[] Take everyone with you: keep all forces together, no risks of losing anyone from being discovered and killed because of a lack of backup
[] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
I have adjusted this vote to maximize our effectiveness as I can see it.
To focus as much fire as possible onto as few targets as possible with the express purpose of destroying them as fast as possible, even if this leaves you more open to retaliation if they survive or by their backup.
Takes too long; it took us a couple of weeks just to get to the Andorhal region, so the round trip would be at minimum a month. And possibly longer if Quel'thalass doesn't have a rapid deployment force free to reinforce us.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line, then, once those are destroyed, revert to guerilla tactics against the rest of the undead horde.(Hit and run tactics, harrying them and whittling away at their numbers. A bit risky in that it takes longer, but if successful in distracting the undead it leaves them wide open to a potential strike from the humans.)
-[X] Mage-chans first focus should be the destruction of the mages and catapults alongside our forces, before reverting to distracting and inhibiting the undead. Slowing them, making them follow an illusory enemy into an ambush from our Farstriders,etc.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down asfast as possible.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down asfast as possible.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line, then, once those are destroyed, revert to guerilla tactics against the rest of the undead horde.(Hit and run tactics, harrying them and whittling away at their numbers. A bit risky in that it takes longer, but if successful in distracting the undead it leaves them wide open to a potential strike from the humans.)
-[X] Mage-chans first focus should be the destruction of the mages and catapults alongside our forces, before reverting to distracting and inhibiting the undead. Slowing them, making them follow an illusory enemy into an ambush from our Farstriders, etc.
Note; we are currently defending a small village/farmstead. We don't have much room to retreat and engage in guerilla warfare if we want to save these people. The next farmstead? Sure, as we can whittle down the undead inbetween this one and the next one.
I said they were Catapult like things and only because they have a throwing arm. Yes they are made mostly of wood but show signs of magical treatment to increase durability.
Yes you can divide fire, and no the catapult like things are facing the village.
Well, we've been following this guys for awhile now so we should have a pretty decent idea of it's capabilities as far as movement goes, do we think the catapuly could turn to face us with any thing even resembling speed? Like, do we have an estimate of how many turns it would take to turn to us?
Well, we've been following this guys for awhile now so we should have a pretty decent idea of it's capabilities as far as movement goes, do we think the catapuly could turn to face us with any thing even resembling speed? Like, do we have an estimate of how many turns it would take to turn to us?
1) this is high fantasy not the middle ages... roads are roman level in some places (not here but they are still fairly decent.)
2) no it is not completely straight and you do have some idea... but you are not SURE, they could have been turning slowly because it stresses the machine to turn swiftly and it is best not to do so outside of combat. or they could be as slow as they look and have been.
damn I needed a break from writing for a day lol anyway vote is called sorry for the delay but my other fic needed an update, and I needed a day off
anyway I will start working on this today and will hopefully have it out by monday. (no promises though.)
Adhoc vote count started by san on Mar 31, 2018 at 6:34 PM, finished with 442 posts and 11 votes.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the front ranks of the undead army and laying arcane landmines if she feels it would be useful.
[X] Focus fire on the necromancers and catapult things from the tree line, then, once those are destroyed, revert to guerilla tactics against the rest of the undead horde.(Hit and run tactics, harrying them and whittling away at their numbers. A bit risky in that it takes longer, but if successful in distracting the undead it leaves them wide open to a potential strike from the humans.)
-[X] Mage-chans first focus should be the destruction of the mages and catapults alongside our forces, before reverting to distracting and inhibiting the undead. Slowing them, making them follow an illusory enemy into an ambush from our Farstriders,etc.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Alpha strike the necromancers, then focus on slowing the horde from making contact.
Adhoc vote count started by san on Mar 31, 2018 at 6:35 PM, finished with 442 posts and 11 votes.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Bombard the undead from the treeline and force them to come to you though you are at risk from a counter bombardment from the catapult things. Focus fire on the fast moving Ghouls, we want to be able to disengage and set another ambush.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we attack...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line, then, once those are destroyed, revert to guerilla tactics against the rest of the undead horde.(Hit and run tactics, harrying them and whittling away at their numbers. A bit risky in that it takes longer, but if successful in distracting the undead it leaves them wide open to a potential strike from the humans.)
-[X] Mage-chans first focus should be the destruction of the mages and catapults alongside our forces, before reverting to distracting and inhibiting the undead. Slowing them, making them follow an illusory enemy into an ambush from our Farstriders,etc.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Alpha strike the necromancers, then focus on slowing the horde from making contact.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the oncoming undead horde that would undoubtable attack us once we bombard the damn catapults...and possibly as the first alpha strike hit the nearest group of undead with magic-missiles or a area effect spell to allow us to shoot them down as fast as possible.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the front ranks of the undead army and laying arcane landmines if she feels it would be useful.
[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
[X] Focus fire on the necromancers and catapult things from the tree line before volleying the rest of the undead.
-[X] Mage-Chan uses magic to slow down the front ranks of the undead army and laying arcane landmines if she feels it would be useful.
ok just going to apologize here and let everyone know that it will be awhile before I update this, just not feeling the inspiration for this atm and am really liking my Halo/Starcraft fic so I intend to focus on that for awhile.
EDIT: this happens to me from time to time, this fic is NOT over, just a minor Hiatus which will be a bit before it is over. like this could be over tomorrow and I get back to updating. I just need to feel that small spark again for this, which can come VERY suddenly for me and leave just the same.
-[X] Leave 5 Farstriders to guard the undead base, they will split up to report to you and warn the Human town if something important happens: will prevent you and the Human town from being taken by surprise if the undead make any more unusual movements.
-[X] Send 5 Farstriders to let the Human town know you are in the area and let them know what you are doing and help them defend the town: Will reduce Human losses, will increase how much the humans like you, chance of the humans sending aid to help destroy the undead group you are after.
"Squad leader Foralion, you and your four troops will stay here and keep observing the base. If the Undead do anything unusual, such as sending an attack in another direction than the Human town, then send a report to me or the Human town depending on who it is most likely affect." Sylvanas ordered.
"Next, squad leader Laendra, take your four troops down to the Human base to let them know what the rest of us are doing. Help them hold out against these undead and try to reduce their casualties as much as possible, but not at the risk of yourselves, understood?"
"Yes, Ranger-General!" The squad leaders saluted before moving off onto their duties.
Timeskip! (where last chapter left off.)
"We will bombard them with volleys of arrows to distract them from the villagers and force them to come to us. Alanassori you are to first attempt to take out one of the necromancers with the arcane spell you judge most likely to succeed even if it might seem like overkill to you. Then you are to cast slow on as many of the ghouls as you can to keep them from either chasing the villagers down and getting to us too easily. The arrow volley is to land as Alanassori attacks the necromancer. Now you have your orders, get ready to fire!" Sylvanas barks out her orders to her forces as they got into position for combat.
Alanassori began the attack with her Arcane blast against the necromancers...
Alanassori ranged attack: 17 vs Necromancer defense: 7 = +10 advantages +Sylvanas commander bonus: +2 = +12 advantages = automatic maximum roll outcome.
Result: INSTA-KILL!
The Arcane Blast slaughtered the leading necromancer by exploding his head. the sheer force of the explosion caused some of the leftover force to propel shards of his skull into two more necromancers slaying them as well.
Next Sylvanas and her Rangers launched the volley of arrows they had knocked beforehand directly into the ghouls...
Farstriders vs ghouls: Farstriders ranged attack vs ghoul defense: 8 vs 2: +6 advantages for the Farstriders + Farstriders forest fighting: +4 advantages + Sylvanas commander bonus: +2 advantages = 12 advantages - Ghoul horrific: -2 advantages = 10 advantages - Ghoul pain resistance: -1 advantage = 9 advantages = Roll twice take the higher value +125
Roll:99+125 = 224
Result: 100 Ghouls slain
Resulting in the fire magic infused arrows peppering the ghouls killing half of them while Sylvanas and a couple of the more experienced farstriders decide to show off their skills and shoot three and two arrows respectively to the regular Farstriders one arrow. This display of skill was followed by Alanassori casting slow on as many Ghouls as she could landing the attack on...
Eighty six of the ghouls. With such a high number of ghouls effected and with many of them in the front of the pack, they ended up slowing the entire charge against the High elven down to half their normal speed. This allowed for a second volley of flame arrows to come out from the Farstriders...
Farstriders vs ghouls: Farstriders ranged attack vs ghoul defense: 8 vs 2: +6 advantages for the Farstriders + Farstriders forest fighting: +4 advantages + Sylvanas commander bonus: +2 advantages + slow spell creating easier targets: +2 advantages = 14 advantages - Ghoul horrific: -2 advantages = 12 advantages - Ghoul pain resistance: -1 advantage = 11 advantages = INSTANT KILL
Result: All ghouls slain with impunity.
Which flew into the ghoulish ranks once more pinioning them with arrows burning the ghouls with contemptible ease thanks how slowed down they were.
However not everything was to go the High elves way in this battle as the catapult like things were able to turn around and launch an attack against their position by the time they had finished with the ghouls.
Meat wagons vs Farstriders: Meatwagon ranged attack vs farstrider defense: 14 vs 6: +8 advantages for the meat wagons = 8 advantages = Roll twice take the higher value +100
Roll: 146
Result: 5 Farstriders slain, 20 more heavily injured and out of the battle.
Necromancer Moral roll: 98+10 = 108
Result: Failed!
The corpses launched by these evil contraptions landed right on top of several of their number before exploding in a blast of dark magic and body parts. The attacks dealing massive damage to The High Elves having flattened four elite Farstriders and critically injuring many more with bone shard stuck in some of their bodies. This forced Sylvanas to order them to be targeted down by Alanassori and bring her personal attention to them as well. As she went to focus on the Corpseapults she had the healthy Farstriders to split up, half of the Farstriders focused on the remaining necromancers even as they tried to flee while the other half were to heal the wounded. Sylvanas meanwhile aided Alanassori in taking down the corpse-apults.
Alanassori ranged attack vs meatwagon defense: 17 vs 3 = +14 advantages +Sylvanas commander bonus: +2 = +16 advantages = automatic maximum roll outcome.
Result: 1 meatwagon destroyed!
Sylvanas ranged attack vs meatwagon defense: 44 vs 3 = +41 advantages = +41 advantages = automatic maximum roll outcome.
Result: 3 meat wagons destroyed!
Farstrider ranged attack vs necromancer defence: 8 vs 3 = +5 advantages +Sylvanas commander bonus: +2 = +7 advantages = Roll twice take the higher value +80.
Roll: 117
Result: remaining 3 necromancers slain!
While Alanassori was able to deal with one of the corpse-apults with a quick application of arcane might blowing up the wheels and snapping ropes of the horrific machine. Sylvanas showed her up with ease destroying the other three corpseapults with quick shots of fire and arcane magic infused arrows blowing the entire machine to pieces and scattering the wreckage from the across the clearing near instantly.
Meanwhile the Farstriders still in combat condition that were not attending the wounded easily took down the fleeing necromancers with a few volleys of arrows each of which hit into the fleeing backs of the cowardly necromancers.
After the combat was over Sylvanas started handing out orders. "Alright Farstriders, I want all the bodies of the dead gathered into one big pile alongside the remains of the corpse-apults. Mage apprentice Alanassori, I want you to burn the remains once they finish gathering them. Magical fire should get everything done faster."
"But Lady Sylvanas, surely you don't mean to stack our own dead with the others and simply burn them?!?" A Farstrider called out in shock.
"Yes I damn well mean our own dead as well! If we don't burn them they will either weigh us down and likely end with more of us dead and if we bury them then they will likely be raised as undead which is a fate I will not have anyone under my command share!" Sylvanas said in anger while glaring at the Farstrider who spoke out.
As the Farstriders Gathered their dead Sylvanas went to talk with the villagers who were just now coming out of their homes.
"I am Ranger General Sylvanas Windrunner, who is in charge of this village?"
The villagers al look at each other in shock before one steps forward. "I am Milady, I am Boe the mayor of this village. We would like to thank you for saving us."
"It was nothing, however you all need to evacuate this village and gather with the other villages in this region. There are far more necromancers and undead in this area and the town of Andorhal is under assault by them at the moment. I will escort you to the next village but then it will be on you. I strongly recommend to gather a few personal belongings and some supplies along with whatever armor and weapons you have and get ready to move. I am not waiting longer than one hour for you all and anyone who isn't ready will be left here to catch up." Sylvanas stated giving a slight glare at the villagers to get them moving a bit faster.
"Yes milady, and thank you once more for your aid, here take this item it is the least we can give you for your troubles." The mayor states handing Sylvanas a medallion of courage.
"Thank you, but hurry up now we need to leave." Sylvanas states before going back to her Farstriders and aiding them in getting all the bodies into a pile with plenty of firewood before Alanassori set them aflame.
Then after the bodies were well aflame and would continue burning until they were consumed, Sylvanas and her Farstriders gathered around the villagers to provide an escort as they formed up to move to the next village. Leaving the village along the road to the village Sylvanas hoped the Human town could last without her aid as the villagers only had a few troops without her Farstriders and until they gathered with the next villages troops they would be extremely vulnerable.
Chapter Ends here
So there you go, as promised I am not ending this story I just needed a break from it for a bit. I will also be updating this quest as well as my Starcraft/Halo quest less often than my Hyrule quest for a bit. However bother of those quests will have more meat to their updates as well as new content than the Hyrule one since these have yet to reach their first actual turn whereas Hyrule is fully in its turn by turn stage.
Also sorry for the lack of votes here, there will be one next chapter though, that I promise.
However, our decision to go for a small unit (just the Farstriders) and our honesty on why we are going to Dalaran (to visit our sister, but also to investigate rumours of undead activity) means that actually getting reinforcements and preparing Quel'thalass for the Scourge are quite a lot easier. Our words have weight and we've not expended unnecessary political capital after all.
Let's hope we don't take too many more casualties, oh and that at some point down the line our butterflies cause Garithos to die. Preferably alone and in lots of pain.
..... Debateable, and depends entirely on the interpretation of his character that san is using for this particular timeline. There are so many to choose from, after all....