Except her father is going to return and he's going to be none to pleased to hear his daughter is at a cold funeral pyre with the witch boy who fidgeted uncomfortably throughout the holy rites. Otherwise fine.
[x] [Kveta] Send her away too. You want to be alone.
[x] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
[X] [Kveta] Let her stay / accompany you.
[X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
We were all but given an explicit order to go home - the villagers taking time to talk to the Father may not end well...
But we'd be all but guaranteed to be fucked over if we are found near the burial site long after it's all done, disobeying the orders, and being creepy ourselves.
We'd likely be seen as doing something sacrilegious, again, and that's not gonna bode well at all.
At home, we at least have a chance of grabbing necessary things for survival before bolting, if a witch-hunt starts.
I'm suspicious they feed off of emotion, and the emotions that resonated strongest with him were bitterness, hate, and pain. The worse you are as a person the worse the things you attract. By contrast our aunt was a beacon of love and kindness, which is likely why she lasted so long after her death.
[X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
[X] [Kveta] Let her stay / accompany you. [X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
[X] [Action] Go home as your father suggested. Some rest would definitely help you. -[X] You see the people of the village hating you, and you aren't sure for how long your Father may hold them back, if push comes to shove. Look around the house, and keep an eye out for things you might need in case you'd have to run away quickly. -[X] Don't prepare anythin just yet - if anything, look around the house for a good place to stash such things later.
[X] [Action] There is no point to all of this. The whole village hates you for some reason, so you might as well run away and spare them the pain of your presence.
[X] [Kveta] Send her away too. You want to be alone. [X] [Action] Go home as your father suggested. Some rest would definitely help you.
-[X] You see the people of the village hating you, and you aren't sure for how long your Father may hold them back, if push comes to shove. Look around the house, and keep an eye out for things you might need in case you'd have to run away quickly.
-[X] Don't prepare anythin just yet - if anything, look around the house for a good place to stash such things later.
[X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
[X] [Kveta] Let her stay / accompany you. [X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
[X] [Action] Go home as your father suggested. Some rest would definitely help you. -[X] You see the people of the village hating you, and you aren't sure for how long your Father may hold them back, if push comes to shove. Look around the house, and keep an eye out for things you might need in case you'd have to run away quickly. -[X] Don't prepare anythin just yet - if anything, look around the house for a good place to stash such things later.
[X] [Action] There is no point to all of this. The whole village hates you for some reason, so you might as well run away and spare them the pain of your presence.
[X] [Kveta] Send her away too. You want to be alone.
[X] [Action] Stay here. You don't want to see any of the villagers right now and you would rather make sure that no other strange thing comes for your aunt and uncle tonight.
Prologue 3: Feast
For a while, neither of you says a thing, both of you rather staring at the glowing embers of the pyre and in your case the squirming worms still crawling around among the ashes. A whirlwind of emotion churns within you chest as you watch the display, occasionally throwing a glance at the floating remnants of your aunt, looking for the answers to questions you can't even name. To be alone right here and now feels outright freeing compared to the stares and whispers of the village. To not have to see the sneers and weird gestures made at you. It is an alluring idea. If you were to just...
Though before you can follow that thought any further, Kveta speaks up. "Shouldn't we go home as your father told us?" Her quiet voice nearly makes you jump for how unexpected it comes. She always had a gift to almost be forgotten, even when you knew full well that she stood right beside you. When you look at her you see her fidget slightly, throwing glances at both you and the edges of the forest. The sun has disappeared fully by now and the pale light of the moon barely pierces the thick bands of fog weaving through the trees.
However, you don't want to leave just yet. You don't want to see the accusing stares again just yet. And besides, was it not the duty of kin to stand guard over the remains of the dead? Seeing the strange creatures that snap misshapen jaws at the little motes of light and dust left by the pyre makes it easy to guess why that is so. Idly you wonder if others know about the worms too and that it's because of them that the dead have to be watched, but no one made any sign of seeing them or even knowing about them. Surely they would have stayed longer if they knew they were still here too. Somehow the thought that you know something that the villagers don't makes you feel just a tiny bit warmer on the inside.
Though as you see the empty gaze of you aunt as she circles above the ashes of her husband, you wonder what else might be out there. Was there worse things then the worms? Was there something that might want to hurt her? Slowly you shake your head as the idea forms in your mind. "You can go ahead. I'll watch here a bit longer." What for and why, you can't really say, though there is that strange feeling that you should. Neither could you answer if Kveta asked you what you would do if something actually came, but luckily she doesn't ask, instead just standing there and chewing on her lip in indecision.
Your eyes meet for a long moment, Kveta silently pleading with you to come and you firmly rejecting that request. Then it is over and her eyes sink to the ground while she begins to walk past you towards the village. When there is only an arm's length left between the two of you, she suddenly stops and turns to you. But before you can get out a single word, she takes a step closer and gives you a quick hug, muttering something under her breath before taking off with a run, leaving you to wonder about the meaning of this on your own.
For a moment your gaze lingers on the rapidly departing shade that is all you can see of her, but then you loose sight of her as she passes a bush and can't find her again. Still puzzled by Kveta's weird behavior, you almost yelp as you turn around. For the first time since she is here, your aunt Svajone seems to have taken notice of you, staring directly at you with that twisted smile of hers. Yet this moment passes all too quickly, her one remaining eye slowly sliding back into it's hole as it no longer seems to grasp your presence. What will become of her now, you wonder? Will she sit here and guard the ashes of her husband? Will she fade too?
For all that you have seen her for so long since her death, there is yet so little you know about what she had become afterwards. It was certainly not a normal thing to happen or there would have been others like her in the village. Though it was not entirely unheard of either, as in the very tales that she had told you over the years, there were quite a few where the dead did not rest peacefully as they should, rising in dreams and sometimes even flesh to torment those who did not burn them with the proper rites.
But was your aunt tormenting you? No. Even though your uncle had hurt you quiet badly back when you saw her spirit for the first time, that was hardly her fault and there was a distinct lack of hungering for the flesh of the living in her behavior. Idly your feet dig through the loose ash, startling the few remaining worms by kicking up embers they recoil from. You think long and hard about who you could ask about these things, knowing full well how much everyone despises you without prompting them to consider you weird by asking about the floating skulls of dead aunts.
Then again... Maybe that was your answer? Never before had you been alone with her, so you hardly could have done so earlier, but perhaps you could speak with your aunt? Might this even help her to stay more aware then she was right now? With no one to bear witness to you speaking to thin air, there is little to lose.
When your eyes rise from the ground again though, aunt Svajone is not next to you as you had expected. Quickly you look around to find her, reasoning that she can't be far away and it is indeed only a dozen or so steps from the former pyre where she floats. What is odd though is how focused she seems, looking straight ahead at something. A dark shape coming from the forest. A silhouette like a woman slowly walking through the fog. But her movements seem strange. Not strange as Kvetas father when he stayed at the tavern for too long, but more like a doll that someone forced through her motions.
A small part of you still denies what your eyes tell you, hope for this to be a trick of the shadows or just another harmless shade. Yet with each jerky step, the thing creeps closer. It's arms swing wildly to keep it's balance. Every time it's hands are drawn through the tall grass, a few stray strands of it fly away. You need not to see them to know that you will find claws on the fingers of the creature. But the worst have to be the eyes. For one brief heartbeat, you see them. Glowing red things in deeply sunken pits so far back that they should sit behind it's skull and not within.
No muscle you move at first, then you wrestle with all your might against the desire to move every single one at once. You can't run. Not now. Not when it is so close. It would see you. Slowly, oh so agonizingly slowly, you sink into a crouch, your feet moving you away from the approaching monster as fast as you dare.
Yet as you try to sneak away, your aunt moves ever closer to the thing. With a focus that is uncanny to see, she floats straight towards it, the greatest grin you have seen in years plastered on her deformed mouth. And when they finally are within an arms reach of another, they both stiffen. Silently they regard each other, looking over each other as if searching for something and then everything happens so quickly. The creatures arms shoot upwards, it's clawed hands firmly locking on the sides of aunt Svajones skull.
The claws dig into the white substance she is made of, parting it like flesh that begins to bleed and shattering it as if it was bone that breaks. The sound it makes is like none you have ever heard before, as if ripping parchment and beating upon gravel at the same time. No sound comes from your aunt though, just that senseless smile as she stares at the thing that you know is killing her a second time. Teeth like needles take on a life of their own, the dirty brown things ringing the monsters mouth suddenly twitching like a spiders leg, hungrily grasping for anything that they can get a hold of.
It takes all you will to bite back the sob, though no force in the world could have kept in the tears that well up as the thing devours what is left of aunt Svajone. But then there is a scream. For a moment you think it was your own, your will failing after all, but no. It comes from behind you. It is Kvetas voice.
The creature looks up, it's gaze searching for the source of the sound while one hand idly pushes the last remnants of your aunt into it's maw.
What now?
[] Try to find Kveta and flee with her.
[] Flee right now. You have no idea where Kveta is and she should be sensible enough to run on her own.
[] Try to distract the thing.
-[] Write-In how.
[] Something else:
-[] Write-In
AN: Well, that was the memetic missing of the spot check. You aced your courage check though, so at least you are not rooted on the spot in terror while something comes to gnaw off your face.
We can't do anything for Kveta by running to her, she foolishly screamed but that just means it knows she exists not where she is and we've already decided IC that we couldn't outrun it