1. Well, at least Moulder's new leader will have his eyes turned inward as often as not. We couldn't have expected the rat games to continue forever anyway.
2. We need to better deal with the disguised chaos ships; perhaps we can find a way to ensure verification of legit merchants (or get plans filed ahead of time)
3. Let's step hard on the Khornates among the Varg's lands.
4. Well... I guess having those seeking death guarding our wife is good?
5. I'm fine with the ogre coup - we get more warriors, they get kinder gods, neighbors don't have to worry about becoming dinner.
6. Oooh... weaken Grom or weaken the Zharr. I'd probably go with letting things be, with a bit of a lean towards blockading. Greenskins are *always* going to be a problem, but the Chaos Dwarves are finite.
[X] Establish the Great Mother in Bountiful Basket - This newly reclaimed hold is in a secluded but fertile valley with enough room to hold many fields and creature pens. She'll have room to work and will stay away from Hall, but you'll have to pay more to set it up, and it will be tougher to defend.
Probably best to be careful here.
[X] Ogre Uniforms & Coup
[X] Retirement Plan: Heimgard
[X] Expanding the Armies: Air Force
I think its worth trying for the ogre coup and armor. In the meantime, showing our generosity to those who serve us is important and boosting our forces is valuable - I prefer the air force myself, at least for now.
[X] Naming Jarls: Skaeland and Vargland
[X] Heimgard Needs Children
[X] Expedition to Araby
We definitely need the Jarls. And more people. I'd go with Araby for #3 - I'm not sure I want the Imperial cults gaining too much influence locally and I would actually prefer that Brettonia go for some Naggaroth colonies. The grand tour might be worth doing, mind you.
[X] Hunting Chaos: Heimgard
[X] Hunting Mutants: Heimgard
[X] Infiltrate: The Empire
[X] Scout: Naggaroth
I want to know what's going on with the Empire and do a bit of looking around on Naggaroth. However, I definitely want to be focusing inward here to deal with cults and unacceptable mutants.
[X] Dharbreaks
When in doubt, more dharbreaks.
[X] Convert Norsca
[X] The Next Generation
Some options for looking forward - both to deal with Chaos sentiment and towards a stronger magical tradition.
[X] Dwarf Engineers
-[X] Improve Infrastructure in New Lands
[X] A Wall of Fortresses: The North
Some infrastructure, some defense.
[X] Runes in Flesh: Yggdrasil
[X] Cultivating Starwood
[X] Grand Census
The ones I like the most. A bit of prep for future projects, starting up a valuable resource and reaching for the stars on something big.
[X] Spend time with Anyah and Bogdan
[X] Spend time with Astah, Rana, and Ahloynah
[X] High Magic
Tempted to go all-in with the spending time options, but decided that a bit of self-improvement wouldn't go amiss.
[X] Bjornlingers: Talk shipbuilding with the High Elves
[X] Baersonligners: Raid the Kurgans
[X] Graelings: Chaos hunting
I don't want the Bjornlingers to do anything too active until they've build up a bit. The Kurgans make me a touch nervous - I'd like to see if we can't cut away a bit of their muscle. And we can't have too much chaos-hunting at present.