As long as I can be Mexican, I'm in!

Bloodlines premade characters were whack!
 
The trailer description mentions unique Disciplines, so perhaps this thin blood aomehow wound up with a discipline that lets them cultivate their own vampiric nature.
Thin-Blood Alchemy is some clownshoes shit. I lost the book when I had to change computers but I'm pretty sure it's within their purview to brew like, a Potion of Bestow Minor Celerity that just gives you a dot or two in that Discipline for free like a bloodsucking Witcher so the sky's the limit as far as adapting that for a videogame hero.
 
So, hmm. We see Telekinesis, Potence and I think animalism (if those were bats he set on the guy, rather than just another example of Telekinesis.)

So, those are by and large unrelated disciplines; telekinetics come from blood sorcery. Which is the signature power of Clan Tremere, Potence is a generic displine belonging to many clans, and animalism belongs to Clan Gangrel.

Neither Gangrel or Tremere have native access to Potence, though in the TRPG they could get a teacher for it.

So yeah, an array of powers that normally would not be seen together all that commonly. Further reinforcing that this is a thin blood with an... eclectic smattering of powers.
 
Thin-Blood Alchemy is some clownshoes shit. I lost the book when I had to change computers but I'm pretty sure it's within their purview to brew like, a Potion of Bestow Minor Celerity that just gives you a dot or two in that Discipline for free like a bloodsucking Witcher so the sky's the limit as far as adapting that for a videogame hero.

So, hmm. We see Telekinesis, Potence and I think animalism (if those were bats he set on the guy, rather than just another example of Telekinesis.)

So, those are by and large unrelated disciplines; telekinetics come from blood sorcery. Which is the signature power of Clan Tremere, Potence is a generic displine belonging to many clans, and animalism belongs to Clan Gangrel.

Neither Gangrel or Tremere have native access to Potence, though in the TRPG they could get a teacher for it.

So yeah, an array of powers that normally would not be seen together all that commonly. Further reinforcing that this is a thin blood with an... eclectic smattering of powers.
from a wiki crawl in older WoD thin bloods could learn disciplines from entirely unrelated bloodlines and even invent new disciplines.
 
I guess that means I finally need to play the original lest I ruin my leet RPG neckbeard gamer credentials.

Best bloodline for the first run? And no, I'm not picking the Ugly Motherfucker or Deadpool 4th Wall Breaker options for my first run.
 
I guess that means I finally need to play the original lest I ruin my leet RPG neckbeard gamer credentials.

Best bloodline for the first run? And no, I'm not picking the Ugly Motherfucker or Deadpool 4th Wall Breaker options for my first run.
What, don't you want to be Sewerman McSewerMurder?
 
I guess that means I finally need to play the original lest I ruin my leet RPG neckbeard gamer credentials.

Best bloodline for the first run? And no, I'm not picking the Ugly Motherfucker or Deadpool 4th Wall Breaker options for my first run.

Honestly, any of the clans besides the two you mentioned are good choices for a first play-through. It all depends on whether you want to focus on combat abilities (Brujah, Gangrel) or social skills (Ventrue, Toreador) or using blood magic to fuck people up (Tremere).

Just remember that social skills won't see you through the entire game - you NEED to have some decent combat skills for certain sections.
 
Wait, why does it need two character creators? In not super into the lore. I thought that vampires just mostly looked human unless they have a transformation form that only certain vampires with specific abilities can do.

Best bloodline for the first run? And no, I'm not picking the Ugly Motherfucker or Deadpool 4th Wall Breaker options for my first run.

Since the games give you set character models and costumes per Bloodline my choice is pretty much completely aesthetic. Like for example I picked a female Ventrue because they flat out have the best outfits in the game in my opinion. And they give you more options to role-play your way out of situations due to their mind persuade powers along with skills.

The combat is kind of a flailing shitshow so you'll probably want to be doing that. Though all the bloodlines except Gangrel and Nosferatu have atleast some of that some of that. And Tremere and Toreador get Auspex, which just lets you increase some of your skill stats at will which is useful because you're going to need those.
 
Wait, why does it need two character creators? In not super into the lore. I thought that vampires just mostly looked human unless they have a transformation form that only certain vampires with specific abilities can do.
I think the basic idea is to have you establish a human identity before it throws the vampire stuff in as a layer on top of that.

Also, some of the vampire bloodlines definitely do have transformation abilities (and Nosferatu are literally all about being Ugly)
 
Someone ELI5 5E to me. What edition did the original Bloodlines use, and what are the big differences?
 
Someone ELI5 5E to me. What edition did the original Bloodlines use, and what are the big differences?
Generation isn't as hard-tied to blood potency - aka your Powerlevel can fluctuate within. Several overlapping bands per gen depending on how much you feed and if you've just had a long-ass nap or w/e which also determines what forms of blood give you sustenance. For example thick enough vamp blood could lead to anything short of fully exanguinating a living human no longer cutting it while low potency can drink from animals or bags. I think the Blush of Life (pretend to be alive, eat human food, etc) also stops working at high blood thiccness. All just off the top of my head ofc.

Basically if this game is about playing a Thin-Blood you have a lot more social options compared to 'real' vamps which is interesting.
 
Generation isn't as hard-tied to blood potency - aka your Powerlevel can fluctuate within. Several overlapping bands per gen depending on how much you feed and if you've just had a long-ass nap or w/e which also determines what forms of blood give you sustenance. For example thick enough vamp blood could lead to anything short of fully exanguinating a living human no longer cutting it while low potency can drink from animals or bags. I think the Blush of Life (pretend to be alive, eat human food, etc) also stops working at high blood thiccness. All just off the top of my head ofc.

Basically if this game is about playing a Thin-Blood you have a lot more social options compared to 'real' vamps which is interesting.

So a close comparison is kind of like Skyrim's vampirism?
 
Man, I sure hope you can still be a Malkavian, that was my favorite thing.
 
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