The Dream that is Dying (Exalted)

[ ] To Family. You yet have relatives beyond the walls of Zamash - distant kin, for the most part, but family all the same. Take Sabah to them, and know that they will care for her as best they can, for bonds of blood are sacred and only the worst kind of villain would seek to sunder them.

If someone went to so much effort to send dozens (hundreds?) of assassins, including demons, to wipe out the Shah and his bloodline, distant kin will not be safe either.

[ ] To the Temple. Mortal guards could not protect your father, and you cannot trust them with your sister's life. Head to the temples and seek the aid of the gods. Your family have always been pious and true; surely the divine will not forsake you now, in this time of need?

The temple is interesting, as while I doubt it would be any safer than the palace against demonic assassins, the reaction we might get from any god present or whom we might prey to will be interesting (as Sidereals, we count as priests of Mars and any god in her domain. If the temple is dedicated to her or a war-god and we make a prayer, we will get an interesting response...).

[ ] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.

This option keeps us with Sabah longer, but is the one with the most unknowns. Where do we go, indeed? At some point, we'll have to either find her a place to stay, or find a way to make her our acquintance so she might at least remember us as her saviour if he get out of her sight for more than five minutes, if not who we were.


[X] To the Temple. Mortal guards could not protect your father, and you cannot trust them with your sister's life. Head to the temples and seek the aid of the gods. Your family have always been pious and true; surely the divine will not forsake you now, in this time of need?
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.

A lone child in an uprising? No shelter but distance, no safety but obscurity. Let her return in conquest when she grows up.
But not now.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.

So... Arcane Fate sounds rather terrible to live with.
 
[X] To Family. You yet have relatives beyond the walls of Zamash - distant kin, for the most part, but family all the same. Take Sabah to them, and know that they will care for her as best they can, for bonds of blood are sacred and only the worst kind of villain would seek to sunder them

Isn't time yet to owe a favor to gods!
 
Your family is dead, save for Sabah, the youngest of them all. Your name has been forgotten, your authority as sehzade vanished with the morning dew.

Called it.

[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.

Let's make sure Taira here is safe, then we can give ourselves over to the past, and all within it.
 
So... Arcane Fate sounds rather terrible to live with.
Yep. Worst part is that it was of the Sidereals' own making. Back in the day all 100 of them committed a series of major, major crimes. Whether those crimes were justified is another matter, but they certainly felt so.

Problem was they were still crimes against pretty much all of Heaven. So the Sidereals went 'fuck it' and messed with Fate so that they weren't guilty of their crimes, legally speaking. The Arcane Fate is a side effect of that.
 
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Yep. Worst part is that it was of the Sidereals own making. Back in the day all 100 of them committed a series of major, major crimes. Whether those crimes were justified is another matter, but they certainly felt so.

Problem was they were still crimes against pretty much all of Heaven. So the Sidereals went 'fuck it' and messed with Fate so that they weren't guilty of their crimes, legally speaking. The Arcane Fate is a side effect of that.
Huh. Well that backfired horribly. We're going to need to meet some other Sidereals fast, or else possibly go crazy.

Unless there's some way around it I guess...
 
Huh. Well that backfired horribly. We're going to need to meet some other Sidereals fast, or else possibly go crazy.

Unless there's some way around it I guess...
We can, with effort, get some people to be able to recognize us, even if our prior identity does not exist anymore and there isn't any evidence the Shah ever had a kid matching out description. Its called Acquiantances. They won't think of us when we're away, but we will be able to have something resembling a friendly relationship with them.

Yeah, Sidereals get the short end of the stick in terms of being able to relate to people. On the other hand, beings outside Fate will remember us fine. Of course, those beings are generally hostile things, like demons and fae... Yeah...
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.

Lol, and here's the reason Sids are compared to the Men in Black of Heaven.

0:35
 
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We can, with effort, get some people to be able to recognize us, even if our prior identity does not exist anymore and there isn't any evidence the Shah ever had a kid matching out description. Its called Acquiantances. They won't think of us when we're away, but we will be able to have something resembling a friendly relationship with them.

Yeah, Sidereals get the short end of the stick in terms of being able to relate to people. On the other hand, beings outside Fate will remember us fine. Of course, those beings are generally hostile things, like demons and fae... Yeah...
Well...

At least we get cool martial arts magic or something? I don't really know how exalted works.
 
[X] To the Temple. Mortal guards could not protect your father, and you cannot trust them with your sister's life. Head to the temples and seek the aid of the gods. Your family have always been pious and true; surely the divine will not forsake you now, in this time of need?
 
[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
Well...

At least we get cool martial arts magic or something? I don't really know how exalted works.
Don't know about 3E, but in 2E Sidereals got the ability to craft Ascending/Descending Destinies for anyone (which make them more/less successful at specified things) and Resplendent Destinies for themselves (supernatural alternate identities not subject to Arcane Fate that also grant special powers). They also had the easiest time accessing Sidereal Martial Arts (the most powerful form of supernatural martial arts) out of all Exalted, but considering the age requirements for most of those and how messily they were implemented that was less of an advantage and more of a headache.

[X] To the River. Taira is not safe, and above all else you must protect your sister from those who would seek to do her harm. Head for the docks and sneak aboard a boat, take the river out beyond your nation's borders. You will stay at her side, and see that she is safe.
 
Just wanted to say this is really good. But it got me at a bad time and I won't be able to follow for a while. @Maugan Ra i'll binge once I get the chance, it really is a great work.
 
[X] To the Temple. Mortal guards could not protect your father, and you cannot trust them with your sister's life. Head to the temples and seek the aid of the gods. Your family have always been pious and true; surely the divine will not forsake you now, in this time of need?
 
[x] To the Temple. Mortal guards could not protect your father, and you cannot trust them with your sister's life. Head to the temples and seek the aid of the gods. Your family have always been pious and true; surely the divine will not forsake you now, in this time of need?
 
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