Random Event: The Deepest Wounds IV - Finale
Your doppelganger is in bad shape, aside from the tattered remains of her throat, and the litany of bruises covering her face, her body isn't doing any better. Her black is dress is absolutely shredded, and her body is covered in gashes and nasty purple bruises. The way her legs hang limply, without the barest hint of movement or reaction does not reassure you either. It's clear, if you do not do something she's going to die. Whatever you did your hands have basically ripped part of her throat out, and she's stopped choking on the river of blood falling from there...which can't be good. You do notice, in a part of your mind that is strangely calm not freaking out like the rest of you, that despite being clad head to toe in white none of the blood mars your new clothing. It is...extremely disconcerting seeing someone who looks exactly like you in such a state.
You take a deep breath, many different paths, ways to deal with the figure in front of her. Thoughts of killing her or letting her go flash through your mind, but you can feel the wellspring of power you unleashed humming in your mind. It...calls out to your doppelganger, you can feel her presence there in front of way. It felt, weak, cowed, and it was getting weaker by the second. You were sure what you were doing, not really, but as you held that power in your mind, it felt like purity, like sanity. Perhaps with this you can cleanse your doppelganger, free her from the madness that grips her, and finally heal the split that in your pysche. You do not know if that is going to work, but you resolve to try.
You shape the power coursing through your veins, relying mostly on instinct, drawing upon it your hands begin to glow with a soft white light, and then you push, forcing more and more of the power into your doppelganger. At first, there is no indication much of anything is happening, but gradually the flow of blood from her tattered throat starts to flow, and the bruises on her face begin to fade, replaced by dangerously pale skin. Her eyes, once glassy and unfocused, come to wild life, dancing all over the place with seemingly no rhythm or reason before finally settling on you and widening. "W-...wha-?" She rasps, and you realize you're still pinning you to the wall by her throat. But you do not release her, though you do loosen your grip slightly and she takes a deep shuddering breath, a touch of color returns to her face with the breath.
By now ribbons of white light are starting to wrap themselves around your doppelganger, and she glares at you. "What...what are you doing?"
"Fixing you." You reply simple, brow set in concentration.
She makes a choking sound you think is laughter, "Y-you really think you can fix me? You'd be better off just killing me."
"Yes. I do."
"Naive l-little girl, there's nothing here to fix. If you want me gone, you'd better k-kill me. It's what I'd do." She tries to scoff, but it only comes out as a hacking cough. But is that a tone of worry you hear in your voice? You don't know, but you press onward, pouring more of yourself into her.
"Then I guess we're more different than you thought, because I'm not giving up."
"Why?"
You shrug, "Because I refuse to believe there's not good in you, because you're right, you're are a part of me, but what you've done is unforgivable."
"Fool."
You give her a small smile, "That's what everyone says." But now you can feel the difficult part is ahead, the white streams of light has encased her legs, and she is almost fully healed. But now, they are encroaching on the remains of her dress, and as they touch you suddenly hit a wall in your thoughts. The energy seems to stop dead when it touches the dress and everything around it. But you grit your teeth, and focus all your willpower at pushing through.
Illona Piety Check: 1d100+32 = 96+32 = 128 *Crit Roll* 45 = 173 vs. 80 Success vs. 120 Success
Your teeth grind together, and you feel your soul singing in your ears as the wall suddenly shatters, releasing a flood of the energy into your doppelganger. Her body spasms, straining against your hold as the dress itself comes alive. Much like the tendrils from before, it lashes out at you and at the tendrils of light, but it is all to no avail.
"What are you doing?" your doppelganger hisses at you, straining against the iron grip you have around her neck.
"Like I said." you look her right in the eye, "Fixing you." A look of horror cross across her face as she seemingly truly takes in your words for the first time.
"No!" the refutation is sharp and sudden, as she begins fighting back in earnest against the energy coursing through her body, "No no no no no no! Not like this!" Black tendrils erupt from the walls, but the slide harmless against your clothes, and they are quickly contained under the white gossamer strands wrapping themselves tighter and tighter around your doppelganger. "Please!" you can hear the real fear in her voice now, "Not like this! I'll-...I'll do anything, never bother you again, I'll-...I-i'll be good I swear. Please, just kill me at least, not...n-not th-" But then the white gossamer binds her mouth, and she pleads no more. The truth was, while her words reached you, you can still feel the hardness of heart. No, you are committed to this path.
You can feel her shifting underneath the cocoon of threads, her black dress being destroyed and replaced with one similar to the one you're wearing. But one place stubbornly refuses to shift, or be contained. The remnants of the darkness that binds her coalescing over her heart, a whirling nexus of corruption that hisses and spits whenever the white strands draw near. It tears any that draw close apart. So you do the only thing you can think of, you close your eyes and place your hand over the lashing blades of anathema. You let out a grunt as you feel them bury into your skin, digging great rends into the flesh of your hand, but your mind is a focused blade, eyes set on the goal you know is just out of reach. You grit your teeth and prepare one last burst of the energy.
With a flash, you push it directly into the heart of darkness, the very core of your doppelganger's being. You feel it twist and shift under the onslaught, and then finally, you feel the first cracks appear. And those cracks grow and grow, beams of white light begin to shine from assault you are waging. Then, without warning, the things defenses crumble, and your vision is lost in white light. You hear a sound like shattering glass, and you feel more than see the room around you melt away.
When your vision finally begins to clear you find yourself standing in room of featureless white room. You blink slowly, only to hear a shout from behind you interrupts your confusion. You turn, only to be overtaken by a red blur and your find yourself caught in a tremendous bear hug. "You did it!" a young voice, light and innocent...and strangely familiar shouts from its grip on your waist. "I knew you could do it!" You glance downwards and find yourself staring into the beaming smile and wide green eyes of a young girl. You carefully reach out and pat on her head, and you wonder what seems so familiar about her.
It hits you with all the force of a lightning strike. The wide green eyes, the messy mop of red hair, she's you. A younger you, one barely recognizable to you, but you nonetheless. "Ah?" you blink in confusion, "What did I do?"
She beams up at you, "You freed me, from the mean stuff. I knew you could do it!" Then she hugs you tighter, "It was makin' me act all weird, but then you hit me really hard, and that hurt, but then all the mean stuff went away and I feel so happy! You're my hero! Well..you, we, were already my hero but now you're double-plus our hero!"
You blink again, wait...is she your doppelganger. You are so confused right now, it worked...you think. But, ah...what. Just what.
"Ah, you're welcome...ah...we're welcome?" This makes your head hurt.
She smiles at you, but then her face goes all serious, and it's adorable, "You've got a lot of work to do though, all the mean stuff kept me down here, but you haven't helped." She wags her little finger at you, "We haven't been having enough fun!"
You cough, "I've been having plenty of fun."
She makes a face, "We have a dragon! And you're inside reading books all the time. We're boring now." Well, you wouldn't exactly call your life boring but... "But now I'm free! Thank to you, and we can be together again!" What. She grabs onto your hand, "Come on! We better wake up now."
Hesitantly, you grab onto the hand of your younger self, and you feel a certain sense of...completeness. As if something long-forgotten was suddenly remembered. You're...not entirely sure how to explain, there is nothing you can point to that was missing, but it feels like something has returned home. Slowly, the two of you walk hand in hand into the white light, as it gradually fades away.
Your eyes blink up, strange, the shadows are all wrong for your room...and why is there yelling? You look around. Oh...your room is completely on fire. Wonderful. With a wave of your hand you extinguish the white fire that covers every inch of your room, just as the door explodes into splinters. You stare at Asya and the trio of flame guards, and they in turn stare at you and your completely scorched room.
"Ah..." you blush, "I had a bad dream?"
You wonder if they all practiced pinching their brow in unison.
Illona has conquered her Other Self.
Gains Trait: [The Soul] - Your soul glows brightly with otherworldly energy, capable of physically manifesting in the mortal realm, and your own prospects of faith. +5 Piety. Raises Piety Cap to 45. Can be inherited.
--Gains Sub-Trait: [The Juggernaut] - You never give up, you never surrender, even in hopelessness. The strength of your soul is your bulwark, and when hope is at its bleakest, it can be your final bulwark, and its strength is unending. Upon loosing a combat check, Illona takes a Piety Check of DC 80. If passed, She all her stats (including combat skill) are doubled for the duration of the combat and she is personally immune to harm.
Gains Trait: [Innocent Heart] - When confronted by your Other Self, you choose the path of redemption, purifying with it with your own essence and absorbing it into your hearts. You have conquered your demons not by killing them, or letting them conquer you, but by making them your own. You lost some of your deepest desires, but in your heart of hearts you now know true innocence. +5 Piety, +5 Diplomacy, +5 Stewardship. -5 Intrigue. -3 Martial. Can be inherited. Immune to negative effects of magic.
Gains Trait: [Compassionate] - Kindness, Understanding and Empathy are your bywords, you are loath to practice cruelty or harm to another person, even if that is the "best" course of action. But not to you, for the path of spite and hatefulness if one you never wish to travel. +6 Diplomacy, +3 Piety. -3 Intrigue, -3 Martial.
A/N: Double Welp.