My issue with doctor is the same as my main overall issue; he is strong and we are weak. Especially with Glass being resisted by man's rizz, we are in potentially extremely dangerous situation where doctor might decide that the easiest way to deal with us is to just experiment on us.

Now, in all likelihood this is very uncharitable to doctor, however I hate being in position of weakness.

[X] Be Charitable and Truthful

I don't really like this because I don't feel like we have a real direction we are taking, so I guess I'll just leave it to Dorian to carry this. I must say, overall our decision-making in this world has been quite poor.
 
According to Henry, a celebration was ongoing here when the astronauts launched for the Moon - a red-letter day of unprecedented proportions, with people streaming in from outside the city and claiming hotel rooms to participate in the revelry and merrymaking games, stalls of costermongers and vendors dotting streets and sidewalks. The army had been called in and paraded around to celebrate the Federation's victory over the vampiric communists: the reason Henry was also in the city at the time.

Consequently, it'd devolved into an active war zone when the Moon Shattered. The mightiest of the lycanthropes had reportedly swelled to sizes rivaling houses, but even then, the tide of smaller bodies was so mighty the wolves ended up hurting each other almost as much as they caused death among humans. Entire blocks fell like logs to a sawyer's blade, collapsing into piles of rubble, under the flood of enhanced bodies. If not for access to a prototype Fulminant rifle to pacify potentially riotous crowds, and a fortuitous encounter with Marie, Henry claimed he wouldn't have gotten away unscathed, and in all likelihood would've been a guest to some wolf's stomach right now.
I knew that the destruction of the moon messed things up but hearing the description of it's effects just shows that even more.

"If they're such a safe bet - a stalwart pack of survivors - why are you and Marie not with them, and instead slumming it out in the rest of the city?"

"I had a couple of personal disagreements with the other survivors-in-chief there, let's say," answered Henry with a curt head shake. "I left of my own free will, even though Musorov insisted I was more than welcome to stay there. Marie decided to come with me, brave the dangers of this concrete jungle together. I've no idea why."

Dorian felt the glimmer of a smile under the man's mask. Fond affection, a bond forged through trial and hardship. They must've had arguments, too, but never to a degree of abandoning each other: a connection of true steel, as unbreakable as Drethir's hegemony. She must've been thankful to him for something he'd done earlier, when the cataclysm started: the sort of affection that, under better circumstances, might've blossomed into a passionate romance - but here, remained only as simple, frank love.

That Dorian felt a modest flicker of envy spoke tomes of his heart's absence. He considered that, especially in the light of other, recent discoveries. Seizing-the-Night's words continued to resonate throughout his mind, the insides of Dorian's skull like an echo chamber.
He's managed to carve out a life and happiness for himself with someone who he loves against all the odds, Dorain understandably is a little envious of that

"It was an honor, once," Henry said, anecdotally. "Considered a gift within the blood. Bein' a werewolf - or therianthrope in general, I suppose - was being something more. Blessed, in a way unlike common humanity. Now look at them." He shook his head, snorting again.

"Monsters."

"Through no fault of their own," the man agreed. "I think they were always monsters. Perhaps we didn't realize it back then. We'd normalized it. Called it noble for all the amazing feats they could achieve with that strength and power. But when monstrosity's useful, and its uses outweigh its... well, monster-ness, society will adapt. Make a culture. Call the monstrosity a blessing. Call the thing an elder, and lay down respect at his feet. I doubt these damn wolves care if we respect them now."
He seems to not hold as much as a grudge and was close to them when he was younger.

"Most of my army friends were wolves. Almost everyone I knew were wolves."

"It's where the disagreement came from, between you and those at the university," Dorian realized, spurred on by the Webweaver's aptitude for such matters. "They became fraught, emotional; accused you of involvement. But you didn't want to speak ill of your comrades. So you refused to engage and left them behind."

That was a curious insight into Doctor Musorov's character as well - as an individual willing to overlook such a matter. He was more tolerant and open-minded than average, at least, and willing to weather some amount of social flak, to harbor a persona non grata in his retinue. Dorian made sure to note all of this. He mentally ticked up the odds of his Street story being believed a couple of notches, if he shared it with Musorov.
Dorian shows off that he's a social expert by reading the issues and another person's character just from understanding his personal dynamics with someone.

"It seems like a lofty task, is all I'm saying." There wasn't much food left to scavenge in the city, and what remained was often difficult to acquire, in districts overrun by too many werewolves to admit scouting parties, and too risky to send single individuals into - even then, it was only precious nuggets of survival within sealed containers, rather than abundant and endless sources. It'd be amazing if a solo scavenger could gather enough to feed themselves, let alone several people; it'd be almost impossible to produce a proper surplus of foodstuffs. He didn't voice that mental track, as it struck him as too obvious. Instead, he said, "This is all maybe fifteen acres of arable land - although I doubt it's very fertile - to feed what must be, on first impression... ten thousand people, perhaps? With the correct crops, you could adjust utility slightly. Still not enough."
Dorian knows his stuff.

There, Dorian encountered the rather infamous doctor - and was immediately struck by the strength of the man's character, a sheer aura of affable personality, almost readable to his mask, a strength of temperament which radiated out of his every pore. It seemed it didn't strike Dorian alone, as even Nancy subtly reacted to his appearance, although didn't show much surprise: this was a supernatural phenomenon, clearly, although something that she'd expected to see from the man.

"Ms. Howlette! Excellent that you're here," said the occupied voice, half-turning to address them with a grin.

He didn't look so much as a day over thirty, much younger than expected given his bevy of titles and listed accomplishments, as well as leadership over the local survivors and respect accorded by everyone who spoke of the man. Despite that, his labcoat fit him as a crown did a king's head, so firmly right on him that Dorian almost couldn't even imagine the man without it. His short brown hair was uncombed and frizzy, and Dorian noticed other quirks of incomplete care about the man's countenance: the undone buttons of his shirt, the untied laces stuffed down his shoes. This was a man who paid little attention to grooming himself, considering appearances secondary to actions.

All of these impressions were unnaturally firm in Dorian's mind, the doctor's character readable, like seals applied to wax.
He seems to have a supernatural presence.

And then, suddenly and jarringly, unreadable, as Doctor Musorov raised an eyebrow of sudden suspicion in Dorian's direction - as if he'd exercised direct control over what Dorian could glean from him. "Hm, and who's this?"

"I am Dorian Croft," said Dorian. "Excuse my bluntness - are you psychic?"

In a snap, the suspicion dissipated and was replaced with ebullient joy.

"Aha! Direct. How did you know that? Most don't even know what that is," said the doctor, and turned Dorian's question around with amused accusation: "Are you psychic?"
They seem to be really interested in each other.

"It'd only be proper to learn of my interlocutor's credentials before I share the details of my research. Why not sit down? Ms. Howlette, shall you fetch us some tea while I engage this gentleman in pleasant discourse?" She nodded eagerly. He smiled and returned his gray eyes to Dorian. "Thank you. I think I'll enjoy this man's company."
The doctor is going to be having fun.

[X] Be Charitable and Truthful

The Doctor seems pretty cool and playing things like this seems like the smart choice.
 
I must say, overall our decision-making in this world has been quite poor.

In hindsight, what would have been a more better course of action? I thought Dorian did pretty well all things considered - despite the series of low and high rolls.

He landed in the middle of the pack and quickly acquired allies. Found out about the expert and sought them out. I think for our scavenging rolls we didn't get the materials for Storage mask but rolled pretty well for Anti-werewolf one - and the two obligation crafts. We also rolled well for the high danger encounter too, so our contingency didn't come to play yet.

If the doctor poses the real danger, then we can probably social our way through. It's entirely possible he might confiscate our masks. Or demand we give up Artificer 2.0 so he can make masks of his own. Dorian is probably more useful in speaking capacity and compliant so the doctor can study the Street. So there's incentive to keep things.. pleasant.

Perhaps we should have holed up and just studied lycanthropy with Viscerality instead of the greed option. But that would mean not engaging with the plot - and Birdsie has been more than generous with us after we completely 360ed the vampire plot last time.

Edit: We're also due to make major purchases with Import (like acquiring the magic systems or Anti-Somber) so I think if we had ideas for effort posts its better we get them done before that.
 
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[X] Be Charitable And Truthful
-[X] Attempt to use Webweaver's Antimask ability to defend yourself from psychic interaction. If doing this in a way that targets 'him' rather than targeting 'effects that affect you', Acquire permission to test a 'nullifying faculty' or something to that effect against his psychic powers, framed as a matter of curiosity, first. Not as an incredibly high priority, but caution is worth doing.
-[X] Make specific focus on the idea of Unyielding Ocean's Palor or other magic-facilitating Masks.
 
Demimonde - To Do Science Madly
To Do Science Madly

"Hmm, is that so?" Musorov inquired, his voice thoughtful after several minutes of attentive listening to Dorian's story. His expression was that of a man absorbing a deliciously curious anecdote, demeanor impeccably refined as he raised his teacup, little finger elegantly upturned. "I must admit, your tale is indeed strange."

He sipped the tea, adopting a pleased smile at its taste. After serving their tea, Nancy departed the room with a nod, leaving them to their conversation.

"You don't believe me?" asked Dorian, a note of anxiety showing.

"I believe you!" reassured Musorov, smile dropping almost as if offended by the implication of disbelief. "I would certainly recognize the madness required to concoct such a fantastical story - as surely as your eye would recognize the color red when seeing blood. Moreover, I do not believe you have been deceived by some common prosaic phenomenon, such as a mere hallucination or intoxication; your tale includes too many technical details and subtle nuances. The fact most people would dismiss you as a madman speaks to the sad deficiency of imagination that plagues our society - a problem not easily remedied at the moment. However…"

The Doctor didn't so much as move a hand, as some faint wave rolled through the air. A section of the dark-tiled wall collapsed on itself, as if a mosaic were fractally collapsing downwards into the floor. This revealed a rack of metal rods that slid out like a drawer, extending across part of the room. Countless worktops suspended on chains and hooks were now revealed, each laden with research instruments. State-of-the-art chemical equipment for this world - bunsen burners, glass flasks, humidifier implements. On another shelf lay meticulously kept notes and documents, filled with dense scripts and mathematical notations so intricate they resembled the fine details of wood grain.

"How did you do that?" asked a flabbergasted Dorian, standing and following after a now spiritedly animate Musorov.

"Fulminance has a subtler side, one most aren't aware of," said Musorov with a calm. "Sadly, the delicate and deadly science of wavelengths has fallen by the wayside ever since the Diana incident! However, even simpletons know the seemingly miraculous effect of the lightning rod. Theorizing a correlation between metal and electricity's magnetic nature is simple, don't you think? I wasn't the first one to do so, after all."

"Are you saying that lightning elicits a reaction from metal?"

"Electromagnetism," answered Musorov with a calm and educational tone, striding across the room as Dorian followed. "Given your home's professed advancement, I assume you've heard of a lodestone?"

"Yes," said Dorian. "Are you saying magnetite is involved?"

"Not at all," said Musorov, with a faintly amused chuckle. "All metals, you see, are magnetic. With sufficiently subtle Fulminance, you can transform an electric field into a magnetic field. And voila, elicit a reaction from metal items." He clicked his fingers and caused one of the flasks - with a metal ring underneath its lip - to rise.

"That must take some proficiency." Musorov set the flask back down.

"Indeed, it takes many years of practice to reach sophistication such as mine: although I imagine that'll change with your advent. Advanced substantial sciences - the technical term for research of, or using, magics such as Fulminance and Murkworking - are, and always have been, an interest of mine," said Musorov, as he started to dig through binders of notes. "Following what you've told me, they have not occurred naturally on any other world than Demimonde?"

"No, they have not."

"Aha," hummed Musorov in acknowledgment.

"That is of interest to you?"

"Well, on your world this mysterious force of Facelessness - a curious phenomenon centered on identity - occurred naturally. Here on Demimonde, contact with certain natural forces such as lightning or particulates, instead grants the ability to manipulate: and indeed, generate them," answered Musorov. "I've theorized something a while ago, and have made strides in proving it. You, I suspect, shall be the final nail in my theory's turning into something more: a proven theorem, and even a practical application."

Dorian stood by, as Musorov paged through stacks of documents in search of a particular one while delivering a story of his own:

"A while ago, based on certain neurological observations I shan't bore you with, I hypothesized a medium exists, that can affect and is created and affected by all minds. We know from nature that a man's body accepts the dross of the ether: as an electrician does encounter the spark, so does he become a Fulminancer, and as the poor lady suffers bronchitis, so does she become a Murkworker. You see the pattern, yes? That a rock or an elephant, struck by lightning, does not continue on its own to make lightning means we are in some way specially predisposed to such absorption: therefore, the mental medium. Generally, damaging contact is likely not the point: I doubt these immaterial forces truly care if we are hurt by them, rewarding injury with power. Rather, I think the absorption causes harm to the human body as a byproduct of our saddening fragility."

He fished out a paper and stared at its contents for a moment, then shook his head and muttered something, continuing the search avidly.

"Therefore, I've theorized a mind sufficiently affected by exposure to the correct sets of programmed impulses should be able to rearrange its structure. What is emotion and thought, if not the substance of cognition? Much as your nerves absorb the lightning and continue to generate it, a mind should take in the cerebral dross and likewise become a transceiver of it, and I've had quite a number of exciting encounters indicating potential correctness on my part: long have psychiatrists spoken of asylum patients foreseeing the future, or other forms of similar extrasensory awareness. I suspected then, as I continue to do now, that such an aptitude came from their ability to derive information from the minds of others, and perhaps even the collective minds of everyone."

He finally found the correct paper: a record of experiments, at least five hundred in total.

"Naturally, proof of this is difficult: madmen do not cooperate easily, or even form cogent ideas most of the time. If indeed a force may be absorbed without damage, if the body its transmission affects is sufficiently durable, I decided I should aim to devise a means of safely reinforcing one's mind to start with."

Dorian started to see where this was proceeding. "Ah, to then subject it to some horrible or otherwise very poignant mental experiences," he said, "So that you could attain the power of a madman, without truly becoming mad. At least in theory."

"Yes!" cried out Musorov, followed by a bark of laughter. "Excellent. Your mind is sharp as a razor's edge, my friend. I've already managed some success on those initial fronts of reinforcement: neurological and Visceral research, recoding via superfine Fulminance, and so on. I'm sure you've noticed the effect on your psyche, as once I ran out of test subjects, I tested on myself. The effect is profound and does conclusively prove the existence of a medium: my psyche exerts a stronger effect on the cognitions of others through it as a carrier. Nonetheless, the final frontier awaits.

"And you'll help me with that," finished Musorov with a bright smile. "Namely, you'll craft me a mask that can aid me in carrying on through the final steps of the process."

"You want me to create a mask that'll subject you to a specific pattern of experiences, per your research of what's likely to drive a person dramatically mad," said Dorian very dryly, hoping that his tone would convey how laughably dangerous the idea was.

"You disapprove of the idea?" There was a conveyed disappointment there, in turn, and Musorov nearly seemed to pout. "But my friend, science cannot be done without collaboration or risk! If you seek my aid in figuring out the dire circumstances of this Street, you should aid my own research as well. According to your testimony, we don't even have much time: and this gambit's unlikely to function off of Demimonde, as the circumstances of the transferring medium may not exist elsewhere."

"That statement implies you'll be leaving with me?"

"If I can do so, of course. I strongly suspect this may be the case, with what you've said of attunement," he said with a nod.

"You'd leave all the people here?"

"Leave? Au contraire," said Musorov with a hearty chuckle. "Mr. Croft, I'll pioneer the people of this world a way off this damned rock. The first step of engineering is exploration, and its final step is innovation. We must first research the material conditions of this 'Street.' I doubt it'd admit a whole camp of survivors, let alone a world. Therefore, we must do as the vampires do and cheat like the dickens! Shamelessly so, Mr. Croft! We must scour the many worlds for other powers such as your masks or my substantial sciences, and figure out a way of tunneling from here to some excellent paradise, from which our enterprise shall only grow."

For once, Dorian was on the backfoot - most of that speech was ludicrous, but the last sentence topped all which came before it.

Only a few minutes ago, the man hadn't even known the Street was a thing. Now, not only did Doctor Musorov fully believe Dorian's story, he intended to utterly and ambitiously exploit the Street for every shred of world-traversing stone it was worth, and even then, use it only as a springboard to some other unseen horizon.

"I must say," Dorian eventually settled, "You're rather ambitious."

"Are you not also an ambitious fellow? I dare say, you set out on the same exact journey I am proposing, only that you intend vengeance on an emperor, whereas I intend the comparatively simple task of building a highway. Let us not compare our peculiarities in such a manner, Mr. Croft. It'll only spoil the tea."

---

[ ] Refuse - According to the Doctor's speech, the risks of insanity are substantial: especially likely is a brief period of incurable madness, as the fractured mind forcibly recomposes itself back into a single construct. The odds it'll be a permanent state are non-zero: worse, the man could die, or even turn madly hostile to everyone around him, creating a monster potentially worse than any werewolf. You refuse to participate in such a horridly dangerous experiment: not when it could lead to your own demise.

Whether he'll aid you despite this is his own choice.

[ ] Aid Him - "I am Dr. Andrei Musorov. And I shall become... the first Mentalist."

The risks are substantial, but the idea of conduction is his own. His consent is downright enthusiastic, and if the procedure succeeds, you'll acquire yourself one hell of a powerful, loyal, and competent partner on your travels: a man who could glean twice as many insights into the some of the worlds you'll proceed to visit, especially those where the main insights to have are scientific, rather than sociocultural. The trade-off is that Musorov might not be entirely cogent for some of the time,

[ ] Aid Him, And Try It Yourself - Free psychic powers? Count you the fuck in! Let's both hit it at the same time. What could possibly go wrong?

(Your mind's not as reinforced as his own, and you don't have time to apply full inoculation. That's what could go wrong.)

According to Musorov's calculations, the risks of the procedure on himself are more or less as such:
*5% odds of a flawless procedure: an immediate do-and-recover with a full complement of whatever mentalist abilities this'll give him.
*20% odds of a brief (at most a day) period of uncommunicative madness of some kind; most likely severe delirium.
*40% odds of a medium-length (two to four days) period of uncommunicative and potentially worse madness; at least delirium, at worst violent impulses, etc.
*25% odds of some form of permanent madness, as the above, which'll become less severe over time, and potentially even be cured eventually.
*10% odds of immediate, irreversible dissociative ego death so severe it effectively resembles a catatonic state.

For you, the odds are likely moderately but not decisively worse, although not something he's run the numbers on. However, Import expenditure - the parameters of which won't be stated unless you pick this option - can defray the risks. You currently have about 10.0 Import.

There's also a faint possibility the medium of 'the mind' does not exist, and his theory's based on flawed premises. But you'll never discover that to be the case by not experimenting such as this, now will you?

[ ] Write-in
 
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Jokes aside, there are legitimate reasons to go YOLO here. The first is that the option is actually safer than just Aid since we can mitigate dangers with expenditure of Import; base option has a non-insignificant chance of Andrei going insane, which would be bad because we are fucking weak as shit. We could get Mentalism later, of course, but entire point of Import is to push power acquisition timetable forward so that's Import well spent.

Andrei does many things - foremost he is a powerful and smart ally so he can mitigate both the consequences of our current weakness and our bad decision making. Especially once we craft him a relevant mask, we can just let him carry us until we grown in our own power. Don't forget that Glass' copying power means that we can nick his powers, so having such ally has many relevant uses. Beyond that he can also teach us Viscerality, adding yet another boon to what we get.

I am also interested in how far we can push his apparent ability to gain powers by getting exposed to stuff. Most notably, should we create a Dream attacking mask, we might use this on doctor to have him attain dream magic of Dozing, have him induce us in that system and then use that to get Marshmallow's approval.

Besides he's fun and I like him so there's that.

So yeah, this is a great opportunity to spend Import and we should make the most of it!
 
I'm thinking we either optimize for trying to secure Musorov's assistance sans experiment, or we try to optimize a mask for making the experiment less fucked up.
After all, Musorov just encountered the concept of Masks now, surely he can't have accounted for the best possible Mask we can generate.

Jokes aside, there are legitimate reasons to go YOLO here. The first is that the option is actually safer than just Aid since we can mitigate dangers with expenditure of Import; base option has a non-insignificant chance of Andrei going insane, which would be bad because we are fucking weak as shit. We could get Mentalism later, of course, but entire point of Import is to push power acquisition timetable forward so that's Import well spent.

The odds on this are terrible, being bad for Musorov and worse for us, so unless the Import spend is enormously effective it seems like way more trouble than it's worth.
 
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The odds on this are terrible, being bad for Musorov and worse for us, so unless the Import spend is enormously effective it seems like way more trouble than it's worth.
Odds are fine, since we can tank reasonable amount of downside here via various means. And worth is massive, so I very much disagree with this. Andrei is both a massive short term boost in what we can accomplish and a great long term curve raiser.

And really, we played like shit, so this kind of pretty easy to mitigate risk is the best we can hope for. Beats running into a real peer level opponent(i.e. Andrei) and just dying because we are weak as fuck. I would much rather controlled risk that gives us great rewards instead.
 
I'm okay with doing it if we can find solid mitigation strategies beyond just burning Import.

The obvious mitigation we have for running the experiment is the damping effect of Viscerality, but we're not great at that.
If the test subject will be wearing a Mask to receive the maddening experiences, perhaps the observer can wear a different Mask that allows them to blunt the negative effects on the subject?
 
I'm okay with doing it if we can find solid mitigation strategies beyond just burning Import.

The obvious mitigation we have for running the experiment is the damping effect of Viscerality, but we're not great at that.
If the test subject will be wearing a Mask to receive the maddening experiences, perhaps the observer can wear a different Mask that allows them to blunt the negative effects on the subject?
I don't mind spending Import here, the overall change of getting Andrei on our side should be well worth it. Mind power is largely secondary for me, although it does have some interesting uses and synergies.

I don't think we will go too much into tactics here since going YOLO will create a secondary vote. I can think of some i.e. doing that thing we talked about improving Troubadour as more efficient Import expenditure, but I think we will do them in depth in next vote.
 
To be clear I'm not against spending Import, I just mean to say that I suspect the Import to risk reduction ratio will be such that even burning it all will still leave us with a substantially dangerous gamble.
I want to go into tactics because our choice here greatly depends on the risk involved, and the risk involved greatly depends on our tactics.
Had some more ideas, gonna start a list in this post and update it rather than posting each new idea individually:

Mitigation Strategies:
  • Viscerality to dampen emotions. Weak, but basically free.
  • Make a second mask for the non test subject to wear, empowering them to blunt the negative effects on the subject.
  • If time and materials permit, a third or fourth mask could be made for additional observers to assist. Especially relevant if we're the subject, as Musorov's associates may not be willing to help him risk his sanity.
  • Give the maddening Mask some kind of dissociating/compartmentalization quality? Kind of the opposite of Fixation. If ending the experiment or removing the mask detaches the former wearer from the traumatic memories (emotional amnesia for a simple example) then it may reduce the lasting effects.
  • Swap to Troubadour after the experiment to have it soothe us. Might be worth trying to upgrade it beforehand, but it would involve spending some Import.
 
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This is something I like to call "frontloading of risk". Basically if we don't take risk now we will end up in situation where we are weak later on. So it is less about taking risks vs not taking risks and more about taking risks in controlled manner now vs having to roll dice to survive later. Ultimately we want to mitigate risk as well as we can, but there is a point where we need to chose where and when we want to roll, and this is as good of opportunity as any.

Out of madness options, most of them are palatable. The death one is not, of course, but that should be reduced enough by import. So you have success, two days of insanity, various degree of four days of insanity and long term insanity as downsides. Realistically the correct masks can reduce impact of delirium and cure long term insanity, so two risks here are that a) temporary insanity would prevent us from walking down the street and b) Andrei going crazy and killing us.

To counteract later, we should require good doctor to somehow weaken himself before attempting the procedure. We should be able to nullify some portion of his powers with Glass, so he just needs to take it down to that level. For former, chance of this happening is rather low as it requires a specific combination of rolls for both ourselves and the doctor, but we could create a "moment of clarity" mask or, more realistically, have Howl lady force feed us Marshwarden gift and then use that to get back to the Street. Not the most effective way to use the gift, but that's how it goes.
 
Also, I am very interested in ability to absorb concepts to develop magics. Is it this world specific? Implication here is that Dorian can also develop mental powers, however I imagine his home world would show this ability if they have potential to develop it. As such I must admit that is very interesting! Would doctor retain ability to do this in the future, once we move to the next world?

There are two important things to try here. First is to see if one could develop power based on Facelessness; we already have Artificer so we have power to induce the change, and potential outcome could be powerful indeed. Second is power of dream magic I spoke about earlier.

Also, what about Lunar Energies? We know that they are a thing. Thus, would it be possible to use Mooneater to induce this power into a subject?

How very interesting.
 
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So we're essentially playing a game of gatcha with this vote. I think we need to look at the rolls (minus the unseen ones) in the quest so far before we make a decision. And consider how they had impacted the story so far.



Would the gatcha gods smile at us I wonder?

I would be down if we had an equivalent of Slice Fate. That would make me feel more comfortable with Yolo. Dorian has had a lot of high and lows. Until we get sufficient modifiers, I'm choosing to..

[X] Refuse
 
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Let me simplify this for you

good choice:
>take a Import modulated risk here
>easily deal with peer relevant foe or situation thanks to a powerful ally

bad choice:
>don't take a risk here
>die or suffer a heavy loss when faced with peer relevant foe or situation thanks to lack of powerful ally

There's no option that doesn't take a risk. If you don't pay here, the price is offloaded to future you.

Given how capable doctor is, this is by far the best Import per immediate power option we can get, so it is imperative to get it.
 
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