Character Sheet
Dahlia Hussain
Inquisitorial Interrogator

Physical​
Mental​
Social​
Faith​
Psychic​
Strength: 0
Agility: 0
Dexterity: 1
Awareness: 0
World Knowledge: 2
Analytics: 1
Charisma:2
Contacts: 1
Empathy: 1
Devotion: 2
Doctrine: 2
Community: 1
Sensing: 3
Suggestion: 2
Manipulation: 0
Harm: 0/1
XP:0
Harm: 0/3
XP:0
Harm: 2/4
XP:0
Harm: 2/5
XP:0
Harm: 0/5
XP: 0

Skills:
- Imperial Psyker +2
- Object Reader
- Mind Reader​
- Spy +1
- Historian +1
- Old Terra​

Weapons:
- Knife
- Web Pistol
- Eldar Slinger Pistol
 
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[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
[X] Seth, formerly a Scout Marine in the Gate Wardens chapter. His ascension to full Space Marine halted by a genetic anomaly, the Inquisitor took him on as a ward. He is young, impulsive, and brave to a fault.
[X] Rhonda Wienu, an administrator whose corruption was so widespread it was equal parts despicable and impressive. Praxis recruited her as an alternate to her well-deserved execution, to put her skills to use.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
So an argument for Ogryn Buddy. We went with physical as our dump stat in char gen and Ogryns are the most physically powerful people in the imperium. "What about space marines?" I hear you say. Well you see Space Marines have strength 4, toughness 4 and 2 wounds. Ogryn have strength 5, toughness 5 and 3 wounds. Dremell can fold every other bodyguard into a pretzel at the same time.
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.

Like Ogryns.
 
[X] Seth, formerly a Scout Marine in the Gate Wardens chapter. His ascension to full Space Marine halted by a genetic anomaly, the Inquisitor took him on as a ward. He is young, impulsive, and brave to a fault.

[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.

[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
I'm not sure who to pick for the first option, but I have votes for the others. Might edit the other in later.

[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
I like degenerates, heresy, and ogryn.

[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.

[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.

[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Rhonda Wienu, an administrator whose corruption was so widespread it was equal parts despicable and impressive. Praxis recruited her as an alternate to her well-deserved execution, to put her skills to use.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.

The closest vote right now is for our Specialist. I want Rhonda over Arkhan because... I think a corrupt bureaucrat just sounds more fun? Tech heresy feels a bit impersonal, like, sure the Mechanicus sucks, but Rhonda is corrupt because she's personally a fan of bureaucratic corruption. Plus she was saved from a "well-deserved" execution which is a much more grey backstory than being a survivor.
 
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[X] Seth, formerly a Scout Marine in the Gate Wardens chapter. His ascension to full Space Marine halted by a genetic anomaly, the Inquisitor took him on as a ward. He is young, impulsive, and brave to a fault.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
For everyone who is voting for the Ogryn, consider the following:

Skitarii can have big dogs. Just heckin' doggos. The goodest boys (and girls!) in the service of the machine god. And I fail to see how a Skitarius would be a worse conversation partner than an Ogryn.
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Zodalos Xi-5, a Skittarri Ranger whose obedience protocols were reprogrammed by Marvel Ann during a job. He is unflinchingly loyal to his orders, to the letter, and his first is to not let you come to harm.

I like the Skitarii.
 
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[X] Seth, formerly a Scout Marine in the Gate Wardens chapter. His ascension to full Space Marine halted by a genetic anomaly, the Inquisitor took him on as a ward. He is young, impulsive, and brave to a fault.
[X] Rhonda Wienu, an administrator whose corruption was so widespread it was equal parts despicable and impressive. Praxis recruited her as an alternate to her well-deserved execution, to put her skills to use.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.

I like the contrast between The Most Corrupt Woman and the other two a lot.
 
I'm not fully up to date with all the 40K lore. Who's Fulgrim/Guilliman (beyond being the Big Daddies of some space marine chapters) and what does it imply if the latter is miraculously healing? Is Guilliman a good guy or a bad guy, as far as Dahlia is concerned?
 
The Lex Imperialis requires that I say that Robute Guilliman (hereafter "Bobby G") is a good guy.

If he's healing, it means big shit is going down. (Or will go down, or has gone down.)
In "canon", Bobby G got a big tiddy Eldar waifu who is trying to bring a death god into existence to murder She Who Thirsts. And then that storyline went nowhere, the new faction got sidelined, and it's the same old shit except now it's M42.000 and Bobby G is trying to rule in his father's name.*

Now to be fair, Bobby G is a superhumanly good administrator. This is not enough.

*Also the galaxy is cut in half by a giant warp rift, and the Squats are back. However, things are off the rails as Cadia did not explode in the previous quest.
 
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[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Rhonda Wienu, an administrator whose corruption was so widespread it was equal parts despicable and impressive. Praxis recruited her as an alternate to her well-deserved execution, to put her skills to use.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.

This seems like a fun party comp
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Janetta Lovero, underhive guide turned Inquisitorial enforcer. While her husband stayed behind with the dogs, she accompanied you to ensure anyone who attempted to interfere had a very, very bad day.
 
[X] Seth, formerly a Scout Marine in the Gate Wardens chapter. His ascension to full Space Marine halted by a genetic anomaly, the Inquisitor took him on as a ward. He is young, impulsive, and brave to a fault.
[X] Rhonda Wienu, an administrator whose corruption was so widespread it was equal parts despicable and impressive. Praxis recruited her as an alternate to her well-deserved execution, to put her skills to use.
[X] Dremell, an Ogyrn bodyguard formerly of the Imperial Guard who Praxis hired to be your bodyguard. He is immensely protective. Perhaps overly so.
 
[X] Castallya Solaali, once a stormtrooper of the Tempestus Scions, she was placed in a penal unit for charges of degenerate behaviour and ended up catching the Inquisitor's eye for her talents.
[X] Arkhan Mabez, enginseer who came to Praxis' service from the shattered remains of the Cadian regiment he was once attached to. Brilliant, sour-tempered, and constantly on the verge of tech-heresy.
[X] Janetta Lovero, underhive guide turned Inquisitorial enforcer. While her husband stayed behind with the dogs, she accompanied you to ensure anyone who attempted to interfere had a very, very bad day.
 
0-5: The View
Waiting at the roadside was the sleek, black gravcar which the Inquisitor had lent you for the mission, which she'd done with a practiced casualness that belied the immense trust inherent in the gesture. The Inquisitor was not given to material sentiment; objects were to be requisitioned when needed and given away when not, just things to serve a purpose. The car was one of a very small number of exceptions.

As an Inquisitor, Praxis didn't feel the sweat poured into coin. She could spend it like breathing, not that she had to. She had to reach back decades to remember when food needed money, money needed work, and work needed food. She tried to force herself to remember, to put herself back in the place of a juvie in Hive Tempestora on the waiting rolls for factory work, but it grew ever-more abstract and with it things ever-more were simply things, all the social forces regulating them overruled by dint of her office.

But there were things she valued. Gifts she could never requisition, things she still needed to earn. Her inquisitorial icon, though she still thought of as belonging to another. The sonic machete that Marvel-Ann had arranged for her to take from a Mechanicus forge, patterned after the home-forged knives of the plantation workers and, to her, both a romantic keepsake and a statement of purpose. And a belt-buckle gun, which you'd touched once and felt such overriding loss that you'd spent the rest of the day in bed, the only tangible object left from a man whose story she'd never told you and which was too painful for her to even think.

Of these, the car was simply a car, but her handing you the keys was so momentous the moment had seemed to warp space and time around it, heavy like a black hole.

And then, like the enormous idiot you were, you'd given the keys to Castallya Solaali, and immediately regretted it upon seeing her smile. That same smile was plastered on her face now, as she waved to you, standing up in the driver's seat and getting her soldier's boots all over the flawless leather interior, while simultaneously introducing the altar boy waiting by the stairs to some interesting new vocabulary painted onto her carapace.

"Dahl! How'd it go!" her voice, deep and joyful, carried easily over the sacred silence of the cathedral front. "Have a fun time, didja?"

Your face lit up, somewhat in spite of itself. You could be a little gloomy, even you could admit it, but you couldn't help but smile around Cass. This was, of course, hardly a universal opinion of the woman; most people quite plainly thought she was loud or annoying or perhaps degenerate, but after a lifetime of fitting into other people's boxes in the Schola Progenium Cass had graduated far beyond caring a whit for what anyone else thought. Normally, this sort of attitude got you killed, but if you happened to display it in near enough proximity to Inquisitor Praxis, it got you a job.

"Great, wonderful. They were very friendly," you assured her, as she effortlessly leaned over to pop the side door and push it open. In another life, Cass was the very model of a perfect Stormtrooper; six-foot-two, broad-shouldered, chiselled features, ready-made for her marble statue after her inevitable glorious martyrdom. In this life, however, she'd been shuffled off into a penal battalion after being caught stealing.

From her commanding officer's quarters. A dress intended for her commanding officer's wife. Which she had been wearing when they took her in.

"Where's everyone else?" you asked, and Cass shrugged, jamming her finger on the ignition and shifting gears with the sort of confident carelessness that characterised all her mistakes.

"Our scribe said she was chasing down something important, and I may have left the big guy behind after telling him I'd be a minute," she said, as the car rose up off the street and toward the spires, the engine warbling. "So! You get a word with the Sisters, then?"

"I'm afraid they're still not taking transfers from their brothers in the Scions, even when those brothers are sisters," you joked, leaning back into the plush seat and shutting your eyes as the city rose up around you, the scaffolding of enormous steeples and half-finished vaunted roofs reaching for the heavens. Light from the morning sun glinted off golden tiles and marble gargoyles and the sweat of the builders, flooding the streets like a liquid poured over the world. "Look at this place!"

"It's pretty, I'll say that for it," Cass said, then she spit over the side of the door. "Wasted though. Who's gonna get a view like us? Not none of them down there, huh?"

Cass was still midway through what the Inquisitor called her political education, but she'd fought through the slums of a hive city and retaken rural settlements abandoned to the enemy for cost saving. She caught on quick to the general attitude in the retinue.

"This could be housing, or factories. Or hell, farms, like them vertical farms on San Leor, could feed the planet with plenty to spare," she added. It was a bit forced; she was trying to show she was learning.

"It could still be cathedrals," you said quietly. "But because people wanted them."

She nodded solemnly, strangely quiet for a moment, then she broke back into that stupid smile.

"Nah, it'll be gambling dens and chem-halls," she said confidently. "You know the rabble."

"Joygirl's paradise," you confirmed. "Decadence and sin as far as the eye can see."

"Speakin' of decadence, if we're done-" she began, but there was a crackle from the vox mounted above the glovebox which cut her off. She slowed the car and dipped into the wind-shadow of a mighty steeple, sheltered behind an eagle's wing, as you plucked the mouthpiece and clicked transmit.

"This is Seraphim, go," you responded. There was a brief pause.

"Seraphim, this is Ravenwing. We have a problem," the voice on the other side, an older woman's voice, said. Rhonda Wienu, part of your retinue. Vaguely, nearly lost in the static, were lower, angry tones, somebody bellowing in rage. "Do not, repeat, do not return to your quarters. Fall back to secondary rally point."

"What's going on?" you asked, dropping the pretence of vox discipline, and the headset squealed.

"An old friend dropped by, we got a tip-off through customs control," she said. "They're probably already at your door. Fly low."

The implication of that statement was clear; they might have already gotten to the PDF, which meant they might have control over the Hydra and Manticore batteries around the city. They could swat you out of the air with contemptuous ease; the streets were your ally.

"Cass, get us to the fallback point, stay under the rooftops," you ordered, and her jokey demeanour disappeared in an instant, replaced with the stormtrooper. She thumbed the controls to raise the roof and put the car in a steep drop toward the streets, nearly skimming the edges of the scaffolding.

You popped your glovebox and reached inside.

---

Other than her webber, what weapon does Dahlia carry for self-defence? Keep in mind; Dahlia is about five foot even.
[ ] Write In a Warhammer 40k sidearm, ranged or melee. Vetos may be in effect for particularly egregious options.




Where is your secondary fallback point?
[ ] A cafe in the shopping arcade in the Talons, an upscale region for clergy and visiting dignitaries. The upscale public surroundings limits overt options, but it being well-guarded may be a double-edged sword right now.
[ ] A construction site at the edge of the city which was originally supposed to be worker's housing, which was abandoned mid-construction to redirect resources toward temples behind schedule. Excellent cover and out of the way, but also nothing preventing a foe from bringing real force.
[ ] The rooftop garden of Bishop Lyrzike, a quiet supporter of Praxis' who has offered you safe haven. While you'll have the protection of his estate and guard, if something goes wrong you may implicate one of the Inquisitor's most powerful supporters at a critical time.​
 
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Huh. An 'old friend'. I wonder if it's that tryhard Inquisitor who Praxis mentioned wore full power armor to an Inquisitor convention and kept knocking things over.

I'm assuming it's another Inquisitor or their apprentice. That seems like the only type of person who would go after Dahlia like this.

As for weapons... Uh... Inferno pistol? Those are scary and small-ish, right? I assume she's too small to even use a bolter or anything, and las pistols are kinda pathetic.
 
Since Dahlia is Social specced, it seems reasonable to me to have her stay away from melee weapons. As for ranged options, probably worthwhile to keep it simple and just have a las or hellpistol on hand. Then again, we do have Marvel-Ann on the team so Admech weapons might be an option in which case something like a Flechette Blaster as a panic weapon might be nice.

As for fallback point, I'm currently leaning towards the Construction Site. Good cover and away from civilians. The enemy might be able to bring their big guns to bear but that goes both ways.
 
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My first thought is an Inferno Pistol, which is favored by the Hereticus and the Sisters.

Pros: Lightweight, minimal, recoil, can punch through the side armor on a tank
Cons: Short range. Like, really short range. Dhalia probably can't quite throw the pistol further than it's maximum effective range.

Then Hellpistols.
Pros: Relatively common, take standard ammo, nobody will think twice about us having one. (or two. or three)
Cons: Not as !!Fun!! as the other options

And then maybe Marvel-Ann gave Dhalia a Phosphor Serpenta, but those are rather heavy.
Pros: Phosphor!
Cons: Biiiiig.

Flechette Blaster
Pros: Holy rate of fire, batman!
Cons: People will ask questions

Gamma Pistol
Pros: Hee hee death ray go boom
Cons: People WILL ask questions.
 
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