Chapter Fifty-Four
Some people needed a little bit of chaos in their lives to be better. Others needed a lot less. Some needed action, others desired peace and tranquility. I was relatively sure that a tea party wasn't what team RWBY had in mind, but it was what they got.
I had a large top hat on, and sipped tea while looking utterly nonplussed by it all. There was an actual gazebo in the Beacon gardens we could use for such purposes, and the only reason we hadn't yet was that I hadn't told Chez. Desert tribes did so love their tea something fierce, and having a perfect place to drink it? It was priceless.
"This is incredibly strange," Weiss quipped from her chair, dimly realizing she was standing between Winter and I like some kind of little child that needed checking on by the older siblings. She had noticed, but she wasn't complaining. If anything she was tapping her feet against the ground from sheer excitement, a bright smile on her face as she didn't know where to look at, if right or left. She giddily did both, grinning brightly.
I reckoned that in her mind, the favorite members of her family gathered by her side would be the happiest she could ever get.
Gorm was quietly sipping tea, used to the inherent madness of the situation, by my other side. He said absolutely nothing as he ended up with a pocket watch hanging around his neck, courtesy of Zhelty -a family heirloom of some kind, to be treated as if it were the most precious of diamonds. He knew better than to ask why it was his duty to ensure proper time for the tea was to be followed, but there he was, taking care that the next batch would come out after a five minute and thirty-three second infusion, not a second more, or a second less.
Chez was standing by the other side of the table, her grin bright as she had an arm around Blake, who was holding her arms tightly against her own sides and looked ready to bolt, only being rendered virtually immobile by my teammate's sheer desire to keep her close.
Zhelty was drinking the milk meant for the tea, exchanging looks with Ruby that was apparently doing the same. Yang was chuckling by herself by Ruby's side, enjoying her tea like a normal person would.
"So," I said, breaking the peaceful air that had surrounded the table. "Anyone want to talk about the last mission? Anything you want to look over, review? Any remarks? First years go first, then it will the turn of us seniors to tell you what we thought about it."
There was silence. The ticking of the pocket watch in Gorm's hand notified the passage of time, but the silence was, by itself, telling enough.
"They died," Blake said. "Those faunus-they died," she grimaced. "They were our enemies, but-"
"But they didn't deserve to die in such a way," Chez spoke softly. "I get it," she added. "You know what's one sad thing of being a huntsman in Vacuo?" she said next, "Is that sometimes you encounter bandit tribes. They're humans, or faunus, sometimes nomad tribes that have had poor trades in the past-and they turn to violence, to hurting other tribes, to get what they want in order to survive. They steal food, animals, if they're really evil they steal people's water and leave them to die in the desert-" she sighed. "But sometimes, they defeat a tribe, kill most of the people and take the new blood in. To make them stronger."
She sighed louder. "And then the huntsmen come, and they have to bring them to justice, but they can't. The tribe's made of dozens, and dozens of men and women, both equally capable of fighting. Then there are the children-how do you bring them to justice when it's the middle of the desert? If you kill the fighters, then when the Grimm come, who's going to protect everyone else? And if you defeat them, and try to escort them as prisoners-maybe during the night they'll kill you, and leave with your stuff too."
She shook her head. "So some huntsmen say that it's on them. They chose their life. They chose to inflict pain and misery on others. So they don't get a chance. They die. Once all fighters are killed, the children and the elderly are escorted while in chains to the nearest settlement, where they are set free." She grimaced. "But nobody wants a bandit's child in their tribe, because it's bad blood, and nobody wants an old person without family, because it's just weight. So they die."
"That's horrifying," Blake whispered, aghast.
"It's the rule of the desert," Chez answered simply, "But it makes things easy, because then-you don't get any tribes that become bandit tribes. There are bandits, yes, but it's just some people. Of course, nomad tribes all have a bit of a bad rep because in the desert, no one can hear you scream," she smiled as she said that, "So it's not like you can know whether the people you are traveling with are going to poison your food and then steal your stuff or not, but most don't. It's too much of a hassle...and too much of a serious consequence if they're discovered."
"And you want to go back to such a Kingdom, Wren?" Winter asked, her voice barely hiding the wavering in her tone.
"It has a charming simplicity," I said with a faint shrug. "It makes things easier. In Vacuo, in the desert, you die only if you bring it upon yourself. If you're prepared, if you're just, if you do the right things-the chances drop considerably. I'm not saying it wasn't a tragedy what happened to those faunus, but they weren't forced at gun point to be there, they chose it. They were willing to let a train carrying explosives and filled with Paladins head into the city of Vale. They weren't going to protest. They were going to use the Grimm, and the Atlas prototypes, to execute the people within the city."
"Wren, I was getting to that," Chez stuck her tongue out at me. "So you don't have to feel bad," she said, patting Blake's shoulder. "There were lots of reasons you couldn't save them, none of them were your fault, and it's no use crying over it or going all dark and stuff, I mean, I know black is a fashion statement, but you could use with some color!" she grinned teasingly, "Some white, for example!"
A second later, Blake belatedly realized there were a pair of neatly drawn milk mustache on her face. The frothy, cappuccino-stile mustache.
Chez' right hand had gone invisible, and had begun reappearing just as the mustache did too.
Blake spluttered and blew the white bubbles away.
I took another sip of my tea. "Other questions?"
"You lifted a train wagon," Yang said. "How."
I grinned. "I shouldn't be telling you this, since there's the Vytal tournament coming up, but I do so enjoy challenges, and I'd be teaching Weiss about it anyway." I turned thoughtful. "Maybe something small would be better."
"Did you call me, Wren?" Zhelty asked, and I opened my mouth before closing it. No. I would not.
"You must have misheard," I said amiably. Yang snickered at that, a hand covering her mouth. "As I was saying," a Schnee Glyph appeared in mid-air, flawless and shining brightly as the midday sun. My hand went through, and then it sunk into my flesh. The Beowolf arm on the other hand was a pristine white, and as I closed and opened it, the claw opened my command. Then I sighed, and the Schnee Symbol pulsed through my arm, returning it to its normal human form. "Conjuring Glyphs, Summoning Defeated Enemies, and finally...wearing them for their strengths."
I smiled as I said that. "And you keep your strength, adding atop of it that of the defeated foe. So I simply transformed into an Alpha Beowolf and flung the wagon away."
"That's so cool," Ruby said, eyes sparkling. "You need to learn how to do that, Weiss!"
"It wouldn't suit her style," I mused, "But if she wants to learn it, I won't say not to teaching her about it. Though Summoning should come first. Any other questions connected to the mission, though?"
"Oh! Oh! I have a question!" Ruby raised a hand, and as I gave her a nod, she smiled before asking, "How did you know where to go? You went ahead and found their base in only one day!" as she asked that towards Gorm, he stiffened, and then he turned his head one hundred and eighty degrees before emitting a simple hooting noise.
"I just tracked them," Gorm said, "I knew the general area, and I wasn't afraid of going at night. I am the sharpest in the team-"
"Are you saying we're stupid, or just blind?" Zhelty asked, "Because I'll have you know, it's not funny to make fun of someone's inability to see stuff right in front of them."
"It was a Deathstalker's golden pincer in the middle of the frigging desert during the middle of the day," I grumbled, a hand to my face.
"Even more reason to actually see it! The thing was shining like a fucking beacon of light, screaming 'Do Not Camp Near Me' and where did you decide to camp? You have three guesses, but if you take more than one I'm beating you for your stupidity-" Zhelty grumbled back.
"We suffered no casualties nor wounds," I said.
"Speak for yourself! The thing basically pursued us for an hour before we remembered we were huntsmen and could fight it!" Zhelty retorted hotly. "I lost my favorite water bottle that day! It still had a bit of the label on with a panda image on it!"
"I am sorry about the panda bottle, but I paid you back with-" I took a deep breath, shook my head, and then returned to the matter at hand. "Any other questions?"
"When we were on the train," Yang said. "Pursued by the Grimm and everything-and I heard the brakes," she swallowed. "That was the most terrifying thing I could ever feel."
I looked at her, and she made a weak smile. "I mean, I get it-we're huntresses, but that was the time I understood what it meant. There might be a mission, one mission-from which we're not going to come back from because we're going to have to pull a lever to save a Kingdom from the Grimm." She shuddered. "If-If there hadn't been air ducts, if there hadn't been a way out..." she looked at me. "Would you have still pulled that lever?"
I sighed. I looked at the gazebo's roof.
"Yes and no," I said. "I would have pulled it, but not for Vale, or Atlas, or Vacuo or Mistral or Menagerie or any other settlement or kingdom," I chuckled. "I would have pulled it for myself. If I had been there, alone, I would have pulled it without hesitation, without a shred of doubt. But I wasn't there alone, and no matter what-I would never put on the shoulders of other people the weight of my own sacrifice. But that's me. And that's what Desert Responsibility is all about anyway. Do what you want with your life, but remember you don't get to spend that of your teammates, or that of other people because your selfishness or your justice should only ever affect you."
"Unless they want to spend it," Chez mused.
"Even if they want to, deny them," I acquiesced.
"And if you deny them, get prepared to get kicked in the teeth and have them do it all the same," Zhelty said knowingly.
"Are all after-mission tea parties this dark?" Blake asked.
"They wouldn't be, if you wore white," Chez said with a bright grin. "But it's a nice way to get some needed sarcasm out in the open. We vent in a lot of different ways. You should read some of the stuff Wren writes when he thinks no one's watching!"
I narrowed my eyes. "Chez."
Chez smiled.
"You write, big brother?" Weiss asked, the question so innocently asked that I couldn't help but look away. "What do you write about?"
"Stuff," I answered. "Chez, answer that question and I will punish you in ways you cannot even imagine."
"Oh, that sounds kinky," Chez retorted with a sardonic smile. "Well, normally he writes-"
"I never remember, do you add cream to tea, or can you mix two different brews together?" I asked, nonchalantly grabbing with my hand two different kettles.
Chez stopped talking, her eyes wide. "You wouldn't dare!"
"Try me," I hissed back.
"But it's tea!" Chez cried out. "What has it ever done to you!? Cruel monster without a heart!"
"I'll tell you a secret, Chez," I whispered, my voice barely a murmur. "I prefer my water mixed with lemon juice."
Chez was aghast, her eyes wide, her mouth open, her ears up and trembling. "Monster."
"My heart is made of ice and lemonade," I retorted, "Fight me."
A sudden chuckle soon turned into a vicarious bout of laughter from my side.
I turned, only to realize that Weiss had turned towards her side too, and she was as shocked as I was.
Winter was laughing. She was laughing loudly, a hand attempting, and failing, to cover her mouth.
Within moments everyone was laughing too, the laughter contagious enough.
"Is this the right time to tell you that the tea's overboiled by at least four minutes?" Gorm pointed out, and Chez' cry soon echoed, as she removed the kettles from the portable dust-powered heaters with as much hurry as she could.
"You had one job, Gorm!" she yelled at him, "one job!"
Gorm smiled at that, and then threw the pocket watch into Zhelty's hands. "Up to you to count, Zhelty," he said as Zhelty deftly caught the watch and then began to look at the time passing by.
Happiness is never everlasting, however...
...for every party must end, when the doomsday clock strikes midnight.