So,
AFP: Very Good: 69, 80
Canada: Below Average: 41, 30
Federal Government: Awful: 9, 5
SPA: Extremely Good: 89, 82
So, overall, a better turn for us than anyone else, though Long also made significant gains. I'll definitely take it. Federal Government's gonna be reeling, with like, three different scandals smacking them at the same time.
There are certainly worse rolls to enter the real start of the Dust Bowl with.
I'm hoping the remaining Red Guard finally show some discipline and start making a real difference, Butler being justified in 'pushing' out the dickwads would be very good indeed.
In Chicago, the strikes last a day. The workers down their tools as one in the single beat of a heart, and the factory owners capitulate, They come forth with bent backs and agree to the demands of the workers, effectively surrendering control of their factories and railways and stores. And they flee, some to Canada, some to family homes, some to other cities where they hope there will be less strikes and less chaos.
Calvin DuBois did not look back as he fled his adopted home, a refugee twice over now. He had fled Paris as the city descended into bloody madness with a briefcase full of jewelry from the shop he worked at. He had used it to flee to Britain, then onwards to America, where the jewels became pieces he made rather than pieces he sold.
He worked at a shop once more, and went home to his new wife and ate bad American food and worse imitations of French cuisine and drank what wine he could get and cursed the syndicalists as the madness spread across America.
And no one was willing to do anything to stop it. The army was useless, the police were joining the marches, the private militias hadn't even tried. He placed a hand on his wife's and thought. New Orleans, he told himself, and the words sounded like a prayer.
In New York, the strikers are met by veritable armies of mercenaries. Blood runs in the gutters before one side breaks and runs, and the strikers stand triumphant, raising red banners in the city streets. They have triumphed today, defending themselves against all colors. "Soon, we will be the ones on the attack," they promise.
Jasper Cain had not been planning on fighting when he woke up this morning. He hadn't even realized the strike was today. "Why do people say next Friday when they mean this Friday?" he had grumbled to no one in particular as he took his place in the column. There were thousands of people, forming one great snake that wound around the silent steel hulks where they worked. The police were on their side, the National Guard wouldn't dare go against them, the army was on the other side of the country.
And all of that was just fine with Jasper. He was a mild-mannered fellow, one who preferred things be settled with civilized agreements. Even capitalists were Americans, he liked to say, and should be treated as such.
That courtesy only goes one way, he growled as he heaved the billy club again, cracking across a would-be strikebreaker's jaw. Teeth scattered in an arc as he glanced around at the swirling chaos. The Pinkertons had come out of the cross-street ahead of them, armed with guns and clubs and knives.
They had come behind too, and probably all along the column.
"Where are the police?" someone shouted.
"Momma, momma!" someone else screamed.
Voices hammered him from every direction. Orders were bawled, commands barked, battle cries howled. The air stank of blood and sweat and gunpowder.
"Who the hell is in charge?" Jasper screamed, and then a Pinkerton appeared and raised a gun.
Jasper inhaled for the last time as the thug pulled his trigger...and then nothing happened. He inhaled again.
He stepped forwards and the man turned tail. "Charge them! Charge them, make them run!" he shouted.
Other people were shouting the same thing. The strikers began to push, numbers and fury beginning to tell. And the Pinkertons had nothing to counter it.
Soon they were left in a gory street, two dozen corpses lying intermingled with the groaning and the grieving. Jasper turned around, in utter shock at the carnage. "Why couldn't they have just talked to us?" he moaned.
In San Francisco the strikers gather to find they have been given a choice. A choice between ranks of mounted police and imported Chinese laborers and between some kindly men representing a consortium of business interests who were hoping to address their grievances.
William was patiently explaining the scam to his friends for the third time. "Look, it's like this. You are a miserably poor Chinese worker. You are offered a lot of money to go work in a factory overseas. It's a great offer, of course they say yes. The alternative is starving. And the capitalists have plenty of chances to lie to them all they want. The poor bastards probably think we are planning on stealing their souls and feeding them to dogs. And they don't speak a proper language, so we can't tell them otherwise. You don't blame the Chinamen, they are just pawns. Nah, it's the pigs. We need a way to fix them, or they'll just keep doing this to us. We'll raise it at the next meeting..."
His friends kept bickering about it and how to handle it as William kept arguing for solidarity. They would win the next strike, he was sure of it. They would walk away with a closed shop, not these measly pay increases that barely kept up with how costs had grown.
In a hundred cities work stops. The machine of capitalism grinds to a halt as spikes are jammed into the gears. It's masters beg for aid, crying out for any help, and find no respite as the workers they oppress roar and rage, breaking their cages and throwing off their chains, howling like lions newly freed. They are met with capitulation sometimes, or violence, or defeat. But no matter what, they seek more. This is only the beginning.
Rumors and News
Anger over the poor response to the Dust Bowl and the still-faltering economy rises, and leads to the outbreak of a new political movement, as several groups begin proposing seceding, not from the United States but from individual states as a whole. Parts of Virginia and West Virginia, a small portion of southern Indiana, and scattered communities across the United States have all proposed to form their own state governments and demanded they be given the ability to elect their own Senators and Representatives. A number have published Constitutions, including the State of Free Indiana, where KKK leader D.C Stephenson led the Convention, declaring that being Catholic, Jewish, and syndicalist would all be illegal. The Red Guards drove him and his followers out of Indiana after a brief gun battle in Marion, however in other areas it had been up to National Guards and other federal forces.
They have failed utterly. Overstretched and with poor morale, portions of the National Guards joined the rebel forces. Douglas MacArthur immediately pulled troops from several locations, including New York City, to "restore order." Entire regiments of the U. S. Army moved into the rebellious areas, tanks leading the way. The ringleaders were executed after brief court martials, weapons were confiscated, and then the soldiers moved onto the next area, trusting in the BOI agents who came in after to keep groups disrupted and disorganized and federal propaganda to downplay their failures and difficulties.
They seem to be struggling with that, to the frustration of many bourgeoisie.
Huey Long has been accused of being responsible for the entire affair. He has ably defended himself without ever actually denying it. You aren't even certain what the truth is, which is a maddening sensation.
The Socialist Party of America has had several major successes as Red Guards units, party cadres and unions act on their own initiatives. The Midwestern Cooperatives are slowly expanding in size and prosperity, despite the adverse conditions and the relative lack of support from the party at-large. While most Red Guards have returned to their home cities, some forming independent groups in response to Butler's reforms, small numbers have grown attached to these farming communities and chosen to stay. Besides helping defend the cooperatives, they have provided additional connections to the greater socialist movement for their often isolated new homes.
Meanwhile, the Teamster's Union and their many affiliates have been hard at work persuading various leadership figures to side with them, using the bogeymen of Longist secessionism and federal repression to convince them that tolerating labor unions makes for an acceptable alternative. Meetings have begun, sometimes with the factory owners attending, and many find aspects of your program interesting. They are not truly radicalized, and have yet to join the party in most cases, but they have begun sending representatives to the Combined Syndicates. They have joined the Social Patriots as a bloc, greatly increasing the power of the potentially hostile faction who view any revolution or even the rise of dual-power structures as a grave sin. They have not made any trouble yet. However, given the current climate, you suspect many of them will be steadily sliding to the left. It may well be best to leave them alone for now. When discussing the matter with your close allies, they offer some rather contentious advice.
More radical workers have begun taking actions as well. Waves of strikes have struck the country, crippling entire cities as tools are downed and machinery grinds to a halt. Efforts at breaking strikes have failed and faltered, and the army is too distracted by the secession-from-states crisis to break these strikes, while the National Guard will not be called in by sympathetic (or terrified) governors.
Overall, the size and power of your movement has continually grown. The forces of reaction are divided and outnumbered, the chaos is increasing every day, granting you strength. Unfortunately, that chaos often has bloody consequences.
There was another assassination attempt. A man attempted to sneak into the New York City SPA headquarters with a pistol and a list of targets. You were the first on it. Chillingly, your daughter was third.You couldn't read what was second, there was blood on that part.
Violence across the country has grown, with politically motivated shootings and stabbings happening seemingly daily. There have even been cases of crude explosives being used, especially during the state secession movements, where improvised bombs were used to damage roads, rails, and bridges and delay federal troop movements.
In Canada, meanwhile, an improvised Underground Railway is apparently being established, stretching from the Yukon south along the western coast. It will likely need your cooperation to reach across the border in the future, but local party branches are managing well enough for the time being.
Unrest has begun rising in Montreal, meanwhile, as an organized group calling themselves Les Socialistes Québécois has begun leading marches. They have proclaimed their desire for a more independent and Francophone Quebec, national self-liberation for themselves, and the total socialization of Quebec while maintaining traditional non-economic and non-political social structures. The local police forces have been reluctant to suppress them, but the Mounties have shown no such hesitation.
More rumors of Russian instability and insanity has leaked out as the country suffers the agony of a failed revolution, although some of the news seems improbable.
In addition, an attempted memorial for the defeated Shanghai Uprising has been forcibly dispersed by troops from the Legation Cities. The brutal beating of several pregnant women has been highly publicized by the remnants of the KMT and other groups.
Finally, and perhaps most importantly, the Syndintern has made covert contact with you. Already they have begun supplying you with small amounts of equipment and weaponry. Further support will cost goodwill with them and require easier access, but already the Red Guards are growing better equipped. Small stockpiles of heavier weaponry than rifles and shotguns are even being established in a few safehouses in New York City. You have given them a report on the SPA's activities, but further dealings will need to be organized.
Plans from Subordinates
The Coordination Committee has turned their attention to working with Tobkin and the Teamster's Union, focusing on further subverting politicians and providing the new comrades with assistance in securing power.
The State Legislative Committee, having finally overcome the obstacle of obstructive and resistant bureaucracy through brutal and overwhelming force, now seeks to expand its agenda. The first priority is expanding the subsidies, especially for agricultural-related production such as tractors, harvesters, and fertilizer.
With the current legislative session having come to an effective end, Thomas is looking to spend some time in contemplation and prayer in order to relax. However, he also intends to spend some more time conducting outreach to various groups in order to persuade them that the SPA will fight for them harder than anyone else.
And Butler is still continuing his efforts to whip the Red Guards into shape. Every day he continues to bulldoze over resistance and discover concealed crimes, but gradually the paramilitary improves under the stern leadership of Butler and the VFW despite resistance from those who fear a Napoleon and those who seek to avoid justice..
You have 7 Influence and 1 Gravitas total. 0 Gravitas and 2 Influence are committed to ongoing actions. You are not currently taking any foci.
With the reactionary militias slowly faltering and a slow, slight expansion in industry in some cities, there is room for more in the unions and workers who need to be recruited and given an education in class conflict and Marxism to prepare for the Revolution.Begin expanding the unions in 1 months (from the Orthodox).
The other parties have a far greater reach through their control of newspapers, radios, and other means of delivering mass information. This has allowed them to smear our good name and drown out our attacks. We cannot allow a propaganda gap! Expand your propaganda apparatus in 1 months (from the Parliamentarians).
The reactionaries are doubtless working to sow doubt and division in our ranks and to launch deadly attacks upon us. We need some system for warning of their infiltration and infection or protecting vital leadership from their attacks. Or both, both would be better.Establish some means of countering reactionary attacks and assassinations within 2 months (from the Totalists).
The first steps towards the social liberation of the proletariat have been taken with the revisions to the party line. It is time to take them further and apply the same logic to the other oppressed groups of society. Take an action to counter racism, sexism, anti-Semitism, or similar predijuces within 3 months (from the Syndicalists, they seem to have switched attitudes).
While the focus on expanding the party's reach in many areas where we previously lacked support has had admirable results, the core of the revolution will be the urban workers who have been left to the affairs of local party congresses and unions. This has been an acceptable state of affairs, but it may be wise to begin providing assistance to these groups, given the recent opportunities caused by Longist terror and Federalist floundering. Attempt at least 3 urban-focused actions within 3 months (from the Center).
Party Actions
Hold a Rally: It's a classic for every political party for a reason. There's nothing quite like a grand rally with banners waving and people cheering to make you seem unstoppable and to gather more support. The demonstration of the energy and might of the working class will have the capitalists shaking in their boots. It is a message to your supporters as well, that all the power of the SPA stands behind them. Here is what it says: Let your foes try and stop you. They will be ground under your heel. Cost: 1 Resources and a risk of backlash and hostile interruption. Time: 1 month. DC: 15/50/85/120. Results: Variable change in support, chance of intimidating your enemies. Can synergize with other actions.
Wave the Red Banner: The Red Banner is not the only SPA-affiliated or favoring publication, but it is the only one produced by the Party itself. And it is immensely popular. New ones go out constantly, but you could write an article of your own and make a special edition. This would receive extra attention and possibly some new readership, allowing you to make your opinions heard and sway the hearts and minds of others. You could shape the narrative on something, make an argument for or against a particular course of action, attack an enemy or uplift an ally. The possibilities of the written word are limitless. Cost: 1 Resource and a risk of backlash. May be additional costs depending on the topic. Time: 1 month. DC: 0/25/50/75/100/150. Results: Variable change in support or party factions, results depend on topic. Topic must be written in. Some examples: "The importance of unity in the socialist cause," "The corruption of the Hoover administration," "Why feminism and socialism must go together," and "Why Farmer-Labor should unify with the SPA." Can synergize with other actions.
Send Social Agitators To: Nearly every street corner in Chicago, New York City, and Seattle has a man or woman standing on a crate and telling the passerby of the virtues of the cause and encouraging them to donate. They are often beaten brutally by the bourgeois or by police (and just as often protected by their listeners), but they nevertheless persist, determined to gain recruits and funds for the cause. Some of these agitators are amateurs doing it in their spare time, but quite a few are dedicated and skilled speakers. Sending these speakers in significant numbers to an area can turn your foe's supporters against them, especially if it is followed up upon with meaningful organization. Cost: Risk to the lives and health of the agitators depending on where they are sent to. Time: 1 month. DC: 0/Variable/Variable. Results: Write in an area (such as New York state, the Midwest, New Orleans, etc. The bigger it is, the more diffuse the impact) and reduce Federalist and AFP support there. Unlock actions to follow up on the agitation.
Create Shadow Government: You have had a brilliant idea: Though you lack power at the federal level, the Socialist Party has substantial control of many mayorships, county governments. You even effectively control some states of the Steel Belt. Creating a forum to help these various governments cooperate and resolve disputes will be useful, especially if you have further requests of these governments. You have only discussed this concept briefly, but the idea of the Interstate Committee of Socialist Governments (name subject to change) has dazzled many. Especially since it will help you gain influence over their legal codes, voting laws, and National Guard armories. Cost: Significant and somewhat dangerous backlash from within and without the Party, possible legal challenges. Time: 3 months. DC: 70/130/170/215. Results: Various states and lower-level governments integrated into a coordinated body, many new possibilities available, although the body could be unwieldy.
Support Faction: The party is more than a little divided, even if everyone is determined to stick together, they still clash frequently, with each other and with you. Spending some time and effort backing a particular faction in these debates could gain you some gratitude, which is always a valuable currency. Cost: Risk of losing support within the CSA. Time: 1 month. DC: 0/Variable/Variable. Results: Increase Relations and Strength of selected faction, chance of gaining support within the CSA.
Make Changes To Subordinates: You do not have the time or capability to make all the decisions involved with bringing the Revolution to America, and so you have trusted subordinates to help. Occasionally, you will need to redirect their efforts, invest more in their success, or even replace them immediately. Cost: None. Time: 1 month. DC: No roll. Results: Make any change to 1 subordinate. Can be taken multiple times.
Party Donation Drive: Your income comes from party dues and a cut from the incomes of the unions that make up the CSA. And it is proving insufficient for all the demands placed on your party. Asking for additional voluntary donations on a one-time basis would help ease the strain and buy time for you to begin finding additional sources of revenue. And doing it once shouldn't make you look too bad. As long as you make it clear you are asking. Cost: Extremely low chance of loss of support or Influence. Time: 1 month. DC: 0/10/20/30/40/50/60/70/80/90/100/120/180. Result: One-time increase to Resources, amount is dependent on roll.
Open Investigation: If a subordinate is unpopular or incompetent, you can begin publically looking into their performance. This can wash off some of the reflected stink, particularly if you find something, but if there is no evidence of wrongdoing or fraud that can only make the situation worse or lead to questions of your judgement. Cost: Chance of -1 Influence. Time: 1 month. DC: 0/Variable/Variable. Result: Some chance of finding problems with chosen subordinate, options to deal with problems, chance of +1 Influence.
Support Subordinate: Expressing confidence in a subordinate, either by offering direct aid or by giving material support, can boost their performance, especially if there isn't a structural reason for their failures. Cost: None. Time: 1 month. DC: No roll. Result: Positive modifier to chosen subordinate, chance of them gaining positive trait.
Acquire Expertise: You are only one man, you cannot know or do everything. Having trusted subordinates who can do part of the work helps, but so too does having trusted advisors, people who can offer you advice for dealing with things you don't quite understand. Cost: Varies. Time: 1 month. DC: 0/Variable/Variable. Result: Find assistant for chosen subject who can give significant bonuses and penalties to rolls and other situations.
Establish a Budget: While some of your subordinates have their own budgets to draw on, Butler does not. The standard expenditures towards the Red Guards are covering most of his needs, but without financial support there is only so much that can be done. Looking to the future, Butler has suggested you set aside some funds for him and other subordinates to use at their discretion. Cost: X Resources, -Y Resources per month. Time: 1 month. DC: 0. Result: Chosen amount of Resources with chosen Resource income is set aside for the use of subordinates. It may be later modified as a Free Action.
(1 Influence Committed) Encourage the Correspondence: The developing correspondence between the CSA and the CNT-FAI is good to see. The international proletariat must be united to free all the world. Begin writing letters of your own, and encouraging other leading figures in the SPA and CSA to do the same. Advice can be shared, questions answered, burdens relieved...and you know the CNT has Syndintern contacts. It would be impossible for it to be otherwise. Cost: None. Time: 1 month. DC: 0/5/10/20. Result: Increased internationalist sense within the SPA, potential for further benefits.
Showcase Successes and Suffering: Your recent focus on the rural areas has earned you a great deal of criticism. Bringing your reasoning to the CSA and showing the benefits of this focus, both to the cause as a whole and to the people you have helped, can counter accusations of throwing away money and resources. It may also support the dwindling and flagging Red Guards in the Midwest, many of whom are likely to leave soon. Cost: None. Time: 1 month. DC: 0/25/50/75/100. Result: Increased support from the Red Grange, possible support from other factions, decreased loss of support for rural actions.
The International Question: With contact made with the Syndintern, they will soon begin encouraging internationalist behavior. Considering the amount of assistance you will need for them, it would be wise to help support revolutions in Canada and in the various client states of America, along with taking part in the broader Syndintern in less overt ways. Gauging the positions of various factions on this will help you understand your position. Cost: None. Time: 1 month. DC: 0. Result: Find out the position of all factions of the SPA and CSA on internationalism.
Expand the Maximum Program: The recent wave of strikes and the changes to the party line have encouraged the growing radicalism in the party. Things that were controversial a few months ago are now demanded by all but the most staid figures. The current program is considered insufficient by some, particularly in its aspirations. They look at what the unions and the Red Guards have accomplished, and they ask "What else can we do?" And they say it could be the immediate abolition of capitalism, or even the state (if you ask the anarchists). Cost: Loss of support from the right wing of the party, decreased strength of the right wing, general loss of support, increased attention from the state. DC: 25/75/125. Result: Strengthen left wing of the party, gain in support from the left wing. Note: mutually exclusive with Make Assurances.
Make Assurances: The class interests of the bourgeoisie have compelled them to work against you, but many workers have been terrified by the brazen attacks on the idols of their civic religion and your radical political proposals, even as they are attracted by the vision you propose. Publicizing assurances as to your more reassuring intentions, such as refusing to nationalize without fair compensation, could soothe some fear and comfort the newest members of the Combined Syndicates. Cost: Loss of support from the left wing of the party, decreased strength of the left wing, general loss of support. DC: 25/75/125. Result: Strengthen right wing of the party, gain in support from the right wing, decreased attention from the state. Note: mutually exclusive with Make Assurances.
Private Promises: Although you may well be publicly changing your stance on certain issues, and pushing the party as a whole to do the same, you have no intention of abandoning your commitments, or leaving party members confused by the sudden shift, since that could lead to a sudden split. This is purely a rhetorical, tactical measure, you are willing to promise that to whoever needs to hear it in order to support you. In private of course, but the leadership of the various factions is generally trusted and respected. Cost: None. DC: 30/60/90/120. Result: Mitigate costs of Make Assurances or Expand the Maximum Program
Union Actions
Send Union Organizers To: While agitators can disrupt other political organizations and explain why you are better, to actually gain support of the kind that makes people spend blood and gold and sweat on your behalf requires a different approach. Establishing that takes time, but sending union organizers to an area can make for a start. In many ways, the risks these organizers take is even greater than that of the agitators, especially if there is sufficient hostility to socialism already. Some have literally been tarred and feathered...Cost: Risk to the lives and health of the organizers depending on where they are sent to. Time: 1 month. DC: 0/Variable/Variable. Results: Write in an area (such as New York state, the Midwest, New Orleans, etc. The bigger it is, the more diffuse the impact) and gain temporary support there. Unlock actions for following up on the organization.
Appoint Union Representative: There are dozens of unions, many with hundreds or thousands of chapters. A rare few even have branches in Canada, with a rarer few having branches in Mexico. The Combined Syndicates serves as a forum to allow them to coordinate and cooperate, but the vagaries of time and travel mean that the larger meetings are often sparsely attended. Electing (although your influence will help make it an effective appointment) a representative to help manage the syndicates, smooth over disputes, and ensure all voices are heard would reduce the growing pains the CSA is suffering from. However, the notion is not entirely popular...Cost: -1 Influence, potential loss of support from the CSA. Time: 1 month. DC: 0/Variable/Variable. Result: Subvote to determine who you will support for Union Representative and how much to invest in them.
Prepare Small-Town Unions: The farming cooperatives and the Red Grange are taking the lead in working with rural areas, providing the slowly growing unions there with expertise and assistance organizing. But another gap in your capabilities has been revealed. You don't have much reach in the small twins that only have minor factories or mines. Unions have begun to slowly form in some of these towns, but more work needs to be done to ensure that these unions will represent their workers, and not serve as another tool of oppression by the town capitalists, especially given their relatively weak ideological underpinnings. Cost: None. Time: 1 month. DC: 25/50/100. Result: Strengthen newly formed unions organizationally and ideologically..
Mutual Aid Foundations: While directly expanding the soup kitchens would benefit many, a less costly alternative would be the establishment of mutual aid organizations to ensure that people are fed. Since they are less directly dependent on the SPA buying food for them, they will be cheaper for you to maintain, but still serve to provide relief to the struggling masses and help expose them to socialist ideals. The examples of such institutions being created in Chicago have helped show the way. Cost: 1 Resource. Time: 1 month. DC: 20/40/80/100. Result: Improve quality of food kitchens. +0.5 Resources per month. Gain support from IWW MA and MM.
Union Donation Drive: Your income comes from party dues and a cut from the incomes of the unions that make up the CSA. And it is proving insufficient for all the demands placed on your party. Asking for additional voluntary donations on a one-time basis would help ease the strain and buy time for you to begin finding additional sources of revenue. And doing it once shouldn't make you look too bad. As long as you make it clear you are asking. Cost: Very low chance of loss of support or Influence. Time: 1 month. DC: 0/10/20/30/40/50/60/70/80/90/100/120/150. Result: One-time increase to Resources, amount is dependent on roll.
Union Charities, Donations: The unions of the CSA have their own individual strike funds and incomes, used for various events. These funds are often rather significant in size, and could be used to supplement the charitable endeavors of the SPA. Doing so would ease the logistical strain providing for so many causes, but not every union is entirely dedicated to socialist ideals, especially not when it comes to the outsiders who will inevitably come seeking aid. Cost: Increased risk of corruption. Time: 1 month. DC: 25/50/75. Result: +X Resources per month.
Union Charities, Fundraising: The unions of the CSA have their own individual strike funds and incomes, used for various events. These funds are often rather significant in size, and could be used to supplement the financial resources at your command through direct donations and holding fundraising events. It may somewhat aggravate your supporters, but as long as you are using the money for their benefit there won't be more than grumbling. Cost: A new mandate. Time: 1 month. DC: 20/40/80/120. Result: +X Resources per month. Gain support from the Teamster's Union.
A Union Shop: Socialized stores have become common in Chicago as workers inspired by the strike or owners compelled by it create democratically run stores. Though mocked by some on the left and some in the more syndicalist wing as "market socialism" and accused of not removing the profit motive, even their strongest critics cannot deny they serve a useful person during this transitory phase. Begin encouraging local unions to establish shops along these lines, and ask for a small cut of the proceeds perhaps? Cost: loss of support from TUUL and ASA, loss of relations with the Orthodox. 5 Resources. Time: 3 months. DC: 0/35/70/100. Result: Increase in income, establishment of market cooperatives in locations with a strong SPA presence. Gain of support from IWW, Teamster's Union, and Regional Unions, increased relations with the Syndicalists.
Social Bonds: With the credit unions established, one immediate possibility to secure desperately needed funds is a simple scheme inspired by ones begun then abandoned during the Weltkrieg. Ask people to buy Labor Bonds, which can be redeemed at a later date for an amount equal to their purchase value. The money raised in the meantime can be put to use for any number of programs or initiatives. Cost: You will have to pay them back in a year. Time: 1 month. DC: 0/10/20/30/40/50/75/100/125/150. Result: Large, one-time boost to Resources.
Street Brigades: Another proposal to deal with the immense number of potential scabs, reactionaries-in-waiting, and unemployed workers that are flocking to the city is to hire them for various jobs neglected by the municipal government such as fire services for poorer neighborhoods, street-cleaners, and other such tasks. While potentially costly, the work and the pay will fill their bellies and salve their pride, while giving them opportunities to be exposed to socialist rhetoric. Cost: -2 Resources per month. Time: 1 month. DC: 0/15/30/45/60. Result: Begin recruiting unemployed workers into labor brigades and exposing them to socialist rhetoric.
Form Farmer's Cooperatives: The newly organized farmer's cooperatives are young and fragile. They need tractors, fertilizer, organizational support, and more. The Red Grange is struggling to assist with these matters, lacking finances and reach. And the Dust Bowl continues to ravage the Great Plains. Government subsidies are being delayed and disappeared by hostile civil servants and damaged infrastructure. The party must take care of it's newest members. Cost: 4 Resources, moderate loss of support within the CSA. Time: 1 month. DC: 0/20/40/60/80/100/120. Result: Expand and strengthen farmer cooperatives, gain Relations with Ultraleft Farmer Labor and support from the Red Grange.
Seed Donations: The devastating droughts and dust storms have not just uprooted soil and those who work it, but the plants that grow in it. Losses due to spoilage, bad weather, and desperation have put many seed stocks at critically low levels. Fortunately, the French Commune has a far more robust agricultural sector that has largely recovered from the ravages of the Weltkrieg. They are willing to ship over stocks of seeds for a relatively low price in gold and some better quality machine tools. These shipments can then be transferred to farmers. Cost: 2 Resources, slight loss of support within the CSA. Time: 1 month. DC: 0/10/20/30/40/50/60. Result: Slightly expand and strengthen farmer cooperatives, slight gain of Relations and support from the Red Grange.
Special Foods: The gardens mostly produce simple crops like potatoes, carrots, and tomatoes. While they have definitely improved the quality of the soups and stews and other meals served at the various people's kitchens, spices and herbs are in short supply for those kitchens. It should be relatively simple to purchase some mint plants and various others to add them to these new gardens. Cost: 2 Resources. Time: 1 month. DC: 0/10/30/50. Result: Improve quality of meals at soup kitchens, gain support from The Teamster's Union, the SPU, and the AFL-CIO.
Mass Recruiting, Pt. 1: The cities are dense places, heaving with workers. Most of them are already unionized, but some have resisted the pressure of the CSA and remained separate. Some have even managed to avoid entanglement with reactionary groups. Through propaganda, demonstrations, and door-to-door recruiting, these remaining individuals can be brought into the unions and encouraged to take up the cause. Growths in union membership will strengthen your hand as the dues increase and the workers become more radicalized and organized. And soon, they will throw off their chains. Cost: Risk of backlash. Time: 1 month. DC: 0/15/30/45/60/90. Result: Small gains in support from the AFL-CIO, the IWW Mountain Men, The Teamster's Union, and Regional Unions. Increase in income. Expansion of unions due to recruitment.
Forcing Concessions: The massive strike wave has already begun forcing concessions, but delivering demands for fairer pay and better conditions in a coordinated fashion will help them be achieved. It is one thing to ignore a single union, it is another to ignore a threatened general strike. Forcing significant labor concessions will send a powerful message to all: the might of united labor is far greater than the might of a state. Cost: Failure will cost support. Time: 1 month. DC: ???. Result: Significant increases in support and radicalization.
Factory Occupations: With the ongoing strikes, the time has come to demonstrate the superiority of socialist economic systems. Encourage the democratically elected strike committees to begin creating plans and production goals, and help serve as a forum for economic cooperation. Seize the means of production, and dare the dogs of capital to stop you! Of course, the seized factories will certainly be next on MacArthur's list after he finally finishes putting out this latest round of fires...Cost: Failure will bleed support. Time: 1 month. DC: ??? Result: Significant increase in support, radicalization, and income.
Militant Actions
Additional Weapons: The armaments of your "regular" Red Guards are highly irregular, and the "irregulars" who sometimes join in during protests or strikes are even worse off. Beginning to create armories of weapons will help equip both. The first step will be to acquire things like billy clubs and batons, both to avoid attracting unfortunate attention and because stockpiling guns in the current climate is needlessly risky...Cost: 1 Resource. Time: 1 month. DC: 15/30/45/60. Result: Create stockpiles of "non-lethal" weapons for the use of the Red Guards.
Establish Sporting Clubs: The wholesale purchase of firearms and ammunition by individuals draws attention. But sporting clubs, shooting ranges, and similar institutions doing so would not be a concern. Create a network of these companies as a means of subtly acquiring not just equipment for the Red Guards, but a way for them to train. Cost: 5 Resources. Time: 2 months. DC: 0/20/60/100. Result: Increased armaments for Red Guards, ease of training Red Guards increased, further actions to arm and equip Red Guards unlocked.
Arm the Police: In the cities where you control the government, the attitudes of the police have shifted dramatically. They are now proud and determined supporters of their fellow workers against the ravages of capital. While they will need further restructuring to truly socialize them, that will have to wait until after the revolution. For now, you must prepare to fight it. Taking measures to increase the discipline and armaments of friendly policing departments will strengthen your control of the cities. Cost: Loss of relations with the Anarchists, Syndicalists, and Parliamentarians. Time: 2 months. DC: 0/10/40/70/100. Result: Dramatic increase in the number and quality of the Red Guards.
Go Hunting: In every city and town of America you face enemies. Hostile police forces, reactionary militias, mercenaries and Pinkertons hired by capitalists, and more. They all seek to oppress and suppress the workers. This cannot be borne. While the Red Guards continually battle in the streets, protecting protests, defending meetings, guarding agitators and organizers, they only rarely go on the offensive, and keep it strictly to retaliatory strikes on those most responsible for attacks. Asking for a more general attack would help weaken opposition, and perhaps see some justice done. Cost: Reduces support, reduces relations with the Parliamentarians, chance of it going badly. Time: 1 month. DC: 20. Results: Red Guards begin attacking class enemies, chance of gaining Resources, Support, Influence...
Street Medics: One of the tactics used by the heroes of the Shanghai Uprising was the establishment of street medics, noncombat members of the Left-KMT who helped keep injured members in the fight and provided aid and comfort before the soldiers of the Legation Cities resorted to bloodier measures. Implementing such measures could be useful...Cost: 1 Resource. Time: 2 months. DC: 30. Results: Red Guards gain street medics, help reduce casualties.
Acquire Explosives: The Syndintern has access to large stocks of a variety of explosives. In addition, there are many ways of making things that can blow up when you have access to vast amounts of industry. Begin stockpiling explosives for use in defensive or offensive actions, although giving them to inexperienced Red Guards could be risky. Cost: 3 Resources. Time: 3 months. DC: 25/50/75. Result: Acquire small but growing and highly eclectic stockpiles of explosives.
Establish Training Camps: There are many remote regions that the SPA has a prominent presence in. The mountains of West Virginia are littered with empty mines, while the endless plains of Iowa are nearly impossible to search without manpower that simply is not available to your enemies. These will be the perfect places to establish camps for your most dedicated Red Guards to begin turning them from paramilitaries skilled in street battles to soldiers of the Revolution. Cost: 2 Resources, -1 Resources per month. Time: 3 months. DC: 15/30/60/120. Result: Establish training camps in isolated areas for turning paramilitaries into soldiers in small numbers.
Toll Fees: With your control of railways and the strength of your paramilitaries in many transportation hubs, you could easily gain substantial incomes by insisting on donations for those passing through, although you will need to make sure there are exceptions for those who already support you or who it would be dangerous to stop. Cost: Decrease in support among moderates, increase in corruption. Time: 1 month. DC: 45/90/135. Result: Increase to income.
Scab Intimidation: The scabs and reactionary militias are outnumbered, outgunned, and outclassed. This may change as refugees continue flowing into the cities and capitalists fund their running dogs, but for now you have the advantage, and you must seize it. The Red Guards will defeat and drive off these "self-defense groups" and "protectors of the American way" and "private security forces" and show them that they are as dust before the tides of history. Cost: Risk of backlash. Time: 1 month. DC: 0/?/?/?. Result: Reactionary militias and scab groups defeated and destroyed in areas you are strong.
Take the Docks: In many cities, the powerful Dockworker's Unions could stop the transfer of goods at will, or smuggle goods past customs inspectors. While this is mostly used for their own benefit, it could be a potent measure to increase the party's resources and power. The army has effectively pulled out of every city on the east coast barring Washington DC and a few of its immediate neighbors, while the reactionary militias who assisted them have been thoroughly dismantled. There will never be a better opportunity. Cost: Risk of backlash, will likely increase corruption. DC: 10/35/70. Results: Gain income, easier smuggling, new options unlocked. Easier assistance from the Syndintern.
Gunrunning to the Midwest: You have small stockpiles of weapons and improvised explosives. While these are typically used by the Red Guards when attacking reactionaries and defending strikers, they may be put to better use defending the newest adherents to socialism. Given the control the unions have over many railyards, transportation will not be a problem. Cost: 2 Resources. Slight loss of support in the CSA. -5 Relations with the Parliamentarians. Time: 1 month. DC: 0/5/10. Result: Send weapons and explosives to the farming cooperatives, gain in support from the Red Grange.
Making Bankers Bleed: While most banks have collapsed under the strain of crisis and depression, several have been consolidated into larger enterprises which are more effectively able to withstand bank runs and anti-foreclosure efforts. But these banks have offices and vaults in cities throughout America, cities dominated by the Red Guards and friendly police forces. Steal their gold, destroy their paperwork, execute their corrupt leadership. Make them understand that there will be no place for men like Morgan and Fargo. Cost: Likely to provoke a severe reaction, loss of support from AFL-CIO and SPU, loss of Relations with the Parliamentarians. Time: 1 month. DC: 0/10/25/50/100. Result: One-time influx of Resources, records of debt destroyed, bourgeoisie terrorized.
Formal Trials: The most basic investigations Butler and his loyal men have completed have turned up a cesspool of corruption within the Red Guards. Bribery, theft, racketeering, abusing innocent men and women, brutality, rape, harassment, and every vice known to man. Currently, while most important figures know at least some of the details, no one knows about all of them. Butler wants all the dirty laundry aired, with teams of Red Guards, VFW, and police arresting the guilty and exposing their crimes. You question if that is the tactically best decision, but you recognize the principle behind it. And there is something to be said for being honest, and something else for getting it over with..You want to tell him to go ahead. You know it's the right thing to do. But what if it costs you the Revolution?.Cost: Relations drop with everyone, especially the Totalists, loss of support with all factions in the CSA. Chance of backlash. Likely to weaken the Red Guards. Time: 1 month. DC: 0/20/30/50/100/140/180. Result: Probable gains in support from the SPU and AFL-CIO, probable gain in Relations with the Parliamentarians. Infighting. Removal of criminal elements. Make a principled stance. Make it easier for Jack to meet his daughter's eyes. End the risk of someone else leaking how bad things are. ???
Target Rural Reactionaries: Even in towns protected by the Red Guards, there are various hostile elements that remain.Hostile local militias, criminal gangs ranging from corrupt families who treat their towns life fiefdoms to bandits who resemble the villains of a Western movie, Longist groups, tendrils of the KKK and similar organizations, and more all threaten the newly converted socialists...many of whom may well convert back if sufficiently intimidated. While there has been something of a truce in the Midwest after the army moved in, some in the party speculate that they are merely seeking an opportunity, and should be defeated before they find one. Cost: Probable backlash, loss of support from the SPU, slight loss of support from the AFL-CIO. Time: 1 month. DC: 0/5/25/50/75/100/125. Result: Destroy hostile forces in some sections of the Midwest, gain relations with Syndicalists and Orthodox, gain support from both factions of the IWW, strengthen farming cooperatives.
Cultural Actions
Christian Socialism: Most Americans are Christians, and despite the words of the Constitution it is widely considered a Christian nation. Given that many churches are staunchly opposed to socialism while socialism is a staunchly secular ideology, this could be troublesome. Fortunately, this Gordian knot can be cut rather easily. The concept of "Christian socialism" and claiming that Christ himself would be a socialist is simple enough, with ample support for this notion coming directly from the Bible. Combining this message with a few displays of piety will help reduce criticism from the pulpit, although significant portions of organized religion will doubtless remain hostile. Cost: Loss of Relations with the Left, loss of support from Jews and other religions. Time: 2 months. DC: 15/45/90. Results: Increase in support from Christians, increased ease of recruitment.
The American Revolution, Pt.2: The first connections are drawn, the first pieces of theory are created. Now it's time to poke holes in them and see where it doesn't hold up, either to your ideals or to reality. Your ideas are published, but now it's time to see how people have torn them apart so that you can make them better. Cost: Chance of -1 Influence, chance of increased stress. Time: 1 month. DC: 0/35/70/120. Result: Refine the results of The American Revolution, Pt. 1
Organize Education: Education is a necessity for workers. Reading, writing, 'rithmetic, critical thinking and understanding history, the skills and knowledge so they can labor and explain why they labor, all these are vital. American schools are fundamentally capitalist institutions, but alternatives can be established. Cost: -3 Resources, -1 Resources per turn. Time: 6 months. DC: 0/25/50/100. Result: Create a system of cheap socialist private schools.
Organize Childcare, Pt. 2: You have designed your improvements to the ad hoc system of childcare, now it is time for the implementation to begin. All this will really involve is producing guides and perhaps some propaganda, but it will help. Cost: None. Time: 1 month. DC: 0/15/45/75. Result: Encourage the creation of more equal and better-designed childcare institutions.
Public Libraries: While libraries are a common and immensely popular institution, they can be improved in a number of ways, from increasing the resources available to them to broadening the services provided to include rentable instruments and instruction programs. Cost: 2 Resources. Time: 1 month. DC: 10/40/70/100. Result: Improve the variety of services offered by libraries.
The Worker's School: There are many subjects not taught in great detail to the workers through the American education system. Leadership, management, socialist ideology...and of course anything behind the most basic parts of math, science, and history, not to mention various less immediately practical subjects. Creating schools for adults, or training wandering schoolteachers to help them, is yet another way to expand your influence and benefit the workers. Cost: 2 Resources, -1 Resources per month. Time: 1 month.
Songs of the Revolution: The Internationale. The Preacher and the Slave. This Land is Your Land. Solidarity Forever. Many are the songs of the socialist movement. Let everyone hear them. Establish choirs and wandering musicians and every other way to spread your message through song there is. Cost: 3 Resources, -0.5 Resources per turn. Time: 1 month. DC: 10/30/50/70/90/ Results: Easier recruiting, increase to morale among the party.
Unity In The Melting Pot: The Socialist Party and the IWW have long used multilingual speakers to reach out to immigrants. With the end of the Weltkrieg and the defeat of the Bolsheviks, thousands from Eastern Europe have flocked to America's shores to find conditions no better, while others have come north with Central and South America. Reaching out to those groups will be essential. The multilingual program will be expanded, to begin. Cost: None. Time: 3 months. DC: 5/45/90. Results: Easier recruiting, increased support among immigrants.
(1 Influence Committed) Socialist Radio Networks: Huey Long has used the radio to spread his reactionary babble to thousands of Americans. We can do the same. Through speeches and interviews, your message can be broadcast. While some may turn off the radio rather than hear the truth, the more you reach the more you can convince. The first step will be to purchase...whatever it is that produces radio waves for broadcasts. That was never something you needed to learn in school. With migrant hordes crossing the land east and west, a way to reach them grows increasingly important. Cost: 3 Resources. Time: 2 months. DC: 5/25/50/75. Results: Significantly easier recruiting, increased support.
Posters and Pamphlets: The speeches you give reach only those who hear you. Your speeches written down reach all who can read...but they are a bit too long for a poster discreetly put up or a pamphlet smuggled behind a boss's back. Beginning to create and produce snappy slogans and logos for posters and pamphlets will help you in the propaganda war, especially given the number of virulently anti-socialist publications that will smear you and your movement in any way possible. The lack of any organized system for spreading your message has led to several individuals starting up their own newspapers and similar operations to express support for socialism and syndicalism, albeit with a somewhat critical attitude to you. Cost: 1 Resource. Time: 3 months. DC: 10/50/80. Result: The creation of posters and pamphlets to help spread your message, increased ease of recruiting.
Newspaper Distribution: Various socialist and syndicalist newspapers are produced by SPA members, affiliates, and allies, ranging in quality from the professional The Red Banner made using the equipment formerly belonging to The Chicago Tribune to smeared sheets being printed in basements. Not only do they allow for the expounding of your political program and views, but they perform a variety of community functions. Setting up new printing presses and newsstands can only help you spread your message. Cost: 1 Resource. Time: 3 months. DC: 0/15/30/45/60/100. Result: Expanded newspaper distribution, easier recruiting and organizing
Propagandize Professionals: Doctors and lawyers and managers, all have been greatly affected by this latest crisis. More than a few have been forced into breadlines and soup kitchens alongside the workers they have once looked down on. Approaching them, convincing them to join their cause, will give you access to their skills, which are undeniably useful and valuable. Cost: None. Time: 1 month. DC: 25/50/100. Result: Begin propagandizing destitute professionals.
Expand Rural Propaganda: Speeches and radio messages are already being broadcast, describing in broad terms your goals, your successes, and denigrating your rivals. The news of the ever-growing syndicalist movement will surely persuade many, but there are certainly other tacks to be taken. Encouraging more agitators and investing more time into propagandizing rural areas will doubtless increase your support in the farms of the country to greater levels, hopefully squeezing out Long and the hostile remnants of Farmer-Labor. Cost: 2 Resources, likely to cost support in the CSA. Time: 1 month. DC: 40/80/120. Result: Increased and better propaganda directed at rural areas.
Publicize Accomplishments: You have forced concessions from the hostile federal government, run a city successfully for months, defended the rights of soldiers, and won battles by the score in fields ranging from the courtroom to the street. Broadcast your successes, shout them from the rooftops, because this is only the beginning. There are doubtless thousands of workers who are held in bondage only by their fear. Knowledge of your might will banish that fear. Cost: 1 Resource. Time: 1 month. DC: 30/60/90. Result: Increased propaganda about your successes.
Anti-Longist Propaganda: The Longists are ideologically incoherent, propped up by those they claim to oppose, corrupt, violent, brutal, prejudiced, openly favor the Confederacy and vilify heroes such as John Brown and Thomas Paine, and above all else they are ineffective. While their influence has been mostly expunged from areas you dominate, they still have some presence in parts of several states, most notably New York and the rest of rural New England. Target them. List their failures, condemn their faults, give them no rhetorical respite. Cost: 1 Resource. Time: 1 month. DC: 30/60/90. Result: Increased anti-Longist propaganda.
Mock Federal Incompetence: The federal government has demonstrated viciousness and idiocy in an incredibly variety of ways. There are districts of the capital city where Congressmen can't go for fear of being mobbed. States are tearing themselves apart while the army flails ineffectively and commits massacre after massacre. Dozens of attempts at reform have been struck down, disappeared, or rejected while millions starve and suffer. If you didn't see it, you wouldn't believe it, but there are plenty who reject the evidence of their eyes. Force them to see. Cost: 1 Resource. Time: 1 month. DC: 30/60/90. Result: Increased anti-Federalist propaganda.
Pillory Capitalist Greed: The Longists and the Federalists agree on one thing: capitalism is here to stay. They desperately seek to keep the same failing system, and they will spend as much blood as they need to in order to preserve their hierarchies and privileges. Capitalist greed is behind every death from want or violence since at least 1925. Politicians love to proclaim millions have died to syndicalism and revolutions. It is time to count the tally killed by capitalism and reaction. It is time to lay out the contradictions of capitalism and destroy any denial or defense. Cost: 1 Resource. Time: 1 month. DC: 45/90/135. Result: Increase in general anti-capitalist propaganda.
Public Life: The gardens have begun to bring people together who were formally separate: members of different tenant's unions now work together to turn an abandoned ruin into a fruitful garden, people from all walks of life relax in them when they can do so without interrupting work, and the recent arrivals and old hands can come together over an appreciation of fresh vegetables. This is a success worth building on. While people are adding to these gardens already, asking musicians to play by them or setting up benches and tables on the edge, or even segregating spaces for children to play, you could encourage this effort to spread thousands of miniature parks alongside the gardens to help encourage the entwining of various communities. Cost: 1 Resource. Time: 1 month. DC: 0/15/30/45/60. Result: Expand community gardens with other (cheap) community activities and facilities, encourage interaction between different groups.
Political Actions
State Minority Rights: It is clear that there will be no progress on civil rights while the undemocratic and incompetent Hoover regime still controls the White House and Congress is so divided and disunited. Not unless that progress comes on the state level. Fortunately, there are multiple states willing and eager to pass various forms of equality-related laws, from sweeping bans of voting impediments to the abolishment of discriminatory laws to mandates to prevent abuse and discrimination. There will be backlash for pushing this, from allies and enemies both, but moral and practical imperatives drive you to pursue it nevertheless. Socialization requires liberation. Liberation requires equality. Cost: Likely loss of support, loss of support from conservative factions of the CSA. Time: 1 month. DC: 30/90/150. Result: Pass significant anti-discrimination laws, increas in support from socially-left factions, gains in support from minority populations.
Poach the Democrats: The Democrats have traditionally been a party pulled in many directions - Bourbon conservatives, progressives, Southern populists, and union members, political machines - and while a significant portion of all these factions have left, there are always remnants, such as the Roosevelt family. The party as a whole rejects you wholeheartedly, but individual members can be convinced to change their allegiance. Cost: Unknown. Time: 1 month. DC: 80/160/200. Results: You convince some members of the Democratic Party and aspects of their political machine to switch allegiance to you.
Working With Republicans: A scant few Republicans have shown themselves to be potential allies, at least on legislative matters. Their party has for now absorbed the Progressives, creating a fragile and unstable union that could explode at any moment...and you might just be able to pick up the pieces. Insurgent Republicans and former Progressives have praised your advocacy for the recent, defeated laws. And they know together you will be stronger. Approaching them could be worthwhile.Cost: Unknown. Time: 1 month. DC: 50/100/125. Results: You convince some members of the Republican Party and aspects of their political machine to switch allegiance to you.
Party Lawyers: Many potentially vital laws are being held up in the courts. And frankly, you have a shortage of good lawyers. There are some willing to work for free from dedication to the cause, but most lack the wealth for that or are entirely uninterested in working for you. But enough filthy lucre can solve that problem. Cost: 1 Resource, -1 Resource per turn. Time: 1 month. DC: 40. Results: Hire some lawyers to help defend the laws you get passed.
Agricultural Subsidies: Another potential way to bolster the farming cooperatives, and farmers in general, is to expand the subsidies to them. The state governments have enough money for it, and considering the behavior of several other governments, only a hypocrite would complain if they went even moderately into debt. Given that the factions which most disdain your rural focus also disdain electoralism, this will be exceedingly unpopular with some sections. Cost: Minus Relations with Syndicalists, loss of support with both factions of the IWW. Time: 1 month. DC: 40/85/120. Result: Expand agricultural subsidies, gain in support from The Teamster's Union, the Red Grange and Regional Unions. Gain in Relations with Ultraleft Farmer-Labor.
Expand Socialist Subsidies: The newly established subsidies for businesses which maintain certain standards of behavior have been decried as excessive interventionism, but they have also kept many fed and warm, and the value generated has been far more than the governments have been put in. Expand these subsidies to expand the impact...and possibly allow for the reasonable establishment of additional revenue streams by taking advantage of these policies. Cost: None. Time: 1 month. DC: 35/95/145. Result: Expand subsidies to workplaces, unlock further options for government intervention and business establishment.
Revised Wealth Taxes: The governments need money. They are maintaining fairly balanced budgets for the time being, especially with the sudden reduction in salaries, but more income would be useful, especially if you intend for some of it to be eventually lost. The capitalists still have extensive funds that could be appropriated for the public good, even as they use a variety of legal tricks to protect their ill-gotten gains. Cost: None. Time: 1 month. DC: 25/60/100. Result: Increased, stronger wealth taxes.
Begin Re-hiring: The massive purge was somewhat excessive. The new hires are lacking in experience. There have already been several severe issues, and it will be some time before they stop happening. Significant reforms are needed, but there might not be time for that. A simpler alternative would be to identify the most trustworthy of the purged bureaucrats and re-hire them. Cost: Slight loss of support from the CSA. Time: 1 month. DC: 30/60/120. Result: Reduced DCs for state-level actions.
Intellectual Actions
The Legacy of John Brown: John Brown was a revolutionary martyr who fought for freedom. Abraham Lincoln sought to bring freedom to the enslaved. They would support you in your struggle to bring liberation to all. You will insist on it. You will quote them to say so. You might have to be a bit selective in doing so, but it won't matter. Cost: None... Time: 1 month. DC: 5. Result: Increased efficacy of The American Revolution actions.
Create an Educational Program: Designing a socialist education program will be just one of the many questions you have to answer after the revolution. There are important differences in content and teaching style and likely other things as well. Begin looking into who is an expert in such things and start drawing up the broad strokes of what a curriculum will cover. Cost: None. Time: 1 month. DC: 20/40/60. Result: Begin designing an education program.
A Socialist Structure, Pt. 1: How will the economy work? Will currency be abolished? How will you ensure racial equality? Though there are examples to look forward to from Britain and France, you will need to begin creating your own answers to these questions. Plans must be made, although they will be by necessity vague. But creating the most basic framework for what form American socialism will take will help ease your path forward. Cost: Probable loss of relations, chance of -1 Influence. Time: 6 months. DC: No roll. Result: Begin coming up with a more detailed roadmap for socialist America, begin unlocking actions to create small-scale imitations/programs related to this.
Who Supports Who?: If you looked out the window to see New York City, you would think nine in ten supported you. You are not fool enough to think that, of course. The Payment Army alone disproves that, let alone the bullying your daughter has experienced, the endless attempts at suppression, the thousands of letters denouncing you. Beginning to get an accurate count will be vital for effectively directing your efforts. Cost: 2 Resources. Time: 1 month. DC: 30/60/90. Result: Get a general idea of where your support is strong and weak and what people are concerned about.
Against the Socialism of Fools: Anti-Semitism is a virulent problem in this country. Father Coughlin spews anti-Semitic bile, many claim Jews are behind every problem and especially the syndicalists, even some of your party members and unionized workers mislike them. Countering these narratives may cost, but it is a worthy effort. Cost: Likely loss of relations, chance of -1 Influence. Time: 1 month. DC: 10/50/100. Result: Counter anti-Semitic narratives, increase in support from Jews, small chance of +1 Influence.
Linguistic Life: The language federations are a powerful part of SPA politics. German, Jewish, Finnish, Italian, Latvian, Lithuanian, Russian...they are large, organized, and often highly radicalized. In many cases, they contain survivors of failed revolutions or escapees from persecution and repression. Militant and determined, they have taken leading roles in several initiatives, including the strikes in Boston. One possibility for appealing to them, and for fighting nativist sentiments, would be expanding the accommodations various programs give to foreign languages. This would include translating speeches and radio broadcasts, creating signs in multiple languages, and beginning to establish programs for cultural autonomy and ethnic liberation. Cost: Unpopular with social conservatives and nativists such as the IWW MM, the SPU, and the AFL. Loss in Relations with Ultraleft Farmer-Labor and the Parliamentarians. Time: 1 month. DC: 15/30/45/60. Result: Increase in support from IWW MA and Regional Unions, increase in Relations with Syndicalists and Orthodox factions, begin developing a roadmap for cultural autonomy and support for ethnic minorities.
On the Women's Question: Women's liberation must be part of the revolution. Some advocate for the complete destruction of the institution of the family...they may go a bit far, but you understand where they are coming from. There are things you can do to help them achieve true equality. Some of them are obvious, like removing infantilizing laws that restrict women's rights and tearing down barriers that prevent women from working. What else can you do? Cost: Cost: Unpopular with social conservatives such as the SPU and the AFL. Loss in Relations with Ultraleft Farmer-Labor and the Parliamentarians. Time: 1 month. DC: 20/40/80/100. Result: Increase in support from IWW MA and Regional Unions, increase in Relations with Syndicalists and Orthodox factions, begin developing a roadmap for women's liberation.
Justice for Jim Crow: The institution of slavery and its ideological legacies and descendants have left their marks upon even the most liberated black communities in America. Not only are they still frequently denied full equality under the law, but they frequently are forced to endure neglect or hostility from the police, charity organizations, and even the Red Guards. They have been systematically stripped of social, political, and economic power, and even when they acquire it violent attacks soon deprive them again, such as during the Sack of Tulsa. Steps must be taken to address these inequities, to dismantle Jim Crow and see justice done. Cost: Unpopular with social conservatives such as the SPU and the AFL. Loss in Relations with Ultraleft Farmer-Labor and the Parliamentarians. Time: 1 month. DC: 20/40/80/100. Result: Increase in support from IWW MA and Regional Unions, increase in Relations with Syndicalists and Orthodox factions, begin developing a roadmap for racial justice.
Relations with Reservations: There are scattered Native American reservations across the country, full of people who haven't been citizens until recently, who have been forced off their homes and into desolate places, who have had their history and culture defaced and desecrated. In many ways, the imperialism and colonialism inflicted upon them is America's first sin. You don't know what they want, you don't know what they need. You will have to begin asking those questions. Cost: Unpopular with social conservatives such as the SPU and the AFL. Loss in Relations with Ultraleft Farmer-Labor and the Parliamentarians. Time: 1 month. DC: 20/40/80/100. Result: Increase in support from IWW MA and Regional Unions, increase in Relations with Syndicalists and Orthodox factions, begin developing a roadmap for justice for Native Americans.
A Replacement for Bureaucrats: The dismantlement of the state bureaucracies has proven difficult to overcome, even as replacements are hired as fast as possible. Furthermore, there has been a growing current of concern within the party that bureaucrats will end up becoming a new capitalist class. However, they are also recognized as being a vital part of existing apparatuses, and one that will be difficult to replace. Discussions need to be had on how their function can be handled in a post-capitalist society, or how they will be replaced. Cost: None. Time: 1 month. DC: 25/50/75/125. Result: Begin developing the party-line on how bureaucrats and civil servants will be handled.
Develop a Radicalization Pipeline: The newest unions are staunchly conservative on social and economic issues. Advocating for better wages and shorter hours seems to be a step too far for many, let alone more unusual proposals like requiring factories to have childcare facilities and compensation for injuries or outright revolution. While the Great Depression has affected them, and they have heard of the various horrors inflicted upon workers by the government, both matters are distant to them. The cruelties of capitalism need to be brought home to them. They need to be persuaded that there must be a revolution. Cost: None. Time: 2 months. DC: 20/40/60/80. Result: Begin developing strategies for en masse radicalization.
Create a Curriculum: For a socialist school system to exist, there must be a socialist curriculum, Having students elect their teachers seems faintly ridiculous, but there can be other ways for them to be exposed to the SPA's ideals from a young age, and there should certainly be a different emphasis on what is taught. No gender divide for one. Cost: None. Time: 3 months. DC: 20/40/60/80. Result: Creation of curriculum, improved results and lowered difficulty for Organize Education.
Document Rural Life: Farmers live vastly different lives than urban workers. And even within that broad category, there is a vast gulf of distance between a Midwestern smallholder, an Appalachian backwoods farmer, and a Southern sharecropper. Documenting some of their experiences, their cultures, their hardships and abuses they endure under capitalism, and their desire for themselves and their children could help overcome gaps of understanding and painful clashes that have bedeviled your efforts in rural propaganda and organizing. It might be seen as boondoggle by some, but it also may add weight to your argument. Cost: Small loss of support within the CSA. Time: 1 month. DC: 0/15/30/45/60. Result: Reduced difficulty of rural organization and propagandization.
Intrigue Actions
Siphon Party Funds: The first step in performing covert actions is to acquire funds to do so. Simply taking money directly from the party treasury strikes you as a bad idea, as the resulting vanishing will be wide open for anyone who looks. So instead you will arrange for a few dribbles of cash to vanish into an account you can use for off-the-books problem-solving. Cost: -0.1 Resources per month. Risk of discovery. Time: 1 month. DC: 0/35/70. Result: +0.1 Resources per turn goes into a dark fund you can draw upon for covert ops.
Siphon State Funds: With nearly unfettered access to many state governments and party loyalists being installed in treasury departments across the nation, you have an opportunity to enhance the party's financial position by arranging for subtle fund transfers from the government funds. There will likely need to be some sort of...shell to hide the directness of the money transfer. Cost: Risk of discovery. Time: 1 month. DC: 25/50/75/100. Result: Increase to income.
Hire an Assistant Secretary: You need someone who is good at this sort of thing. Someone trustworthy, loyal and competent. That's going to be really hard to find...but at the same time it is undeniably necessary. How would you even begin to find that? Cost: Risky...and you will have to commit a Gravitas to them. Time: 1 month. DC: ??/??/??/????. Result: Find some potential spymasters, can delegate Influence or Gravitas to them.
Sending Spies: Particularly given your purging of the police and the increasing difficulties the capitalists are having with oppressing the workers in areas dominated by syndicalists, there is something of a low-level exodus going on from the north, which means there is an opportunity to get eyes and ears in the lower level of the National Guards, U.S. Army, and hostile militias, to name a few possibilities. Cost: Risk of discovery, risk to the spies. Time: 1 month. DC: ??/??/???. Result: Write-in where you send the spy.
Newspaper Analysts: With the increasing influx of information, often heavily conflicting, getting an idea of what is going on in the country grows more difficult every day. Arranging for a few party members to subscribe to dozens of newspapers and compare them so they can brief you will be child's play compared to some of the things you have organized. Cost: None. Time: 1 month. DC: 0. Result: Improvement to Rumors and News section.
Revolutionary Guards: People have been threatening to kill you and your family and other leaders for a long time. You have developed protection against overt attacks, but perhaps it is time to begin developing a more covert sort of protection as well. Cost: - 2 Resources per month. Time: 3 months. DC: ??/??/???. Result: Create organization of plainclothes bodyguards for you, your family, and other important figures. Unlock additional counterintelligence actions.
Send Covert Organizers: Unions cannot operate openly everywhere. Particularly in the South and Midwest, efforts to organize are met with bombs, knives, and bullets. Or worse. You have vivid memories of the results of your trip to Wilmington...But people still organize, they still fight. Sending covert assistance can lead to an increase to your strength in an area, and help increase the chances of more overt intervention. Cost: Risk to the lives and health of the agitators/organizers depending on where they are sent to. Time: 1 month. DC: ??/Variable/Variable. Results: Write in an area (such as New York state, the Midwest, New Orleans, etc. The bigger it is, the more diffuse the impact) and reduce Federalist and AFP support while increasing your own support there. Unlock actions for following up on the organization/agitation.
Covert Investigation: Quietly looking into the behavior of a subordinate might allow you to remove them before they can become an embarrassment, or simply confirm their innocence without risking giving the impression they have lost your confidence. Cost: Risk of discovery. Time: 1 month. DC: ?/?/??. Result: Find any wrongdoing for chosen subordinate.
Ears in the Party: To better keep abreast of movements in the Party and the doings of your subordinate, cultivating a small network of...trusted friends to let you know what they hear could be managed. Flora will probably have to be the one managing them, but you feel she is trustworthy. Cost: Risk of discovery. Time: 1 month. DC: ?/?/??. Result: Lower difficulty of actions involving intelligence within the SPA.
Create Shell Corporations: To help with some of your more...unpleasant deeds, you can avoid scrutiny by purchasing a few false companies and helping you to conceal any unfortunate money trails. Cost: Risk of discovery. Time: 1 month. DC: ?/??/??. Result: Increase chances of avoiding discovery for embezzlement actions.
Infiltrate the Army: With the contacts Butler has given you, you now have a simple way of infiltrating the army. Selecting volunteers from the Red Guards and having them sign up will enable you to gain some low-level infiltration, while going through the men he introduced you to will enable you to hear rumors and gossip from higher-levels. MacArthur is certainly planning to use the army against you, you must find out how. Cost: Risk of discovery. Time: 3 months. DC: 0/50/?/??. Result: Make contacts within the military.
Find What They Want: The Syndintern has begun making contact with you, but not on a steady basis. You need to arrange a more reliable system of meeting with their representatives if you want to change that. And you need to change it if you want to get a good idea of what they want and gain access to the extensive support they could provide. Cost: Risk of discovery. Time: 1 month. DC: 20. Result: Gain access to Syndintern Mandates and Syndintern Abilities
Steal Weaponry: The National Guards of several states are in total disarray. Extensive orders have been placed in other states for more equipment. The strike wave has further disrupted the supply situation. In other words, now is the perfect time to begin taking weapons that would have been used on the workers and turning them to the cause of liberation. Cost: Risk of discovery, 1 Resource. Time: 1 month. DC: 25/?/??/???. Result: Begin creating stockpiles of weapons and equipment such as grenades, machine guns, mortars, etc.
Personal Actions
Work Overtime: Although your heart and mind ache at the thought, the cause needs you. It will be stressful, it will be upsetting to your wife and daughter, you can feel your very soul revolting at the thought of spending even more hours working...but you must. The workers of the world demand it! No matter what it costs you. Cost: Severely stressful, unhealthy, bad for your family. Time: 1 month. DC: No roll. Results: +1 temporary Influence.
Personal Attention: If you spend a few hours working on a particular task, it will likely go smoother. It will cut into the time you would normally spend with your family or your books, but it is a sacrifice you will have to make. Cost: Stressful, not great for your family. Time: 1 month. DC: No roll. Results: Small dice and narrative bonus to chosen action.
Exercise: You have gotten slightly out of shape thanks to the stress of the election. Getting back in shape would be good for your health and your image...and if you ever get the chance to punch Huey Long in his fat face or strangle MacArthur, it will help then too. Cost: Not great for your family. Time: 1 month. DC: No roll. Results: Decrease in stress, improvement to health.
Spend Time With Your Family: Your daughter Hannah misses you, as does your wife Louise. Spending some extra time with them this month will make up for all the times you missed doing it during the campaign season. Cost: None. Time: 1 month. DC: No roll. Results: Major decrease in stress, good for your family.
Write: You have been working on another book about your own thoughts and beliefs about socialism and syndicalism, as well as on a few poems, memoirs, and some other odds and ends. Spending some time working on that will help order your thoughts and ease your burdens. Cost: Not great for your family. Time: 1 month. DC: No roll. Results: Decrease in stress, possibility of new traits.
Free Actions
Tweak a Subordinate's Priorities: While those who are working with you are scattered across the country, between the train and the telegram they are within reach. Requesting a minor change to their priorities is a simple matter. Cost: May pick only once per turn. Time: 1 month. DC: No roll. Result: May make 1 change to 1 subordinate's priorities (change order, add one, remove one).
Ask For a Favor: Party members already sacrifice their time and money and sometimes their health and their life, but you must ask for more. Though it will cost some precious goodwill, continued success will bring it back, and so you can confidently ask for favors. Cost: Variable amount of Relations, changes in Strength of factions. DC: No roll. Result: May get as many favors as Relations and Strength allows.
Throw Your Weight Around: You are the leader of the SPA, the man who helped lead the Seattle and Chicago General Strikes to success, the man the Syndintern has trusted with bringing about the Revolution. Though you are democratically elected, you have undeniable authority. Authority you truly prefer not to use...unless you absolutely have to. Cost: -10 Relations with all factions of the SPA, narrative effects. DC: 0. Time: 1 month Result: Temporarily convert 1 Gravitas to 1 Authority.
Choose A Focus: You are currently taking no focus.
The Union Forever! - Through the most difficult and darkest days, it was the unions that kept the revolutionary spirit alive. Let the unions stand forever. No reactionary or capitalist can defeat the people, united. Time: 3 months. Effect: Gain national spirit The Union Forever (Effect: +1 Strength to the Left faction per month).
In the Cities - The cities are already where you are strongest, but there are still bourgeoise who can be convinced to turn against their class and proletariat who can be given consciousness, to say nothing of the lumpen. Time: 1 month. Effect: Modify The Struggle Carries On! (+1 Appeal in Urban Areas per month)
Political Alliances - Victories must be won not just on the battlefield, but in the halls of the rich and powerful. They must be convinced to side with you against Long's insanity and MacArthur's tyranny. Time: 3 months. Effect: Gain the national spirit of Political Alliances (Effect: +1 Strength for the Right faction per month).
Form Spartacus Columns - the KKK and the Silver Legion, to name just a few, inflict all sorts of horrific violence upon sharecroppers, and that is leaving aside the abuse they receive from police and frequent incidents of mob violence. Between a lack of weapons and a lack of organization, little can be done against them. Your strikers have defeated soldiers, paramilitaries, and police. They can do it as well. Time: 1 month. Effect: Easier to arm and organize the sharecroppers.
Letters From Cousins: Your most potent tool for recruiting among the sharecroppers of the Black Belt are the connections they have to newly unionized men and women who have traveled to Chicago and New York and Detroit and a thousand other cities, and found a welcoming community amongst the unions. Time: 1 month. Effect: Easier organization and recruiting in the Black Belt.
Organize the Farmworkers - The migrating farmworkers are perhaps the easiest target for radicalization. Their formerly prosperous lives ripped away from them, pushed into desperate poverty, the food they work so hard to grow frequently burned in front of them as they starve...Time: 3 months. Effect: Significant increase to support among rural populations, +10 to the next 3 actions involving organizing or agitating in rural areas.
Anti-Foreclosure Teams - The most immediate threat to the remaining farmers are foreclosures. There are a variety of methods of dealing with this problem, from paying the banks to driving off their agents to buying the property at auction then returning it. Begin doing so in mass. Time: 3 months. Effect: Gain +10 to all actions involving resisting foreclosure or eviction.
Revolutionary Guards: People have been threatening to kill you and your family and other leaders for a long time. You have developed protection against overt attacks, but perhaps it is time to begin developing a more covert sort of protection as well. Cost: - 2 Resources per month. Time: 3 months. DC: ??/??/???. Result: Create organization of plainclothes bodyguards for you, your family, and other important figures. Unlock additional counterintelligence actions.
TBH, this should have been done a couple months ago, but well, Dice Hell. But it's an absolute, non-negotiable must-have this turn. We just had an assassination on not just Reed, but his daughter.
Other thoughts: We were planning on doing Formal Trials, but the current attitude of Rage Against the Government means now's probably a bad time. Too much anger means a fairly good chance of heavy backlash, so I think we need to wait for the current mess to die down a bit. On the bright side, Federal attention is about as far away from the docks as it's ever gonna get, so now's a good time to go for Taking the Docks. And it would also make it easier to get in contact with the other Syndicalist nations.
Other than that, there's the need to do something for Union Recruiting to fulfill our Mandate, and the whole Mass Recruitment probably gels pretty well with the current situation.
Oh, and things in California confirm that we'll need to establish our own presence there and get to work on Unity in the Melting Pot to take the cities there from Capitalism.
[ ] Crude Plan Draft
-[ ] Mass Recruiting, Pt 1, 2 Influence
-[ ] Take the Docks, 2 Influence
-[ ] Revolutionary Guards, 1 Influence, 1 Gravitas
-[ ] Spend Time With Your Family
-[ ] Focus: In the Cities
Okay, here's a quick draft that just throws two dice on each of the three big things I mentioned. I'm pretty sure we can actually do things a lot more cleanly and more optimally than done here, but this is just a first draft to be picked apart and changed as-needed. For example, Forcing Concessions sounds mighty tempting right about now.
One big problem is that Revolutionary Guards takes 3 months to finish. Definitely regretting not taking it earlier now.
[X] Plan: Incoming Waves of Support
-[X] Street Brigades: Cost: -2 Resources per month. Time: 1 month. DC: 0/15/30/45/60. 1 Influence
-[X] Mass Recruiting, Pt. 1: Cost: Risk of backlash. Time: 1 month. DC: 0/15/30/45/60/90. 1 Influence
-[X] Forcing Concessions: Cost: Failure will cost support. Time: 1 month. DC: ???. 1 Influence 1 Gravitas
-[X] Take the Docks: Cost: Risk of backlash, will likely increase corruption. Time: 1 month. DC: 10/35/70. 2 Influence
-[X] Revolutionary Guards: Cost: - 2 Resources per month. Time: 3 months. DC: ??/??/???. 1 Influence
-[X] Spend Time With Your Family:
-[X] Choose A Focus: In the Cities
-[X] Centrists: Extra Volunteering
-[X] Syndicalists: Organize Mutual Aid
With everything in disarray, now is the time to claim the docks for ourselves to gain both the income boost and easier access to Syndintern support. Since such a major operation means that we won't be decimating the Red Guards, we should use this time to further strengthen our support and relations to weather the backlash of Formal Trials.
To that end, directly expanding the unions, reducing the number of scabs with Street Brigades, and supporting the unions that went on strike should not only increase the strength of the Unions in the CSA, but also fulfill two Faction mandates. The fact that they all should synergize is just a bonus.
Finally, we needed to have started Revolutionary Guards a month or two ago. I didn't realize that it was a 3 month action, and the cost of that is now we have to wait 3 months after an assassin was sent after Reed and his family to get bodyguards. While we can't change the past, we can make sure that the action starts now, even if we can only spare a single Influence on it this turn.
For the Free Actions, the Centrists can afford to give us an extra influence this turn (we are fulfilling their mandate with it), and the Syndicalists are the best suited for such a Union-heavy turn. In the Cities is a focus we should take to both address our recent rural focus, and to synergize with the Urban-focus of the turn.
It's also a family turn, but the recent assassination attempt on Jack and his daughter make it all the more important to take this turn. It might even be worth taking a "Go Hiding With Family" action the next few turns while we wait for the Bodyguards to finish.
No, we've got bigger priorities right now. We currently have a situation where the USA is temporarily on fire and the Federal Government is distracted and flailing.
We want to wring out what we can before they find their feet again, and that means things like Forcing Concessions and Taking the Docks. We also want to drum up recruitment both to fulfill our Mandate, and to rally more people to our cause in a period when everyone's angry at the government.
We'll likely return to some pushing into the rurals soon, but as it stands, we need to strike while the iron is hot.
[X] Plan: Incoming Waves of Support
-[X] Street Brigades: Cost: -2 Resources per month. Time: 1 month. DC: 0/15/30/45/60. 1 Influence
-[X] Mass Recruiting, Pt. 1: Cost: Risk of backlash. Time: 1 month. DC: 0/15/30/45/60/90. 1 Influence
-[X] Forcing Concessions: Cost: Failure will cost support. Time: 1 month. DC: ???. 2 Influence
-[X] Take the Docks: Cost: Risk of backlash, will likely increase corruption. Time: 1 month. DC: 10/35/70. 2 Influence
-[X] Revolutionary Guards: Cost: - 2 Resources per month. Time: 3 months. DC: ??/??/???. 1 Influence
-[X] Spend Time With Your Family:
-[X] Choose A Focus: In the Cities
-[X] Centrists: Extra Volunteering
-[X] Syndicalists: Organize Mutual Aid
With everything in disarray, now is the time to claim the docks for ourselves to gain both the income boost and easier access to Syndintern support. Since such a major operation means that we won't be decimating the Red Guards, we should use this time to further strengthen our support and relations to weather the backlash of Formal Trials.
To that end, directly expanding the unions, reducing the number of scabs with Street Brigades, and supporting the unions that went on strike should not only increase the strength of the Unions in the CSA, but also fulfill two Faction mandates. The fact that they all should synergize is just a bonus.
Finally, we needed to have started Revolutionary Guards a month or two ago. I didn't realize that it was a 3 month action, and the cost of that is now we have to wait 3 months after an assassin was sent after Reed and his family to get bodyguards. While we can't change the past, we can make sure that the action starts now, even if we can only spare a single Influence on it this turn.
For the Free Actions, the Centrists can afford to give us an extra influence this turn (we are fulfilling their mandate with it), and the Syndicalists are the best suited for such a Union-heavy turn. In the Cities is a focus we should take to both address our recent rural focus, and to synergize with the Urban-focus of the turn.
It's also a family turn, but the recent assassination attempt on Jack and his daughter make it all the more important to take this turn. It might even be worth taking a "Go Hiding With Family" action the next few turns while we wait for the Bodyguards to finish.
I really like this plan. It should heavily increase our appeal.
I wonder if we can take an influence off take the docks it has a 35 medium DC and there are so many other great options that could be taken.
Taking trials right now would probably run into the same issue that taking Instilling Discipline during the General Strike would have. People are riled up against the Capitalists and as such, not particularly sympathetic to arguments about the excesses of the Red Guard. Better to wait a bit for people to calm down.
That'll always be a concern, but right now the army is busy fighting the National Guard and state separatists in Virginia, and it's actually doing a poor job of it. We'll never have a better opportunity to get stuff in without Federal retaliation than this.