From how you describe it, I somewhat imagine she is like Primitive Technology on YouTube just slightly more active. You kind of follow as a passive fan not as an active fan.
The reason I asked was due to seeing her post had 12+ million views.
There's a decent chance that that particular post was rechirped by some bigger names that inflated the viewer count. The main social media account for the Church of Light for example.
From how you describe it, I somewhat imagine she is like Primitive Technology on YouTube just slightly more active. You kind of follow as a passive fan not as an active fan.
The reason I asked was due to seeing her post had 12+ million views.
There's a decent chance that that particular post was rechirped by some bigger names that inflated the viewer count. The main social media account for the Church of Light for example.
I think I estimated based off the statistics I saw from irl tweets, but it probably isn't the most realistic number. What happened in Sumeri was kind of a big deal, like hearing about something crazy that happened in a different country irl. While it was a week late, there was a leak on Deirdre's involvement that drew a lot of attention to her chirp about it. It definitely isn't the norm for her chirps though. Think of sports teams making big announcements/signings on social media, influencers/personalities making a "controversial/inflammatory" post, or just important moments being posted about on someone's life or career for a better idea on the amount of attention Deirdre's chirp received.
Good comparison on Primitive Technology and pointing out that other big people/organizations probably boosted her numbers a lot though. I'd say both are pretty accurate. There probably are videos of Deirdre doing stuff in the wilderness too aha.
A little difficult to answer without getting too spoilery/detail-heavy, but I'll do what I can with what Deirdre+readers know. In-universe, it's because the other continent, the "Lost Continent", is pretty much uninhabitable. Think of Yashima but way worse and having already removed all life there already. There's some research bases/observation posts formed by Avista and formerly Yashima, but it's both expensive and dangerous to do so. Islands and other landmasses exist of course, but none that can be considered a continent.
Single continent is perhaps a somewhat deceptive way of describing it too. Just like how there's somewhat arbitrary borders and definitions of what constitutes a continent irl, Kiengir as a single continent is somewhat murky. There's enough distance for large cultural divides between various regions after all, and there's a somewhat similar East/West divide, as well as North/South. Again, I'm terrible with exact numbers and specifics, but let's just say Kiengir is a very large continent that could possibly be split into two, maybeeee three smaller continents. Obviously, its total landmass doesn't come close to the collective size of all the continents on Earth, but it's definitely sizable. The Lost Continent is also pretty big too.
Out of universe, it's because I sort of didn't want to have to think about multiple continents+I wanted a "lost, advanced civilization" with the Lost Continent. Of course, I didn't want to handwave it so I came up with some other details and reasoning, but yeah. I might expand on this later to talk about why I made certain worldbuilding decisions, but that would take a much longer post. Hopefully this helps.
Think I'll close the vote in 24 hours since it's an important one. Might extend it even. Yashima has a large lead, but there's seem to be some interest for New Hope. If some who haven't voted vote in that direction and a vote or two is swayed, I can see the lead diminishing. Mmm, I'll give some tidbits maybe.
While those who have spoken about it are correct that Yashima is probably a little more dangerous than any other nation, I will say that at this moment New Hope isn't too far behind. There are some very heavy hitters in that city.
Most probably neither New Hope and Yashima are going to be 100% saved and turned into a paradise even with a successful venture there. The problems run way too deep. What you will be giving is, well, hope and a chance aha. Which is very important. The situation in New Hope isn't quite at like, the sheer global mess like Cyberpunk or whatever the hell is happening in Project Moon. Neither is Yashima quite at the point of no return for post-apocalyptic settings. While it's very, very bad in both, it is at least not at that point where there is a complete and absolute loss of any chance of things being better.
Fame will probably be a little more important for Yashima, and it's possible that you will get more of it from going to New Hope(or other places). It's also possible you may lose some of it. it works both ways as well, as going to Yashima may or may not open certain avenues for New Hope and other nations as it's probably the most significant and impactful action Deirdre can do.
Granted, while New Hope is just one city and can't match the importance of opening an entire country for the millions of displaced Yashimans and who knows how many in the country, it's definitely still a place with a lot of hidden influence and impact on the world. Whatever happens there will definitely shake things up in the world depending how it goes.
A little crumb for the Small Republic voters. Going there is a little more important than it seems at first glance. Same goes with most nations that aren't "holy shit we are all dying right now", but there's a reason they're there with all the big dogs despite being relatively minor.
As for the big three(Avista, Tarshish, Zhonghua)... well, I suppose if I were to change things over time, those three would be the nations that would definitely have their situations degraded the most...
Also, if any are worried, if Yashima is chosen, Deirdre will find a way there even if things don't go well with the UP. Even if she has to get there with way less than ideal means. All that being said, you guys DEFINITELY WANT THE UP'S SUPPORT.
That's all I can think of... if you guys have any more questions you want to ask, feel free!
Alright, it seems like the vote has settled. Was sort of thinking of maybe writing a "Visions of the Currents" sidestory where some glimpses of possible futures are shown, but thought of it too late. Maybe next time. Update should come soon(1-2 days) unless I get distracted by something.
To Yashima we go. May the Light look favorably upon us all.
[X] Yashima - 13 votes
[X] New Hope - 8 votes
[X] The Small Republic - 5 votes
Taken aback by the sudden shift from Fatoumata, you automatically begin to look back on the past week. You were not idle in the time since you've been released from the interrogation room. The urge to move on had already built up to the point where you've been thinking on where to go next, and with Clara visiting and time on your hands, you've done a little research on possible destinations.
While there always seems to be something going on in the news, you don't see anything particularly damning in most places. You don't doubt that there is something deeper going on in any of the nations, but for now you don't feel the need to head towards many of them without more research and information. At least, that's what you tell yourself. Two places in particular have already been at the forefront of your mind before your search. Perhaps you've only done it all to confirm your choice.
New Hope and Yashima both contain a majority of their population living in hardship. The situation of the latter has troubled you for over a decade, and you've long pondered what you can do. An entire nation of people in the modern era undergoing a disaster reminiscent of ancient myth is of such scale as to render all other concerns null, but you know best of all that measuring suffering in such a manner is flawed at best.
Who are you to judge which is more "important" to help? New Hope has been left alone and abandoned by those that founded it. There are at least plausible reasons for Yashima to be quarantined and isolated, but that cursed city has been left to the mercies of not demons or monsters, but by their fellow peoples. It is a place most have put out of their mind already with few advocating for any sort of positive change.
It then comes down to a question of how exactly you can help the two. You may have been at a loss for what to do about Yashima for a decade, but it has always been a question of scale and how to get things started, not what to accomplish. Thanks to Clara's research, you can see obvious issues with New Hope, yet what can you do about it? You doubt you can simply waltz in and kill every villain in that city. Even if you could, would that really help? Perhaps you'll stumble on something like in Nokoyo, but the city has so many different problems that simply resolving one won't change anything.
In the end, you pick the cause which has kept you awake in countless nights, for you always felt deep down that you are in a unique and prime position to contribute to it. Both destinations beckon to you, but only one slides past your doubts and worries to whisper in the deep recesses of your mind, beckoning you to undertake this endeavor. To embark on this grand adventure…
"Yashima."
For the first time since you've entered the room, Fatoumata visibly reacts. A familiar look of incredulity flashes across her face as her head tilts.
"That… excuse me?"
You smile as you say, "I'm heading towards Yashima."
"No, no. I... heard you the first time," she sits straight back up. "I know that you can be a bit... out of touch with things, but you do know that place has been closed off, right? There's… probably not much of it left for you to visit."
Her voice is still hoarse and low, but your answer has her peering at you with focus and intent. Some vitality seems to return to her with each word spoken. You don't quite know what she was looking for asking you your next destination, but at the very least the shock seems to be helping her.
"I'm well aware. That is precisely why I must go. To brave the unknown and deal with whatever dangers lie in there… is that not my calling?"
Fatoumata shakes her head mutely, "No, things don't work like that anymore Deirdre. You can't just go there all on your lonesome and solve everything."
"I know," you agree. "I have thought this over for years, Fatoumata. The fact that I with my elvish blood have not already gone there should speak to my painful awareness of its difficulties. After the events here in Sumeri however, I am no longer willing to wait. It is time to ride the wave of my fame as far as I can while using the most effective tools of this era."
The miu thinks over what you've said, sharp mind clearing through the cobwebs and dust that have gathered in her thoughts. Realization dawns in her eyes as they widen in your direction.
"You want to run a social media campaign to grab the UP's attention and receive an invitation to speak to the council. Once you do, you will try to convince a majority of its members to agree to this venture, and using the interest groups and organizations you've already garnered support from, start a chain of events that will inevitably lead to some action taken regarding Yashima. By using your status as an elf with an impeccable reputation, you can create a figure that all peoples may rally behind and associate with aiding the nation."
You blink.
"Yes—"
Fatoumata leans back as she interrupts you, "I don't know if Sumeri will be for it. If you had done this before coming here, I suspect that we'd either be apathetic or against it. Even if what you recently did helps your chances, the damned place is still fractious. There may be some sympathy with another nation dealing with threats beyond the veil, but we also have little to give or gain from this. It's likely we'll claim that we have our own issues to focus on."
After a moment of silence, the miu seems to realize what she has just spout out and shrinks into herself once again. The strange energy that gripped her dissipates with the final words of her analysis as she comes back to reality.
"Thank you for your honest appraisal," you say, trying to rouse her again. "I'll take it into account when devising my strategy. If you have more insight to share…?"
Fatoumata looks down with a darkening expression but still speaks, "...my father liked to reach out to global institutions and link himself to universal values. Since it's the UP you're trying to persuade you can't choose them, but there's others I'm sure you have in mind. He has always pushed for unity and action on a nationwide level, and broad appeals were important in that."
"I sense a 'however from this…"
"However, we both know the result of his actions. It could be perfectly unrelated, but the path he took didn't get him to where he wanted. I still think you should get in touch with those groups, but consider which of them will be helpful in particular for this. Some of them may be more impactful than others in certain areas. Then, perhaps try looking at something on a more regional level, or just something outside the usual channels."
You wondered where she was going with this, but now you see some sense in her words. Casting the net as wide as you can while getting the most attention and broad appeal possible is essentially your plan, but perhaps targeting a specific audience in particular may be wise? You're uncertain, but it's something to discuss with Clara for sure.
Filing away her advice, you smile and approach her. She looks warily as you come closer, but doesn't protest as you come to a stop before her.
"You have my gratitude for this. Clara has been helpful, but I fear her perspective may be a little too influenced as an Avistan."
Fatoumata waves it off, "It's nothing much. I just have a passing interest in politics because of… well, you know."
"Still, you continue to help even when I am about to leave," you insist. "Fatoumata… are you truly alright?"
The miu sucks in a breath and looks away from you.
"If I say yes, will you leave me alone?"
You sigh, "I will not push either way. Just, if there is anything I can do before I go, do not hesitate to ask."
Fatoumata stares off into the distance, tapping on her rifle absentmindedly as she does so. While whatever interest she had in your destinations seems to have faded away, she at least isn't quite as despondent as before. The intent and direction she always carried herself with seems to have returned. In truth, you believe you've done everything you can already, but it also didn't hurt to ask and confirm it.
She seems to come to a conclusion as she sighs, puts aside her rifle, and stands up.
"Don't tell Jasiri about this. She'll be insufferable."
Then, she embraces you. More accurately, she spreads out her arms and awkwardly wraps them around you. Surprised yourself, it takes a moment for you to return it. By the time you do, you already feel the miu wanting to disengage from what she just started, but you pat her on the back comfortingly. You feel another exasperated sigh leave her as the two of you remain in the hug for a short while. She finally settles on where to place her arms during this time even if her tense posture never quite loosens up.
Fatoumata does not break into tears or sob into your shoulder, and as the two of you separate, you can tell that she is unsure how she feels about what she just initiated. Still, you suppose anything that can break her out of the daze she was in helps.
"That's the last time I listen to any of her advice," she mumbles before looking back up at you. "Alright, get going already. I'll be fine. I just… need some time alone. Go do your crazy elf things already. I suppose I'll be watching it all, so don't screw anything up too badly."
With an enigmatic smile you know annoys the miu, you say your farewells and leave the room. Umaru, the butler, meets you halfway on the way out of the home. Seeing your smile and nod, the man visibly sags in relief and sends a grateful look in your direction before continuing his activities with a new energy. Despite the great task before you, it is these little things that give you the will and strength to carry on, and you are glad you've chosen to stick around a little longer. You'll need every last bit of them for the trials ahead.
Sitting alone in the airship, you look down at the notes you have written down together with Clara. The alerion has already traveled back to Avista to be with her family, but the two of you managed to put together a general plan of action for this endeavor and finishing any additional discussions over the tablet. Neither of you could have planned out every step, but putting together enough key points and concepts then adapting as you go is well within your reach.
The UP Council consists of seven members, five of whom are permanent members with the last two elected every two years. Avista, Tarshish, Sumeri, Sindhu, and Zhonghua were selected to sit on the council after the World War. Most historians agree this was set up to give the pretense of fairness and representation while keeping the majority with the war's main victors in Avista, Sumeri, and Zhonghua. It didn't quite pan out that way however, and what you've gathered is that the balance between the big five is often tenuous as policies and political stances diverged.
Of the main five, it is difficult to predict which way they'll go. Avista is the nation furthest away from Yashima, but they've historically been in favor of intervention and grand sophontarian projects. Tarshish and Sindhu will largely be disinterested and apathetic unless there is some incentive for them, and may even take issue with you being the central figure as you fought against them in the war unlikely as it is. Sumeri may be persuaded and open to the idea, but they are by no means a lock. Zhonghua has long had a thorny relationship with Yashima and will probably be your most ardent opponent, but even though Clara disagrees, you don't think it's impossible to convince them.
In the end, you and your manager grouped the nations into three categories. Those likely to vote in favor of supporting Yashima, which for now only includes Avista. Those neutral or indifferent currently like Sumeri, Tarshish, and Sindhu. Lastly, those likely to vote against, which likely will be Zhonghua's stance. The two temporary seats are of interest of you in this dynamic, but you'll leave them for later. For now, your attention is on more neutral and international organizations. No such group is entirely viewed the same way by the nations obviously, but your current goal is to have the world's eyes on you and Yashima.
Technically, you can call for a meeting as the elvish delegate to the UP. As there are many races without a clearly defined nation or country they can call a homeland, the UP also has representatives and delegates of various people groups, hence their name and focus. In many cases, the UP often takes matters regarding race, ancestry, and species more seriously and strictly than national sovereignty, demonstrating their exactness even with elven laws and representation despite you being their only surviving member.
You know however that simply forcing a meeting to speak on this will not grant you their votes, and that you have to build up support and draw eyes to the matter for you to have a chance. Receiving an invitation is far more preferable, as you will have pressured the council enough to grant you an audience. It will also focus the conversation on Yashima rather than you using your role to advocate for a different topic entirely. Having to answer questions about what this has to do with elven matters in addition to persuading them to lift the quarantine and send aid to Yashima will lead to an uphill battle.
With all these thoughts swirling in your mind, you realize with a start that this is really happening. You are about to start an initiative all on your own to help Yashima in their time of need. Despite all your years, it's enough to make your leg shake as you tap your fingers on it in agitation. You've never really been the one with the grand quest or vision. All your life, you observed and occasionally supported those who did, constantly traveling to witness the next great venture of others.
Part of you wonders if that is why you've waited so long. After the quarantine was established around Yashima, you thought that surely a new hero would rise to meet this challenge and resolve it like they've always done. You waited, and waited, and waited, and yet still Yashima has been left to die by the world. Debates and discussions were had, but it was as if the world has collectively decided to not act. No great or humble figure rose to the occasion, and instead all the news showed was the plight of refugees and how the various nations will handle them.
There has been a discourse that has gained traction over the past few hundred years. That the time of heroes is dead and all now rests with the complex and delicate web of relationships between people, organizations, and states. Some have even proclaimed that heroes and grand figures as people imagine them never really existed, with all events in Orbis the result of an innumerable number of small factors and events that eventually interact to construct the history as all know it.
Perhaps there is some truth to these suppositions… but you have seen the acts of the divine that have reshaped entire landscapes. You have seen powerful and influential mortals determine the fate of millions with their actions. You have seen what a person in the right place and time can do, for good or ill. The butterflies flap their wings, but there still must be someone who can follow the currents.
You don't know if Orbis no longer has those sorts of heroes, but it doesn't matter at the end of the day. Someone must take the first step and make a stand. If all who are willing are unable to, and those who are capable are unwilling, then it is up to you as an outsider to it all to come in and break everyone out of their inertia. Staring uncertainly outside the window, you take a deep, shuddering breath. You of all people should know that the great figures who changed history were little different. They never knew what to do all the time nor did they succeed in everything they did.
Yet they pushed on and led the way regardless, seizing and making opportunities as they went. Whether it was fate or coincidence, neither changes the simple fact that they went out and succeeded. You may not have a prophecy or a call to action backing you, but such things rarely benefited the ones affected by them. Did all the heroes you followed wait for a signal or right time to intervene? Perhaps all did to some extent, but that doesn't change the fact that they went against the accepted status quo to act even against strong opposition and common wisdom. You should have done the same years ago, but late is better than never.
Suddenly feeling weary, you look away and close your eyes. You don't know what's in store for you, but the weight pressing into your shoulders gives you little recourse but to stumble forward. What you've conveniently left out are the many who fell on the path those celebrated figures tread on. Perhaps you shall be added to their number, but if your bones are needed to build the first part of this road, then so be it. Who better than you to undertake a great adventure first in this era?
This will be a plan vote. Choose one option from below to endorse and support you right as you start posting on social media. This will set the tone for your cause and serve as your main backer. Choose three options from below to support you after. These will be important groups you reach out to with your initial burst of attention that will expand your reach and bolster your cause, shoring up anything you might've missed. Lastly, choose one option from below to investigate further before asking them for their aid.You will end up getting a better idea of what they will offer and how best to approach them, but they likely will not play a big part in getting you attention.
[] The Light
Securing the public support and endorsement of the most prominent faith in Orbis will most definitely give you the attention you want. Many charity and sophontarian organizations are linked to them in some way, and they have influence all over the continent. They are a very large group however with many differing perspectives and factions, and you will be unlikely to develop any personal ties or connections that can be leveraged into something more. Some nations will not react very strongly to the faith as well, and Yashima was one with a somewhat more limited Light presence. Still, you are relatively confident that you can secure some support from them, and the possible direct assistance they can provide Yashima is significant.
[] Businesses
It boggles your mind that what seems to be glorified merchants wield so much power and influence these days, but it would be foolish to ignore and dismiss them. You know that such figures, tempted by opportunity as they are, may be persuaded on the potential benefits of seeing if there is anything to gain from Yashima after its decimation. Gaining the support of big businesses and large corporations will not only give Yashima much needed resources to rebuild, but will also undoubtedly be able to pressure certain figures in the UP to accept your proposal. Whether it will be worth whatever they want in exchange or dealing with some of their less than stellar reputation is up for debate, but you begrudgingly admit that Clara may have a point that neglecting them may be equally detrimental.
[] Independent Sophontarian Organizations
While many institutions and organizations dedicated to sophontarian matters are linked to the UP, there are several nonprofit NGOs and other independent groups that may be eager to back a genuine effort to see aid delivered to Yashima. Individually, most of them probably won't be able to sway that many people, but gathering the support of as many as you can may create a plea the UP cannot ignore. There is little baggage compared to other choices with many of these organizations, and while they do not have the strongest appeal to any one region, succeeding in this will give you at least some inroads with all of them.
[] Magi Society
An unusual choice to ask for support from, but you think it possible to convince them on the merits of exploring the many mysteries surrounding the Impact that hit Yashima. While it may not at first give you much attention, the uncharacteristic public speaking out of a political topic from the normally quiet organization will draw some curious gazes. The very real benefits of having interested mages come along however may nevertheless be offset by the obscurity and slight suspicion of the group. Still, as a nontraditional option, they may provide an unintentional edge in this effort.
[] Activist and Academic Groups
There are many groups and individuals that, while not focused on providing sophontarian aid, may nevertheless be interested in seeing the quarantine lifted on Yashima. Of all nations in Orbis, they have always been the most isolated from the rest of the world, and there are many historical and cultural reasons for people to go and try and preserve as much as they can. Seeing the many displaced Yashimans having their homeland returned to them will be a rallying point for activists. Having noteworthy academic experts provide their analysis and contribution on why lifting the quarantine is a good idea may also support the cause. However, despite the many different ways and methods they can back you up on, their actual impact may be in question.
[] Pop Cultural Icons
While this group may mainly consist of people appealing to a certain region that you wish to avoid for now, there are several famous enough to be well-regarded in the entire continent. Gaining an audience with even one of them may be difficult, and you are somewhat dubious of their potential impact, but Clara assures you that managing to secure even a single one's endorsement will get you the attention you need. They can apparently reach audiences that all the other options likely won't, but you are also aware that some of these icons may be a little controversial.
[] Yashiman Refugee and Reclamation Association
Perhaps it is strange that getting into contact with an organization solely focused on Yashima is not first on your list, but Clara raised interesting points about them. In the ten years since the Impact, the Yashima Refugee and Reclamation Association has not succeeded in getting other nations to send aid directly to the lost island. Additionally, having them be one of your main supporters might be a bit redundant. People will already know that you wish to aid Yashima, and having them with you may just signal that you simply support them rather than actually planning to do anything about it. They will probably endorse you even without you spending time to contact them too.
Then again… can you really not include and discuss with Yashimans in a matter directly concerning them?
Example Vote (doesn't have to look exactly like this if someone has a better looking format, but something along these lines. So long as the three parts of the plan vote are clear in each person's vote. I'll make sure to count votes individually if I have to if the tally doesn't end up working well).
[] Plan Blah blah:
-[]First choice
--[]Choice 1 of 3
--[]Choice 2 of 3
--[]Choice 3 of 3
---[]Investigative choice AN:
Whew, sorry this took so long to come out. It was a lot harder to write than I initially thought, and there were some things that took some time away from me (Thanksgiving) in getting it all out. Anyways, it's time for you all to play the social media game. This will be split in two parts, one dedicated to international organizations/figures, and one trying to appeal to more regional areas. Then if Deirdre is invited, it will start the UP section, and then finally if that is resolved successfully, we'll go to Yashima. I'm excited for this, and I hope you all are too! If there are any questions/confusion about this, feel free to ask. Two matters I'll elaborate a little on:
Not choosing one of these does not necessarily mean they'll be entirely out of the picture, but their actions will be out of your control and probably less benenficial.
I haven't fully decided the two temporary members, but since I didn't really want to wait any longer to get this out, I decided to post anyways. Just know that one of them will likely be in favor and the other likely against it.
I may or may not answer if certain choices will be better for certain nations or not. There's too many considerations there to put in a single update, and Deirdre doesn't quite know for sure of everything about that, but if there's a particular question I can answer about it, I'll do so.
[X] Plan: Carrot and Stick
-[X] Yashiman Refugee and Reclamation Association
--[X] The Light
--[X] Independent Sophontarian Organizations
--[X] Businesses
---[X] Magi Society
The plan I have is to use the YRRA, Light and ISOs as our moral front for convincing the general public in providing support, businesses can provide pressure and knowing what they want could help prevent complications, and at last magi society will help us get additional info on the nature of this problem due to its eldritch nature. Also that puts the major organizations actions more in our control. I put YRRA as the first choice since it would be best to get first hand records of the incident from those who witnessed it themselves.
[X] Plan: Armed for Aid
-[X] Endorsement: The Light
-[X] Support 1: Independent Sophontarian Organizations
-[X] Support 2: Magi Society
-[X] Support 3: Yashiman Refugee and Reclamation Association
-[X] Investigate: Businesses
I think The Light has the best combination of broad appeal and substantial support to be our first organization. Past that, I'm not entirely sure, but I think Businesses are on the riskier side of things despite their pull so I put them in last.
[X] Plan: All I Wanna Be Is Trendy
-[X] Immediate support: Pop Stars
-[X] Eventual support: Businesses
-[X] Eventual support: Independent Sophontarian Organizations
-[X] Eventual support: The Light
-[X] Investigate: Yashiman Refugee and Reclamation Association
It'd look bad to not directly involve the YRRA, we don't wanna be an 'elf savior'. But I'd rather start with the most powerful groups.
Seems like one plan has a big lead, but there's enough room for change to give one more day I think. I think I'll close the vote in around 24 hours with possible extensions. I have a good idea of how to write some parts of the next update thankfully too regardless of which plan wins, so hopefully I'll be able to get something out quickly.