If you want to pick that option you can but please don't make claims about things that aren't said in the option.
[X] [Change] With the mutant edict, it is illegal to persecute those whose flesh betrays them, but not all within the church or state agree. Moved by principle, Markus ends up killing a zealous priest in order to defend a mutant from the pyre, an act that may bring his entire future career - perhaps even his life - into jeopardy if it becomes known. (-3 corruption)
@Stewart9 I think you forgot to take the X out. This voids any previous vote you made.
Did you not read what I have said, their are mutations and defects that are not caused by the influence of the Four or concentrated Dark Magic like Warpstone and thus should not be persecuted for just existing. Once a good portion of both your arms have become Tentacles you have gone pretty far beyond a benign birth defect.
When you have gotten to the point that your hands have become Tentacles their is not much that can be done for you. What would be your cut of point be and how would you suggest a person with their lower arms turned into Tentacles be made a functional member of Imperial Society in the given situation. You could try cutting of the Tentacles and then using the Divine Magic of Shallya and the Green Wind to regenerate their arms as they were before they were changed but I doubt something like that is possible.
Once you have been warped bodily you are much more vulnerable to having it happen again and again and their is not much that can be done about it.
I'm well aware you're talking about Chaos-wrought mutations instead of normal birth defects. It remains degenerate to say that murdering a mutant is the best thing you can do for them. Having a tentacle is ruinous to a person's place in society because of prejudice, but it's never good to euthanise outsiders simply because they're outsiders. That's evil, people who think outsiders should be lynched are evil. The best thing to do is provide them legal protections and treat them like people.
Having a tentacle is not the end of your soul and morality either. It is, for the most part, just a deformity. In game rules, mutations don't make you more likely to mutate further, and by game rules, the average human only falls to Chaos when they get their 4th physical mutation or 4th mental mutation - having a tentacle for a hand or a head growing out of your chest is only a single mutation. What's far,
far more likely to push a mutant into Chaos is going through with the persecution you call a mercy, as Chaos cults promise them safety. The Mutant Edict will reduce the number of people who fall to Chaos, not increase it.
Two how in the world does not wanting to do something the Dark Whispers of Tzeentch push us to do mean that Netos would not want to have done something about the Daemon in the Sewers or not help the women we saved in the first update.
"lest that flame becomes the one of a Flamer of Tzeench.": don't go to places where we have to fight a daemon. "He would risk not being a Witch Hunter anymore": don't do anything that'd harm Markus' career.
Third nothing about the option below says the Mutant in question is innocent or guilty or even how much they have been mutated in body let alone spirit.
It's not explicitly spelled out and it doesn't need to be because it's obvious, but Markus wouldn't be killing a priest if the mutant was being fed to a pyre for proven witchcraft or Chaos worship. He's killing a zealous priest who's ignoring the Edict and burning a mutant for being a mutant.
Nothing he said suggests he does not want to fight any cultists we find or let people get abused. He is pointing out that doing what the Deceiver would want us to do and thus picking up traits that make us less trusted by our allies and more like his followers makes us more vulnerable to his influencing Markus further and also harder to fight his cultists Ann's agents.
"It is also the option that further pits Markus against the Cult of Sigmar.": we should let the Cult of Sigmar abuse people, otherwise we'd be pitting ourselves against them. "Giving him of all gods more hooks when his minions and style of corruption is going to be most frequent seems like a very bad idea.": corruption is so bad that we cannot allow ourselves to save innocent people if doing so has a chance of making us more likely to be corrupted. (Here I will point out that stopping the ritual got us 3 corruption points and could've gotten us 5.)
Dutch was very clear that obeying evil zealots and avoiding the chance of corruption must take precedent over saving innocents.