If you had more Death rolls than successes, you'd dieIm wondering then, if we hit both the success threshold and the death threshold what happens? I assume we win and live, otherwise it seems basically impossible to survive a mission at above like TL7?
Should be in the next couple of daysThis seems fun. Any idea when the Deployment Phase for new Players to join will be up?
I'm afraid the Lazarus Solution is unable to put back together a pile of meat. (Not in the amounts you'll be carrying around, anyway.)Btw, as a small question on probably unintended synergies, what happens if you have the Martyr's Wrath and Lazarus Injection on you at the same time? Would you be able to succeed a mission as if you'd died due to the MW, but still live due to the LI, resulting in basically the equivalent of a normal success via pseudo-dying?
Another idea is making missions less all-or-nothing. After all, the resources are meant to be rewards based on performance, not necessarily on success.Okay, had that think, got barely any ideas for penniless folks during the shopping stages, aside from like... training, setting up and communion among Denominations (Basically mini-cults among the Nephilim), for like, pretty minor and or incredibly specific bonuses or something
Nothing as useful as the military weaponry and augmentations, the results of training probably won't last without regular tempering, and being a Denomination member probably only gives bonuses for really specific things or if you fufill certain criteria, but also can only join a single one and changing which one you're part of is difficult, but also give its members access to minor missions
Like being a Skull-Shrine member means you cannot augment your head in any way, and gives you a small bonus against things with exposed heads containing skulls or something
Denomination ideas will probably be subject to QM approval
But this all feels really complicated and unrefined for a new addition, but its the best suggestion I got
I don't math well so just... uuuuuuhhhhhh.....Another idea is making missions less all-or-nothing. After all, the resources are meant to be rewards based on performance, not necessarily on success.
As such, whilst I wholeheartedly support the idea of having mini-cults of our own which people can "devote" themselves to (perhaps with Omake bonuses being worked in through this as well, with Omakes letting one enhance their "piety" and the bonuses they gain from their denomination, or possibly even outright creating new cults, with GM approval ofc), I think a simpler fix would be... that you get resources per die over the success threshold, rather than just for success.
Basically, for every die that's within the threshold for success, you get a portion of the resource reward, for example at T2, having only 1 successful die means getting only 50% of the resource reward, at T3 it means getting only 1/3rd of the reward, and so on. This way, even if people aren't successful, they can still gain resources if at a slower rate, in order to get equipment with which they can start being more successful.
Hmmm, would anyone else be interested in stuff like this?Denominations (Basically mini-cults among the Nephilim), for like, pretty minor and or incredibly specific bonuses or something
Have a bit of a stomach bug at the moment, but I'll get it out as soon as I can.
Such a thing is clearly impossible, illogical, and insane. Please report those you heard such lies from, then report to your handler for Repentance.High command @Dragonofelder, is there a possibility of a traitor Nephilim? I overheard it from the smaller people
Hmmm, another thing I'd like people's opinions on.Another idea is making missions less all-or-nothing. After all, the resources are meant to be rewards based on performance, not necessarily on success.
Yes of course, will report those guysPlease report those you heard such lies from, then report to your handler for Repentance.
Perhaps a bit biased since one of the ideas is mine, but just want to get my overall approval down for the purposes of counting, especially with the idea I mentioned of tying in the denominations to Omakes, which would help encourage player interaction with the quest, and reward those that actively participate.
As Gabriel said, voting not open yet.
Yeah, my bad, I removed the X but should I just delete the postAs Gabriel said, voting not open yet.
Also a bit quick on the rolls Jaguar
Nah it's fineYeah, my bad, I removed the X but should I just delete the post