It is a risk. True.The problem is getting enough trees to focus on it. I can pretty much guarantee that's... not happening. The end result of which is that we let them do whatever they want while we make a half-assed effort to track their spy network, fail because we don't do it fast enough and they shift their contacts and/or assassinate their own compromised agents, and generally wind up looking like idiots.
Point is, "do nothing" boils down to "ruin our attempt at diplomacy, with absolutely no benefit because you'll never get a riot quest to focus enough to compensate."
When we get to that, can we do it priority style?Your main options - the voting is not yet active; this is discussion-only for the moment - are:
I'm just going by my own interests here, honestly: I have no desire to participate in espionage, and so I will not participate in espionage regardless of what wins. While I can't guarantee this opinion is the majority, I can count on it being common enough to actually impact our ability to do so.
But doing something about the local cell would alert the other cells. Which compromises any effort to wipe them out entirely.I'm just going by my own interests here, honestly: I have no desire to participate in espionage, and so I will not participate in espionage regardless of what wins. While I can't guarantee this opinion is the majority, I can count on it being common enough to actually impact our ability to do so.
Besides, if you're that set on espionage-ing the Woo Clan, you can just... do it anyway. All we're voting on is what to do about the local cell, I'm pretty sure.
If it comes up as a perishable opportunity and there is enough forest interest to do it I'd join counter intelligence work against the woo ( as a magic research tree).I'm just going by my own interests here, honestly: I have no desire to participate in espionage, and so I will not participate in espionage regardless of what wins. While I can't guarantee this opinion is the majority, I can count on it being common enough to actually impact our ability to do so.
Besides, if you're that set on espionage-ing the Woo Clan, you can just... do it anyway. All we're voting on is what to do about the local cell, I'm pretty sure.
That last one is the obviously-worse option, in every aspect except if you want to run a major op to destroy their spynet everywhere over the winter (and maybe spring). Now that - that could be interesting. But it's only worth it if you're willing to seriously commit.
Some rolls from a few turns ago - boosted by your actions since - have come into play.
On the one hand, the Woo Clan operatives strike decisively enough to add a snarl to Talanburg negotiations. On the other hand...
You find very quickly that the Woo Clan's Talanburg operations had one layer of defense against telepaths. Emphasis on 'had' and 'one.'
Your main options - the voting is not yet active; this is discussion-only for the moment - are:
[ ][Talanburg] Full disclosure
-You think you have enough proof to convince the people of Talanburg. If you're right - great! Perfect win! If not… well, you'll probably have to walk away from the town for a half-year or so.
[ ][Talanburg] Take over the spynet
-Then manipulate matters yourself. Near-guaranteed to get you a good treaty. Near-guaranteed to leave certain individuals concerned about you.
[ ][Talanburg] Walk away
-Do you want to ensure nobody knows just how deeply you've broken the spynet? This is the option for you.
[ ][Talanburg] Stall for perfect proof (added to match the next 2 posts)
-Spend another turn fishing for the best possible proof - something that will give rhetoric time to set in, but also gives you a near-certainty of proving your case to the people of Talanburg. Any who are willing to listen to logic, at least.
That last one is the obviously-worse option, in every aspect except if you want to run a major op to destroy their spynet everywhere over the winter (and maybe spring). Now that - that could be interesting. But it's only worth it if you're willing to seriously commit.
This would essentially be a "If we get a sufficient majority vote, preferably at least 60% of votes, we preemptively agree to basically AutoFocus: Find and Subvert WooHoo Spy Assets, so that this course of action is actually followed through" vote.
I'd be down for that.If 60%, or more, of voters agree that this is an idea worth committing to, then that's an agreement to invest what's needed to actually get this job done, be it Resources or Focus Actions, because those are the Communally available assets able to be committed to this.
A farmer sleeper agent tried to sabotage us and when we looked into it this turn, we found a woo clan spy network.I'm honestly confused by the investigation thing? Like huh? What is going on? What are we doing?
I'm mostly focused on magic and bettering the forest, nearby community, and our connection to the city rather than playing spy vs spy on that clan.
If we committed to "Destroy the Woo Spy Network Entirely", I'd even be willing to commit my stored bonus success to it.
Even if I really want to use it for setting up Marta Yarrow.
I'm honestly confused by the investigation thing? Like huh? What is going on? What are we doing?
I'm mostly focused on magic and bettering the forest, nearby community, and our connection to the city rather than playing spy vs spy on that clan.
as long as we fully commit to the opportunity dropped in our laps.
What wallis said.I'm honestly confused by the investigation thing? Like huh? What is going on? What are we doing?
I'm mostly focused on magic and bettering the forest, nearby community, and our connection to the city rather than playing spy vs spy on that clan.
Not really seeing how this would work, really. I mean, it's a portal. By definition, that means things pass through it (in context, it teleports anything that passes through); that implies that any radiation would react as if it had travelled X distance with X being (distance to our side of the portal + distance from the other side of the portal to the nearest surface capable of reflecting the radiation), as opposed to Y where Y is (distance from point A to point B).Second, I have had some vague thoughts of making a pair of 'very long wave em emitters [slightly different wavelengths]' and placing them a fair distance apart (measured down appropriate precision needed, we players can maths that out, since we know that the planet has approx a 4k radius or diameter) and activating them as soon as we detect portals opening, and then measure the relative angles of the two beams of radiation from the perspective of the portal, and use that to triangulate where the portals are being opened from.
Right, but the thing you're not seeing is that I had three hours sleep and was functionally drunk. Relatedly, I've just woken up from the World's Most Needed NapNot really seeing how this would work, really. I mean, it's a portal. By definition, that means things pass through it (in context, it teleports anything that passes through); that implies that any radiation would react as if it had travelled X distance with X being (distance to our side of the portal + distance from the other side of the portal to the nearest surface capable of reflecting the radiation), as opposed to Y where Y is (distance from point A to point B).
In other words, it would only work to try to measure how big the other side is, which... well, we can already do, roughly.
...Does give me the idea of trying to fire a laser through the next monster portal that shows up, though.
Spy network isn't as crazy as it sounds. We could set the animals to help. If we folded those with relevant abilities into a foundational cloak and dagger division, then there'd be fewer moving parts for us and QM alike.
There seems to be a bit of a miscommunication here. I specified the "teleport" thing because, strictly speaking, the common doorway is considered a portal, so I felt I needed to be more specific that it was the "links two drastically different locations" type of portal rather than the mundane "who built a door here" type.I'm not saying you're incorrect here about how the portals work, it's just that the term 'portal' always makes me think 'doorway' as opposed to 'teleporter'...