(Purifier Brand: +350 Base Damage, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel = 33,060 Total Damage
Purifier Brand: +350 Base Damage, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel = 33,060 Total Damage
Purifier Brand: +350 Base Damage, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel = 33,060 Total Damage
Purifier Brand: +350 Base Damage, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel, +350 Ray Trigger, +4 Magic Modifier, +1750 A Hunter Must Hunt, +100 Fish In A Barrel = 33,060 Total Damage
132,240 Total Damage
Rotting Corpse xAlot: +35 Base Resilience, no dice, +12 Fueled By Evil, -5 Pouring Rain, -100 lmao no = 58 Extra Damage
132,298 Final End Damage
Rotting Corpse Healt (A-lot): 500-132,298= -131,798)