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[X] Plan Remember to Feed People:
We can just...go back to ignoring it.Hopefully, investing one die into each of the three FSO branches at least tells us how big those projects are so that we get some sense of what it would take to help them out 'enough.'
I really hope we don't get sucked into a vortex of using up our 1903 Bureaucracy dice on the FSO to the point where we're no longer designing weapons.
I think you're missing the important stuff we need to be looking at - like actual updated rifles, pistols, oh, and the actual planning for army growth and logistics. Those are more relevant to our Army Readiness go. At this point, we really have to let the FSO work on its own and hold off on malnutrition lobbying.-[] Bureaucracy (4/4 Dice, +10 bonus, 0 R)
--[] Ration Studies
--[] Minesweeper Design Studies
--[] FSO: Something Or Other
--[] Lobby Congress: Malnutrition Programs
We have a fairly specific list of things we're expected to do for the army and it is not a small list. We've already done a lot of it.I think you're missing the important stuff we need to be looking at - like actual updated rifles, pistols, oh, and the actual planning for army growth and logistics. Those are more relevant to our Army Readiness go.
I want to do the malnutrition lobbying because if we back-burner it we are likely to see it neglected for a generation or more. I'm trying to taper us off FSO stuff a bit because I know it's popular in-thread and probably with President Black so I don't necessarily want to cut it off entirely.At this point, we really have to let the FSO work on its own and hold off on malnutrition lobbying.
Well, our GM thinks pistols are useless so we might be able to skip those.I think you're missing the important stuff we need to be looking at - like actual updated rifles, pistols, oh, and the actual planning for army growth and logistics. Those are more relevant to our Army Readiness go. At this point, we really have to let the FSO work on its own and hold off on malnutrition lobbying.
-[] Bureaucracy (4/4 Dice, +10 bonus, 0 R)
--[] Ration Studies
--[] Minesweeper Design Studies
--[] FSO: Something Or Other
--[] Lobby Congress: Malnutrition Programs
This is meant to continue SOME focus on the FSO, while also remembering that we can't let that become our monofocus project to the exclusion of the other stuff we're supposed to be doing.
Well, our GM thinks pistols are useless so we might be able to skip those.
That said, we absolutely should be putting some effort into lobbying Congress for the Malnutrition stuff. The president is noted as a progressive imperialist, so he'd love to throw his weight around in a way that would measurably improve the lives of the poor.
Even if they wouldn't necessarily like it in the moment.
Well, that sucks, but that's on me.Vote's over. Sorry to say the plan you're voting for didn't win.
If we did have any omake bonuses I'd rather have it go on recruiting sectional experts if it could improve our result there.
Our amount of resources in reserves is also incorrect, I know it didn't get changed from 1902 early at the very least when I know my plan dhould have reduced it and now I'm examining all our turns resource tracking.
Alright I've gone through every turn and its results to take a look at how many resources we should actually have. Where discrepancies start are as follows @Ithillid. @Dmol8 Your plan is also incorrect in spending with it listing only 195 for heavy industry instead of 225, presumably from the Cold Springs spending of 30 at the end being accidentally left out. This means it should actually be spending 380.Good. Let me know how much resources we actually have for next turn and remember to ask @Ithillid about some of the (lack of) changes when you do. We may have hidden cost modifiers in play in this quest.
Well, historically they're not exactly a main killer of men in 20th century warfare, I'll say that.Well, our GM thinks pistols are useless so we might be able to skip those.