.

"Isa! What... who's flying?" He asked, an edge of panic in his voice.

"The plane is. Don't worry about it." You explained, leaning in close to whisper in his ear. "I've got something more important to worry about."

He wrapped his arms protectively around your waist. "I'd feel a lot better if you were strapped in, though."

"Then you'd better hold on tighter..." You said straddling him and planting your lips on his. He followed your instructions, his arms interlinking behind your back and pulling you against him, which just so happened to pull your neck in range of his lips. You felt his teeth graze lightly and sighed contently, settling in against him, taking in his warmth and presence and kissing him gently anywhere you could reach, soaking in the comfort...

"What's that poking me?" You asked.

Arren looked down, and started to blush."I'm sorry, I didn't mean to." He rummaged around the cramped cockpit for a moment, carefully putting his rifle aside. "Not a lot of room in here. Is that better?"

You grinned and kissed him again. "Oh, Arren..." What an adorable idiot. You squeezed in a little closer and started trailing kisses down the side of his neck, your hands under his poncho and gripping the suspenders of his harness to pull him up against you.

"... oh." He said. Finally.

You stayed like that a while, listening to the droning of the engine and the creak of metal as the wings flexed against the air, feeling his chest rise and fall under you, tracing a pattern across his shirt with your fingertips as his hands slipped under you poncho, his fingernails running down your spine and leaving you shivering, shifting across your body with a wonderfully light touch.

That's when you got a very good idea.

You gripped Arren's arms, pushing them above his head as you kissed him, your teeth nipping at his lips. You moved down, across his chin, down his neck to his collarbone, little bites that each had him gasping. Then you started sliding down his chest, tracing your teeth gently down the part in his shirt and slipping into the footwell onto your knees, your eyes level with his belt. His hands followed you down, one around the back of your neck and the other playing at your hair as you undid the buckle.

"Excuse me?" You whispered to the plane, undoing his trouser buttons. "Can you try to fly really level, please?"

The little light winked above you. That'd make this easier.

As you opened his fly, you pressed your hand inside, just letting the pressure do the work for you and watching his hips buck involuntarily before fishing him out and getting to work, wrapping your fingers around him and leaned in close. Pressing a thumb at the base, you moved forward, brushing the head with your lips and tongue. His hand in your hair tightened, pulling you forward. Another day, you'd tell him to be patient, but he wouldn't hear you over the engine and, honestly, you couldn't blame him. He deserved to be indulged.

You ran your tongue up the length in one long, slow motion, feeling him squirm under your attentions, then you wrapped your lips around him, moving slowly and slightly at first. The hand gripping your hair pulled you down, just a bit, but you resisted at first, instead increasing your own grip until he shivered and let up. Good boy. You took your time with him, minding your teeth and nestling in as close to him as you could, increasing the pace slowly.

Soon, he was sprawled back in his chair, gasping for air like a drowning man as the sensation washed over him. You could vaguely hear him muttering something over the drone of the engine, and while you couldn't make it out you knew what he was typically saying around now. Words like "More" and "Please" and "Gods", usually. He was always so dramatic, it made it a lot of fun.

You pressed your thumb again at the base as you took as much of his length as you could, and he shot forward like he'd been shocked by lightning. Wouldn't be long now. Long motions, your hand pressing down against him, the other gripping at his hip, pushing him back into his chair as best you could. His hands clenched in your hair, his hips rocking involuntarily, his name on your lips.

He fell back in the chair as he came, shuddering, his whole body clenched and vibrating. You followed him back as best you could, digging your fingernails into his thigh to hang on. You kept your tongue running over him as he seemed to just to limp in his chair, his breathing heavy as he grip on your hair relaxed and turned to fingers playing through your hair. Licking the salt away from your lips, you climbed back up onto his lap, burying your head into his neck and listening to him try to recover.

"How was that?" You whispered in his ear. "Good?"

It took him a few seconds to remember how to words. "Yeah. Fuck." He took a deep, shuddering breath, then smiled. "...Apology accepted?"

You kissed his cheek and nuzzled up against his shoulder to enjoy the moment.

---

Turns out, the autopilot ended up circling the town for a while. Oops. You clamored carefully back into your seat and brought it down gently on one of the grassy fields near the areodrome, sliding to a perfect landing near some indifferent sheep and killing the engine.

You brought Arren to the tavern so he could get himself a meal and a shower, and you used the chance to get some lunch while you waited for him. As you did, Wulf wandered into the tavern, and after catching sight of you she slipped into the chair next to you, leaning hungrily over your plate.

"Hey, little fish. Get you boyfriend back?" She asked, a big smile on her face.

"Yep." You said, too busy eating to really hold a conversation.

"Good. We'll need all the help we can get. Benedikt isn't flying, so it's just Lisa and Torben's triplane, you two, and me." She said. "Can that crate of yours carry bombs?"

"No, 'orry." You said. The tavern had these lamb sausages which were amazing and much more important right now.

"Just as well. I figure, the two of us mix it up, we follow them back to their base, and then Lisa drops a 75 kilogram bomb on it. If there's anything left at that point, we strafe it up and go home." She said, reaching to steal a sausage off your plate. You slapped her hand with a fork to ward her off.

"Mine! Sounds good, though. How's your helicopter in a dogfight, anyway? It looks a little underarmed." You glanced up at Wulf, but she was staring off in the distance. "Wulf?"

You followed her gaze to the stairs, where Arren was descending, freshly washed and with some clean clothes. You smiled: with the flight harness on and his rifle on his back, he looked like a real badass.

Arren smiled at you, then locked eyes on Wulf and his expression hardened.

"Um, little fish, what did you tell him? Is this going to be okay? Isa???" Wulf said, an edge of panic in her voice as Arren started stalking across the room. She stood up nervously, putting her hands out in front of her as she backed against a wall. "Come now, um... Arren, was it? Let's be reasonable here. It was just a kiss..."

Arren stopping in front of the table with his hand on his knife, staring daggers at the half-wolf.

"You're Wulf, huh."

"... yes." She squeaked. With her ears, she was just a little taller than Arren, but he was much broader. His short-sleeved shirt showed off the swirl of tattoos on his lean arms, glowing with a faint bioluminscent light.

He looked over her with a critical eye. "Alright. You're okay with me, bandit. But I swear to the darkest Gods I serve, if you hurt her, there is nowhere you can run." He intoned, power behind his voice. Damn.

"... okay. Yes sir. Got it." Wulf said. "I'll be extra careful."

"Good." The expression dropped back to his usual smile, and he came over to kiss you. "Isa, I'm going to go buy some local maps. Have fun you two!" He walked out the door with a skip in his step.

Wow though. Wulf eventually unfroze and sat down, breathing heavily.

"Isa, your boyfriend is really scary." She gasped. "And really hot."

"I know. Now, we were planning?"

Quality time means -2 stress, so you only have 1 left. There was some talk about getting intelligence on the Goths, or maybe meeting Wulf's team, so...

What do you do?

[ ] Write In.​
 
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"Excuse me?" You whispered to the plane. "Can you try to fly really level, please?"

I guess you could say our plane is a good... wing-man. :V

"Um, little fish, what did you tell him? Is this going to be okay? Isa???" Wulf said, an edge of panic in her voice as Arren started stalking across the room. She stood up nervously, putting her hands out in front of her as she backed against a wall. "Come now, um... Arren, was it? Let's be reasonable here. It was just a kiss..."

Wulf cute? :oops:

"Isa, your boyfriend is really scary." She gasped. "And really hot."

This is gonna come up later, isn't it.
 
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So, how about talking with the bartender? To learn rumours about Gotha raiders - including where and when they were spotted?
While attempting to not become too inebriated for the job.

Since alternative would be flying with Arren doing recon, and that might let Goths gang up on us - and doing recon in force might be too expensive since we might not find anything worthwile yet burn through engine-hours and fuel.

By the way, can Howl carry gunners/observers/paratroops? Can we turn this op into a ground fight instead of air one?
Also, test ground combat and CAS as envisioned by system.
 
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So, how about talking with the bartender? To learn rumours about Gotha raiders - including where and when they were spotted?
While attempting to not become too inebriated for the job.

Since alternative would be flying with Arren doing recon, and that might let Goths gang up on us - and doing recon in force might be too expensive since we might not find anything worthwile yet burn through engine-hours and fuel.

By the way, can Howl carry gunners/observers/paratroops? Can we turn this op into a ground fight instead of air one?
Also, test ground combat and CAS as envisioned by system.
Howl can technically carry a second person and a gun but Wulf prefers to fly alone.

It might not be a bad idea to land after you attack, though, to take prisoners and nick some stuff.

You don't really have the capacity to carry guards (the system's hired soldiers for companies) right now. As you expand your company, looking into cargo planes or balloons might not be a bad idea.
 
Even just one (Capable, for example - accomplished hunter) man with a rifle that is dropped off before engagement around their base would significantly improve our chances, for Gotha's guards would be busy hunting him instead of doing coordinated AA work.
 
[X] Talk to your plane and check the wing spars. You might be able to sling a pair of 20kg bombs.
-[X] Ask if they've ever used a retarded bomb

Yeah one seventy five kg ain't gonna stop them, just slow them down. If we retard that 75, though, we can probably get it to go in low and slow right over their flight line or ammo dumps.
 
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