Villainous Ideals

Silver sun 17 said:
my current plan for avoiding getting found out is to time her capture so that most everyone will have forgotten her by the time anyone would realize she is MIA and us, Minsuh and brilliance spending the nine days within line of sight of shade to prevent escapes. as for how to hold her i'm thinking putting her in a tall steel canister filled with ballistics gel while her head pokes out the top so we can feed and talk to her. during the time we will be a perfect gentlemen other then not letting her out of the canister.
The problem with actually holding her is that one of our rules requires we give people a chance to escape. If we put her in a deathtrap like this then we run a very real chance of being killed instead of imprisoned at some point in the future.
 
Silver sun 17 said:
my current plan for avoiding getting found out is to time her capture so that most everyone will have forgotten her by the time anyone would realize she is MIA and us, Minsuh and brilliance spending the nine days within line of sight of shade to prevent escapes. as for how to hold her i'm thinking putting her in a tall steel canister filled with ballistics gel while her head pokes out the top so we can feed and talk to her. during the time we will be a perfect gentlemen other then not letting her out of the canister.
Just be sure to Watch out for rule 3. We don't want her dying by accident if we confine her. Or she could kill herself.
 
mc2rpg said:
The problem with actually holding her is that one of our rules requires we give people a chance to escape. If we put her in a deathtrap like this then we run a very real chance of being killed instead of imprisoned at some point in the future.
we're not trying to kill her.
 
Silver sun 17 said:
any ideas on preventing that?
We should confirm first if her killing herself would count for rule 3. If not, then we're go no mater what happen. If it count, we should avoid pushing her too far. We should prep sleep gas if we can to Knock her out if needed. Or strap her and bind her so she can't do anything, but that would break our purpose. And let not check her identity if/when we capture her.
 
Mastigo said:
You forgot to have her drugged to the gills so she can't do anything weird like teleport to escape.

Maybe we could convince Maestro to "rent" out a Fabricator and the resulting bots it produced. Tell him that the "rent" part is for his own benefit since it means that the minions produced can bypass immortality clauses. Include conditions in the contract like the fact that that information is not to spread at all, that the fabricators and their results cannot be used in North America or against us, and that in exchange he just needs to use it to spread chaos.
....
ooooh. Or we could just use him as a broker to pass fabricators on to various African warlords.
I want to take our bots and conquer those warlords later.
 
cegi said:
This is so fucked up in so many way. If there was a dislike button I'd be mashing it.
Agreed, make it so all of them are a lie except for the ones that effect her, she will be shown a faked video of the ones that effect things other then her.
 
How about we wait to use the Nine Days thing till after we set things up so we can monitor the entire planet. Get some satellites and stuff up and running.
 
People why are you throwing a hissy fit over someone offering a perfectly valid strategy for dealing with one of our rules. The death of a bunch of civilians is a perfectly valid choice in forcing heroes not to escape our death traps, just because you wouldn't do it in real life doesn't mean a supervillain can't choose to do it in story.
 
All right, first off. I retain veto power over any plans. Second off, Mastigo, that was a tiny bit more graphic than what most people are comfortable with.
 
We can't go for the kill. Just locking them up and preaching about how great we are for a week or two is a valid choice.
 
Silver sun 17 said:
okay so we need to corrupt her the old fashioned way lost star can we get an overview on the corruption of heroes?
On Corruption, and redemption. Each character in this particular quest has a certain, social weakness so to speak. That is going to be the primary way of it happening.
 
Lost Star said:
On Corruption, and redemption. Each character in this particular quest has a certain, social weakness so to speak. That is going to be the primary way of it happening.
Huh, so we're gonna have to do our homework if we want to switch her.

Without mindcontrol helmets anyway.
 
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