Turn 12 Results (2114 IC)
Turn 12 Results (2114 IC)

The meeting proceeded as it usually did. The Warleaders of the Celestial Lions made their reports, motions were tabled and accepted or rejected and Amra shone dimly, somehow incandescent yet not blinding the room with his radiance, a light more solid and comforting than even that which shone from the Strategium display or the polished half-globes in the ceiling and walls of the Fortress-Monastery.

Internal matters were covered first, the report of the Scouts, of promotion, transfer, equipment changes or readiness updates, and when finished, the Captains moved onto external affairs, each making their report as seemed proper to them.

"The Feast of Blades has been instituted among the Southlanders, you've seen my report and I won't belabour the point. Apart from that the 10th has been deployed in the Southern Realms, where the situation is not good."

With a wave of his hand Vularakh commanded the hololith display and it showed a detailed map of Tilea, Estalia and the Border Princes.

"There have been waves of migration for several decades due to the historical disruption in Araby," the Master of Scouts recounted, "But our arrival accelerated this, and so did the works of the heretic, Settra. While Tilea in particular was happy to accept fleeing craftsmen or merchants, the vast wave of refugees overwhelmed them and many of the fleeing Arabyans fell into poverty. In turn, resentment has arisen between the various groups regarding the distribution of resources and various existing feuds, and a string of disasters and perhaps sabotage has flared up. There have been rumours of well poisonings and the granaries of Magritta have been burned, and the people of that city prusued Arabyans through the night and slew any they could find, which in turn caused the remaining refugees to respond in kind, leading to many murders and eventually half the city burning down. It's slightly better in Tilea but essentially the same, a number of crises hitting them at once. In the Border Princes however the situation has affected them much less given the inherently decentralised constitution of that realm."

"Is there true animus between these peoples?" asked Kaaram, fingering his staff, "It would make integration more difficult if they're forced to live together. Might we return the Arabyans to Araby? The fleet of Lashiek could carry them, as well as the corsairs of Sartosa."

"There is, especially among the Estalians and Arabyans. There was an invasion centuries ago which casts a long shadow on their relations. However, I question whether anything need be done at all about them. The disruption of the human nations benefits us, they will cry out for salvation." Vularakh shrugged.

"Tuthmes," Amra ordered, "Consult the Missionary in my name."

Skytalon bowed and the conferenced moved on. Tuthmes himself accepted accolated for clearing Araby from Greenskins, while the bands of undead who'd wandered the desert had apparently withdrawn to their cities, with Tuthmes warning that he detected an intelligence behind their movements.

"It was only a matter of time before the Tomb Kings reasserted their control. If they're content to remain in their ruins then we can leave them, as we have the Xenos to the south." reasoned Nassor, "I detest the idea of allowing them whatever remnants of life they retain, but we have more important matters to resolve."

"Not so brother, and I must chastise you for it!" exclaimed the High Deathspeaker to Black Nassor's left. "The Great Crusade was predicated on the fact that no human should serve in bondage to the alien or to the debased apostasies of the Long Night. The faith of the Nehekharans is ancient, and its heresy is deep indeed. Furthermore, shall we leave these dry bones to gather their strength again and assail us?"

It had become Amra's custom to keep his silence and allow his officers to speak, and so he did, but then motioned for the discussion to move on.

"I have mixed news, but certainly the worst in the end." Thalis reported, "The second planting of the lands around Pharos has proceeded well, the crop has taken root and the Biologius Magi expect a fine harvest. Genetic restructuring proceeds among the population of Pharos, though it will likely be many years before we observe an appreciable change in the general population. My examination of the Homo Terrestrius corpses proceed. Once again there's clear signs of genetic tampering, but I can confirm that they are at least Abhumans, not simply humanoid xenos with some bizarre structures in place of lungs or heart. The Dwarves possess significantly denser musculature, more efficient biology generally, and seemingly greater resilience to hazards than other Abhuman specimens. They are formidable, but they also represent a regression in intellect. The seem to have biological dispositions toward conservatism, and the psychic mutation is unknown among them. The Metallica Forge Lord, Emar Ral, has taken a special interest in the Dwai craftmanship, and requests greater supplies of Gromril, their favoured material for armour and the like."

"I will interrupt to note that I've learnt little of their runecrafting." Hath-Horeb said, "There were few examples of psycho-reactants in the settlement, but we've also had the offer of teaching from Kraka Drak, so I think that a more efficient way of learning this art."

Thalis nodded, "That is where the good news ends. Disaster has struck, my brothers, I have had to purge our gene-vaults."

The Lions were far too disciplined to make any exclamation, but their faces set in grimaces and Black Nassor muttered an oath.

The Lifebinder continued, "I am still investigating, but some corruption had spread, almost unseen, till I had opened them again to monitor certain factors." Thalis eyes darted to Kaaram, "I can at least confirm that the infection predates the manifestation of the psyker gene among us, rather, the gene-seed infected comes from the first tithe we conducted and the zygotes matured from progenoid glands intended for those who failed in the first phase of implantation. I suspect some additional misfortune however, the infection should not have been able to spread so far, or so stealthily. Nevertheless, I have conducted a full re-origination. We have no gene-seed in storage. From my calculations from the Norscan tithe, I should be able to recover a hundred progenoids to use in future, but no more."

Though Amra was concerned, in truth, it was not as bad as it could be. Without the Magi Invigilator to call on or the Adeptus Terra to supply them with new gene-seed, the Chapter was left with only the careful husbandry of their existing organs. It was said, for example that the Adeptus Terra used bloodslaves, criminals usually, to mature gene-seed in the bodies of mortals, but this rite had never been shared with the Chapters to ensure the Adeptus Terra maintained their control.

"We will speak more of this in time." Amra said, "This wound is grave, but not mortal… Selous, speak to us of victories!"

The Master of the Hunt stepped forward, "I have fulfilled my oath, and liberated fifty giants from the clutches of the Greenskins of the Bloody Hand tribe. I went in with my pride in darkness and rallied them. They are strong indeed, but ungainly and clumsy and I managed to wrestle their leader into submission. A few didn't want to follow but they thought better of it after that. They bear the scars of slavery and I've set them among the lumber camps in the forests. The serfs have no experience of them but they're well fed for their work ripping down trees and the like. They seem happier even, they're like children…"

Truly, many of the marines had seen the 9th's bike squadron revving back toward Pharos, the pack of giants in tow. In turn, the giants had been stupefied by the size of the city. Baron Agiad, the great Knight of Colossi, had been undergoing maintenance for his mount at the time, and the size of the God Machine had seemed to frighten the giants into further submission.

The last report was from Natohk, who had reviewed the reports coming from Sergeant Dargo, still posted to Solland. The Sergeant had extended his negotiations with the native cults of the Sigmarite nation, meeting with representatives of the major cults and minor religions. He reported moderate contact with the cults of Taal and Rhya from Talabheim, as well as with those of Manann in the ports of the northern Empire. However, with the cult of Ulric and his wolves, war had essentially been declared. The Ar-Ulric himself set himself against Dargo in battle, sending a high priest with insults Dargo could not ignore. The high priest had come off worse, finding himself cut in half and sent back in a box. While the worshippers of Ulric were not common in the southern Empire, Hath-Horeb advanced a theory that the Chapter was beginning to stumble into the existing political issues of the Age of Three Emperors, with Helmut of Marienburg's recent acclamation apparently failing to fully resolve the issues among the Otillans, Wolf Emperors, and Nuln Emperors.

However, it was with the minor cults that the Sergeant had found the most success. The Cults of Morr, Verena, Shallya, as well as the foreign imports like that of Mymidia, had all suffered during the Age of Three Emperors when each of the factions warring had neglected them in favour of the patrons Taal, Sigmar or Ulric. A senior priest in the Cult of Verena had even pledged to swear allegiance to the Imperium-on-Mallus, in secret, should the Lions take the cult under their protection.

"If they will foreswear the godhood of their patrons, accept the Imperial Creed's theorisations, undergo tests of purity and righteousness, and finally banish the psykers in their midst and accept no new ones, as seems to be the custom of his world, I have no objections." Natohk mused.

Hath-Horeb, perhaps the most open and philosophical of the Celestial Lions due to his occupation, smirked. He had no animosity toward the High Deathspeaker, but he knew it would tickle the Astartes to have to tolerate heretics, for that's what they were after all, regardless of promises of future adherence. Natohk had taken great pleasure in the purges of Araby, in impaling the priests of Norsca on their own idols, or of throttling the Djinncallers to death slowly while reciting litanies against their foul perversions. It would perhaps be better if the Chaplain wasn't permitted to get too close to the native cults. Confessor Hermia was much better at that sort of thing after all.

The meeting went on for several more hours, covering wide topics, but finally the Marines bowed and left the chamber, leaving Amra alone.

Khotan, Master of the Forge, was the only one to remain after Amra's dismissal. The Chapter Master could travel through the conduits of the Monastery in a flash of light, but he had made it a habit not to display this ability overmuch, lest he put pressure on his brothers and their forbearance of his condition.

"You think to go out, as you have, and to conquer. Very well, but we have done so for a decade. We need time to consolidate and prepare for greater threats. Think on it, Chapter Master."
 
Turn 13 (2115 IC)
Turn 13 (2115 IC)

Khotan had been right, the Chapter had leapt from flame to flame, stamping each out in turn but expending precious resources in each one, worn down by poor intelligence and the fundamentally abnormal nature of Mallus itself. The final Neophytes of the Arabyan tithe had matured, with three new squads of Marines formed from their survivors, but it would be another five years before the Norscan Neophytes would mature, providing the whole two companies of Battle Brothers they were expected to produce. In turn, the airforce of the Chapter had never been in poorer shape, with the Thunderhawks having taken terrible losses in particular.

The Imperium-on-Mallus more widely also still hadn't established many of the elements necessary for a colonisation mission. They hadn't been set up for such a mission, but still, the Mechanicus were continually working to establish new resource extraction zones or sub-forges. Despite being secure in their fastnesses, Khotan at least counselled against precipitous expansion, the old Forgemaster didn't necessarily fear defeat, but rather an poorly considered strategic expansion outwards. With the Imperium's air assets it wasn't completely necessary to have contigous territory, but it would certainly help to reduce the complexity of the Compliance.

Khotan's arguments had proven successful though, and Amra had ordered his officers to prepare proposals for long term action. There were many options, but such long term planning would soon take precedent over the smaller reactive actions the Lions had previously undertaken…

I want to accelerate the pace of the quest, and also resolve a few of the 'busywork' issues of the basically mandatory actions. I'd also prefer to write the results of one big action rather than 10 smaller ones, so here you'll pick from larger options. Instead of conquering bits of the Badlands, you'll conquer it all at once in a single big action (if you choose to).

I want to be somewhat flexible in this one, so voting isn't open immediately. I generally welcome comments on the action economy of this turn. I'm also probably not going to do an econ turn again? Or at least not now. Maybe I'll do one at the end of this big set of 10 year actions. I'll see how I feel. I've also probably been less detailed than I could be in the descriptions for actions, feel free to ask for clarification.

For each category, you'll pick major and minor actions. Major actions represent significant effort on the Chapter's part, whereas minor actions represent a less intense effort. For example, a major action on Badlands conquest would be marching systematically across it with the Knights in front and clearing out every Greenskin you can find. A minor action comparably might be to just cull the Greenskins to more manageable numbers, kill a few Warbosses or Nobs, that sort of thing. The number of actions will depend on the capabilities of the Imperium-on-Mallus (you're great a war, not so great at intrigue for example).

I don't really mind how this is represented, as long as it's clear, you could for example do: [X] [Major] [Martial] 'Badlands stuff'.

Write-ins permitted subject to my checks and approval. Modifications to actions also permitted.

Diplomacy (Choose 1 major, 1 minor)

Confessor Hermina is occupied ruling Medes, but still manages the Chapter's diplomatic efforts.
[ ] Sigmar's Heirs
The reactions of the Empire have been distinctly mixed to the Chapter's arrival. Undertake a programme of specific diplomacy, establishing embassies, treaties of trade and friendship, and other diplomatic considerations. Given the Imperium's clear superiority, Sigmar's Heirs will surely swiftly accept Imperial dominion?

[ ] Southern Realms
Enter diplomacy and provide support for the Southern Realms of Tilea, Estalia and the Border Princes in return for fealty. If at the end they do not succumb, deploy the Lions to teach them better.

[ ] Sisters of the Word
The Imperial Creed is rather weak on Mallus. Command a massive expansion of the Hospitalliers to strengthen their organisation and iterate Terra's Truth across the Old World, with the associated other benefits of the Ordo such as the actual Hospitallier services.

[ ] Apostle to the Abhumans
Though debased and depraved, the Abhuman too is worth of the Emperor's Light, send out missionaries to the various Abhuman kingdoms on Mallus.

[ ] Subversion
The Chapter has resolved to steadily subvert the existing structures of the Imperial organisations on Mallus. Galannus proposes to push this work forward, using diplomacy, intrigues, and bureaucracy to replicate functions and create intentional confusion among the non-serf organisations such as the remnants of the Imperial Fleet elements or the Sororitas. While these organisations may die without support and therefore not trouble the Chapter's New Order, if they aren't subverted now they are more likely to die without their capabilities being passed on, or that their hearts be hardened to Amra's command.

Stewardship (Choose 2 major, 1 minor)
While the Magi and the Techmarines maintain some view over various matters, Arch-Factor Galannus has also taken responsibility for various questions of internal organisation.
[ ] Resource Extraction
The Imperium-on-Mallus has enough resources and extraction activity to keep itself going and build up a small surplus, but a far larger surplus will be necessary to uplift the world.

[ ] Repair
Much was lost or damaged in the fleet's landing, and events have precluded the repair of various equipment, but now it must be accomplished, especially the Thunderhawks.

[ ] Expand Production Facilities
As well as resource extraction, the Imperium also needs production facilities to enable various items to be produced at scale, rather than in the artisanal methods used so far. Expand facilities to produce common items such as consumer goods, but also basic military equipment including small arms, Chimeras, or Valkyries in larger quantities.

[ ] Establish New Facilities
While some equipment is relatively easy to produce at scale, other more exotic items must have special facilities to produce, such as power armour or special weapons like plasmaguns.

[ ] Uplift
Mallus is a feudal world. Now is the time to begin to change that. Raise Medes and Araby to the technological level of Civilised Worlds, establishing a much expanded system of settlements, transport and other infrastructure in the jungles of the Southlands and the Land of Assassins, as well as in Norsca and perhaps Solland.

Martial (Choose 2 major, 1 minor)
Tuthmes Skytalon, Master of the Fleet, directs the military operations of the Imperium.
[ ] Scourge the Remnants
There are a large number of wandering bands of enemies about in the various territories of Mallus. Set the Chapter to hunting down the Amputari, the remaining Greenskins in the Southlands, as well as larger herds of Beastmen in the Empire or the final wandering undead in Araby. While these are perhaps not the most dangerous enemies, they are varied and spread across a large area, and could cause trouble in time.

[ ] Lion Guard and Holy Militia
Establish a true Militarum, strengthening the Lion Guard into a professional force of fifty thousands, with associated vehicles and support personnel, and able to undertake independent operations, strengthened by the Holy Militia, the Mallus Planetary Defence Force and a reserve organisation of greater numbers but poorer equipment to the Lion Guard.

[ ] The Soon-to-be-Alrightlands
Purge the Badlands from the Dragonback Mountains to the Marshes of Madness and the gates of Barak Varr. Set forth the Knights of Kollosi and the indefatigable Metallican war-cohorts to bring death to the Greenskins and assorted horrors of the land.

[ ] Nehekhara the Great
Push into the desert, take the dead in their cities and end the undead menace.

[ ] Aid to the Electors
Send military aid to Sigmar's Heirs in their present wars, primarily concentrating on the Vampires of Sylvannia and the territories of Solland, but expanding out after to the most pressing threats.

Intrigue (Choose 2 minor)
Black Nassor, Master of the Watch, keeps a close eye on developments across the world which might threaten the Chapter.
[ ] Further Afield
Despatch Scouts and Thunderhawks to give broad surveys of the lands across the world, and the peoples therein.

[ ] Assassins and Witches
Hunt down and root out the final remnants of the Assassins and Djinncallers, known to have fled Araby before the conclusion of Araby's conquest. The trail is long cold, but it would be better to find them before they completely go to ground.

[ ] Watchers Abroad
Nassor suggests the expansion of his intelligence networks into all human kingdoms, and even some Abhuman ones.

[ ] Dens of Monsters
Seek out the strongholds of the Tomb Kings of Nehekhara and the Greenskins of the Badlands and see them dead, their operations sabotaged, and their forces disrupted. Move on, hit dens of monsters across the Old World and show them the Emperor's Fury.

Learning (Choose 1 major, 2 minor)
Hath-Horeb, the Chapter's Chief Librarian, is certainly the most learned Astartes in the Chapter, and is assisted by Explorator Magos Magna-Thal to investigate the various mysteries of Mallus.
[ ] Psysmiths
Set Hath-Horeb to investigation, experimentation, and production of various psycho-conductive artefacts for a variety of purposes, and equip a facility for such work in future, enabling more precise and efficient operation in time.

[ ] Warpcrafters
In addition to items, there are whole traditions to study of the Mallusian psychic arts. Hath-Horeb intends to investigate the native traditions, using his formidable intellect to master them, if he can, and to integrate useful elements into his own arts. Additionally, the Spiritwalker has proposed a horrific idea, a project to actually induce the psyker gene in matured Marines, instead of it manifesting supposedly randomly.

[ ] Genewrights
Have Thalis continue his projects investigating the potential to modify Astartes gene-seed, working (very quietly) with the Genetors to modify certain aspects, including attempting to discover the secrets of the Blood-slaves and proceeding with Rapid Zygote Implantation to improve the process of Astartes maturation more generally.

[ ] Studying Ancient Works
There are clear signs of genetic tampering on Mallus, from the Abhuman species to even the superior genetics of the ancient Nehekharans, the supposed first humans on Mallus. Can these secrets be somehow used to improve Astartes maturations?

[ ] Abhumaning About
The Abhuman species of Mallus have diverged significantly from the Terran Norm, both in physicality, sociology, and even in psychic tradition. Study all aspects of these species and see what might be learnt.

Personal (Choose 1 major)
The Chapter Master has undergone many changes, but he remains a capable leader.
[ ] Personal Attention
Amra directs an action from the other categories. Actions should be chosen in consideration to Amra's specific appearance and the effects this might have.

[ ] Train Specialists
Though the Metallica Brotherhoods and the Chambers of the Lions each have a decent number of specialists, from Apothecaries to Magi, a programme of expanded training will have to eventually be undertaken to at least double the numbers of specialists in the various Imperial organisations.

[ ] The Lion's Pride
Amra firstly must have a Veil, a suit of armour to hide his appearance so that he can interact with others without suspicion, but there are also matters that the Chapter Master must attend to within the Chapter, such as appointments to make for new officers, or the rousing of the Chapter's Ancients among the Dreadnoughts. While these aren't essential, the Chapter will run more efficiently with suitable commanders, and a Chapter Master who can actually be seen in public.
 
Last edited:
Celestial Lions Warcries
Hey, while I'm waiting for others to vote, I don't think our chapter has any official warcries...

So here is a list of primary and secondary proposals that have come to my mind because I've seen many chapters with two and figure that we could have a lot of options.
I hope maybe at least one of these might be viable. :)

Dornian/Generic Flavored '' For The Emperor and Dorn!''/ ''Remember Armegeddon!''
Furry Flavored '' Show them the Lions Teeth!'' /''Our claws shall never dull!''
Pyrocult Flavored '' *Serus noctis exuret'' / '' We bare the torch!'
Hunting Flavored: '' The world is our prey!'' '' Everything the light touches is our kingdom!''
Heresy Flavor: ''Remember the Veil!''/ "Ptra smiles on us this day!''

Celestial Flavored: ''The heavens tremble before us!''/ ''May our brothers in the stars look upon us with pride!''
Mallusian Flavored: '' The raven alights upon us all, but the emperor protects.''

*Apologies for almost certainly butchering the Latin here.
 
Last edited:
The Battle of the Two Kings
The Battle of the Two Kings

Norsca is no stranger to war.

For countless centuries the Norsemen people have shed blood on this frozen land. But no war can compare with which it has been living these last years; The Fylkmir.

This it's not a war for glory, riches or other worldly needs of the men but a battlefield between light and dark, a war in which the gods themselves would participate.

While the darkness rumbled in the skies, the army of Hralf, king of the Bjorling tribe, walked through the trails to the great battle. Under his banner walked warriors of Graelings and Skaelings tribes. Accompanying the host there were men of the heretical tribes who remained faithful to he Thunderfather, only just a handful no more than a hundred who managed to escape of the massacre at the hands of their fallen brothers. They arrived terrified to the lands of the imperials with terrifying stories about an evil that threatened to destroy not only Norsca but the entire world.

Hralf gathered what was left of his forces and his allies and he went to the east. Along the path the army clashed with scattered war bands of chaos and mutated beasts of the north. The closer they got to the east Hralf He couldn't shake the feeling that something unnatural was happening on the horizon.

At his side rode his son Einar. The young man had excelled in battle on numerous occasions and done slain numerous creatures of the north. At the beginning of the Fylkmir carried out numerous raids in the lands of the heretics to keep the enemy out of the realms, managed to infiltrate one of the ports of the Sarls and burn some of their ships, killed the chimera that terrorized the lands of the Skaelings, set fire to an entire valley with 5000 Kurgans inside among many other deeds.

The skirmishers returned with disturbing news. All of eastern Norsca had been swallowed by a carpet of amorphous flesh. There wasn't a soul left alive. Then a rider arrived bearing bad news.

"My King, the armies of the Chaos Wastes have united in a single horde march to west".

Hralf realized that this was the climax of the war and that the allied army would be needed elsewhere.

"Father we must return" exclaimed Einar, "we can't face this abomination with the force of arms, it is a threat to our souls. We must go back and regroup with the men".

"You are right my son. This fight is from His Golden Sons not for mortals" and with that said the king ordered the army to turn around.

During the next few days Hralf and Einar they pressed the march to get ahead of the enemy and get stuck in enemy territory. Then they realized that the previous fights they were just a decoy to distract them and slow them down while the servants of chaos maneuvered to put them between a rock and a hard place.

For return to friendly territory they they had to cross the river that separated the Skaeling kingdom of the Sarls. After crossing the river, Hralf was informed by his scouts that a large Chaos army was standing in his path, waiting to face him.

The Norscan army, vastly outnumbered, avoided the confrontation by retreating to the southern bank of the river they had just crossed.

"Come back" scream Hralf, "towards the river. Here we are exposed". Shouted the Norscan king.

Once this was reached, father and son did not cross the river but ordered the construction of a defensive camp that would offer them temporary protection from the enemies.

When they finished the defensive camp the horde of chaos appeared in front of them. Skalds banged
their drums and bannermen hold the flags of the Chaos Undivided.

Only when the sound of muffled footsteps cease, they were able to carefully observe the enemy army. There were a mass of 40000 between men and beasts and there were only 15000 among the loyalists.

From between the hordes of barbaric warriors and followers of their Dark Gods a man came out. He stood in the middle of the two armies and his voice echoed in the air.

"Hralf of the Bjorlings, I´m Viggo King of the Vargs. My people no longer exists, our lands are devastated. I´m no longer king of anything, all because of you. That a thousand curses fall on your unfortunate soul. I have nothing left in this world except the revenge. Tomorrow I will drink your blood in your skull like a cup and I will feast on the entrails of your son. Pray to your false god for salvation because the judgment of the Dark Gods will fall all of you" with that said he turned around and returned to his followers.

"He seems pissed off" comment Hralf, "Don't worry my king, I have a good idea" Einar says. He begins to whisper in her ear his stratagem and the father has a smile on his face. "There is no doubt my son that you were born for greatness. Let's start then"


The next morning the heretics of Chaos, after a night of partying and fighting, they go out to the field to assault the position of the Norscan Imperials but they get an unexpected surprise. The Norsemen army was entrenched on the other side of the river ready to do battle.

With the Carpenters seated in front of the camp awaiting the battle, the Norse army had taken advantage of the darkness of the night to cross the river, passing to the north bank, and ensuring that their movements were not noticed by their enemies.

Viggo boiled with rage when he saw that his prey was still trying to delay his desire for revenge. One of his lieutenants recommend sending a small group of Marauders to probe loyalist positions. In response Viggo cut off his head and held it up high so everyone could see it.

"¿Do you call yourselves warriors of the gods and you respond timidly?, ¿Where is you pride?, ¿Where is your honor?. We have the opportunity to win the favor of the gods with the blood of the infidels. The Dark Gods will reward us for the sacred work that we are going to carry out".

Then he raises his sword to the front and continues his harangue "Charge sons of chaos. Charge and let the world know what happens to those who turn their backs on the true gods. FORWAAAARD".

The barbarians roared with savage abandonment and they ran towards their opponents.

The need to cross the river through the existing ford and the ability of Enias to build his defensive camp and protections in such a way that the Heretics had to go through a certain site to be able to cross the river, caused an effect similar to trying to cross a mountain pass, forcing a large army to reduce the width of its ranks in order to advance and thus largely nullify the disadvantage of numerical difference. With this tactic, Enias prevented the Northmen from exceeding his flanks by taking advantage of his overwhelming superiority of troops.

First, came a continuous rain of javelins, some of which were designed to stick to the wooden shields and that they could not be removed, forcing the barbarians to get rid of the shield. A lesson the Golden Sons taught them. When they closed the distance it was the turn of the Axe Throwers.

In the ford of the river was forming a mass of savages so there were no problems when it came to hitting the targets and those who were injured they were trampled by their comrades in arms.

The previous strategy allowed to concentrate the Norscan defense in a front of cavalry that, when fighting in the water, took advantage of the difficulties of movement that the chaos warriors had on foot to attack them from a superior position. The few warriors who managed to cross and reach the other shore were easy targets for the five mammoths left to the Graelings.

The Loyalist Norscans began to move slowly forming a dense shield wall, bringing back the tribes of chaos off them side of the river. The ford began to turn red and to be flooded with corpses, most belonged to the heretics.

The disaster suffered by the warriors in the river prevented them from moving forward
but those who came from behind pressing forward create greater confusion and death. Viggo ranted against his men, executing their captains for useless and cursing the name of Hralf. The army of Chaos was starting to get demoralized.

It was then that Enias took command of the cavalry and charge forward, so that the chaos attackers ended up leading to a retreat for try to reorganize. Faced with this situation, Hralf crossed the river with the infantry to support the cavalry, with the intention of preventing the reorganization of the chaotic.

They avanced with oaths of blood and death, killing more and more heretics and mutants, fulfilling ancient wergild unfulfilled. The Skaelings pushed to their opponents towards the stakes in the moat of the old camp, while the Bjorlings plunged the steel of their weapons into the flesh of their hated enemies happy to be able to inflict as much damage as they could on the wretched of the Kurgan who roasted to invade their lands. The wild graelings they moved their great hammers and axes, in wide arcs, crushing and pulverizing everything that was stupid enough to get in his way.

In the middle of the army the Redeemers advanced. This company integrated it to those of the tribes who did not take up arms against the Thunderfather and sought to redeem themselves in his eyes with the blood of the pathetic servants of the Gods. They charged without any sense of self-preservation killing their former relatives desirous of redeeming himself from the sins of his people in the eyes of his new God.

Among them a champion stood out like no other. A simple blow from their axes was enough to crush the heads of make mincemeat of every Chaos Warrior in front of him. Enias found it
on a cliff wall about to bleed to death. Their tribal markings gave him away as an Aesling and the most curious were the corpses of other Aeslings scattered around. The prince offered to bleed for him and the man accept in exchange for killing the remaining members of his tribe.

No one knew the name of the warrior, never spoke or so they baptized it with a new name The Last Aesling. Wherever he went there is only a trail of corpses, encouraging his brothers in arms to greatest feats of courage.

From among the heretics a champion arose to challenge him against. It was a slanesh champion.

"So you're the one they call The Last Aesling" ask with a conscientious look while walking around. The Loyal just followed him with his eyes.

"I'm going to have to give you a little lesson, little scoundrel" finished with a voice loaded with arrogant arrogance. The Last Aesling responded as he always did with people of his kind; throwing an ax at him.

The warrior of Slanesh gracefully dodged the throwing weapon and pounced on Slayer like a feline. He blocked his opponent's attack with his remaining weapon and the corrupt man pull out his creeping trick; released his tongue sharp as iron to the Slayer into his eyes, but there was an inconvenience that he did not count.

The Last Aesling caught his vile tongue and throw his fist inside his mouth, kicking his teeth in the process and rip out his mutated tongue. The chaotic recoiled howling in pain and ecstasy to finish with the ax of the Slayer splitting his head in two. The Last Aesling turned to the tongue he still held in the hand, throw it far away he proceeded to pick up his other ax.


The prince Enias stood out among his men annihilating as many enemies as opposed to him with his mighty sword. The Golden Sons had given him and his father weapons forged with metal from beyond the sea of stars and its effectiveness was noticed in combat, men and beasts tested the edge of their blessed weapon and with every victory got more glory.

He took his sword from the skull of a sarl and drew a strong arc to his right, opening his skull in two to the Warhound who tried to surprise him. A Kurgan attempt to skewer to Enias with his two handed ax but the Bjorling dodge the blow and separates his head from his shoulders with a clean cut. An armored warrior approaches swinging his flails, Enias blocks the blow with his shield, cuts his hand off her arm and plunge your sword into his heart.

He raise your sword, still soaked in the blood of its previous victim, and launch a challenge.

"Hear me dogs of false gods. I´m Enias, son of Hralf, champion of the Bjorlings, paladin of the Thunderfather. there is no one among this rabble that can be a challenge?".

Right after launching a challenge something pounces on him, throwing him to the ground. Move his shield to hit such a cowardly creature and makes him go back when he hits. Enias gets up to get a better look at his enemy; a Skin Wolve.

No, it's something more. Share the characteristics of your race but it looks more like a bear. "I see, you are one of those Skin Bear from the Baersorlings" reply Enias. Stories are told that in the mountains Goromandy, where the Baersorlings live, the tribe was affected by a single mutation; some kind of werebears or something like that.

The creature roars with unhealthy hatred, preparing to launch at any moment. Excited to meet such a formidable rival Enias positions himself for his next fight.

"Rejoice my friend well today you will have the honor to be one of my trophies" say Enias with a smile. The Skin Bear just roars defiantly showing claws and fangs and both warriors launch themselves into what will be the greatest fight of their lives.


Meanwhile the battle continues. The Loyalist made a big breakthrough at the beginning but the weight of the numbers had its effect and the charge stalled. The enemy managed to regroup and launched their counterattack, the center being the main target of the attack.

There the king Hralf resisted together with his Huscarls, renowned as the Defiant Guard. The men fought like lions but slowly they were giving ground under the pressure exerted by the traitors. Shields dented, spears snapped, limbs flying, the combat in the center of the battlefield was becoming more and more chaotic and confusing as time went.

Viggo made his way based on elbows and pushes among his men to catch up with its prey. Hralf
withdrew his long handled ax from the corpse of a Warrior of Chaos just in time to block an ax and take a few steps back, narrowly dodging the sword headed for his neck.

The Varg King stood in front of him with all his panoply of war. "At last...I have you in front of me." say Viggo in a whisper. "I've been waiting for this moment for a long time and now I will finally see my revenge fulfilled".

"Spare me the speech Viggo" growl Hralf. "You talk so much about your Weirld that you have lost your senses. Since this battle began we have done nothing but overcome you in each step that has been taken and the only thing you are capable of is waste your lackeys".

Viggo stares at him fixedly before to answer "I recognize that you have managed to delay the inevitable for a while but no matter what happens i'll get my prize one way or another, even if I have to sacrifice them all".

Hralf was petrified by the madness that has taken over the heretic king. "I see what those crazy gods have done to you, you could have been favored for Him but you chose the path of damnation. At least i will free you from your suffering".

Before this Viggo burst out laughing "HAHAHA, favored?, freed?. Fool, while we talk The Great Father Nurgle prepares to destroy your precious Golden Leons. I guess you have seen the Divine- Meat, soon it will devour all Norsca and this damn world for greater glory of Chaos. There is no salvation, nor Thunderfather or Star-Folk, only the true Gods".

Suddenly the earth began to shake and worms the size of a house emerged coiling around the mammoths. They were creatures of pale and translucent flesh with a multitude of teeth sharp as saws in their jaws, with which they started to tear large chunks of flesh from their victims.

"Contemplate and witness the favor of the Gods, as they send their servants to help their faithful. Who sacrifices himself for you traitor?, nobody. It's the end of times and now….now it's time to DIE" shouts Viggo before shooting off in the direction of Hralf.


Enias take a deep breath while recovering from his duel with the Skin Bear. The creature turned out to be a tougher opponent than expected but in the end he came out the winner although the shield was shattered.

He take a quick look around the battlefield and fixed his attention on the new participants. It was the work of the father of plagues, there was no doubt but he could see what others could not; the abominations were being led. They could attack at any other point in the battle but they appeared in a place a very specific goal.

Something or someone controlled the beasts and he had to discover as soon as possible or the army would not last too long. As he checked the ranks of the horde perceived a solitary figure on a mound of stones, by its silhouette he could guess that it was a woman and that she was a sorceress, assuming that the staff she carried not for the sheeps.

He watched as the witch moved her fingers as if she was directing a puppet. He had found the culprit. He moved towards her with the intention of cutting off the bitch's head. The magical senses of the sorceress warned her of the danger and prepare your second surprise.

An minotaur block the way of the Bjorling, this one picked up a spear from the ground and
braced for the imminent blow. The minotaur started with a downward slash, but Enias easily dodged the attack stuck the spear in the forearm of the minotaur.

In retaliation the beast sent it flying with a slap towards the corpse of a horse. The monster pull the spear out of his flesh and licked it as if it were a delicacy. Enias it took him a few seconds to come to his senses, just in time to see as the minotaur was preparing to launch another downward slash.

He jump to the side, dodging the blow. In the end the strength of the beast because the ax blow was so strong that split.

Seizing the opportunity, the prince ran to pick up his sword from the ground. As his fingers hovered over the hilt, the minotaur grabbed him it from behind up to the top at the same time that there would be the jaws. Seeing what was coming gripped his sword tightly and throw a wide bow in the direction of the minotaur's neck. The blade pierced deep cutting meat, bones, muscles and cartilages. The beastmen took his hand to the bloody neck and fell collapsed like a log.


Hralf gritted his teeth as he parried another blow from the Viggo´s blade. Viggo raised his axe in turn as Hralf swung back his axe aimed at his neck.

"UGH! JUST DIE ALREADY!" yelled Viggo.

"And grant you the victory you so desire? Your gods must be hard to please!" he taunted.

"SHUT UP!" Viggo launched a flurry of attacks; forcing Hralf on the fence. Hralf study the next attack and prepared his ax.

He raised his axe just in time as the enemy commander crashed into it. With momentum, Hralf drove his opponent's sword to the earth and took the opportunity to cut off his right hand.

The heretic king roared in pain and in retaliation kicked Hralf away from him. He looked at his bloody stump, gripping his ax with his remaining hand.

"Even in the Last Battle you keep taking everything from me. What will be next?" accuses Viggo.

"Do you still think that the Dark Gods will win? In other time i would think the same as you,
but look where we are now. Never in our history no one would have dreamed of invading Norsca and live to tell, but lo and behold an army of demigods of only fifty that achieved more than we could have dreamed" speech Hralf.

"There are truths in this universe to which we have been blinded, we have been deceived by those who we profess worship. Beyond the heavens there is human life, humans who have conquered the sea of stars. How can we deny something so wonderful and powerful?"

"You disgust me" rejoinder Viggo. "The gods accompanied us from the beginning of our existence and you, evil skinchanger, you spit on them after all they have done for our people".

"I don't owe anything those who have enslaved us, stripping us of our inalienable right as a species and of our true lord. Not those wimps and insipid gods what southerners love, but a true god that keeps all peoples unified under one flag"

"SHUT UP, SHUT UP!, I will not listen to your falsehoods anymore. I myself will offer you as a sacrifice before The Great Father together to your beloved golden-race"

"No, You can not" smile Hralf, "Check out to your army oh great champion of the gods"


While both kings were locked in their duel the battle took shape. The heretics had continued advancing against the Loyalist center, forming as a kind of formation in reversed crescent. The heretic infantry, now stripped of protection on both its flanks, formed a wedge that drove deeper and deeper into the Loyalist semicircle, driving itself into an alley formed by the allied infantry on the wings. At this decisive point, the captains ordered his warriors to turn inwards and advance against the chaotic flanks, creating an encirclement in one perfect example of pincer movement.

Horns sounded from afar and the Loyalist army bellow of happiness; the Skaelings reinforcements had finally arrived. In the night before Hralf send horsemen to the cities of the Skaeling for them to hurry to arrive in time for the final battle of the Fylkmir.

When the Skaeling cavalry attacked the heretics in the rear and the allied flanks assailed them on their right and left, the advance of the Heretic infantry was brought to an abrupt halt. The worshipers of the Ruin Powers were henceforth enclosed in a pocket with no means of escape. The warriors and barbarians of the horde were so tight that couldn't move their weapons. The Loyalist Norscans created a wall and began to systematically massacre them.


Enias got up slowly checking that he didn't have some broken bone. "I hope I don't have to fall a second time" he complained.

He staggered away from the minotaur, to reach his goal; kill the witch. He didn't have to go far. Suddenly he stopped moving, it didn't make any sense. He tried to force his muscles to obey
but it didn´t respond to his orders.

The next thing he felt it was that his meat was heating up, the pain was unbearable and the worst thing was that he couldn't do anything.

Enias he could hear how the witch mocked him, gloating over his suffering. The shamelessness of that woman irritated him, he was a warrior, the greatest champion of his tribe, destined to achieve great deeds in the name of Thunderfather. He couldn't die like that, wouldn't allow it.

As if his wish had been heard, he regained mobility accompanied by a cry of the bitch. Someone had thrown an ax at her, breaking the spell that kept him in captivity.

His savior turned out to be The Last Aesling. The man previously led a charge in command of the Redeemers against the Worms and when he saw that the prince in danger of death didn´t hesitate to come to his aid, to a price.

Along the way he lost an arm and had a spear stuck in his chest, flooding his lungs with his own blood. Every step he took was torture, but nothing would prevent him from fulfilling his mission.

He muster every ounce of strength that was still in his body and throw his ax at the sorceress bitch.

Once the witch's control over the beasts of chaos was broken the Norscans were able to face these abominations, losing all state of cohesion and unity. With his goal accomplished, The Last Aesling, collapsed.


The Loyalist Norcans made one last effort knowing that victory began to rise on the horizon, but the heretics wouldn't give up so easily.

It was then the heavens began to rumble. All fighters, from men and beasts, stopped fighting and turned their eyes up. Over their heads the clouds twist like a wounded beast next to the thunder of lightning and thunder, leaving both sides with bristling skin not knowing what that meant. Then a voice was heard, such a cruel voice that should not exist but that was not what it conveyed to those present; but frustration.

That voice did not sound as something that belonged to the world of men, it was like a rumble
of a thousand flies. The men would have lost their sanity if it weren't for a soft and powerful singing
that emanated from the heavens accompanied by beams of golden light next to the rays,
in contrast to the greenish and sickly rays of the malicious voice. It seemed like it lasted minutes, hours,
no one could know, until finally the silence reigned.

When it faded the sky opened letting in little rays of light, started little by little but the clouds disappeared to give rise to a resplendent blue and a very comforting light.

The silence takes over the field for a few seconds until the allies exploded in a euphoric cry seeing that the Thunderfather, king and legitimate master of humanity, had triumphed against the Darks Good. The servants of darkness lost their courage and ran a flock of frightened sheep, trying to find their gods elsewhere. The faithfuls of Norsca jumped on them just like hungry lions, roaring hymns of faith and death in His name. It was no longer a battle but a slaughterhouse.

"Ca...n no...t be, this...can not be hap...pening" exclaimed Viggo, "It's... not real, this is not happening, it is impossible" The Varg King was unable to accept reality little by little I began to lose his sanity.

"I...I am Viggo, King of Norsca, champion of the Darks Good, his Everchosen" started to scream and rant the fallen king.

"They can't leave me, they, they promised me revenge" his body began to convulse, unable to control the anger "Liars, the gods are really cruel, everyone leaves me everyone conspires against ME" unable to stand falls to his knees on the ground, at the same time that his eyes cry blood.

Hralf stepped forward with a firm and determined step until facing his treacherous counterpart. He raised the ax and launched a downward cut, Viggo's head fell to the ground. The face of his enemy reflected hatred, anger, rage, he looked more like a beast than a man; behold the monster that he had come to kill.

The Bjorling King felt relieved, as if a weight had been lifted from his soul. Was this how His followers felt?. Things looked different now, without the words of the Dark Gods flooding his mind.

He took his hands to the ax forged by the Golden Sons, looking at it, meditating.

"No. It's not that they abandoned you, but my god was always with me" declared Hralf with zeal.


Enias moved between the carpet of corpses that dyed the earth. In other circumstances he joined his brothers in arms in this great moment but couldn't abandon his savior.

The Last Aesling had fought many battles next to the prince and gaining great renown, he couldn't abandon and tarnish the honor of such a great warrior.

He managed to find him but was already at death's door, even though he didn't look like it. He had removed his helmet exposing his scars. Despite of all brands and disfigurements that the heretics inflicted on him, he smiled. He was calm, at peace with himself as if the horrors of war were a thing of the past.

Enias crouched next to him and placed his hand on the chest of the warrior, he returned the gesture with a smile.

"E...ni..as" he said with difficulty. "I wish...you co..uld se.e her, His light, i...t's so be..auti...ful" said for the last time The Last Aesling before leaving this world.

"We will meet again brother, at the right hand of Thunderfather" he took his fist to his heart and said goodbye to the hero. "Vallhala".

When he got up saw a figure crawl across the land, now muddy for the blood. His blood boiled. His comrade in arms had given his life in the greatest sacrifice of this age, managing to contemplate the end of this holy war and this whore had the nerve to spit on all that.

Enias ran towards her to offer her what she deserved. when she noticed him quickened the pace but it didn't help. First he immobilized her on the floor, turned her around and was disgusted when contemplating the curse of the flesh in her face.

"This...was not our destiny" she said agitated. "The times change" replied Enias before knocking her out with a punch.


Today was a day to celebrate, in all Norsca, the Fylkmir had finished with the Thunfather victorious. His Golden Sons had walked to the bowels of the world to decapitate the most powerful champion of the Father of Plagues. This being was responsible for the evil that devastated Norsca, threatening to devour the whole world. It was the End Of Times and the Dark Goods were defeated by the True God of humanity; they were free.

Almost all Norca was devoured by the cursed- flesh, leaving the east barren from now on it would be a monument to weakness of the Ruinous Powers before the Thunderfather. The tribes who put their faith in the gods of the north no longer existed, devoured by the machinations of those they worshiped. this only helped strengthen to the idea that they were the chosen people, those worthy to embrace the light of Thunderfather.

After the battle, they erected a monument of fallen enemies in honor of Thunderfather. Crowning the top was a sorceress of Chaos to which they applied to her the blood eagle.

The battle fought on a par with that of Golden Sons It will be known from now on like The Battle of the Two Kings, an epic saga where will be sung for all time the courage and bravery of those men who held the line against the tides of darkness. Multitude of heroes and champions rose to fame and immortal glory in the darkest hour of the Norse people. Hadrilf The brave, who left a mountain of mutants or Gulraf The Hard, who prevailed over a stone troll until he manage to nail the Graeling banner in the neck of the beast.

But none could rival the deeds of the Redeemers and the King Hralf of the Bjorlings and his son Enias. The Redeemers fell after annihilating the wormy creatures of the Great Father, saving the army from annihilation, and between all of them the last loyals of some tribes of traitors who died redeemed in the eyes of Thunderfather. Between all of them rose The Last Aesling, the personified example of loyalty he who gave his life for his lord to the end, without hesitation, without regrets, he died with honor until the end.

Enias, the greatest champion in the history of the Bjorlings, march on the death camp battling against the greatest opponents in this world and came out undefeated. For the bravery shown, Amra The Divine invested him with the title of the Lion, having the right to bear the mark of the Golden Sons.

Hralf was the head led his men into the dark, the one who led the fight from the front, the one who starred in the fight between light and darkness, a champion of His will against one of the false and came out unscathed. He present the ashes of Viggo The Traitor to Amra, earning the blessing and praise of His champion.

It took years to recover from the ills that the heretics infringed on them but adversity was nothing new to the Norscan people, they learned that lesson from their Norsii ancestors.

Until then the norses will wait for the moment in which the Thunderfather claimed them to take the ignorant under his glorious banner and ascend the ranks of His Sons to participate in the Eternal Battle.
 
Solland Resurgant
Solland once a proud province of the Empire that joined Sigmar's vision of an Empire has now started to heal after being brought so low from the aftermath of Gorbad Ironclaw's Waaagh.

To the descendants of a once proud tribe of warlike people ruin finally came to them in the form of an ancient ancestral enemy the greenskins. Time and time again would they serve to plague their people only for heroes to rise up and resist the onslaught of the green tide with their greatest to be at Black Fire Pass when Sigmar still walked the world.

Unfortunately that was then and in later times emerged an orc warboss that would sweep all aside even with the might of the Empire against them which would be Gorbad Ironclaw.

Already infamous to both humans and the dwarves for his destruction, to the people of Solland he did the most damage that they had yet to recover from.

The killing and seizure of the elector count of Solland's crown and runefang was humiliating enough even as the runefang was recovered in due time but it was the level of devastation and looting done to the land that would leave Solland a depopulated and devastated ruin of a province in the present.

The descendants of these survivors were forced to eke out a bleak existence would slowly recover. Wistful but thoughtfully built settlements that used to be full of life and joy were now faded and near empty with lands left vacant or in shambles the scars of Gorbad's destruction. Said destruction still leaving it's mark until the arrival of the three champions and their retinue the Imperial Guard. They bore the authority of the Emperor to govern Solland and see to it's defenses as a reward for his rescue at Averheim from the vampire menace faded as it was from the first of the Von Carsteins to plague the Empire.

Needless to say the response to a foreign force being given public office by a questionable Emperor was received half heartedly by both what's left of Solland's nobility and the common folk.

Their leader Kabor Brighthand of the three unlike any other human they've ever seen even as rumours painted them as mysterious Southlanders that reassured them all at Solland's capital Pleitdorf of the sincerity of his rule and that their arrival heralded salvation for their province's malady in the name of the true Emperor a name they and the rest of the Empire would know more of when more of his servants came bearing aid against the Von Carsteins.

Promising swift retribution to the enemies of man starting with the greenskins squatting in Solland it was the beginning of a new coming to the Empire in the form of a two headed eagle and preaching of a true Emperor.

************************************************************************************

"Citizens of Solland rejoice! Today will be the dawn of a new day for Solland for we have come to rule you. I understand your skepticism after past failures but no more! Your Emperor has sent me here but I am charged by one greater than any common Emperor of many lands but an Emperor of all mankind! Understand this when I have proven my words with deeds and the blood of your foes you will understand for the Emperor protects!"
-Kabor Brighthand addressing the people of Solland at Pleitdorf.

Kabor Brighthand formerly veteran sergeant of the 1st company but yet to be officially promoted as captain of the 8th company and Master of the Marches with his brothers to join brother Arawn and Dargo prayed while murmuring hymns of future glory and battle in the Emperor's name.

A quiet room for prayer for the Astartes was spared within the former elector count of Solland's keep left in disarray with no successor until their arrival that saw the crumbling tower hastily rebuilt. In front of him was a crudely carved double headed eagle surrounded by lit candles as a makeshift shrine he continued to pray to as he meditated on recent events before awaiting his reinforcements by one thunderhawk.

Even away from their brothers, the three would continue the orders of their chapter master while codicier Dargo with his psychic abilities would be in communication with epistolary Kaelar on their current situation while receiving news of their brothers on the other side of this world.

Reliving as it was to hear of the chapter master's survival and ongoing battles in Araby and beyond It was still their duty to secure the chapter's future despite the casualties suffered. The last transmission was an impromptu promotion of all three. Such was to be transferred to the hastily formed 8th company and the nascent Lion Guard would join him and his "Imperial Guard."

Outside he heard the bell being tolled. Brother Arawn armed with the finest handgun from Nuln as a reward for his superior marksmanship with the huntsman of the Imperial Guard came back with cheers of the the crowds, no doubt rejoicing at the fresh kills of the remaining greenskins in hiding while their slain leaders he brought back as proof of their demise would be planted in the city square to show their reign of terror is over.

Ever since they immediately went to work smashing apart known locations of greenskin strongholds squatting in Solland, the people were never happier praising the work of these Astartes that as the Imperial Guard received new recruits the resident ex-Sigmarite priest of the Imperial Guard would praise to them of a new faith of an eternal emperor of man kind rather than Sigmar and a new faith in Solland formed.

Likewise with the cooperation of the Templars of the Silverhammer numerous witch children would be corralled into a newly built tower in Solland to keep them for the sanctioned sorcerer Dargo the Dragonkiller who would examine them for a future of sanctioned wizards or sorcerers even as the local witch hunter's chapter house expanded in response to Dargo's revelations of the secrets of magick they were unaware of.

Even the introductory basics on the origins of the source of the power wielded by those touched by what he dubbed the warp proved alarming while more useful information towards dealing the with vampiric threat was put to use as Dargo cooperated with the scraps of captured necromantic texts to find a solution.

A minor annoyance on the way to achieving compliance was the local's cults. Kabor nor Arawn was as interested in them save their submission and conversion to the light of the true Emperor but it was Dargo who expressed the most interest learning of them first from the ex-Sigmarite and then going out with Kabor to meet and debate the various major to minor cults on their devotion to their so called gods.

When asked why Dargo would reply even as a part of humanity untouched by the Great Crusade or the present Imperium they still resisted the forces of Chaos as their scriptures and priests say against reputed champions of the four including the strongest of them the Everchosen so does that not imply the Emperor was with them that day? Kabor as he wanted to angrily retort could not give an answer knowing these so called gods were for humanity and not of Chaos so would such a point be of merit? Instead he chose to leave that matter be for the chapter master to decide.

The followers of this Wolf god they follow the Ulricans were not as accommodating. Distrustful of the saviors of Averheim especially their sorcerer and their new god they preach not to mention their closeness to their rivals the Sigmarites, their high priest the Ar-Ulric led a party intercepting them while their Imperial Guard escorts were ready to engage but cooler heads prevailed for it proved merely an annoyance but also an opportunity for a warning example to be meted to the most unruly of this world's followers of any war deities.

Thinking on that as he continued praying. Kabor smiled thinking back to the Ulricans. The look on their high priest was a sight to see when Dargo struck down their champion in a single blow without even using his powers no less! Surrounding them with a delegation of scruffy, bearded and fur clad warriors they began whooping and bellowing insults especially to Dargo as one of them stepped forth aiming to deal with the sorcerer only for Dargo to accept his demands and swiftly cut him in half before admonishing them as unbefitting of their behavior to kin far nobler than they who fought for the Emperor under his son the Great Wolf and Wolf King Leman Russ. Confused but scared the Ulricans fled with their dead companion sent back later in a box. In appearance and attitude Kabor mused, they do remind him of the sons of Leman Russ albeit without what the capabilities a chapter would provide.

All of a sudden the capital would be disturbed by the roaring sound only those who fought with space marines would recognise. A golden thunderhawk soared closer to the keep as the public would shift attention at this strange contraption they would hazard a guess to be their honored astartes sky chariot. Kabor opened his eyes. It was time. Time to finish it and bring order and stability to the Empire while showing them their sincerity in the benefits of submission.

************************************************************************************

The thunderhawk landed on a hill surrounded by curious onlookers while detachments of the Imperial Guard blocked them from coming closer. The three waited behind it for the plane door to open and out stepped out a golden armored behemoth bearing a strange axe and appendages on it's back that saluted the three who saluted back to converse in their own strange language before they went into the strange chariot.

"You're sure that'll work brother Mavrah?" asked the skeptical enoffed captain who was busy being the first to be outfitted with his own personal power armor as Mavrah personally continued delicately placing ceramic plates onto the captain who was glad to finally fight in proper wargear.

"Our thunderhawks have sustained massive damages over the years especially the last operations in the north it's taking time to repair and maintain the ones we have ready." said the techmarine as he finished by placing the master crafted helmet on his head. "The teleporter relay can easily transport your company and the Lion Guard to Solland rather than using valuable fuel and our thunder hawks for what's a very long stay toward pacifying and absorbing this Empire to the Imperium."

He then turned to Dargo and Arawn for their proper outfitting. " I only need a proper location and we can begin operations to start the cleansing once I initiate the proper rites."

"Then you shall have it. Let me address our future followers first." said Captain Kabor Brighthand of the 8th Reserve Assault Company who grinned inside his helmet as he picked up his specially requested wargear the thunderhammer that would be of significance to the Empire's Sigmarites left the thunderhawk to the amazement of the populace seeing their champions appear with magnificent armor and a leader bearing a powerful hammer just like their first Emperor did.

In a moment's time they would see miraculously more of their champions appear from a strange device with more strange contraptions some would be arriving in along with another of the Imperial Guard the Lion Guard bearing more advanced handgunners Nuln wouldn't be able to create and not a moment too soon as Konrad's undead horde was once again on the offensive while rival emprors still bicker amongst themselves despite the true threat at their door.

Help has finally arrived for the Empire in the sign of the double headed eagle.

"Brothers, Guardsmen and subjects of the Empire. Today will be a good day for humanity because of the reinforcements my chapter has brought to you while your Empire is divided by bickering Emperors. Remember how you feared the greenskin loitering like the invasive moss they are? Vanquished and their heads placed on your mantlepieces. Those bloodthirsty mutants have no idea what they're facing against the true might of the Imperium.

I'll tell you children of the Empire. They don't know about our glorious past - our expansions, honor or unity. They just cannot imagine the power of our warmachines as they will grind their rotting abominations under the treads of our machine spirits. They're not aware enough of our skills and experience. They think just after one encounter they know our mettle but they are wrong and we will make this their last meal!

If the bloodsuckers think their answer is to drown us in corpses then I spit at thee! All of us shall be an army in their own right and you guardsman will be the hammer that will strike them with overwhelming force and numbers while we the astartes will be the scalpel that will end them with precision!

The Emperor is with us! Dorn our progenitor is with us!

They have come for our blood but they will drown in their own!"
- Captain Kabor Brighthand's address to his company, the Lionguard and the auxillary Empire's Imperial Guard before setting off to finish the fight.
 
Last edited:
Griffon Interlude
Turn 13 Results (2124 IC - Griffon Interlude)

The next few chapters will feature the results from the 10 year turn, written in various formats which should hopefully be at least moderately engageing.




Tilea was behind them. That at least, was a blessing…

The River of Echoes, quite the opposite of the songs said about it's murky yet poetic depths, was actually quite boring.

There was no light of course, the underground river from Tilea to the Empire was many hundreds of feet under the Vaults above it, which themselves were known to be some of the tallest mountains in the Old World. The barge navigated by lanternlight, never being able to see more than twenty or thirty feet in any direction, but keeping the rock wall on the left side of the vessel to know they were travelling north. The waters were still, there was barely any current where they were, and the blind mule that walked along the manmade platforms on either side of the tunnel plodded along, the rope it bore tugging the barge further on.

The actual vessel was uncomfortable, there was barely room, fifty men on a barge meant for half that number, most in the hold below, stacked on shelves like sacks of grain, while others sat above.

Musa al-Hadi was one of the later. He could not bear the dank hold, it reminded him of the dungeons of Copher, a fetid, stinking hole for a man to wither and die in…

Musa slept a little, ate some of the hard bread from the rations, slept some more, sinking further into a depression.

It was almost two weeks in the darkness eventually, stopping briefly at the waystation in the middle of the tunnel, then coming out in a lush green country, full of forests and rolling hills.

Here was Solland, but any hopes Musa had were dashed almost immediately when he was processed.

A pale Empire-man sat at a narrow desk, one of many in a avenue across from the river. To receive passage down the Sol and toward somewhere Musa could actually find employment, he had to have a pass, which were only issued by the Empire-men, with the assistance of their abominations, for next to the man sat a strange box, full of pipes and little metal strings under a clear casing like glass, and at the top a masque in the shape of a man's face, with what Musa would swear he knew were eyes behind the masque. The box spat out little sheets of parchment when the Empire-man directed it, and Musa remonstrated often with him, coming back each day even while his dwindling funds dwindled further.

"There is no work for musicians." the Empire-man said, raising his voice and ire, "I've told you a dozen times, only useful trades are permitted to pass down the river. It's that or the labour gangs!"

But Musa refused to join the labour gangs. That way lay death.

Tilea had been bad, what with the famines and the killings and the way the Tileans themselves treated the Arabyan refugees who'd fled there like Musa's family, but the labour gangs would be worse, he'd heard stories.

He'd been a young man when it started. There were stories of Medes falling into disorder, then only a couple of months later suddenly there were gods flying through the sky and the Nehekharans waking and all manner of terrors and disasters in the land. Musa had some money, he'd managed to chart a passage on one of the corsair ships, first to Sartosa, then onto Tilea, but he and his sisters and his mother had all found themselves in the slums under Miragliano's mighty walls. There was work for some, Musa managed to get in the gates on most days and up into the better districts, and there was a fascination for Arabyan music that let him make a trade, but after a narrow escape from a mob he'd been banned.

The 'Golden Sons', these god-monsters from the stars… Their rule over Araby deepened, and more and more refugees started to arrive in Tilea, whether fleeing the Sons themselves or the Greenskins or any other horrors… Musicians were no longer prized, and Musa became just one more Arabyan looking for work. At first the Tileans were relatively willing to employ cheap workers. They'd be sent off into the hills to mines or logging camps, they'd be put to the fields, or those who had trades, even masters and journeymen, were essentially apprentices at ruinous rates to Tilean craftsmen. Musa's relations found work as seamstresses, but they worked for a Tilean woman, and couldn't keep anything but a small measure of their work's profits.

A simmering rage filled Musa. He had no security, his family had none. Some had started selling their wives and daughters to Tileans as whores, but he refused to do such a thing, it was unconscionable, but he also knew he had no skill in arms, and therefore no ability to join one of the companies of Arabyans that were being raised by the Tilean states for war. That was the way of it, in Tilea, to fight with free companies and contracts, not with levies, and soon it seemed that war would be entirely fought by his countrymen, who would fight for less pay and more desperately, to support their families, than the Tileans would.

Eventually a lot of angry, armed Arabyans realised the power they had, and soon after there was great disorder. Food became harder and harder to come by, someone had poisoned the granaries, and Musa knew now was the time. He took what money he could and set off north. Miragliano's rulers had started sponsoring emigration, and a seat north was easier enough to come by, with even enough money to keep his family fed for another few months while he found work enough in the Empire to support them when they came too.

Musa sang in taverns, on street corners, wherever he thought he could make money. One night, among half-drunk soldiers, he received an interesting proposition:

"You've a steady hand, Herr Arabiner," growled the Sergeant, "why not join the Company? We're always looking for steady sorts, and there are prizes for good shots, and we've plenty of your folk nowadays."

The Griffon Company were, as Musa understood it, essentially a way of the Golden Sons conquering Sigmar's Empire as well as Araby and the Southlands. Supposedly three of them had come, three enormous, incredibly skilled and beautiful men, heroes all, leading a superb army and gaining the trust of the Empire's princes in a great battle years ago. From that army they'd claimed Solland and many of the mountain passes around, protecting trade, building forts and supply depots, and essentially making Solland but one more fief.

Musa hadn't seen any of the Celestial Lord's Angels in the flesh, but it seemed obvious to him. Not that anyone was asking him though.

The Sergeant's platinum badge glittered in the candlelight. Each of the soldiers wore one, and wore it proudly. It made them immune from local laws, answerable only to their superiors in the Company, and they swaggered about happily with it. Unlike other soldiers Musa had encountered though, they had incredible discipline. Apparently one of the Golden Sons who led them was a sorcerer and could read mens' minds like a book, so Musa supposed that was a good reason to behave.

Musa swilled the weak beer in his goblet, allowing the bitter drink to soothe his throat, sore from songs over the last few nights. He knew he should refuse really. Were the Golden Sons not responsible for the downfall of his nation?

But then again… They had gold… No one ate so well as the Griffon Company, so the recruitment officers proclaimed, no one fought in such good gear, no one had the fine muskets, far more advanced than even the Dwarven firearms…

"Well, what do you say, Herr Arabiner?"
 
Jesper and the Birth Of The Steel Rats
So I know this game has been slow for a while now but I really wanted to bring this to y'all, whomever might care for such an addition to imagining texts based on this delightfully entertaining scenario.

For @FractiousDay I wanted to mention if you are lacking inspiration high-quality Warhammer fantasy-related blogs exist which I think have added greatly to the community. Perhaps taking a read through some of these might be of help to you? AWESOME LIES WFRP – Graeme Davis Realm of Chaos 80s lawhammer.blogspot.com

I've found their coverage of the history of the game and its expansion to be genuinely quite impressive and thought-provoking.

Anyhow on with the Omake!



''Jesper and the Birth Of The Steel Rats''

Lecture delivered at the Schola Leonarium, Kislev City.

I.C, 2210 - 2225

I. E 110- 125, 9XX ME 41


Today we shall be learning of one of our Imperium's great living monuments.
No introduction to Jesper, nor his Steel Rats would be complete without context on his kind. The Ratmen (Homo Rattus) also known as the Skaven or Raki are a unique strain of abhuman so far encountered only on the planet Mallus.


Although appearing like large rats several morphological features betray their true ancestry.
Comparisons to Ratskins and Skavies exist, but these are both inaccurate and uninformative.
The ability to manipulate rats dates back to holy terra. Such was most likely a skill passed on by the planet's original colonists.


Like baseline humans, Skaven possesses highly developed brains and thumbs. The ability to speak using hyoid bones and well-developed tongues is known among them. They walk, and run bipedally, and possess a preference for meat over grains.
Ratmen are naturally paranoid and fearful creatures. They consistently seek dominance hierarchies. Thus through appropriate shows of force can become readily compliant beings.
Unknown, among other abhumans Ratmen have prehensile tails that allow them to carry on average more than baseline humans. Their spines and shoulder blades are also nearly on par in flexibility with the genus Felis.


Clan Verm was a noteworthy Skaven clan in that their lack of political power within skavendom. This made them if not eager converts then at least willing to take part in the imperial project.
Their specialties were also near entirely unique to them with no other Skaven clan having such control over small creatures. Barring perhaps, those of the highest echelons of the now extinct Moulders.


Their need to keep ahead of the other clans was paramount before and after our civilization reached the planet. Ultimately this made them into powerful information brokers.
Though not on par with clan Eshin in spycraft their survival depended on such. Knowing their alleged allies and enemies well was essential for they were widely reviled.



Of course, one Skaven is of special note to those gathered here today.
Jesper ''Tailbiter'' Astapera appeared to be a very lucky rat. Lucky to have been born into the relative peace afforded to that of a surrendering clan. Lucky to have been born male and intact.

Lucky even to be born as those who were then derisively called ''storm vermin''. In fact, for some few future regiments, his name would become synonymous with good luck.



Yet, in some ways, Jesper was also very unlucky. He learned from his earliest days of his cursed blood. He learned how his people's redemption could only come through dying well for the Emperor.
The sisters of the Famulous taught him well just how far he and his kind would have to climb to gain worth in their Emperor's eyes.
Fleeing or living out his lifespan would do naught to preserve his soul. Only living and dying for the Emperor could do that.



Born Into clan Verms in the Imperial Era Jesper was trained in both the martial disciplines and in spy-craft.
Regular contact with the remnants of Eshin and knowledge of their early exploits changed him. Of course, his musk glands were removed but he was also trained to fight with his jaws and his tail as much as with any hand-held blade.


He learned that trees, were useful perches and that ceilings were often not searched. Through a limited application of magic, a mere cantrip really he learned to sense things beyond his body. Seeing through the many worms and insects proved an invaluable skill his clan had gifted to him.
More than that he was taught some clan Verm Traditions. He learned in which order flies, maggots and other carrion eaters arrived at a corpse with enough accuracy to gauge their ages.
He learned that the absence of such over a long period could hint at a most unnatural death indeed.
Jesper was also unlucky in that he was very bad at dying for the Emperor. Though he was very good at helping other rats exiting this mortal coil. Unfortunately for his rate of promotion this talent was not limited to enemy Skaven explicitly.



Day in day, day out, went his motions; thrust, bite, sideswipe, claw, severing limbs, spilling arterial blood, praying for the good death that would free his soul.
Snare and deadfall pit and noose buried mine and cleverly laid fuse gave those near him much to lose.
However, death seemed reluctant to find him no matter how vigorously he courted her.


Jesper's first special operations mission would herald a great change in his fortunes and set much of the pattern for his later outings.
In those days not all the chill lands of Naggoroth were yet conquered. Imperial Elves had taken four of the Druchiis precious cities. Though the fall of their dark kin was felt near, its approach was felt too slow and taxing by our imperial masters.
His goal was thus to poison the water supply of Klar Karrond. in this he succeeded, within a generation, the witch kings' hold on the land would collapse. Our forces still struggle to occupy this land and several generations are likely to pass before dissent there is quelled.


But, this came at a personal cost for his first mission was almost his last. While infiltrating a local cistern one of his fellows who was carrying the appropriate poisons and hallucinogens became caught in a trap.
Halfway impaled by metal spears shot through the hall they traversed their carrier was a goner. The trouble was retrieving his equipment without sharing in his fate.

Jespers finesse was to be his saving grace as he gnawed the poor fellow's limbs off once he stopped thrashing. Using his tail he carefully removed the engineer's pack from his back which was luckily mostly undamaged despite the torn limbs.
If the angle of said paCK was more centered the entire party would have likely been sprayed with a wide variety of toxins in short order.

During his second mission, Jesper was to meet Qaspir Crookedclaw and become close to them.
Qaspir was a Skaven of the former clan Ektric, the first clan to receive the attention of the Mechanicus. His time with them led to not only his name changing but his body as well.
The ratman Jesper came to know by that time was known widely, although unofficially, as ''steel skull'' for his entire head and neck was widely augmented. His mechanical senses were superb and through mutual life saving a rare sort of trust was established between the two.

By that time Qaspir and become known as ''Squick Cadimacharia'' and his main exploits were allowing the prototypical Steel Rats to infiltrate several night goblin holdings.
These were thoroughly filled with incendiary explosives and these lands, mainly the fringes of former Sigmarite Empires remained pacified for several decades due to his and Jespers combined efforts.

His third mission in involved the slaying of a great many enemy Skaven within the dark lands.
Jesper became known as the Tail Bitter during his third mission by removing the tails of his kills. This was often with his teeth alone. A grisly collar of the skin of such trophies was stitched together forming his infamous Tailbiter Cloak.
Superstitious rats and even men attributed a magical aura to the cape. An aura that would make allies grow vicious and brave and chill the blood of the enemy. Neither Jesper nor any Imperial officers were eager to encourage such tales. Such that weapon confiscations became the most common punishment for such debased speculation.
Nonetheless, the rumors persisted. Eventually, the odd happenings around the cloak were attributed to a blessing from the God Emperor. After all, Jesper's units had so far killed more heretics, hidden or open than any other auxillia so what else could it really be? *




One day after his fifth mission as part of the vanguard forces of the Leonine Auxillia he found himself approached by the holy priests of Metalica.
They offered him a chance to test himself before the will of the Omnisiah. Being a very pious rat raised amongst the towering rebuilt temples of Medes he naturally submitted himself to their ministrations with no complaint.*
First, he found himself anointed in oils and receiving tattoos to prove that he really was worthy in the Omnisiahs sight.



The next few months of his life were first filled with white-hot electrifying purifying pain.
Then much duller and had more chronic aches as he adjusted to his new body.
With his new grafted muscle tissues, extra lungs, and custom-made war plate he became the first of an elite corp of warriors sent to crack-open hardened locations in hostile environments.


This unit was mostly comprised of cybernetically modified Skaven and ogres and was known only as EAAU01. That was Experimental Abhuman Auxillia Unit 01. Commonly shortened to EAU1 in field communications.
The first test of this unit would come in 2118 and was to be the retaking of the Fortress Of The Dawn from the Southern beastmen and beasfiend warherds.



Our Jesper then found himself witness to a horrific scene: before him lay a horrible beast heard! His lieutenant Squick Cadimacharia wrote a poignant account of the encounter: ''' Before us there was a seemingly numberless horde of blubbery seal-like creatures bristling with spines and wings.

They were blighted by weeping sores and extraneous heads and limbs. Leaping out of a bright red ornithopter our commander activated his santified Jetpack, lit his power spear, and rent his way through the horde for the Glory of the God Emperor Of Mankind.

Much blood was spilled and for long minutes even from atop our ridge we could not tell whose.''



The native beast friends and their magically created beastmen allies were completely unprepared to be flanked by rat riders wielding warp lightning canons.
Worse still they thought they held full command over the terrain but never expected burrowing machines to collapse their formations entirely.
Some of the more intelligent fiends attempted ambushes of their own floating hidden beneath thin sheets of ice or prone under snow piles.

These tactics unfortunately for the beastmen were inadequate. For Jespers forces were armed with thermal goggles and scopes as well as grenades.


It was known that the Lions were fond of laying out the hardest tests for their servants. However, this was a test Jesper considered a personal failure. Having his right hand severed by the tusk of a Walrus like abomination was a blow to his self-image. Though the action was a success for his unit.


Within five months and losing only 100 Skaven troopers and 50 ogres from the EAU1 the southern wastes were secured. Though not safe then they were at least capable of being garrisoned by more conventional converted Elven forces once more.
The Beastfiends though not entirely eliminated, their forces too vast to truly be reaped by Jespers Stormratkin in one go were severely reduced in capability
Small skirmishes would continue for years afterward but local forces were able through a semblance of control on the region for many decades to come.


The success did lead to the expansion of his unit into a proper battalion though. Now they have officially renamed the Steel Rats division of the Leonine Auxillia.
The Steel Rats took on armored ghouls trained for tracking and guarding duties previously and brought them into their vanguard as full scouts. Now, these ghouls saw with enhanced mechanical vision and were trained in detecting Dhar and Shyish sources and reporting them accurately.

One of their most acclaimed victories was known as the Sanctification Of Bone. In 2123 they finally brought a seemingly permanent end to the threat of Arkhan the Black.



It should be noted that Jesper ''The Tailbiter'' himself was not present for this particular campaign. He had been entered into a state of semi-retirement three years prior. He was assigned to garrisoning agricultural facilities in the Mootland and Stirland while occasionally being called on to train the most physically fit Skaven recruits in the auxillia.


The Steel Rats found themselves facing down Zombie Dragons and Morghasts on the Plain Of Bones that year.


Having no flight-capable units for the initial mission; losses were again high. The day would have been lost without dwarf-crafted anti-Dhar bombs thrown accurately by enhanced ogres. The ground battles were swiftly won. Combining the ghoul's familiarity with the undead and the speed of the skitarii adjacent Skaven warriors the army maintained considerable momentum. Ghouls could slip into the necromancers units and cause havoc amongst them with ease.
Luckily limited Imperial Guard air support was available. Additionally, the procurement of many Sanctified Warp Lightning canons brought an end to the air war within the year. Such was the functional end of the campaign.
It turned out that fell bats and zombie dragons had little in the way of effective responses to being out-ranged and outgunned. This was so even when accompanied by a few skilled necromancers.

Against this assault, the necromancers forces were not helpless.
Slung crystals containing trapped spirits downed five of the Aeronautica's usually resilient aircraft. That said such devices were rare and for the Arkhans forces at the time irreplaceable.
Within another year Arkhan himself was cornered and destroyed. This was possible because of access to heavy ordinance, rocketry, and ultimately lava.


In the end the success of the EAA01 led to the creation of many more such units before the close of the 2200's.
However, other stories must be left untold.
Stories of how halflings, dwarves and Pelegars decontaminated vast swathes of warpstone-tainted land. Stories of how the Mechanicus came to own an army terrorized rat ogres and crypt horrors and more are beyond the scope of today's lecture.



Post Lecture Q and A Packet.


Q: What is I.E?

A: Imperial Era, that is to say the number of years since the god emperors angels of death lay claim to our world.

Q: Why does your discussion of booby traps go into rhymying verse?

A: It does so as not so subtle reference to an ancient Terran song, Snare and Deadfall.

Q: What was going on with Jesper and the priests of Metalica?

A: Firstly it should be pointed out that Jesper had no choice in this matter. He may have seen it as such but he was following their prearranged experimental plans.
He would not have lived if he had not done so, corpses and servitors were still useful materials.

The Magos Biologus of the time was going to find out whether his experimental implants could work on native abhumans.

Initially what was intended was merely a custom-made bodyguard unit. The Magos acquired such in time but the fruits of his labor were to spread far beyond such.

Q: Where did the names of these characters derive from?
Jesper Kyd's was a semi famous terran musician one of the few whose works regarding then seen as fictional giant rats have somehow stayed with us to this day.
 
Griffon Interlude 2
Griffon Interlude 2

The roads of the Empire, to Musa's surprise, were actually quite good. Araby had fairly poor roads. It wasn't that his people couldn't build such things, for they were acclaimed as learned men certainly, but that the cities of Araby were all located on the coast, so sea travel was generally preferable.

Here Musa found straight, wide, white roads, made with large slabs over gravel. They provided an excellent walking surface, and by the side of them there were two lines of stone. Musa didn't know their purpose until one day a horse and cart came riding by, but not on the road, instead on the stone rails, it's wheels unusually shaped so they rolled on the rails themselves, not the ground, giving the cart and it's horses great speed and ease.

"The Lions gave us them." Musa's Sergeant said with a approving nod, "One day Lord Arawn described them, and the masons managed to build them. There's only a few lines now, but they're fasters than any other travel. I've even heard that there's some sort of device that can be put on them, are such wonders common in your country, Her Arabiner?"

"I left some years ago." was Musa's only reply.

Several such carts passed them that day, some were single, carrying only small loads on their specialised frames, others though were massive, several carts seemingly joined together with complex mechanisms, pulled by teams of ten or more large horses.

Musa had heard of such things, dragons belching smoke, enslaved to crawl the iron rails of Araby, or other such machines, though as he'd said, he'd left the land before they were common. The stories from his homeland were varied and tended toward the incredible, and Musa had long ago stopped paying attention to them.

They marched to a depot, a small fortification, barely more than four walls and a series of warehouses, and there Musa received the marks of the Company, from the platinum badge to a long musket which he took to rapidly. He'd used such weapons before, they were a wealthy man's amusement, and Musa's father owned a fine pistol which Musa himself had once tried, before having to sell it.

The Arabyan cursed the Emperor and all his Angels, even as the
chirurgeon tattooed his arm with the Imperium's two-headed eagle, even as they issued his uniform with the rayed lion of Solland rampant upon it's breast, and the burnished steel plates of the battle-harness.

"Right lads," the Sergeant said, "the Captain says we're on pest duty at the Quarry. Let's go!"

And that was that, off they marched on the fine white roads, their fine bright uniforms swishing as they went. Nothing opposed them, no creatures or Debased bands, and indeed the country of Solland seemed remarkably peaceful, leaving Musa to wonder why they needed soldiers at all, but after an enquiry, this was swiftly answered.

"The Sons and the Company deal with any larger bands, no Greenskin or Beastman dares come into Solland in force, but the problem is more bandits, small bands, that sort of thing. No matter how easily the Company can destroy a stronghold of the Enemy, that doesn't stop the small groups cropping up now and again. They fear the Sons, and the Company though!" said the Sergeant and made a strange gesture in the air.

Eventually they reached the Quarry. It had no other name, it was simply a massive hole in the ground, so enormous it could probably fit a whole town in it. Apparently it took an hour to walk from top to bottom, and it was like no mine Musa had ever seen.

Having considered that, Musa admitted to himself that he'd never actually seen a mine.

Nevertheless, it was a bizarre sight and Musa wondered why they'd decided to mine like that. It didn't even seem like they were using the material, rather, there were enormous gangs of men and beasts lugging stone and metal up from the pit, dumping it in enormous piles half a mile away from the site.

These were the labour-gangs Musa had so feared, for he knew many of his countrymen had found themselves employed thus, and there was dark talk of quotas and executions if a man didn't carry enough at once.

"They eat well, and are paid well, despite the work. I hear they've been pulling in masons from as far away as Talabheim!" said one of the other soldiers, "All to build the future of the province."

"Aye, well enough." said the Sergeant, "But come, we've out duty to see to, let us find quarters."

Musa held his silence as the Sergeant negotiated with a quartermaster, garrisoning them in a large stone hall. While stone was common enough in Araby, the Empire-men marvelled at it, which Musa scorned. The hall was the work of slaves, and no true man of Araby would do such work, that was for the southerners.

The next six months saw Musa practicing with his new rifle, accurate up to half a mile's range, as well as patrolling the low hills and forests around the Quarry. It was boring work, overall, but the Sergeant was pleased with his progress, and good food and fresh air did wonders for Musa's constitution. More stone was brought up, and at one point a terrifying monstrosity wandered up to the camp, setting the whole place into terror.

Musa had been away on patrol at the time, and when he returned he saw hundreds of men moving resources into the bowels of the creature. It was huge, a massive centipede, almost half a mile long, with hundreds of segmented legs and a head of a dozen terrible eyes.

But as it turned out, it was a machine. One strange and incredible, but a machine nevertheless, and Musa had stood in wonder, staring through his binoculars, at the creature as red-robed priests supervised the loading. It took several days to fill it, and finally it stood, skittering off into the mountains, easily gaining the heights with its many legs before it wandered off to wherever it had come from.

"Are such things common in Araby, Herr Arabiner?" the Sergeant asked as they ate that night, the foremen of the mine having given all workers a day off to process the event.

"I left some years ago." was all Musa said.

More months passed, and winter came. The great creature came again twice more, each time bringing less terror, and some men even started to worship it.

Musa expected they to be harshly disciplined, but to his amazement the red-robed priests who controlled the creature simply took the men away with them into the mountains, and they were never seen from again.

It was again incredibly strange to Musa. Did the Empire-men not see the danger they'd invited into their midst? The Golden Sons and their God of War had already laid chains upon them, and now many had started to forswear old gods, with only the Sigmarite priests being permitted to preach at the mine. They spoke of Sigmar as a magnificent man, a man of godly attributes, but they preached that the was not a god himself, that he had been elevated by the Emperor of All Men.

Musa spat as he cleaned his rifle one night. His mood turned dark whenever he was reminded what had happened to his own land.

One day, the Sergeant came to him in private.

"You would go far, if you were to embrace the Faith." the Sergeant said, sitting down beside him, "By your abilities, you could be a Corporal, but by the Company's Articles, you cannot be promoted unless you're in good standing, and I would have to attest that you'd take up worship with us for you to fulfil that."

Musa knew he should just agree… His family, his mother and sister, were now in Pfieldorf, the money from his wages going to their upkeep, and they'd both found work as seamstresses, his sister sending him a well-made scarf for the winter months. He had prospered because of the platinum badge on his chest, and the eagle tattooed into his arm, but his blood refused him.

"I can't, I just can't, Sergeant." he said, a long breath leaving him, "You didn't see what happened to Araby. You all think they mean well, these Golden Sons, but I know different."

The Sergeant just frowned, "Aye, I know you think so, but I tell you then to keep it to yourself. If you do your duty, I've no quarrel with you, but I and others have take the Emperor as our god, and you'd do well to not insult others."

After hunting down beasts, the odd goblin tribe, and a few beastman bands, the platoon was relieved by another. It had been easy, many days spent in stalking, but once they had the scent Musa's comrades were like hounds to the chase, and his long rifle was their protection, with his shots taking several bandit chiefs down even before combat started. It was almost contemptuous, the ability to kill from such distance, and more than once Musa wondered if a shot from such a rifle could kill one of the Golden Sons.

Where once he'd been a musician, Musa trained instead as a soldier, steady hands and a steady hate in his heart as he walked into the war-camp of the Griffon Company.

They were to be led, it was said, against a great stronghold of Greekskins, the last such place in all of Solland, a great green idol upon a mountain in the centre of the province. With them marched Dargo the Dragonkiller with his cadre of child-sorcerers, and so too came Kabor Brighthand himself riding a griffon he'd apparently wrestled into submission.

The Company laughed and sang, assured of their victory, but in the cold light of the morning they were grim as the grave.

It was said the Emperor's Angels would descend upon the Greenskins, it was said Golden Sons would ride across the sky and strike at the enemy with their lightning, many things were said.

But Musa said nothing. He held his rifle, marching with the others down the road.
 
Iterator Interlude 1
Iterator Interlude 1

"Blood, blood and lives are the tithe of the Imperium!"

The Iterator proclaimed the Truth, standing atop the sacred stone at the centre of the town.

For centuries the folk of the region had gathered there for sacred rituals, honouring their gods, but in only a few weeks the Iterator and his kind had sent the soothsayers and shaman running, the foreign warriors tearing through them with flashes of lightning and clashes of thunder.

The old gods were dead, and there was but one god now for the people of the Southlands.

The Honoured Mothers summoned the young men of the town, almost two hundred in total. "The Iterator commands blood and lives for the Lord-in-the-Trees, go you forth, brave warriors, and bring back sacrifices."

Lukeni was proud of his skill, and by it three sacrifices had been won, and he goaded them with his spear, boasting of how he would rise in fortune following their deaths. That his uncle and brother had died in the raid was irrelevant, they would sit beside the Lord-in-the-Trees in the afterlife, so the Iterator preached.

They drove the sacrifices, all from a neighbouring town which had refused to accept the Iterator's words, into the village square, and at a command from the Honoured Matriarch and the Women's Council they went to work. Lukeni struck with his heavy spear, and blood spurted from the dark skin of the sacrifices as they screamed, trying to escape their bonds, some hobbling away, their legs bound.

The Iterator looked horrified, but after the work was done and the traditional sacred orgy conducted, the Honoured Mothers assured the young men that the Iterator was well pleased with their work, that the great rains of the Lord-in-the-Trees, so long denied to them by the false gods of their forbears, would come soon.

And so they did. Lights were seen in the sky for several nights, and soon came the rains again. Lukeni danced and sang in the downpour with his people, and even the Iterator looked pleased.

"The Emperor commands lives." the missionary preached again, "But rather than slaying enemies, he commands lives for his armies, warriors for his hosts!"

The Honoured Mothers called them again, "You are all too old to be send as the others will be, but we have news of a great tithe taking place at the Golden Tower, the Kwilu and Nsundi have already send parties, you will bear our finest goods as tribute to the Lord-in-the-Trees."

They all bowed, and with another festival set off.

Lukeni's people were agriculturalists, unlike some in the jungles of the Southlands they had farms and pastures, using the beasts of the forest to pull ploughs or ride, and the company saddled a dozen Cold Ones, the pack setting out across the narrow trails.

The Golden Tower was a monument to the Gods, a great obelisk, but they never actually made it there. One day the stream they were travelling along simply dropped off into the Devastation. The Hunters, the Lord-in-the-Trees' sons, had fought years ago against great evil, and called down a great fire, causing the Devastation. Lukeni had been younger then, he didn't remember much of it, but along the former river there was just a wasteland of rock, as if the gods had taken a hoe to the ground.

God. There was only one god, Lukeni had to remember that, the gods of yesteryear were only superstitions, that's what the Iterator said.

Lukeni looked out over the Devastation. The older men of the town had seen it, had spoken of it, but nothing Lukeni had imagined described what the troop saw. He guessed he could see more than fifty miles from the ridgeline they'd climbed, but even past that there was still just rock, black stone in strange whorls and vortexes, as if a pond had been disturbed and then frozen in a single moment of time.

"Who ever saw such a thing!" breathed one of Lukeni's companions, "Truly, the Lord-in-the-Trees is a mighty god, mightier than all others."

"There are no others." replied another.

"We can't cross it, it is an evil place." Lukeni said, and they turned to move north along the border of the Devastation.

The Golden Tower of the Gods was far to the east, but by driving their Cold Ones further along the Devastation and the ashy road that surrounded it they managed to make a good march till they reached a strange silver path.

"Is it good?" one of the others called to Lukeni, who'd volunteered to approach the thing.

He found a single band of shining metal running along the forest floor, or rather a few feet above it, supported by a broader base of stone. It was too short to be a wall, and besides there was little to protect in this area of the jungle, few tribes lived here, and no cities at all, but Lukeni touched the metal gingerly, feeling nothing but a slightly tremor.

"I'm…" Lukeni called, "fine?"

The others approached, each speculating regarding what they thought the thing was for. Lukeni had no idea himself, but they resolved to follow the path northward, it was away from the Golden Tower, but the troop unanimously agreed that the path had been put there by the Gods, the God rather, and that therefore it must be good.

They foraged by the side of the path, seeing in some cases that the woods on either side of the path had been burnt away, and reasoning that perhaps this was some marker for the warriors of the God, those Hunters they occasionally saw wrestling Ironsides or Spiketails.

"We would have run out of food anyway if we'd tried to cross the Devastation." another warrior reasoned, "But if we get further to the north I think we'll hit the mountains soon. That or the Caverns of Sotek."

Lukeni made the sign of the Emperor, bowing over his hands held in the shape of a flying bird. "Do not speak of him, there is only the Lord-in-the-Trees."

The Hunters battled frequently with the Lizardmen, they were unashamed of it, and even hundreds of Lizardmen didn't cause them fear. Indeed, Lukeni had heard that to battle a Saurus warrior or to hunt a cunning Skink was merely a right of passage for the Godkin, and it put fear into him, fear of whatever foes they considered more worthy.

One night, the tremor in the silver path increased in violence, till the whole luminescent string seemed to blur. The young men quailed, driving their mounts back, grabbing up saddlebags and the packages of tribute, mostly precious stones and golden items, running into the trees, their Cold Ones yelping as they ran.

Then a great beast shone in the jungle, a hundred lights on the body of a great serpent shone as it crawled across the jungle floor, and once again the warriors spoke of Sotek the Serpent God despite Lukeni's chastisement.

But when morning came, Sotek was still there, and yet not. Rather, there was indeed a snake, but a metal one, seeming to glide along the silver path.

It had raced on in the darkness, but then stopped for some reason, and seemed now to be moving again. It was very strange, for surely such a thing had more fuel in it than a single night. Was it resting?

The idea of fuel put Lukeni in mind of the town's forge. Copper and tin were worked there, and a wheel drove the bellows, pushed by water. What if the metal beast was not actually a creature, but rather an engine, like the waterwheel or the mills? What if the silver path was some guide for it, to lead it back to the God?

"I've got an idea." Lukeni breathed, and he explained it as the silver beast roused itself.

"That's madness, we'll fall!" said one of the others.

"You will maybe." he replied, "You're clumsy as a bull Ironside, trust your mount and you'll be fine!"

"Sotek will punish us!"

"Silence!" Lukeni rasped, such words might curse them all.

Hours later the troops were crouched in the canopy. Cold Ones usually hunted on the ground, but they could climb when they wanted, their forelimbs adequate to the task, their claws easily able to get holds in the thick bark of the trees.

The silver engine approached, and the Cold Ones started to run. They'd picked the route carefully, enough time for the mounts to get their speed up, as each of the warriors whipped them into a frenzy with their goads, and then, with mighty leaps, they sailed out of the canopy, flying for a second before crashing down onto the silver engine, Cold Ones yelping, men screaming as they scrambled for purchase on the smooth shell.

Three fell, crushed beneath the terrible weight of the engine as it glided over the warriors and mounts both, nothing falling over them but their bodies seemingly pulped by the air alone.

Lukeni was the only one left. His own Cold One's leg was broken, and with a thrust of his blade he put the poor beast out of its misery. He drew his hand up to his own head, finding a long gash down the side just above his ear. No matter…

Three days he clung to the roof of the silver beast. Not once did it stop for rest or respite, but it sped on and on. Lukeni tried to watch his surroundings, but so fast was the engine that he had to shield his eyes after only a short time.

North they went, then west, or was it east? Lukeni hardly knew, the forest on either side burned away in a blur as he forced jerky into his mouth, managing to tie himself onto a silver protuberance on the engine's shell with his belt. He passed in and out of consciousness as the engine raced over the mountains, seeming to float over massive chasms, travelling even through the clouds which set the young man to a shivering terror. His belt bit into his armpits and his hands went numb and blue from clinging onto the shell, while the engine raced ever up and up, into the Realm of the Gods.

Lukeni passed through life and death, he dreamed, his delirious mind conjuring up images of joy and terror.

A being of light looked over him, a great winged figure, gold of armour with the noble head of a lion. It's sword burned at it's side, and behind it were all the heroes and lords of ancient humanity.

Weakly Lukeni pulled up his hands, hooking his thumbs together in the symbol of the Aquila.
 
Back
Top