The Shyish Student (An Amethyst Apprentice in Hogwarts) [Warhammer Fantasy/Harry Potter]

Voting is open
[X] Harry Potter, Ron Weasley, and Dean Thomas
[X] Hermoine Granger
[X] Neville Longbottom

Maybe we'll get some insight on why Neville is so awful at wand magic (likely because he's using his father's wand not his own)
 
[X] Harry Potter, Ron Weasley, and Dean Thomas
[X] Anthony Goldstein & Terry Boot
[X] Neville Longbottom

Maybe we'll get some insight on why Neville is so awful at wand magic (likely because he's using his father's wand not his own)

That isn't the only problem, though.

The way he was raised ensured a constant state of anxiety and a lack of self-confidence.

He wouldn't even begin to get over that till 4th year. . .
 
I don't know if there is other lore, but we can't Bind familiars if Realms of Sorcery is to be believed. The Lore of Death isn't listed as one of the Lores that can Bind familiars.

The only example I can think of is Elspeth's Carmine Dragon, which she bound into her service by infusing it with Shyish. Regardless it's probably a somewhat advanced technique.
 
I think you all know the drill.


Yeah Elspeth does not much represent your typical Amethyst Magister.

Though I don't think you need to aim all the way for a Dragon. Perhaps infusing a Crow or other small animal with Shyish will work just as well. Or it might kill it, but its something to consider.

Or we could just aim for a Construct or Humonculi since Shyish can manage that, though that might be a bit creepy especially a Shyish aligned familiar will probably look grim.
 
Or we could just aim for a Construct or Humonculi since Shyish can manage that, though that might be a bit creepy especially a Shyish aligned familiar will probably look grim.
One thing that could help with that is Zagreus's bone transfiguration.

With practice he should totally be able to make a construct entirely from bone molded into shapes that look like something else no?
 
One thing that could help with that is Zagreus's bone transfiguration.

With practice he should totally be able to make a construct entirely from bone molded into shapes that look like something else no?

Maybe

I imagine any Shyish aligned Construct or Homonculi will require Shyish resonant materials. And since the bone is transfigured, you don't need to disturb any graves to get it.
 
Fortuitously, we can still get a HP-style familiar. Those don't require any spellcraft to bond wth
I think most of them were talking about Familiars in the sense of the Familiar Abilities. HP-familiars are just pets.

I imagine any Shyish aligned Construct or Homonculi will require Shyish resonant materials. And since the bone is transfigured, you don't need to disturb any graves to get it.
Realms of Sorcery doesn't talk about needing stuff aligned to the Wind, though Oksbad might change that.

The process of creating a familiar is very out of control of the player. It can take up to ten weeks with a minimum of one week, where we have to focus on the creation process at all times. The body of the familiar is left up to the dice and if it isn't insubstantial it gets an oddity of form. Then you roll for the attitude towards the creator and the personality. After that you roll for statistics and the familiar ability. There are two that are really good- Magic Reservoir which adds to the Magic Characteristic and Voice of Reason which allows you to reroll on singles, doubles, and triples (ie, dampening the influence of Chaos).

I would be really interested in learning if Aethyric Reservoir can capture the Killing Curse and turn it on someone else. I mean, not interested enough to test that theory. But interested.

Common components include mud, clay, dung, blood, and the vital organs of humans and animals, but these only scratch the surface.
 
I think most of them were talking about Familiars in the sense of the Familiar Abilities. HP-familiars are just pets.


Realms of Sorcery doesn't talk about needing stuff aligned to the Wind, though Oksbad might change that.

The process of creating a familiar is very out of control of the player. It can take up to ten weeks with a minimum of one week, where we have to focus on the creation process at all times. The body of the familiar is left up to the dice and if it isn't insubstantial it gets an oddity of form. Then you roll for the attitude towards the creator and the personality. After that you roll for statistics and the familiar ability. There are two that are really good- Magic Reservoir which adds to the Magic Characteristic and Voice of Reason which allows you to reroll on singles, doubles, and triples (ie, dampening the influence of Chaos).

I would be really interested in learning if Aethyric Reservoir can capture the Killing Curse and turn it on someone else. I mean, not interested enough to test that theory. But interested.

Does it have to be completely RNG? I think the RPGs sometimes go overboard with that. Would be good if we could at least design the shape of our familiar.

Like that Novel with Van Horstmann? the Gold College was crawling with magical automata, and little magical drones. Not sure if they count as familiars but they are very deliberate creations, all metallic and Golden.
 
Hmmm.... if we can get a bit of coin, we should be able to get plenty of blood and organs from a butcher.

But man.... getting ahold of the necessarily ingredients will not help our image AT ALL!! :lol:

Like that Novel with Van Horstmann? the Gold College was crawling with magical automata, and little magical drones. Not sure if they count as familiars but they are very deliberate creations, all metallic and Golden.
Maybe make the exterior out of transfigured bone shaped to look like something cool with all the squishy bits inside?

Like a Magic version of General Grievous! :grin:
 
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Does it have to be completely RNG? I think the RPGs sometimes go overboard with that. Would be good if we could at least design the shape of our familiar.

Like that Novel with Van Horstmann? the Gold College was crawling with magical automata, and little magical drones. Not sure if they count as familiars but they are very deliberate creations, all metallic and Golden.
I don't know if it has to be completely RNG, as far as we know it is, but Oksbad might not do it that way. We do have a dozen books on the topic so if it is possible to specify traits we can do it. If I was choosing the familiar body, I think a small humanoid with wings would be cool, though I don't think Nyx would like that one bit.

One of the interesting things about Binding a Familiar is that there are two Lores that can't do it, we know that Death can't manage it, but it shouldn't surprise anyone to learn that Metal can't do it either. Those two Lores are opposite to each other on the Wheel of Magic.
 
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I don't know if it has to be completely RNG, as far as we know it is, but Oksbad might not do it that way. We do have a dozen books on the topic so if it is possible to specify traits we can do it. If I was choosing the familiar body, I think a small humanoid with wings would be cool, though I am not sure if Nyx would want that. >_>
Are there size limitations on created familiars?

A Crow would be an easy one. But I kinda like the idea of going the Egyptian route, a humanoid with a Jackal head?

Could be cool if we go with an outer shell of of Transfigured Bone, like a Golem version of a Canopic Jar



We are studying death gods and funerary rites after all. Zag could get some inspiration :D
 
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Are there size limitations on created familiars?
Animals familiars can range from half the size, normal size, or twice the size of their normal counterpart. Humanoid familiars can be smaller than a foot, 3' + 2d10", ir 4' + 2d10" tall.

You can also roll Combination where you can get a combination of two of the above or insubstantial. It's also possible to roll Player or GM choice.

Edit: It might be possible to do the canopic jar thing. It doesn't interest me, but I think you can manage something like that.
 
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The new RPG book has a whole new section on this stuff, but for now we will just have to rely on Realms of Sorcery and whatever we can scavenge from books & novels.
 
I completely agree. Other fantasy worlds will have dragons with different elemental breaths, people ride dragons, or they have a rich and interesting history, but Harry Potter doesn't.

Literally just big dumb fire-breathing lizards that can't even be tamed.
Exactly! Even the Targaryen dragons from asoiaf, being dumb as bricks, are more interesting. For once, they can be tamed with deliciously forbidden blood magic, and they also have in common with the dragons of warhammer fantasy that they keep growing all their lives until they reach titanic proportions, whereas dragons in Harry Potter, although they are not small, they still aren't anything impressive in size, Ukrainian ironbelly being the exception.
If we're talking familiars, a crow seems best. Religious significance aside, it's just practical to go for portability when living in a boarding school, doubly so if it can fly.
And they can also repeat some of our words, so it's bound to be comedic relief.
don't know if there is other lore, but we can't Bind familiars if Realms of Sorcery is to be believed. The Lore of Death isn't listed as one of the Lores that can Bind familiars.
I'm pretty sure that there are at least one spell that can help an amethyst wizard to bound a creature to our service, effectively turning it into our familiar.
Control Creature – The Wizard infuses the chosen creature with Shyish, changing the creature and bending it to the Wizards will. Elspeth Von Draken did this with a Carmine Dragon.
The only example I can think of is Elspeth's Carmine Dragon, which she bound into her service by infusing it with Shyish. Regardless it's probably a somewhat advanced technique.
Indeed it's considered a very advanced technique, but not beyond the realms of possibility. The real limit is Zagreus lack of experience.
Fortuitously, we can still get a HP-style familiar.

Those don't require any spellcraft to bond wth
I think most of them were talking about Familiars in the sense of the Familiar Abilities. HP-familiars are just pets.
Indeed. Unfortunately, the traditional definition of a familiar, which is being a animal shaped spirit summoned by the sorcerer to aid them as a servant, is sorely lacking in harry potter.
The concept of 'familiars' has existed in British folklore for many hundreds of years. Familiars are animals (some say animal-shaped spirits) that serve a witch in various ways, whether as servants, messengers or even spies. Historical accounts of witchcraft make mention of familiars; such animals have been credited with supernatural gifts, and even believed to be demons (or the devil himself) in disguise.
Familiars, in the strictest sense, do not exist within the world of Harry Potter. Although Hogwarts students are permitted to bring animals to school with them, the cats and rats we see there are, broadly speaking, pets. Ironically, the animal that acts most like a traditional familiar in the entire series is Mrs Norris, who belongs to the castle's only non-magical inhabitant, Argus Filch. It is true that owls are sent as messengers within the series, but this is in the context of a highly organised postal service, not unlike Muggle pigeon post.
And although summoning some kind of spirit from the Aethyr to become Zagreus lackey is technically possible in warhammer fantasy, even to amethyst wizards, Zagreus training in his apprenticeship compels him to not even think about taking a peek at the realm of chaos, so that option is out.
So, the option of summoning a non chaos aligned daemon is out of the question, since that kind of magic is only reserved to full trained magisters, and even them use them cautiously, for aetheric spirits have a fickle and unpredictable nature, and apprentice Zagreus Nyx is not going to risk his soul being devoured by daemons. Then there is this option.
The second method of obtaining a familiar is to bind a living creature to your company and service. Cats, birds, and rodents are typical bound familiars, but nearly any other living creature can be bound as a familiar."
In my opinion, is the safest one, and the closest to what wizards of this world do. And as I said in a previous post, these are, in my opinion, the most appealing options:
  • A barn owl, because they are the most common in the wizarding world as well as being often seen as an omen of death in many cultures.
  • A Grim dog, because it's mere presence is considered an omen of death, which was reputed to bring about the demise of the person who encountered it, among wizards.It is based on a Hellhound, known as a Bearer of Death. Folklore says if you see one, you will die.
  • An augurey, also called the Irish Phoenix, The cry of the Augurey signalled approaching rainfall, although it was a long believed that the mournful cry of the Augurey foretold death.
  • A raven, sacred bird of Morr and generally unsettling for those unfamiliar with it. It also has a close connection with Odin, norse god of death in battle among other things. And if it could talk like the ones in the hobbit even better. It could even be a spirit in service of Morr masquerading as as common bird.
  • A weasel, an animal often associated with witches, being a common belief that they could shape shift in that form. We could call it Malfoy.

Or we could just aim for a Construct or Humonculi since Shyish can manage that, though that might be a bit creepy especially a Shyish aligned familiar will probably look grim.
I imagine any Shyish aligned Construct or Homonculi will require Shyish resonant materials. And since the bone is transfigured, you don't need to disturb any graves to get it.
Common components include mud, clay, dung, blood, and the vital organs of humans and animals, but these only scratch the surface.
So, let me get this straight. You are speaking of creating an animated construct powered by magic. Made of human blood and organs and transfigured bone, which is obviously better than real bone because everybody will notice the difference, just after we were handed a book from the forbidden section, which is about creating inferi, which translates to raising corpses and turning them into your slaves through dark magic. And the protagonist has shown repeatedly a fondness for a macabre aesthetic and an interest in death related topics. And you all think that Zag could pull a potential stunt like that and not looking even remotely suspicious.

View: https://youtu.be/0VkrUG3OrPc
At this point we should simply surrender ourselves to the witch hunters. Remind me what is the difference between this and necromancy?
 
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At this point we should simply surrender ourselves to the witch hunters. Remind me what is the difference between this and necromancy?
It's commonly done by the Colleges of Magic. Additionally, it does not involve dark magic in the least. While you can use dark magic, you don't need to.

The things stopping us is that we certainly don't have a magic characteristic of three or the ability to speak Lingua Praestantia fully. I also don't think our academic knowledge of magic is advanced yet enough.

Keep in mind we have a dozen books on the topic.

Realms of Sorcery said:
Create
Your Magic Characteristic must be at least 3, you must have the Academic Knowledge (Magic) skill, you must have the Speak Arcane Language (Magick) skill, and you must have one of the following:
• One of these Arcane Lore talents: Death, Fire, Light, Metal, or Shadow.
• The Dark Lore (Chaos or Necromancy) talent.
 
The only example I can think of is Elspeth's Carmine Dragon, which she bound into her service by infusing it with Shyish. Regardless it's probably a somewhat advanced technique.

I suspected that the reason Elspeth could what she did was because of the fact that Carmine Dragons are aligned with and influenced by the wind of death as they can cast spells from it themselves and she has a very high magic power score. She probably also made a deal with her familiar as we don't have any first person perspectives from her or the dragon she is bound to about how it happened.

I think most of them were talking about Familiars in the sense of the Familiar Abilities. HP-familiars are just pets.


Realms of Sorcery doesn't talk about needing stuff aligned to the Wind, though Oksbad might change that.

The process of creating a familiar is very out of control of the player. It can take up to ten weeks with a minimum of one week, where we have to focus on the creation process at all times. The body of the familiar is left up to the dice and if it isn't insubstantial it gets an oddity of form. Then you roll for the attitude towards the creator and the personality. After that you roll for statistics and the familiar ability. There are two that are really good- Magic Reservoir which adds to the Magic Characteristic and Voice of Reason which allows you to reroll on singles, doubles, and triples (ie, dampening the influence of Chaos).

I would be really interested in learning if Aethyric Reservoir can capture the Killing Curse and turn it on someone else. I mean, not interested enough to test that theory. But interested.

I don't know if it has to be completely RNG, as far as we know it is, but Oksbad might not do it that way. We do have a dozen books on the topic so if it is possible to specify traits we can do it. If I was choosing the familiar body, I think a small humanoid with wings would be cool, though I don't think Nyx would like that one bit.

One of the interesting things about Binding a Familiar is that there are two Lores that can't do it, we know that Death can't manage it, but it shouldn't surprise anyone to learn that Metal can't do it either. Those two Lores are opposite to each other on the Wheel of Magic.

So I would go with the Lore of Death being not useful at all of you want a living familiar outside of a few niche situations. Luckily we do have a animal that seems to be tied to the Wind of Death in this school right now. A Crow could work as a familiar but I would like to try with Fluffy first as a giant three headed Guardian dog would be great to have as back up.


At this point we should simply surrender ourselves to the witch hunters. Remind me what is the difference between this and necromancy?

I suspect that the difference for the wizards involved in the creation of the familiar is that a familiar is created by infusing it with magic and in that way given some semblance of life while the dark creations of necromancy all start by messing around with dead bodies and the souls of the departed. The line would be very hard to see for someone is not a wizard which just gives the Amethyst College one more reason to drive home it's lessons to it's students and deal with rouges by destroying them and their stuff completely.
 
So I would go with the Lore of Death being not useful at all of you want a living familiar outside of a few niche situations. Luckily we do have a animal that seems to be tied to the Wind of Death in this school right now. A Crow could work as a familiar but I would like to try with Fluffy first as a giant three headed Guardian dog would be great to have as back up.
We have a dozen books from the Amethyst College about familiars. I would bet actual money on the fact that not one of them will talk about how to bind them, but rather will talk about Created familiars.

Zagreus doesn't have a way to learn how to Bind familiars to the best of our knowledge. We have plenty of reason to suspect (edit: I misread the book section, the dozen books aren't only for familiars so it is completely possible the familiar books only cover stuff that happens after familiar creation) he can learn to Create one.

That all being said, Nyx isn't going to be immersed in Shyish enough to be able to Bind a familiar, much less Create one, for a while. We certainly won't be able to Bind Fluffy (keep in mind that the Lore of Death cannot Bind familiars) by the end of the year, which is when Fluffy was sent back to Greece.
 
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Even if we went down there, Voldy took all the useful stuff with him after he found the chamber. The only thing down there is a murder snake.

We actually have no idea of what else is down there, because they never went back to look around. It's Salazar's secret chamber, he could have an office, a treasure room, and his personal library down there for all we know.

Per canon, the only time they went back was for Basilisk fangs, instead of opening up the chamber and taking a whole team of magical archaeologists and curse breakers down there, as would have made more sense.

Heck, they had a 1000+ year old Basilisk's corpse down there, if they'd sold it for parts the Weasley's would have never needed to worry about money ever again. :p

Harry gets forgiven, because he was an idiot kid, and Hermione was petrified at the time, but shame on Dumbledore for not bringing it up so they could rake in the cash invaluable history.

Would Zagreus know of any evil connotations to snakes? I don't think so. Simon might have told us about the Serpent in the Garden of Eden, but I don't know if that idea exists in the Empire.

It varies culturally. Snakes may be commonly associated with negative things in the UK and some parts of the world, but in others they're a well respected and positive animal.

I'd give even odds that Basilisks aren't dark creatures by our standards. Indeed, they're born from chicken eggs, theropod eggs, hatched under toads... part of some cunning and ancient plot by the Lizardmen, no doubt. :V

It's a pretty common concept in a lot of fanfic (and I agree with this as well) that the public information on Basilisks is mostly complete nonsense.

The 'hatch a chicken egg under a toad' is deliberate misinformation so that people who want a creature that can kill on sight waste their time on that rather than looking for how you actually make one, which makes the world a safer place.

Likewise the rooster's cry killing them is equally nonsense, it's just nonsense that teenage Riddle also fell for.

Nothing valuable? The Basilisk a creature that kills with a glance, just might be attuned to Shyish, familiar get.

Almost certainly Dhar attuned, imo.
 
I suspected that the reason Elspeth could what she did was because of the fact that Carmine Dragons are aligned with and influenced by the wind of death as they can cast spells from it themselves and she has a very high magic power score. She probably also made a deal with her familiar as we don't have any first person perspectives from her or the dragon she is bound to about how it happened.

Not that it matters, but Elspeth's dragon started out as a regular generic fire breathing young dragon. According to the lore blurb she transformed the dragon into a Carmine Dragon due to her pumping it full of Shyish.
So it did not start out as a Shyish aligned creature, she turned it into one.

Regarding materials to craft a familiar, we don't need to use human blood and organs, that is simply an option. There are plenty of other materials we can use to make it.
 
The 'hatch a chicken egg under a toad' is deliberate misinformation so that people who want a creature that can kill on sight waste their time on that rather than looking for how you actually make one, which makes the world a safer place.
That is how you make a basilisk not counting the rest of the magical ritual.

Likewise the rooster's cry killing them is equally nonsense, it's just nonsense that teenage Riddle also fell for.
And spider flee from the basilisk is also false then.
 
Not that it matters, but Elspeth's dragon started out as a regular generic fire breathing young dragon. According to the lore blurb she transformed the dragon into a Carmine Dragon due to her pumping it full of Shyish.
So it did not start out as a Shyish aligned creature, she turned it into one.

Do you know where that's described?
 
That is how you make a basilisk not counting the rest of the magical ritual.

If you'd look up a line you'd have seen I said 'a common concept in fanfic'

Mostly because otherwise you have the massive plot holes of 'wait, it's trivially easy to make a creature that can kill anything on sight, why don't the death eater's use them because fuck but they're actually more dangerous than a killing curse' and 'the governments have no problem with allowing the free dissemination of information on how to make weapons of mass devastation'

There are not a small number of things in the series that have the same problem of collapsing into nonsense when you think about it for a tenth of a second.

Thankfully this one is easily and smoothly fixed by 'maybe not all information you find in a school library is 100% trustworthy'.
 
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