Character Sheet
Dahlia Hussain
Inquisitorial Interrogator

Physical​
Mental​
Social​
Faith​
Psychic​
Strength: 0
Agility: 0
Dexterity: 1
Awareness: 0
World Knowledge: 2
Analytics: 1
Charisma:2
Contacts: 1
Empathy: 1
Devotion: 2
Doctrine: 2
Community: 1
Sensing: 3
Suggestion: 2
Manipulation: 0
Harm: 0/1
XP:0
Harm: 0/3
XP:0
Harm: 2/4
XP:0
Harm: 2/5
XP:0
Harm: 0/5
XP: 0

Skills:
- Imperial Psyker +2
- Object Reader
- Mind Reader​
- Spy +1
- Historian +1
- Old Terra​

Weapons:
- Knife
- Web Pistol
- Eldar Slinger Pistol
 
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Whoever rolls, please announce in your post how many dice you are going to roll, without editing the post. That way, you can't change your mind on the number of dice you rolled without leaving an 'edited' note, so we can keep things honest. Can't believe I never thought of that before!
Unfortunately, there's a one minute grace period after you make a post where you can edit it without it being marked as 'edited'. Someone who's quick enough could abuse this to roll as many dice as they need to hit the target of successes. (Some staff can see past edits on a post, but I don't know who in staff can do so.)
 
Unfortunately, there's a one minute grace period after you make a post where you can edit it without it being marked as 'edited'. Someone who's quick enough could abuse this to roll as many dice as they need to hit the target of successes. (Some staff can see past edits on a post, but I don't know who in staff can do so.)
The answer is to write the amount of dice to roll in the roll window.
10ebbor10 threw 1 42-faced dice. Reason: Can't edit this Total: 31
31 31
 
0-22: Scene of the Crime
You took another glance down the street, toward where Galene had looked when the shots rang out. He was probably right that you arriving would be disruptive, but it felt like a dereliction of your duties not to at least take a look, and gather what information you could.

"I believe you, but it won't be an Enforcer going, it will be a representative of the Imperial Inquisition," you said sternly, beginning to walk. "To be clear; we are not going to a pick a fight. I just want to find out what happened."

"I… of course, but if I can ask… why?" Galane asked, falling in beside you, clearly reluctant to put his needler away. "It's just the usual dust-up."

"It's my job. You, in theory, enforce. I interrogate, and I have many questions."

Your guards fell in around you in perfect lockstep; the Catachans privately thought of it as kid-watching, the protective cordone they'd form around anyone vulnerable who needed to leave the wire. Even with the street clearing, people somehow finding other places to be, it was noticeable now how the crowds parted around their purposeful movement and half-raised lasguns.

"You mentioned the names and a dispute over a Saint, but few details. What, specifically, is the point of contention between the Luminars and Sanctifiers?" you asked, making conversation as you pushed to the corner. The man shrugged.

"They'll say it's some doctrinal dispute, and mean it, but the reality is…" He paused, thinking how to phrase it. "If I can be clear, Miss Interrogator, they've been locked in this hold for fifteen hundred years with each other. T-these are not rational people you can talk to, they're… petty little fanatics and grudge-holders who can't let anything go. They kill one of ours, we kill one of theirs, on and on forever. Pointless."

"Surely they realise that," Cass ventured, and the man snorted back laughter. The wall of Catachans between him and the city was seeming to boost his confidence, and with it his disdain.

"Don't let the pretty lights fool you. Sure, they're decent metalworkers and tech-wrights, but under that these people are savages. This is how they've always been."

Yeah. You'd heard that before.

You rounded the corner just in time to see a small crowd moving in the opposite direction. You couldn't see clearly, there were so many people around them, but you got the impression that they were carrying at least two people. In the street proper, a handful of stragglers still raced down the sides of the hall, swerving to avoid the scene of the shooting itself, a pockmarked wall and two blood stains. A silver, engraved snub revolver lay discarded on the floor, alongside the bloody remains of a shirt and several… pieces.

At the end of the 'road', if the small junction could be called such a thing, there stood two people in black clothing with rifles looking on dispassionately, their faces hidden behind blue masks. You could see little detail about them, and they moved off almost as soon as you approached. The street was soon silent and empty.

The Catachans took up position farther down the hall, and you approached the scene slowly, looking it over. The direction of the shots were not in doubt from the tears in the walls where rounds had skipped off, and their target was the first, smaller bloodstain, closer to where the shooters had been. The second, larger one, which marred the steel plates of the walls and floor with smeared blood and pieces, was farther down the hall.

The place felt heavy, weighed down by fresh anguish and despair. Hot with anger. You stood back as Cass approached closer, tracing one of the fresh silver lines with her finger to the larger bloodstain. She winced.

"Hmm?"

"Ricochet, it's why you never stick to the walls in a city or ship, lead will skip all the way down farther than you think. Look, the corrugation gives us perfect trails, see?" She paused as she got closer, then sighed. "Dahl, stay over there. Keep your distance."

"Why?" you asked, though you respected it. She indicated to one of the grooves in the wall, and traced it downward.

"Those are pieces of somebody's skull, but whoever was shooting was already aiming low and hit lower."

And she had a feeling it wasn't just somebody bending down. Fuck. There were always kids, Praxis said it over and over to convey the seriousness and risk of taking violent action, but it still always hurt.

You turned away and approached the pistol. You stepped, as best you could, around the blood, but it was already smeared by the efforts of the crowd, distributed in the thin film of prints from hands reached out to steady people, or stains transferred from bloodied clothing. It was impossible not to get it on your delicate shoes. Flecks dotted the weapon.

Gingerly, you removed your glove and reached out. Your fingers closed around the handle of the revolver, and its most recent and hottest memories surfaced forcefully, the last time fingers had closed around it. It was being drawn in a hurry, in haste, with anger and fear, and you saw out the barrel one of those blue-masked men, looming ahead. You saw them as the wielder had seen, not dressed in black but encased in midnight, their masks grinning, horrible demonic visages. They won't get away with it. I can't let them get away with it.

The weapon discharged high, aim thrown off by panic. The return fire was not. The revolver had dropped, and a dozen people had seen it and, wary of the masked men, had left it. Its owner had been pulled away.

The memories swirled away into a haze of the deeper history, of shots fired in practice and anger, of its creation just a hundred metres away and a century past, in a workshop that was now a nursery. Gingerly, you handed it to one of the Catachans.

"Galane, which ones are the ones in blue masks?" you asked.

"The Saint's Own Martyrs Platoon, the biggest Luminar militia, at least thirty of them. They answer directly to the clerics. As I said, some Sanctifier juvie with a snub pistol got stupid and got smeared by the SOMP," he said. "It's usually what happens."

"Do the Sanctifier militia fight back?" you asked, and he shrugged.

"Sometimes. Hasn't happened in a while, but things have been tense."

Lost in thought, you traced the splatter of blood down the hall, thinking. If random kids were trying to jump the other side's military in such a stupid way, that was usually the result of the leadership not taking action on their own. There could be a lot of reasons for that.

You stopped in front of a door, an ancient pressure door reappropriated from some other part of the vessel, set into a thin steel wall that ironically wouldn't hold an atmosphere. It was marked with the triple diamonds of a medicae facility, and you realised with a start there was a crowd here, staring at you. They'd fallen silent on seeing you, and you'd been so lost in the hollow feeling clinging to the blood that you'd not noticed them parting before you. You'd gone maybe thirty metres, turned two corners, and it felt like a different world.

To your left, Private Holis stepped ahead, her hand on the flamer hanging around her neck. People, angry, teary-eyed people, eyes fixed on you. No, not on you, on the symbol pinned below your collar. It was awe.

Gingerly, you pulled your glove back on and worked the latch of the door. It opened stiffly, creaking on the hinges. Behind it was a simple waiting room in sterile white and green, lined with a haphazard mix of chairs. There was a young woman behind a desk, talking to an older woman you imagined may be a nurse. Another man, his face covered with a black balaclava, yellow chequered headband, and a pair of mirrored goggles. He was wearing what looked like a sort of truncated yellow habit over a set of light grey fatigues, with a solid webbing vest and a truly ancient looking lasgun, and he briefly pulled it closer before realising how many soldiers you had behind you.

"I am Dahlia Hussain, Interrogator of the Imperial Inquisition," you introduced yourself. "Here in connection to the recent shooting. The victims were brought here?"

The young woman nodded, her mouth hanging open in reverent terror.

"Good. You aren't in trouble, but I have questions for-"

The young man apparently found some kind of nerve, or perhaps was simply overcome with a moment of pure idiocy, because he attempted to stand up quickly, his hand on his weapon. Instantly, a dozen weapons snapped up, and you winced at the noise your entire entourage screamed for him to drop the weapon. The lasgun hit the floor and he tripped over a chair attempting to back up, his hands held high.

Cass stepped forward and kicked the lasgun back across the floor; a sharp pain went through your leg as it bounced off your toes.

"Names and trade, now," she ordered, the slam of her footfalls punctuating the question.

The man made sounds which were very much not any sort of answer, closer to a sob than anything. Cass pushed him roughly into a chair and indicated a Catachan forward, who began searching his vest, then she looked to the nurse. The woman immediately fell to her knees, eye fixed on the floor, and dragged the younger woman with her.

"Udele ai'Emberway, My Lady!" she replied. "Senior nurse! This is Nova ai'Steelpath, she is the medicae clerk and book-manager."

"You can stand up," you said. Nobody stood.

"And he?" Cass asked, indicating toward the man. She shook her head, but one glance at you told Cass she was lying, using the mask as an excuse. Cass gave a signal to Corporal Arnan, who roughly pulled the mask from his face to reveal a man maybe in his late teens, pale and red-haired, his face stained with tears.

"... Calien d'Aquapon, he's a member of the Popular Crusade Youth Division," the woman said. And an idiot, she thought, so loudly you could hear it from here. "He's here in case the Luminars come to finish the boy off." And a fat lot of good he would have done.

"Let him go, Corporal," you said, indicating to move him toward the desk, and you started thinking about what to ask.

---

You have a medicae clerk, a militiaman, and a nurse to ask questions of, a pretty good group for getting answers. You can also ask them to bring anyone else who might be relevant.

What do you ask? This is a plan vote, and we can make this interview several updates, so do not worry about getting everything all at once.
 
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I'm definitely not going to draft up a vote yet, but some questions spring to my mind:
  • The boy who got shot up:
    • Do any present know him? Calien, judging by the tears, might.
    • What's his present condition? Since the nurse says the SOMP might "finish the boy off", he is currently at least alive.
      • What we do further depends on his condition.
  • The altercation:
    • Did anyone witness the beginning? We know the boy shot first, but I wanna know something beyond that.
      • We know what he thought: "They won't get away with it. I can't let them get away with it." Get away with what?
    • Who else was involved?
      • The "at least two people" we saw being carried away. Who were they?
  • The overall conflict:
    • We have a militiaman for one of the sides here. Get his faction's half of the story, from his view. Very biased but might shed light on the situation.
    • Separately and maybe privately, we may inquire on the civilians' view of the conflict. They might be more neutral or might not.
    • A question to the book-keeper: how frequent and devastating is the violence usually?
      • Any recent upswings? Why?

One idea that I'm not sure is viable and that might either help or not is to replace (that is the important part) the militiaman "guard" with one or two of our own, even and especially if we leave.
 
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Definitely concerned about the attitude from this kid. It's not awful, but it's still pretty bad - you don't like to hear that sort of dehumanization and us vs. them language from a social superior. Things could be a lot worse, there are steps we can take to address that.

The thing is, he's also not...wrong about it being a petty useless blood feud.

As to the two factions - I think it's important to look at this from their terms. Healing the cycle of violence is tricky but not impossible. There's material incentives underlying the conflict but I think a few more pieces need to fall into place before we decide whether or not we need to go deep.

As to the vote...

I'm definitely not going to draft up a vote yet, but some questions spring to my mind:
  • The boy who got shot up:
    • Do any present know him? Calien, judging by the tears, might.
    • What's his present condition? Since the nurse says the SOMP might "finish the boy off", he is currently at least alive.
      • What we do further depends on his condition.
  • The altercation:
    • Did anyone witness the beginning? We know the boy shot first, but I wanna know something beyond that.
      • We know what he thought: "They won't get away with it. I can't let them get away with it." Get away with what?
    • Who else was involved?
      • The "at least two people" we saw being carried away. Who were they?
  • The overall conflict:
    • We have a militiaman for one of the sides here. Get his faction's half of the story, from his view. Very biased but might shed light on the situation.
    • Separately and maybe privately, we may inquire on the civilians' view of the conflict. They might be more neutral or might not.
    • A question to the book-keeper: how frequent and devastating is the violence usually?
      • Any recent upswings? Why?

One idea that I'm not sure is viable and that might either help or not is to replace (that is the important part) the militiaman "guard" with one or two of our own, even and especially if we leave.

I think this covers all the basics, but I'd also like to know what the Enforcers have done about this sort of thing in the past.

"Sarge said when he was a lad, the captain wanted to be proactive, and we lost a lot of enforcers for nothing."

Galane dropped this in the last update, I want to know what the Enforcers have tried in the past and why it didn't work. I'm sure with such a long history there must have been a lot of truces or at least times when the feud subsided.
 
What is our goal here?

Understand the conflict and attempt to resolve it? It's a 1500 year grudge, my assumption is that any answer based on doctrine we come to would just create a third faction.

Save the kid?

Disarm the populace so this stops?

It seems like the only string that might help is figuring out why there's been a pullback on the lumanaire leadership side, but I'm not sure what that could be leveraged into.
 
What is our goal here?

Understand the conflict and attempt to resolve it? It's a 1500 year grudge, my assumption is that any answer based on doctrine we come to would just create a third faction.

Save the kid?

Disarm the populace so this stops?

It seems like the only string that might help is figuring out why there's been a pullback on the lumanaire leadership side, but I'm not sure what that could be leveraged into.

I'm leaning to addressing the more structural issues that are creating a divide between the passengers and the crew (which seems to be a very common problem on Imperium vessels but much less pronounced here, so we can at least shore it up before it devolves into a full-blown caste system).

Give their folk saint our seal of approval to get the crew to recognize him (no more talk about "their fake saint"), get them to accept passengers into the Enforcers (and other shipwide institutions); this will divert juvies who would have joined the militias, foster an investment in a higher shipwide identity, and go a long way towards helping the Enforcers more effectively police the factions since they're being drawn from the communities they're watching.

This isn't a firm plan, I'm thinking about how the clerics are involved in all this as well, we may need to mess with them, too.
 
the goal of this section, and i'll tell you now, then vibe of much of the quest, is deliberately open-ended. this is dahlia's first independent mission; she has objectives, but what she does between them is up to you.
 
Right, I mean, we don't have to fix anything at all. This is a pretty functional ship, aside from sporadic outbreaks of intercommunal violence, the majority of people here live very prosperous and stable lives. We could just defuse tensions over this specific shooting and leave, and it'll probably continue as it has for a very long time.
 
I'm definitely not going to draft up a vote yet, but some questions spring to my mind:
  • The boy who got shot up:
    • Do any present know him? Calien, judging by the tears, might.
    • What's his present condition? Since the nurse says the SOMP might "finish the boy off", he is currently at least alive.
      • What we do further depends on his condition.
  • The altercation:
    • Did anyone witness the beginning? We know the boy shot first, but I wanna know something beyond that.
      • We know what he thought: "They won't get away with it. I can't let them get away with it." Get away with what?
    • Who else was involved?
      • The "at least two people" we saw being carried away. Who were they?
  • The overall conflict:
    • We have a militiaman for one of the sides here. Get his faction's half of the story, from his view. Very biased but might shed light on the situation.
    • Separately and maybe privately, we may inquire on the civilians' view of the conflict. They might be more neutral or might not.
    • A question to the book-keeper: how frequent and devastating is the violence usually?
      • Any recent upswings? Why?

This is a pretty good list, and since this is going to be over several bit bops, I say we start with the boy and the altercation!

[X] Plan: Just the Facts, Ma'am
-[X] Calien, do you know the victim? What is his present condition and do you think that he's under an actual risk from the SOMP?
-[X] (asking the room, generally) Did anyone witness the beginning of the altercation - what happened before the boy pulled his weapon? Who else was involved? We saw someone being carried away - does anyone know who it is?
 
This seems like a good plan.
[X] Plan: Just the Facts, Ma'am

This sounds like a complicated situation, and I have no idea how/if Dahlia can resolve it. Or what would a resolution even look like?

Do we have any idea roughly how long she will spend on this ship? If she's going to travel around on it for years, then she has a lot more options than if she'll by changing rides in a few months.
 
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[X] Plan: Just the Facts, Ma'am

Redundant vote since only one plan but hey I just reread-binged PraxisQuest and this so I should vote.

Why did I binge it you ask? Because I got the new RT game and holy shit Iconoclast alignment is basically Praxis faction.
 
[X] Plan: Just the Facts, Ma'am

finally found the time to catch up and its good. i love the jobname surnames and the tiered system between crew and passanger, luminar and sanctifer. Truely the imperium in microcosm, eternaly kicking down due to heierarchial systems constructed in a time older than remembered history.
 
The servitor update was disturbing. It's not the first time Imperial atrocities are brought up in the quest but the details make it much more immediate when compared to some of the other darker moments. Seeing more of Inquisitor Praxis's story was interesting, Praxis as a whole provides an interesting contrast to Dahlia. It names me wonder what will become of our kindly Witch.
 
0-23: Merek & Ada
"Nurse ai'Emberway, what is the condition of the victim?" you asked, then paused. "Victims."

Still looking at the floor, she spoke with a frantic energy, as if afraid to pause too long.

"I am not sure, My Lady. I was sent out of surgery to receive and tend any more victims, should they arrive, and to keep the crowd out. I am not a doctor, but in my experience… Merek is poorly, but not beyond saving. Shot twice through the chest, collapsed lung, bleeding, but he's getting help. Flori's child…" Finally, she slowed. "I do not know what we can do but pray. Miracles happen."

They all knew each other. How could they not, in a space this small? Indeed, the way she answered your questions, it seemed she couldn't quite fathom the idea you didn't know them yourself, or else she simply presumed one of your standing would already know all the answers, and was asking merely to test her.

"You know them?" you asked, hoping to indicate that this was a question you thought you needed to ask. She missed the subtext, as blunts often did.

"Not well, My Lady. I know Flori through the kitchens, of course, she…" She paused. "The Popular Crusade sent a runner to her hab, of course, she… oh, and Merek, his uncle and I…"

"Stop," you said. "Sit up, both of you." Their deference was blinding you both to each other's body language, and making her more scared than she needed to be. It was making getting coherent information from her difficult. "I am not here to hurt you, I just seek the truth."

They did, slowly, hesitantly, eyes still down. This did nothing to reassure her. Her mind exploded with tales of what happened to traders caught alone on the planets they visited by the enforcers, how foreigners were always the first blamed for missing things and missing children, and how nothing they said could save them.

You felt her will, the discipline that had carried her through decades of hard work and tragedy caring for others, collapse, and you knew you'd get nothing more out of her for now. The secretary, who couldn't be older than seventeen, seemed even worse, her eyes stained with tears and mind running with desperate prayers to save her life, or at least her soul.

"Nurse Udele, please go inquire on the status of the patients. Tell them an investigator is here, and they are not to stop their work on my account." If you gave her a task, she could compose herself. You'd learned from experience that last caveat was one you might need to make, from a time Praxis had been shocked to see a terrified doctor emerge with bloody hands to meet her while a prized witness bled to death on the table behind.

You turned to the young militiaman, who at the very least was trying to rebuild his composure and be strong for the women in the room.

"Calien," you said. He nodded, his face steadier now, tears drying. "Do you know Merek, then?"

"Yeah. He's my mate Daul's lil brother," he responded, his voice wavering despite the steel he was trying to inject into it. "He's, uh, good kid."

"Do you think he's at actual risk from this… Saint's Own Martyr's Platoon?" you asked. He spit, reflexively, upon hearing the words, and Cass cuffed the back of his head, equally reflexively.

"Come on, idiot, it's a medicae," she said sternly.

"So-rry!" The young man sounded like a boy again for a moment, and he knew it, because his voice deepened again when he resumed speaking. "I mean, who knows with them lot, they're fucking mental," he said, glancing toward the door. You noticed one another of the Catachans shifted to cover the door, and when you looked back a head ducked back into one of the rooms in the hallway beyond, somebody gingerly checking in on the room. "They mostly stick to their own side, but they've been getting bold. Something in the water over there, I expect."

Over there, some fifty metres away. The young man's brain boiled with generational hate and disdain. He didn't see his opposite number as human, and could not conceive of human motivations for their actions. They were bastards, categorically, who did bastard things for bastard reasons unfathomable to the good human people on his side. Who did those bastard things too, of course, but for entirely understandable, normal, and sympathetic reasons.

"Did anyone witness the beginning of the altercation, or what happened before the boy pulled his weapon?" you asked, and there was silence for a moment before Calien jerked a finger to the door.

"People out there did, I reckon, but it ain't complicated. He pulled steel on the first Lumies he saw, I heard somebody say he clipped one, and they got him back. I know why he did it, though?"

"Enlighten me," you said. He laughed nervously.

"He's not allowed to join us, see? His mum wouldn't let him after Daul got hurt, and she talked to Father Rharv about it. He told Daul he was gonna change everyone's minds, which is idiot for doing something stupid and against Church teachings. We all thought he was gunning for Gründ, you know, but guess he got impatient."

You looked to your accompanying Enforcer, who'd spent the last few minutes pushed up against the corner of the room, and sighed.

"Galene, start making this make sense?" you asked. He nodded.

"Okay… so Father Rharv is the lead cleric of the Church of the Sanctified Saint, who have their Popular Crusade. Father Gründ is the leader of the Illuminated Church of Saint Malpeus, who have their Martyr's Platoon and a dozen other little squads of fanatics. Recognize those names at least."

"And remind me, they're fighting because..?" you asked again. He shrugged sheepishly, having decided that he couldn't get away with telling you they were just 'savages'. You knew it was a mistake to ask anyone here that question, so you turned back. "Was anyone else involved?"

"Don't think so, he mighta told his mates but I've not seen any of them," Calien replied, then glanced at something behind you. You turned to see Nurse Udele returning, her face twisted up.

"They think Merek will live. Little Ada is with the Emperor," she replied, steel back in her voice, her mind blank. She'd done this too many times, and she hated that it had become easier. "If it was just the boy, Father Rharv would implore calm, but Flori's kid…"

"We'll get the bastards, Mrs. ai'Emberway," Calien spat. "We'll fuck 'em up for this, it's about time…"

You heard, at the edge of your perception, somebody outside screaming and wailing, and a churn of voices start up again. Private Holis stepped to the vision slit and pulled it a bit wider, wincing.

"That's a whole lotta assholes out there, and they do not look happy. I count three more guys in yellow packing heat, and I think they want in," she said, sliding the metal shut again. "They look pissed off."

"That'll be her," the nurse replied. The unseen Flori, whose grief was already pouring out into the community right now, and surely already making its way through them to the armed men and this mysterious Father Rharv. Udele wanted to ask you to let her in, to see her child, but couldn't get the courage.

"Any other exits?" Cass asked the secretary nervously. The woman pointed down the hall.

---

What do you do?
 
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Well this is unfortunately going the way I expected. Intractable sectarian conflict and now this girl's death will be used as an excuse to start a riot...

Maybe we can go out there and defuse this? Social is one of our better stats, and while this is risky, so is being caught in the middle of a riot. After that we need to get these priests to a table.
 
I think we'll be fairly safe so long as we don't surprise the crowd. If they believe that we're with the inquisition then our band of armed bastards makes sense and they'll be extremely wary of directly opposing us.

I think we should send for Flori and for one of the militia outside. Flori can see their kid and we can use talk the militia into at least not shooting at us. Then we can go outside and either leave the scene or try to persuade them that we'll see justice done and discourage reprisals.
 
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