The Restless Dead Want YOU To Fight Necromancy

23. It's A Nice Machete
[X]Take the time to explain that the zombies are dead, and just need to be put down.
[X]One of the soldiers has a machete. That's close enough to a sword for now.
Saturday 12 May 2001
6:30 AM (Day)

Willpower: 4/4 (in control)
Hunger: 11/30 (very hungry)
Power: 4.1

Assess your resources, but quickly, before that dead grandpa bites the nice young man's face off.

"They're dead. Very dead. Deader than I am. Bruce, explain to the nice young-" men is actually inaccurate, hm, "People. Finn, please go fetch that fire axe from the corridor, there's a good man."

The zombie is stronger than the young man, and it's clawing at him with its free hand. He's bleeding.

You wish you'd worn better shoes as you kick it squarely in the face. That dislodges it, but now it has hold of your leg, and you're between the other two and the soldiers. One of the zombies grabs at you from behind. On the plus side, it seems somewhat confused by you. Are you food? Audiences are unsure.

"Machete, please," you order the young woman who brought it.

She fumbles, tossing it to you sheath and all. You don't wait for the zombie grabbing at you from behind to decide if you're food. You punch it in the nose with the hilt of your sword, take a moment to unsheathe the thing, and cut its grabbing arm off.

That decides it, and it lunges at you. Normally, you could just meet the hit and have it bounce off. It's daylight. You misjudge the weight and it knocks you to the ground, bleeding blackly all over you.

That's when the guns start firing. In an enclosed space, the only thing you can think is loud. Loud, loud, loud. Ow.

You're not sure where your own feet are, let alone anyone else or any zombies, except the one trying to bite your face off. He appears to be an EMT, how depressing. You stab him firmly in the back and use the leverage to get him off you so you can lop his head off.

Time to reassess. Still have machete, good. Two – three zombies on the ground, good. Dr. Finn clutching fire axe like a particularly martial teddy bear. Good.

"We're supposed to be keeping them for the CDC, not executing them," an older man is telling Bruce. An officer? Who the hell knows. "Stand down."

"They're magical reanimated corpses, not plague victims," you inform him, pushing yourself to your feet and kicking your zombie head into a corner for later. You are covered in zombie ichor, but at least your new machete is a comforting and familiar weight in your hand. It's a solid black blade, about as long as your forearm, with a single sharp edge and a bit of a curve at the tip. Aside from a lack of bucket handle, it reminds you firmly of a cutlass. You actually know how to use a cutlass, more or less.

"By your reckoning, so are you, whoever the hell you are. Should I start by shooting you?"

You double check the other two zombies in this room – the five in the other room are standing quietly, not yet shuffling your way. Both are missing significant portions of their heads, good. That's three out of the way. The man on the ground is shaking, but no longer blocking the door, the woman you borrowed the machete from having dragged him out of the way.

"No, because I'm helping. Now, are you going to put these nice people out of their misery?"

"I have my orders."

"Bruce?"

"Sorry. Orders."

That would be why he was happy to see you, then. He doesn't want to disobey, but he knows you can't just leave people's corpses wandering around. It would be almost enough to make you like him, if his existence wasn't horrible.

The officer points his gun at you.

"Actually, it's a good point. You'd better wait in there with the rest of them. Seems like you've had a different reaction than the rest, could be useful."

"This is a mistake," you say quietly, but you don't move. You do not think you are currently fast enough to dodge bullets.

"Either they're alive and I'm avoiding a murder charge, or they're dead, and what do I care? They can wait a while."

You are a spirit of the restless and forgotten dead, unburied and unloved. This man is disrespectful of the dead. Would he want to wander the earth, killing his colleagues and friends, held to a mockery of life by a necromancer's spell?

You should not kill a man in front of a vampire hunter.

[]Kill him anyway.
[]Toss him in with the zombies and see how he likes it.
[]Go quietly. You can kill five zombies with a machete. Probably.
[]Write-in
Adhoc vote count started by Wysteria on May 11, 2019 at 9:49 PM, finished with 32 posts and 8 votes.

  • [X]Go quietly. You can kill five zombies with a machete. Probably.
    [X]Go quietly. You can kill five zombies with a machete. Probably.
    -[x] Bring the zombie head with you in a bag or something. Good for spells, reagants, what have you.
    -[x] Also, keep your machete. Seems going back to having a sidearm would be a good idea for the moment. Maybe we can purchase or enchant something later...?
    [X]Toss him in with the zombies and see how he likes it.
    [X]Go quietly. You can kill five zombies with a machete. Probably.
    -[X] Keep whatever weapons we get our hands on, unless we have a reason to give them up (like arming an unarmed assistant who is willing to fight, or not yet wanting to fight grumpy uniformed folk)
    -[X] Once it's safe to do so, check on the guy we went in to save, hopefully they don't have any bites because we really don't need to be getting hungrier but we don't want them dying either if we can prevent it (I don't think I read them leaving)
 
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This is such a new take on vampires its fascinating and your writing is great! A real conundrum this one hmm.
 
[X]Go quietly. You can kill five zombies with a machete. Probably.

Oooh oh no. Bad clever man, having a reasonable opinion and stuff.

The thing is, we're here, it's daylight, and we do not want to kill people in front of a vampire hunter -- and people with guns.
 
What about night-time with no vampire hunters or gunmen around? Or, if not kill, then at least otherwise beat up/curse/scare the crap out of? We are the vengeful kind of dead, after all.

Scare the crap out of them? Yes. Absolutely. as a matter of fact, we should make a note to do that the first nighttime opportunity we have.
 
This is such a new take on vampires its fascinating and your writing is great! A real conundrum this one hmm.

A lot of vampires in this universe are the more typical Dracula sort, but Morgan is inspired by a fairy tale I read as a kid about a vampiric spirit that rose after no one bothered to bury them.
 
@Wysteria could we use our cantrips at the moment, either shield to block any bullets or hemokinisis to fight the zombies?
Has Morgan always presented as androgynous? Because based on the listed age they were born sometime in the late middle ages in a village in eastern Europe, this was presumably not a time particularly supportive of alternate gender identities.
Given that Morgan seems to be an exceptionally knowledgeable sorceror have we ever taken any students or have they been approached for tutelage?
 
@Wysteria could we use our cantrips at the moment, either shield to block any bullets or hemokinisis to fight the zombies?
Has Morgan always presented as androgynous? Because based on the listed age they were born sometime in the late middle ages in a village in eastern Europe, this was presumably not a time particularly supportive of alternate gender identities.
Given that Morgan seems to be an exceptionally knowledgeable sorceror have we ever taken any students or have they been approached for tutelage?

You can use cantrips but they cost hunger/power. Morgan defaults to not, during the day, especially since Morgan is not themself in mortal danger at the moment.

Morgan has generally presented as male in order to travel freely and own property. That does not mean Morgan enjoys presenting as male. The modern era offers interesting opportunities.

I'm not sure about students. I think Morgan has sired at least one other vampire.
 
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Having students would be awesome, so many opportunities for cool characters, how long does it usually take to get to the level Morgan is at now?
 
Having students would be awesome, so many opportunities for cool characters, how long does it usually take to get to the level Morgan is at now?
Morgan discovered they had developed magical potential about two hundred years ago, so a hundred years of study, gathering cash for rare ingredients, etc. They consider themself to have mastered the basics, divination, and warding, but only partially mastered blood magic, since that's the last book they got.

I'll take npc ideas and approve/disapprove them, if you have some.
Adhoc vote count started by Wysteria on May 10, 2019 at 11:02 AM, finished with 15 posts and 4 votes.

  • [X]Go quietly. You can kill five zombies with a machete. Probably.
    [X]Toss him in with the zombies and see how he likes it.
 
[X]Go quietly. You can kill five zombies with a machete. Probably.

If the fellow dies, be it on the hunter's head.
 
I really don't care about zombies. I think we should just go home, sit behind our wards, fix our money and magic our problems away.
 
Frankly, I'm coming round to @Varder point of view. If these guys are going to be assholes maybe we should let them deal with the problem by themselves for a while.
 
I really don't care about zombies. I think we should just go home, sit behind our wards, fix our money and magic our problems away.

Frankly, I'm coming round to @Varder point of view. If these guys are going to be assholes maybe we should let them deal with the problem by themselves for a while.

Feel free to put together a write-in, including in-character justification for why Morgan changed their mind. For instance, maybe Morgan just really wanted a zombie head, and now they have one.
Adhoc vote count started by Wysteria on May 10, 2019 at 2:25 PM, finished with 19 posts and 4 votes.

  • [X]Go quietly. You can kill five zombies with a machete. Probably.
    [X]Toss him in with the zombies and see how he likes it.

Adhoc vote count started by Wysteria on May 10, 2019 at 4:17 PM, finished with 22 posts and 5 votes.

  • [X]Go quietly. You can kill five zombies with a machete. Probably.
    [X]Toss him in with the zombies and see how he likes it.
 
I really don't care about zombies. I think we should just go home, sit behind our wards, fix our money and magic our problems away.

Frankly, I'm coming round to @Varder point of view. If these guys are going to be assholes maybe we should let them deal with the problem by themselves for a while.

I feel the need to point out -

Morgan noted these were *infectious* zombies some posts ago, and, well, in all the zombie movies I've seen, zombies spread.

If we kill one now, it may be the equivalent to killing two tomorrow - or 4, 16, 264 - can we kill 264 zombies in a day? night?

We could play "not our circus, not our monkeys", except we're an old vampire and we pretty much DO want this to be our circus, no?
 
I feel the need to point out -

Morgan noted these were *infectious* zombies some posts ago, and, well, in all the zombie movies I've seen, zombies spread.

If we kill one now, it may be the equivalent to killing two tomorrow - or 4, 16, 264 - can we kill 264 zombies in a day? night?

We could play "not our circus, not our monkeys", except we're an old vampire and we pretty much DO want this to be our circus, no?
This isn't the only place with zombies. Thus, these zombies, individually, are pretty unimportant.
 
This isn't the only place with zombies. Thus, these zombies, individually, are pretty unimportant.

I am confused.

Do we have a plan for dealing with Zombies En Masse? Because if not, "cut these heads off, move on, cut off the next heads, instruct medical / military personnel on how to cut heads off" seems like the most solid plan.
 
[X] Go quietly. You can kill five zombies with a machete. Probably.
-[x] Bring the zombie head with you in a bag or something. Good for spells, reagants, what have you.
-[x] Also, keep your machete. Seems going back to having a sidearm would be a good idea for the moment. Maybe we can purchase or enchant something later...?


I liked the idea of keeping the zombie head for future analysis, seems IC for Morgan. I'm also a fan of getting an enchanted melee weapon, or making one. Obviously the machete is rather basic, I'm sure we can enchant a really high-grade katana (or Blade's sword from the movies) for our uses later.
1st enchantment: Non-magical people can't see it on us.
2nd enchantment: durability and sharpness increase.
3rd enchantment: idk, glows on mental command?
 
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[X] Go quietly. You can kill five zombies with a machete. Probably.
-[X] Keep whatever weapons we get our hands on, unless we have a reason to give them up (like arming an unarmed assistant who is willing to fight, or not yet wanting to fight grumpy uniformed folk)
-[X] Once it's safe to do so, check on the guy we went in to save, hopefully they don't have any bites because we really don't need to be getting hungrier but we don't want them dying either if we can prevent it (I don't think I read them leaving)
 
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