Barondoctor
The things I chase come to me.
- Location
- The other side of the mirror
- Pronouns
- He/His/Him
Do we even have material needs? We have our gear, we have food and such taken care of...I think?
Do we even have material needs? We have our gear, we have food and such taken care of...I think?
[X] Sell Them, Aid the People
Jagged Edge demands that you live in a harsh world. You accept this, but you do not accept the world must always be harsh. Sell these shards you have acquired, take the money to give it to those you will drive the city. Give them food, tools, and weapons to defend themselves with. Perhaps they will die, but you will do your very best to ensure they live. Accept the world in all of its cruelties, but do not accept that it must remain cruel.
Frankly...They basically turn into gold, that's their worth as far as we're concerned right? What else are we going to do with that gold? Even if buying better swords is a thing I get the impression what we REALLY want in terms of getting stronger is to simply train and hone our skill, so that we can actually take rough fights and win, and not tie down another mage like Grand Axe to baby-sit us.
...Though I suspect we're gonna get baby-sat for a bit just to be sure we don't go off the rails since we established that we do that with our last outing.
I figure it might be plausible for a spell thief to just constantly bottle the magic from their second pool, yes, but the flipside I imagine is that Spell-thiefing your own magic has it's limitations. Spell-thief is probably most solid as a solo art, frankly, especially since I'm willing to bet it doesn't 'play nice' with internal magics like the Bladebound thanks to how you need skill to go along with the magics, assuming such things wouldn't do things like permanently swipe some of a Bladebound's personal investment of magics from themselves...Tis a cruel world indeed..
I wonder, incidentally, if a spellthief of the 2nd ascension can store their own magic for essentially unlimited casting for some brand of magic (Ex: Fire).
[ ] Driving Out The Failures
Those who have failed to attain powers and become crippled must periodically be driven from Madalgia. There is no room for them here without attracting the Darklings, and simply killing them in the streets incites too much unrest. Better they sate the appetites of the Darklings before they can reach the City itself.
[ ] Executing the Rebels
Sometimes the Shield Ring gets restless. Occasionally children throw rocks at mages, adults attempt to attack guards, gangs try to steal from carts. These are considered acts of treason in Madalgia, and it is considered useful to set examples to set the remainder back in line.
[ ] Burning Out the Settlements
If those who leave happen to settle too close to the city, they are relocated - assuming they refuse to do so willingly. Typically this takes the form of a punitive expedition with mages, soldiers, and fire. Few enough are killed, but being driven from a fortified village into the wilds is usually a death sentence in and of itself.
Is money you don't spend to help someone really blood money? While we don't know about the ultimate origin of the shards, Swallow got hers from saving the merchants. That doesn't seem like blood money to me.
I figure it might be plausible for a spell thief to just constantly bottle the magic from their second pool, yes, but the flipside I imagine is that Spell-thiefing your own magic has it's limitations. Spell-thief is probably most solid as a solo art, frankly, especially since I'm willing to bet it doesn't 'play nice' with internal magics like the Bladebound thanks to how you need skill to go along with the magics, assuming such things wouldn't do things like permanently swipe some of a Bladebound's personal investment of magics from themselves...
Certainly interesting to think of synergies.
Canceller/Bladebound is potent, muting the capabilities of Darkspawn while killing them. Or muting the abilities of opposing mages and killing them. Runesmith/Bladebound has a simple, power synergy of making items and using those items. Shaderunner/Bladebound is probably the most optimal for Pit-Diving. Pity third/fourth ascension has been lost - Imagine the capabilities of a Shaderunner/Bladebound/Runesmith...
IC question, did the mad queen ever learn her True name before trying for Third Ascension?