The Furnace - A simple Dungeon Core Quest

Voting is open
[J] Plan Smart
- [CREATURE] Create X CogWorks
- [ROOM] Create an additional room
- [RESEARCH] Spend one progress to Increase the Vitae Reserve
- [MONSTERS] Go scouting outside.

It's something like this. [CREATURE] is for minion creation, if you want new ones you just put a description and the tier
[ROOM] is for building more room and define where they are on the map.
[RESEARCH] is for research
[MONSTERS] is for minions actions.

Probably you don't need to follow it, since we vote by plan. So
[J] Plan cool
-[J] Create 100 Cogworks
[-[J] Build 5 rooms
-[J] Send all the minions to the Black Tower with their hands tied.

Is acceptable.
 
[X] Plan keep on keeping on
-[X] Revive Cogwork 6, 7 and 8
-[X] Build 2 more rooms
-[X] Purchase 3 cogworks to increase our numbers
-[X] Use 2 progress to complete Vitae Reserves.
 
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We are about to have company so I say we research a new minion. Maybe one that can spring forward? Also our minions right now are really fragile so a projectile is also a good idea.
 
[J] Plan keep on keeping on
-[J] revive Cogwork 8
[-[J] Build 2 more rooms
-[J] Purchase 3 cogworks to increase our numbers
-[J] spend a vitae point to finish vitae reserve

Okay, two things:
The "J" was put so that the automatic tally couldn't detected the vote. To get it counted, you put a "X".
Other than Cogwork 8, you should revive Cogwork 6 and 7 also.

So, your vote should be like this:
[X] Plan keep on keeping on
-[X] Revive Cogwork 6, 7 and 8
-[X] Build 2 more rooms
-[X] Purchase 3 cogworks to increase our numbers
-[X] Use 2 progress to complete Vitae Reserves.

@Thread Good idea, so to clarify: you want a minion able to lunge and attack rapidly and one able to shoot from range?

You can do three tiers:
Tier 1 are like the Cogworks: 1 hit point and no traits. Tier 2 are like the Smog Elemental: 2 hit points and one trait. Tier 3 are like the Foreman, with two traits of higher level.


I'll probably put things on a post on SV, since I think the Notion's Database is difficult to navigate. BBCodes tends to become not very manageable in my experience.
 
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Okay, two things:
The "J" was put so that the automatic tally couldn't detected the vote. To get it counted, you put a "X".
Other than Cogwork 8, you should revive Cogwork 6 and 7 also.

So, your vote should be like this:
[X] Plan keep on keeping on
-[X] Revive Cogwork 6, 7 and 8
-[X] Build 2 more rooms
-[X] Purchase 3 cogworks to increase our numbers
-[X] Use 2 progress to complete Vitae Reserves.

@Thread Good idea, so to clarify: you want a minion able to lunge and attack rapidly and one able to shoot from range?

You can do three tiers:
Tier 1 are like the Cogworks: 1 hit point and no traits. Tier 2 are like the Smog Elemental: 2 hit points and one trait. Tier 3 are like the Foreman, with two traits of higher level.


I'll probably put things on a post on SV, since I think the Notion's Database is difficult to navigate. BBCodes tends to become not very manageable in my experience.
Thanks Abyssius, and yeah that's what I wanted and honestly having a informational post here would be handy the site is call and all but it's hard to navigate, having spoiler tags on a threadmark here could do the job well enough I think.
 
That is correct. So when we research minion we choose the tiers or do we make a basic 1 then work up?
You can start from any tier you want. The mana cost changes: 1 for a Tier 1 minion, 2 for a Tier 2 and 3 for a Tier 3 minion (no, it's not for a Tier 4 when you'll discover them, it's 5).
Tier 1 are good for meatshields, basically. If you want something specialized, you need to start from 2 and on to give traits. If you provide a small description of the minion, I can provide you with a preview.
 
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