[X][Spell] Dream Eater

My idea here is that just summoning this thing will pop Sibby on auto, bc Sibby technically qualifies as a NonLand Permanent?
 
I'm thinking benthid or skyguard. We don't know it Ic but Siberian is Mantons projection, and thus might be affected by their effects, though I don't know which is better to gamble on.

No real point in doing something more traditional, she's a whole in physics.

Manton himself is the only real weakness.

P.S. yeah, Dream Eater could work too but then he could just re-summon her and it'd look like she just popped back into existence.

P.P.S. Nvm skyguard only drops her attack, she's still invulnerable, though it might give the others more survivability.

Demotion might work too, but ehh, not going through that list on my phone.
 
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[x][Spell] Dream Eater

Haven't looked at the big list, but this looks interesting.

1. The card seems to summon a flying monster, a nightmare sphinx. So, once we cast it we should have a monster to ride on.

2. Considering this thing has nightmare in the name and makes other planeswalkers lose their monsters, looks like this thing deals some kind of psychic attack to the summoner. So it's not just making the Siberian pop, it's giving nightmares to Manton or something.

Also, as a creature, it might be able to tell us who the summoner is.

3. Also, the Flash keyword means we can instantly summon/cast it instead of waiting for normal summoning phase. Which I guess just means this is easier to toss out while still dodging the murder lady.


So: Plan is that we reach up our sleeves and toss out the nightmare sphinx. If it's dream eater power makes Manton lose the Siberian for a turn, we can jump on the sphinx's back and take to the Skies. This helps us evade her if she comes back and the heroes don't have to risk their lives saving us.

Then, if the sphinx knows Manton is summoning Sibby, we can make plans. Otherwise, stay up in the air out of reach and gather our wits.

There's also the chance the sphinx's dream eater power does more than just momentarily disorient him. Manton is being mind whammied by Simurgh (I think) so there's the unlikely chance the sphinx makes Simurgh lose her nonland permanent and Manton goes free or something. That or he gets crazy nightmares and can't focus to attack.


Anyway, this looks like the best outside context attack to mess with Manton, and we still get a flying sphinx to ride.
 
Well, MTG player in me sees that many gates and wants to use that....

[][Spell] Gatebreaker Ram


Better green creature than others offered

But thematically, we need to deal with two targets, right?
[X][Spell]Swirling Torrent


Theoretically, this will send both of them away from us, and in places different from each other. Mechanics aside, I think summoning a swirling torrent just should work

@Kejmur -
1) That's card isn't from ravnica
2) It doesn't destroy target permanently, it destroys a permanent
 
Dream Eater looks good here. Surveil, mechanically, doesn't fit a narrative environment so well, so it'd have to probably be similar-but-different, and that puts 'finding Manton' on the table of possible effects from the card. It's also a Flash card, so it's able to come up instantaneously.

[X][Spell] Dream Eater
 
Theoretically, this will send both of them away from us, and in places different from each other. Mechanics aside, I think summoning a swirling torrent just should work

It should help in a way if they are sended far away enough, this should stop the threat right in this moment, but they may instead start rampaging somewhere else, but it should secure our safety for a bit of time at least. Also sending them to places different from each other won't really help as Manton may summon Siberian to himself if needed or if range is too big between him and Siberian it should happen automatically.

Of course if Manton was moved in front of us or something (or someone like Alexandria), this could finish him off if we would react fast enough IMO.

Not sure if Gatebreaker Ram can tank or fight Siberian on equal footing because of the whole 'I ignore physics' thing.

[X][Spell] Mesmerizing Benthid

I think this is reasonable choice from all options presented.
 
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[X][Spell] Mesmerizing Benthid

This is basically three monsters, where two "free" 0/2 illusions keeps the attacker tapped for another turn. Defensively, it's an obvious choice, as the illusions could also jump to protect Hero. Theese are blocking creatures. Against any standard MTG normal invulnerable x/x monster, this buys 5 rounds - two for each illusion, and one for the Benthid itself.

Big question for next round: would "Trample" damage stop at the Siberian, or would anything over Sibby's toughness hit Manton?

Next 'round' I would probably suggest "Dream Eater" just to see if it messes up Manton, and to fly up in the air with otherwise. Starting with Dream Eater might end up with one dead Hero if Siberian just snaps back immediately.

For those who just know MTG and not Worm, Siberian is basically a projection x/x creature that prevents all damage to itself. Doctor Manton is the Summoner, and he needs to concentrate to keep the projection going. Not sure how fast he can resummon it, but in Worm canon it kind of looked like an instant? (Going from memory, popped by timestop) Not sure how large 'x' is, but it's not low. 4? 6? More? We don't know. While the Siberian does not have Fly, it might be able to block flying (via absolutely crazy jumps and selectively ignoring inertia and gravity).

So, something like this:

Siberian, Instant, Flashback, 3?/3? (spirit?) legendary creature
Prevent all damage to this creature.
Reach
Tap to prevent all damage to target creature while Siberian stays tapped.
Can ignore all 'Prevent Damage' effects on target OR use death touch, but not both.
? mana: Return Siberian to hand.

There is also something about Siberian just being a projection, so mind control and the like will just slide off. But it's not Hexproof. However, if timestopped or similar the controller can just drop it and resummon it.

The above interpretation would put Alexandria as a ?/4 or ?/5 flying legendary with "Prevent all damage to this creature." Not sure how worm and MTG creatures stack up to each other here, but something like that, possibly more.
 
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If our top priority is to not die, this can be an option:



This also has an interesting effect of freezing


I am actually curios if saving untap lands does us any good.
 
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I have two suggestions : First off "Mass Manipulation" with X=1 costs UUUUXX and takes control of X target creatures/planeswalkers with some small stuff like "Healer's Hawk" for W. Basically no matter what that striped woman is, she should be ours now and if not we have a little chumpy blocker to protect us and give us back some health, something we are in dire need of.

Second: "Luminous Bonds" for 2W on the woman, it should disable her, it prevents a target creature from attacking or blocking. If not, we still have the mana for four smallish creatures (1 "Pteramander", 1 "Benthic Biomancer", 1 "Peltcollector", 1 "Healer's Hawk" f.e.) tap their energy to cast "Conclave Tribunal" for 3W and exile target nonland permanent.

Both plans leave us with some forces assembled to protect our Planeswalker and should work on anything we have encountered to date. The second one is safer, just start with some creatures for the Tribunal, fish for the countermagic we are familiar with and if it comes, it's wasted, if it doesn't we have the situation under control.

[X] [Plan] The Safe Route
- Cast "Pteramander" for U
- Cast "Biomancer" for U
- Cast "Portcullis Vines" for G
- Cast "Healer's Hawk" for W
- Cast "Luminous Bonds" for 2W
- Cast "Conclave Tribunal" tapping the creatures for 3W

Obviously this works only if we can actually cast multiple spells simultaneously, but even if we are "running Singleton".
If we can't do that Mass Manipulation :).
 
What you can Cast:
Any nonland, non-planeswalker card from the Guilds of Ravnica

Card, not cards.

Also, we are not playing a MTG game. It is just a used setting. Flavor of mass manipulation is... manipulating masses not someone VERY powerful, even if in MTG mechanics it works in a very different way. After all, don't you think that ability to mind control freaking everything is... little overpowered?
 
Card, not cards.

Also, we are not playing a MTG game. It is just a used setting. Flavor of mass manipulation is... manipulating masses not someone VERY powerful, even if in MTG mechanics it works in a very different way. After all, don't you think that ability to mind control freaking everything is... little overpowered?

But ... that's what Planeswalkers are, massively powerful. And summoning some giant squid or sphinx magically banishing stuff are equally powerful.

[X] [Spell] Mass Manipulation

 
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Mass Manipulation will probably fail as long as we don't know Manton is there to be controlled. If we knew about him, however, it would be an option. Also a way to get more or less the whole Worm setting hostile (they HATE human Master power users), but an option.
 
I have literally no meta knowledge regarding Worm... (neither has the Spark ;)) but I think we should be able to wrest control over that woman.
 
Siberian is noted in canon as immune to master effects, and even if mastered Manton could just stop manifesting Siberian, then resummon, quite possibly as an instant. Mindcontrolling Siberian isn't the way to go. In addition, we have no idea Manton is even at the table, so we can't target him.

Yes, it's kind of broken as long as you don't know about Manton.
 
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I'm not sure how this is generally handled here, as I'm new to the site, but do we apply such meta knowledge?
 
I'm not sure how this is generally handled here, as I'm new to the site, but do we apply such meta knowledge?
Good question, actually. Checked the briefing post, and that wasn't really clear.

However, on another note entirely, your spell list did show one very interesting spell: Absorb
If Manton decides to resummon the Siberian at some point that really just has to be tried. Too bad 'Snap' isn't on the list.

One thing that is typical in Quests is that the first few actions do set the 'tone' and 'morals'. So if the first thing we do is grab for mindcontrol spells, that means stuff like 'morals' or 'integrity' are probably a bit wanting. ...and that just sounds wrong for me considering this is someone trained by Ajani.
 
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Good question, actually. Checked the briefing post, and that wasn't really clear.

However, on another note entirely, your spell list did show one very interesting spell: Absorb
If Manton decides to resummon the Siberian at some point that really just has to be tried. Too bad 'Snap' isn't on the list.

One thing that is typical in Quests is that the first few actions do set the 'tone' and 'morals'. So if the first thing we do is grab for mindcontrol spells, that means stuff like 'morals' or 'integrity' are probably a bit wanting. ...and that just sounds wrong for me considering this is someone trained by Ajani.

Let's make an assumptions: Expensive Spells are generally more powerful. More Mana in this setting compared to other entrance times implies that the heavy hitters really are just that.

A good spell might be "Emergency Powers" then :



Let our planeswalker get some nice ideas, then bring out some simic, bio-engineered thing to tank the hit for us like a "Scuttlegator" (not a good card).
Another option might be just a permanent power-up like "Biogenic Upgrade" or more the more temporary version.

 
I am here to answer questions.

Card, not cards.

Also, we are not playing a MTG game. It is just a used setting. Flavor of mass manipulation is... manipulating masses not someone VERY powerful, even if in MTG mechanics it works in a very different way. After all, don't you think that ability to mind control freaking everything is... little overpowered?

Yes it is a single card right now rather than multiple. Mass manipulation requires you to target. You could target Siberian, but not Manton as you don't know he exists. It will have an effect, which I will not reveal.

I'm not sure how this is generally handled here, as I'm new to the site, but do we apply such meta knowledge?

I would say that you as the spark can act with meta knowledge about the setting. But I won't be giving you meta knowledge about how cards work. I think that in this case asking people not to vote based on meta knowledge is a lost cause.

For those of you asking about the effects of specific cards. See here. I'll update the mechanics post later about meta knowledge.
Thanks everybody for showing so much interest.
 
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[X][Spell] Dream Eater

We want the Flash. Pop the Siberian and reveal projection nature. This allows searching for Manton
 
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