Warcraft: Saving Azeroth by possessing its heroes

Wait... But that mission was in Hearthglen. You're talking the timed defense of the Human campaign, right? With the plague cart caravan?
true but between WoW and Warcraft the distance between the two gets really distorted, to the point that I consider WoW hearthglen to be a different village.

in this Hearthglen is the second largest town in the Andorhal region.

and I never said you were going to Andorhal... I said you were going to the Andorhal REGION ;)
 
true but between WoW and Warcraft the distance between the two gets really distorted, to the point that I consider WoW hearthglen to be a different village.

in this Hearthglen is the second largest town in the Andorhal region.

and I never said you were going to Andorhal... I said you were going to the Andorhal REGION ;)

Makes sense. Not the first time multiple towns had the same name.
 
oh boy...I can already see the small wave of humans trying to attack the caravan, while slowly getting overrun, they suddenly get ARROWS EVERYWHERE!!!

and one of the undead bases was burned down to the ground on the way...

resulting in rangers guarding the way while arthas gets the villages INTO the city, thus saving shit-ton of lives, and preventing a massive army of undead from attacking them.

also our ranger brigade causing chaos amoungst the scourge...

I suggest we take out the necromancers first, weaker hero units next, the siege weapons third, and big units after, and finally grunts.
 
Actually, another option is that we arrive before the mission even starts, with Arthas and Jaina having moved to Hearthglen to investigate further (at this time the result of the disease hasn't been identified yet although the vector has been) finding the village surprisingly well prepared and a bunch of High Elves standing watch with the militia and garrison.
 
ok everyone update is almost finished up I just sent it off to @Hoshu for a quick once over to see if I can improve anything. it will be up within a 1-3 hours of getting a reply from him unless I am asleep.

(so you will get an update tonight if he replies within the next 8 hours.)
 
Campaign part 1: Leaving Silvermoon, Arriving in the Andorhal region, and a slaughter.
Finally reaching the Enchanters District, Sylvanas sees the building where the mage that the king assigned to her is supposed to be. She walks through the front door of the store and tells the Elven lady managing the front desk that she has business with Alanassori Morningray.

"She is just finishing with her lesson and she will be up here in just a moment lady Sylvanas." The shopkeeper replied.

"That is fine, I will wait. However I hope she is swift as I am on a time-sensitive mission." Sylvanas stated.

"No need, Ranger General, I am right here." A new voice said. "You caught me at the perfect time. Now what is your business with me."

Sylvanas turns towards the voice and matches it with the blonde emerald eyed Elven woman standing in the doorway leading to the stairs down to the basement. She was dressed in a red and purple outfit with gold trim that left her stomach bare. She had a neutral expression on her face as she addressed Sylvanas.

"The king assigned you to aid me in identifying and finding the culprits of the plague in the Andorhal region. The reports from my spies indicate that there is a high likelihood that it is being caused by orcish warlocks." Sylvanas said showing her the king's letter. "This is because of the high amount of Undead in the region."

Alanassori's face turns downwards in a serious frown. "I see, Just allow me to pack some things and I will be ready to leave."

"All right but be swift we leave within the hour. I just need to get the Farstriders we are going to be taking with us ready. After that I will see by the gates." Sylvanas states exiting out the door of the shop.

Sylvanas then traveled through the city towards the main barracks to notify the Farstriders in the city that they she had chosen them as her honor guard for her trip to see her sister in Dalaran.

Finally reaching the barracks Sylvanas move through the entrance and towards the Farstrider section of it, approaching the area she is greeted by the captain of this Squadron of Farstriders.

"Ranger General, what brings you to the capital city. I was not told you were inspecting our unit today." the Farstrider captain said in surprise.

"I am here to Commission your squadron to be my honor guard during a visit to my sister.I was given permission by the king to investigate the plague in the Andorhal region on the way to Dalaran to see her. Sylvanas stated. "The reports from my contacts in Lordaeron have led me to believe that orcish warlocks are responsible for the plague because of the large amount of undead in the region."

"I can see why you are bringing us then, when do we move out Ranger-General."

"We move out within the hour captain. I will be busy doing some last-minute preparations of my own, I will expect to see you at the main gates then." Sylvanas said dismissing the captain and leaving the barracks.

Sylvanas walked through the city and visited the apothecary to buy some healing potions to heal any injured troops given the lack of a priest in her forces. After which she then traveled to the main gates of Silvermoon.

Arriving at the gates Sylvanas sat down on a bench nearby and began to sharpen and maintain her weapons while waiting for her escort to arrive.

First to arrive was mage Morningray as she walked at a brisk pace towards Sylvanas once she caught sight of her. Mostly looking the same as earlier she had two notable additions to her outfit those being her metal staff topped with a red crystal and the other being a backpack carrying obvious travel supplies mixed with Scrolls and books.

"I see I'm on time." Morningray stated. " I assume we will be leaving as soon as the Farstriders get here?"

"Indeed." Sylvanas said. " they should be here at any moment, you may sit down and wait with me if you wish."

"Thank you my lady." Morningray says sitting down alongside her. Then she pulled out one of her books and started reading while they waited.

Soon enough the Farstriders arrived wearing their green camouflage armor that makes them so deadly in a forest. With their bows and packs on their backs they moved into formation in front of Sylvanas with the captain reporting they are ready to go.

Sylvanas swiftly packed up for weapons and got up throwing her pack over her shoulders alongside her bow. She then ordered everyone to move out as she led the way through the gates on their first steps towards Andorhal.

time skip time skip time skip time skip time skip time skip time skip time skip time skip

A few weeks of travel later Sylvanas and her Honor Guard approach the Andorhal region. as they get closer to their destination the Farstriders she sent out to scout, reported back that they found a large number of zombies ghouls and skeletons nearby.

Sylvanas desides the best option is to ambush them. Sylvanas and her Farstriders moved through the treetops with stealth and cunning. Then once the undead were in sight they moved into position and unleashed a volley of arrows primarily focused on the zombies and ghouls.

BATTLE START!!!
Farstriders ranged attack: 8 vs zombie defense: 0 = +8 advantages + forest fighting: +4 advantages + ambush: +2 advantages + Sylvanas commander bonus: + 2 = +16 advantages -Zombie ???: -1 advantages = 15 -Zombie ???: -1 advantage = 14 advantages = automatic maximum roll outcome.
roll: too op = MASSIVE DAMAGE… all zombies wiped out.

The Farstriders arrows dealing enormous damage ending all the zombies. With the zombies down the Farstriders then unleash another volley of arrows against the skeletons even as they try to figure out who is attacking them. While this goes on the handful of ghouls start rushing the places the arrows were coming from.

Farstriders ranged attack: 8 vs skeleton defense: 1 = +7 advantages + forest fighting: +4 advantages + Sylvanas commander bonus: +2 advantages + ambush: +1 advantage =14 advantages -Skeletons skeletal: -2 advantages = 12 advantages -Skeletons pain resistance: -1 advantages = 11 advantages -Skeletons horrific: -1 advantage = 10 advantages = automatic maximum roll outcome
Roll: too op = MASSIVE DAMAGE…. All skeletons wiped out.

The skeletons follow the zombies and fall to a pile of bones and dust. Then the ghouls reach the nearest Farstriders and make to attack them as the Farstriders put their bows away and draw their longswords to meet the ghouls attack.

Farstriders vs ghouls: Farstriders melee attack vs ghoul defense: 8 vs 2: +6 advantages for the farstriders + Farstriders numbers advantage 2-1: +2 advantages + Farstriders forest fighting: +4 advantages + Sylvanas commander bonus: +4 advantages = 16 advantages - Ghoul horrific: -2 advantages = 14 advantages - Ghoul pain resistance: -1 advantage = 13 advantages = Automatic maximum roll outcome.
Roll: too op MASSIVE DAMAGE…. All Ghouls wiped out

Ghoul melee attack vs Farstrider defense: 3 vs 6: -3 advantages for the ghouls - Farstrider numerical advantage 2-1: -2 advantages + charge: +1 advantage - Ghoul Trained experience level: -1 advantage = -5 = Roll twice take the lower value -45 penalty
Roll: roll 1: 65-45 = 20 roll 2: 93-45 = 48… 20 result= 2 Farstriders receive minor cuts.

The ghouls manage to scratch several Farstriders with their clawed boney hands, though only 2 scratches manage to be deep enough to bleed. The ghouls are then almost immediately cut down by the Farstriders longswords putting the last of the undead in the vicinity to rest permanently.

BATTLE ENDS IN VICTORY!!!

The injured Farstriders bandage their wounds while Sylvanas and the rest of the Farstriders gathered the corpses of the undead into one massive pile and then they lit them aflame to ensure that they never rise again.

The Farstriders and Sylvanas then take a short rest and gather their spent arrows and treat their bows and swords before putting them away. They then continue onwards following the tracks the undead made hoping to find the masters of the undead they slew.

Update ends here.

So that happened, now I hope you realize just how overpowered elite units are.

Also I split the update in two because it was getting a bit long and too much time passed so I will have the rest of the update including the end result of that timing roll out to you guys soon :D

In the meantime however, I'm going to need a couple more rolls from you... all for determining the rest of your mage advisors stats. ;) I decided to just say fk it and give her the rest of the stats for now.

anyway thats a 2d5, a 3d5+5, a 3d5, a 2d5, a 4d5+10, and finally another 4d5

thanks everyone and remember first come first serve but everyone only gets to roll once ;) (unless no one else wants to roll.)
 
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damn the rolls here are average a lot.. usually the rolls are either really good or really bad lol ;)

anyway thats the research and war stats respectively. let's see some more :D

@Spacegnom exactly ;)

so admin is up now too.
 
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Nice to see some undead mowed down for once most of the time their the ones who leave no survivors.

Edit: was not expecting so many fives.
Drepson threw 4 5-faced dice. Reason: 4d5 Total: 18
5 5 5 5 3 3 5 5
 
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Nice to see some undead mowed down for once most of the time their the ones who leave no survivors.

Edit: was not expecting so many fives.
jesus FK dude give it up for the highest roll of the quest so far :D

thats supposed to be the combat stat... but I never meant it to be so powerful..... do you mind if I switch the roll result with the research roll @Drepson and @King Tharassian ?
 
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Aww... I didn't get to roll.


Also, guys, please label your rolls. It makes it a lot easier on the QM if they know what roll corresponds with what callout for a roll does.
 
Aww... I didn't get to roll.


Also, guys, please label your rolls. It makes it a lot easier on the QM if they know what roll corresponds with what callout for a roll does.
I didn't label them lol :D so its no big deal I put them in order when I posted them so meh.


also @Drepson its not just easier for me, its also that the mage won't be in combat much... this lets her change to be your research advisor instead of your magic advisor if you need a research advisor more, or get a better magic advisor. :D
 
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