The Restless Dead Want YOU To Fight Necromancy

[X]Economy. Every movement should have a purpose, and every drop of power matters.
 
37. Experimentation
[X]Precision. You need to strike the head to put them down, but which part? How lightly?
With runner-up notice to economy, mainly, and one dash of elegance.

Saturday 12 May 2001
9:00 PM

Willpower: 3/4 (fine)
Hunger: -12/-30 (very hungry)
Spirit: 6.9

Most of the noises seem to coming from downstairs, so you enter the house with a quick hop up to the open window. You avoid the broken glass, surveying. No zombies in this room. Exploring the upper rooms leads you first to a bedroom with four, split evenly between male and female.

You've already seen what you can do with a sword, so you take out the gun, aiming it slowly. Things will start moving once you fire. You don't aim for the head, not being confident with the new weapon. The whole thing seems small and fragile in your hand, and you carefully make sure you are channeling no unnatural strength. Just an averagely strong undead creature, that's you.

You pull the trigger and the gun bucks unexpectedly in your hand. You jump, but you don't break it by accident.

The female zombie, hit high and to the left of where you were trying to aim, staggers towards you, oozing blood, her companions following her.

A problem with its own solution. With your left hand, you gesture as if composing music, and the magic rises.

Blood has its own song, and this blood has a thudding base beat, but it dances to your tune. It spirals up the zombie from her wound, around her neck, around her head, before you take the top of her head off in a clean cut with a crook of two fingers. She staggers forward, still. Not the top of the brain, then. You twitch the angle of your whip of blood, and it sheers downwards, slowly. Slowly. At the base of the brain, where instinct and automatic movements live, she finally drops. The back of the neck – good to know.

A zombie's grasping hand bounces off your barrier, which gleans golden for a moment, and you jump sideways in startlement, losing your mental grip on most of the blood in the room, except your blood whip. You are now in a corner. You meant to do that.

You skewer that zombie through the base of the skull with a needle-thin line of blood, which doesn't seem to be enough damage, so you take one more step back, grab one of its ankles with a loop of blood, and yank it to the floor. A second loop pins it down, a third finishes it.

Not elegant, Morgan. They do keep sneaking up on you, don't they? It's the lack of minds.

A whip works pretty well, a needle is slightly too small to do enough damage. What about a regular-sized blade? You mentally conjure five crescent-shaped blades in the opposite corner and send them flying across the room through the neck of the third zombie, which causes a spectacular mess. Your barrier prevents it from messing up your nice new boots. That would definitely be classed as overkill, though you want to try it on a crowd.

The fourth zombie also bounces off your barrier. You really need to work on that. You summon a sword of blood to your left hand and chop it firmly behind the ear, putting it down. No surprises so far, aside from the needle not doing enough damage and your complete lack of battle instinct. You didn't think you were that bad.

The next zombie you find is a shirtless, bloody young man in nothing but very large shorts and some sort of beer-providing hat, staggering slowly up the stairs towards you. You holster your gun and draw your machete, and dispatch him back down the stairs with a sharp downwards chop to the side of the head. Your aim is true – he doesn't stir again. His hat sluggishly gushes beer onto the nice pink rug.

You lean against the railing at the top of the stairs and observe the crowd below. Milling party zombies all, unperturbed by your presence.

You toss your machete down into the throng, where it attracts the attention of two of the tiny horde. One kicks it. With a flick of two fingers, your machete takes to the air, circling upwards to take the zombie's head off.

It's very effective. They don't connect it to you at all, and at times you manage to skewer two at once, your telekinesis cushioning the blade. Twice, you manage to skewer two at once and knock their dead bodies onto others in the attracted crowd, pinning those down for easier slaughter. You hum Mozart to yourself, above the action, and direct the sword ever onwards, ever seeking.

You're counting in your head. Thirty. Thirty-one. Thirty-two. And then you try to pull the sword away, and the whole zombie comes with it. Did it get stuck? It got stuck.

You hop down from the landing to a rare clear spot of floor, and pick your way across the strewn bodies and gore to the zombie that is twitching with your machete stuck in its jawbone. You separate it and your machete with a solid yank, and punch its head off.

You may be feeling a little energetic. It's all the violence, really.

A moment's concentration sluices the blood off your hand into an arrow, and you throw that through the head of another zombie coming in from the other room downstairs. This really was a well-attended party. It drops, strings cut, and you hum another bar of Mozart.

Your machete is growing dull, and you've learned all you can about mixing it with telekinesis. You clean it carefully, and put it away, drawing your gun. 15 rounds, 1 shot so far, 14 left before you have to reload. Can you kill 14 zombies with this?

You head into the next room, gun held in a two-handed grip. Five zombies in here, not yet alarmed. You line up your aim and shoot the first, taking off the top of its head and stopping it not at all. Too high.

The rest of its brethren are immediately attracted to you, all four of them converging.

You put another bullet into the first zombie, and it drops, and you shift your aim to the second, shooting it center-mass on instinct. It's thrown back, but not stopped. Your second shot misses entirely because you didn't take the time to aim. It's right in your face now, and you shoot a third time, taking a chunk out of its shoulder.

Ugh. You kick it through a wall, which seems to do the trick. Is it your imagination, or is fighting zombies with a gun sort of tricky?

One of them takes this opportunity to give you a big zombie hug from behind and try to gnaw on your neck. Your barrier stops it for a moment, and then you drop your gun and get your hand between its teeth and your skin. You need your neck, thank you.

You fall backwards, rolling, and come up panting, hands arounds its neck. It struggles – it's strong – and you squeeze.

You agree with yourself, a human would have a hard time with this. You roll off the zombie and just lie there staring at the ceiling for a moment.

There's another zombie coming at you, isn't there? Where's your gun? Gun, gun – gun!

It turns out shooting from a prone position is a crap idea. You take out a big chunk of zombie arm, but not a zombie. That at least gives you time to get your feet under you, and you shoot it again to keep it back. There's another zombie coming from the left, gotta keep an eye on that one. One more shot – down.

That other zombie is uncomfortably close. Shoot it? Well, it didn't really need its ear – shoot it again, miss, gods and little fishes you are terrible at this. Kick it across the room, take a moment to aim, Morgan, and shoot it. There.

Turn, aim, shoot. One shot, one kill. Tidy.

That's it for this room, though you think you picked up an extra or two from elsewhere in the house. They do like the sound of gunfire. How the hell do you explain this mess to anyone? You were wishing they were here to watch you look neat, but this gun thing – it's not supposed to be a melee weapon, is it?

You count back in your head. Three shots left before you reload, might as well use them.

You head into the next downstairs room, and spot a zombie across the room. You take aim. You don't spot the zombie standing next to the doorway, and it grabs your gun arm.

Your mistake is trying to shoot the first zombie anyway. Miss, miss, hit the ceiling lamp. Good job, Morgan. You're out of bullets, and there are still somewhere between four and six zombies in the building – and maybe a few more quiet ones.

[]Just punch the rest of their faces in. It's been a while since you practiced savate.
[]Reload, keep practicing with the gun.
[]Disengage, prepare a minor ritual. Blow up the heads of everything in the building.
[]Get out your machete and turn this into a melee battle on purpose.
[]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
[]Write-in
Adhoc vote count started by Wysteria on May 26, 2019 at 12:09 PM, finished with 666 posts and 8 votes.

  • [X]Reload, keep practicing with the gun.
    [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.

Adhoc vote count started by Wysteria on May 26, 2019 at 4:20 PM, finished with 669 posts and 11 votes.

Adhoc vote count started by Wysteria on May 27, 2019 at 8:32 AM, finished with 671 posts and 12 votes.

  • [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Reload, keep practicing with the gun.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X] Get out your machete and turn this into a melee battle on purpose.
 
Last edited:
This is a bad idea on principle. There's always a sliver of hope of there being non-zombies in a building. Let's not kill indiscriminately.

Can this be specified to be 'everything neither alive or me'?

Not as yet. You have zombie-related research scheduled for later tonight that might, if successful, mean you can target only zombies for rituals.

Morgan can't sense other living minds in the building, but Bruce does show that Morgan's mind sense is, very rarely, fallible.
Adhoc vote count started by Wysteria on May 26, 2019 at 8:59 AM, finished with 658 posts and 3 votes.

  • [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Reload, keep practicing with the gun.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.

Adhoc vote count started by Wysteria on May 26, 2019 at 9:12 PM, finished with 671 posts and 12 votes.
 
[X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
Reminds me of Yondu from GotG with the needle. Too bad we suck at anything physical. (other than sucking blood)
Maybe we should get some combat lessons from Bruce&Co after this? Do vampires lift?
 
[X]Just punch the rest of their faces in. It's been a while since you practiced savate.

On one hand, we should propably practice as much of our basics as possible, and this is as safe an environment to do that in as it gets I think. On the other hand, getting into grappling range with superstrong zombies on purpose sounds like a terrible idea. Let's do it!

Also, we really need to set up a shooting range and have someone instruct us on how to do it.
 
[X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.

Do you still accept ritual ideas?
 
Last edited:
Zombie blood is inedible? We are pretty hungry......

It tastes rancid. We'd probably get food poisoning. I can add a decision point to see if we want to anyway?

Do you still accept ritual ideas?

Yep~
Adhoc vote count started by Wysteria on May 26, 2019 at 9:28 AM, finished with 662 posts and 5 votes.

  • [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Reload, keep practicing with the gun.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.

Adhoc vote count started by Wysteria on May 26, 2019 at 10:09 AM, finished with 663 posts and 5 votes.

  • [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Reload, keep practicing with the gun.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
 
Last edited:
Added the specifics of bonuses for ritual ideas etc to the quest rules.
Adhoc vote count started by Wysteria on May 26, 2019 at 11:17 AM, finished with 665 posts and 7 votes.

  • [X]Reload, keep practicing with the gun.
    [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.

Adhoc vote count started by Wysteria on May 26, 2019 at 12:25 PM, finished with 24 posts and 17 votes.

Adhoc vote count started by Wysteria on May 26, 2019 at 12:26 PM, finished with 13 posts and 5 votes.

Adhoc vote count started by Wysteria on May 26, 2019 at 12:27 PM, finished with 666 posts and 8 votes.

  • [X]Reload, keep practicing with the gun.
    [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.

Adhoc vote count started by Wysteria on May 26, 2019 at 1:01 PM, finished with 667 posts and 9 votes.

Adhoc vote count started by Wysteria on May 26, 2019 at 1:25 PM, finished with 668 posts and 10 votes.

Adhoc vote count started by Wysteria on May 26, 2019 at 5:50 PM, finished with 671 posts and 12 votes.

  • [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Reload, keep practicing with the gun.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X] Get out your machete and turn this into a melee battle on purpose.
 
[X]Reload, keep practicing with the gun.

Morgan NEEDS this practice. There's a decent chance that they'll be in a situation where they don't want to show off their magic or their strength.

Also, this is data. The more shots they take, the more they know.
 
[X]Reload, keep practicing with the gun.

Point. Accuracy and skill here are beneficial to combat in this century.
 
[x]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.

Don't wanna risk accidentally killing a human.

[:p] Write-In: Go all Sans on them and bounce them off the walls with their own blood!
 
She shouldn't really be using the gun at all, usually bullets start getting hard to find later one and she's the only person that doesn't need them to kill Zombies.


[X]Just punch the rest of their faces in. It's been a while since you practiced savate.
 
[X] Get out your machete and turn this into a melee battle on purpose.

Practicing our aim some more would be nice, but we're better at melee than ranged and we're not even good at that, so maybe we should practice some proper melee, as well. Let's not use our powers to do this when we're still shaky on the whole blood supplies thing, though-- and also if we think there's even a chance someone is still alive in there. Sounds like a horrible first impression.
 
Last edited:
Not really Morgan's style, but perhaps a blood ritual similar to blood bending? We would take over their limb movements and such, duration varying.
Thinking of something like a forceful alternative to controlling stronger minds like vampire hunters.
Probably a bit dark, but would reasonably be part of a blood-mage vampire's arsenal, especially given how physically weak Morgan is relative to other supernatural creatures.

Another idea is having a ritual to give others future sight, like having Bruce able to basically have spider-senses along with his formidable physique. Actually, @Wysteria are we able to give strong minds such as Bruce visions at will, or do they need to accept willingly? I'm thinking we could drive enemies mad with visions of what could be through 'gifting' them just a bit too much faulty precognition. (divination does say 'don't go crazy', after all) or would this tread into the realm of mind magic?
 
Not really Morgan's style, but perhaps a blood ritual similar to blood bending? We would take over their limb movements and such, duration varying.
Thinking of something like a forceful alternative to controlling stronger minds like vampire hunters.
Probably a bit dark, but would reasonably be part of a blood-mage vampire's arsenal, especially given how physically weak Morgan is relative to other supernatural creatures.

Another idea is having a ritual to give others future sight, like having Bruce able to basically have spider-senses along with his formidable physique. Actually, @Wysteria are we able to give strong minds such as Bruce visions at will, or do they need to accept willingly? I'm thinking we could drive enemies mad with visions of what could be through 'gifting' them just a bit too much faulty precognition. (divination does say 'don't go crazy', after all) or would this tread into the realm of mind magic?

Morgan's rituals don't have to suit Morgan personally, since they're just things recorded in spellbooks Morgan has access to.

In regards to giving someone like Bruce future sight, there would be a chance of success and a chance of failure, dependent on factors like relative willpower and consent. I'll have to think about the mechanics of giving someone else visions in general re: mind magic. There's nothing to say divination doesn't have overlap with mind magic, it might be why Morgan likes it.
Adhoc vote count started by Wysteria on May 27, 2019 at 10:57 AM, finished with 675 posts and 13 votes.

  • [X]Reload, keep practicing with the gun.
    [X]Take it easy. Use telekinesis and hemokinesis to finish the rest, you've had enough practice for one night.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X]Just punch the rest of their faces in. It's been a while since you practiced savate.
    [X] Get out your machete and turn this into a melee battle on purpose.

Adhoc vote count started by Wysteria on May 27, 2019 at 3:50 PM, finished with 676 posts and 14 votes.

Adhoc vote count started by Wysteria on May 28, 2019 at 7:17 AM, finished with 676 posts and 14 votes.

Adhoc vote count started by Wysteria on May 28, 2019 at 4:21 PM, finished with 677 posts and 15 votes.
 
Back
Top